//======================================================================== // GLFW 3.3 Linux - www.glfw.org //------------------------------------------------------------------------ // Copyright (c) 2014 Jonas Ã…dahl // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would // be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not // be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. // //======================================================================== #include #include #include #define _GLFW_PLATFORM_JOYSTICK_STATE _GLFWjoystickLinux linjs #define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE _GLFWlibraryLinux linjs #define HATS_MAX ((ABS_HAT3Y - ABS_HAT0X) / 2) // Linux-specific joystick data // typedef struct _GLFWjoystickLinux { int fd; char path[PATH_MAX]; int keyMap[KEY_MAX]; int absMap[ABS_MAX]; struct input_absinfo absInfo[ABS_MAX]; int hats[HATS_MAX][2]; } _GLFWjoystickLinux; // Linux-specific joystick API data // typedef struct _GLFWlibraryLinux { int inotify; int watch; regex_t regex; } _GLFWlibraryLinux; GLFWbool _glfwInitJoysticksLinux(void); void _glfwTerminateJoysticksLinux(void); void _glfwDetectJoystickConnectionLinux(void);