//======================================================================== // Iconify/restore test program // Copyright (c) Camilla Berglund // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would // be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not // be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. // //======================================================================== // // This program is used to test the iconify/restore functionality for // both fullscreen and windowed mode windows // //======================================================================== #include #include #include #include "getopt.h" static GLboolean closed = GL_FALSE; static void usage(void) { printf("Usage: iconify [-h] [-f]\n"); } static void error_callback(int error, const char* description) { fprintf(stderr, "Error: %s\n", description); } static int window_close_callback(GLFWwindow window) { closed = GL_TRUE; return GL_FALSE; } static void key_callback(GLFWwindow window, int key, int action) { printf("%0.2f Key %s\n", glfwGetTime(), action == GLFW_PRESS ? "pressed" : "released"); if (action != GLFW_PRESS) return; switch (key) { case GLFW_KEY_SPACE: glfwIconifyWindow(window); break; case GLFW_KEY_ESCAPE: closed = GL_TRUE; break; } } static void window_size_callback(GLFWwindow window, int width, int height) { printf("%0.2f Window resized to %ix%i\n", glfwGetTime(), width, height); glViewport(0, 0, width, height); } static void window_focus_callback(GLFWwindow window, int focused) { printf("%0.2f Window %s\n", glfwGetTime(), focused ? "focused" : "defocused"); } static void window_iconify_callback(GLFWwindow window, int iconified) { printf("%0.2f Window %s\n", glfwGetTime(), iconified ? "iconified" : "restored"); } int main(int argc, char** argv) { int width, height, ch; GLFWmonitor monitor = NULL; GLFWwindow window; while ((ch = getopt(argc, argv, "fh")) != -1) { switch (ch) { case 'h': usage(); exit(EXIT_SUCCESS); case 'f': monitor = glfwGetPrimaryMonitor(); break; default: usage(); exit(EXIT_FAILURE); } } glfwSetErrorCallback(error_callback); if (!glfwInit()) exit(EXIT_FAILURE); if (monitor) { GLFWvidmode mode; glfwGetVideoMode(monitor, &mode); width = mode.width; height = mode.height; } else { width = 640; height = 480; } window = glfwCreateWindow(width, height, "Iconify", monitor, NULL); if (!window) { glfwTerminate(); exit(EXIT_FAILURE); } glfwMakeContextCurrent(window); glfwSwapInterval(1); glfwSetKeyCallback(window, key_callback); glfwSetWindowSizeCallback(window, window_size_callback); glfwSetWindowCloseCallback(window, window_close_callback); glfwSetWindowFocusCallback(window, window_focus_callback); glfwSetWindowIconifyCallback(window, window_iconify_callback); printf("Window is %s and %s\n", glfwGetWindowParam(window, GLFW_ICONIFIED) ? "iconified" : "restored", glfwGetWindowParam(window, GLFW_FOCUSED) ? "focused" : "defocused"); glEnable(GL_SCISSOR_TEST); while (!closed) { glfwGetWindowSize(window, &width, &height); glScissor(0, 0, width, height); glClearColor(0, 0, 0, 0); glClear(GL_COLOR_BUFFER_BIT); glScissor(0, 0, 640, 480); glClearColor(1, 1, 1, 0); glClear(GL_COLOR_BUFFER_BIT); glfwSwapBuffers(window); glfwPollEvents(); } glfwTerminate(); exit(EXIT_SUCCESS); }