mirror of
https://github.com/gwm17/glfw.git
synced 2024-11-27 04:28:52 -05:00
274 lines
8.7 KiB
C
274 lines
8.7 KiB
C
//========================================================================
|
|
// GLFW - An OpenGL library
|
|
// Platform: Win32/WGL
|
|
// API version: 3.0
|
|
// WWW: http://www.glfw.org/
|
|
//------------------------------------------------------------------------
|
|
// Copyright (c) 2002-2006 Marcus Geelnard
|
|
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
|
//
|
|
// This software is provided 'as-is', without any express or implied
|
|
// warranty. In no event will the authors be held liable for any damages
|
|
// arising from the use of this software.
|
|
//
|
|
// Permission is granted to anyone to use this software for any purpose,
|
|
// including commercial applications, and to alter it and redistribute it
|
|
// freely, subject to the following restrictions:
|
|
//
|
|
// 1. The origin of this software must not be misrepresented; you must not
|
|
// claim that you wrote the original software. If you use this software
|
|
// in a product, an acknowledgment in the product documentation would
|
|
// be appreciated but is not required.
|
|
//
|
|
// 2. Altered source versions must be plainly marked as such, and must not
|
|
// be misrepresented as being the original software.
|
|
//
|
|
// 3. This notice may not be removed or altered from any source
|
|
// distribution.
|
|
//
|
|
//========================================================================
|
|
|
|
#include "internal.h"
|
|
|
|
#include <stdlib.h>
|
|
#include <limits.h>
|
|
|
|
|
|
//========================================================================
|
|
// Return closest video mode by dimensions, refresh rate and bits per pixel
|
|
//========================================================================
|
|
|
|
static GLboolean getClosestVideoMode(int* width, int* height,
|
|
int* bpp, int* refreshRate,
|
|
GLboolean exactBPP)
|
|
{
|
|
int mode, bestWidth, bestHeight, bestBPP, bestRate;
|
|
unsigned int sizeDiff, rateDiff, leastSizeDiff, leastRateDiff;
|
|
GLboolean foundMode = GL_FALSE;
|
|
DEVMODE dm;
|
|
|
|
leastSizeDiff = leastRateDiff = UINT_MAX;
|
|
|
|
for (mode = 0; ; mode++)
|
|
{
|
|
dm.dmSize = sizeof(DEVMODE);
|
|
if (!EnumDisplaySettings(NULL, mode, &dm))
|
|
break;
|
|
|
|
if (exactBPP && dm.dmBitsPerPel != *bpp)
|
|
continue;
|
|
|
|
sizeDiff = (abs(dm.dmBitsPerPel - *bpp) << 25) |
|
|
((dm.dmPelsWidth - *width) *
|
|
(dm.dmPelsWidth - *width) +
|
|
(dm.dmPelsHeight - *height) *
|
|
(dm.dmPelsHeight - *height));
|
|
|
|
if (*refreshRate > 0)
|
|
{
|
|
rateDiff = (dm.dmDisplayFrequency - *refreshRate) *
|
|
(dm.dmDisplayFrequency - *refreshRate);
|
|
}
|
|
else
|
|
{
|
|
// If no refresh rate was specified, then they're all the same
|
|
rateDiff = 0;
|
|
}
|
|
|
|
// We match first BPP, then screen area and last refresh rate
|
|
|
|
if ((sizeDiff < leastSizeDiff) ||
|
|
(sizeDiff == leastSizeDiff && (rateDiff < leastRateDiff)))
|
|
{
|
|
bestWidth = dm.dmPelsWidth;
|
|
bestHeight = dm.dmPelsHeight;
|
|
bestBPP = dm.dmBitsPerPel;
|
|
bestRate = dm.dmDisplayFrequency;
|
|
|
|
leastSizeDiff = sizeDiff;
|
|
leastRateDiff = rateDiff;
|
|
|
|
foundMode = GL_TRUE;
|
|
}
|
|
}
|
|
|
|
if (!foundMode)
|
|
return GL_FALSE;
|
|
|
|
*width = bestWidth;
|
|
*height = bestHeight;
|
|
*bpp = bestBPP;
|
|
|
|
// Only save the found refresh rate if the client requested a specific
|
|
// rate; otherwise keep it at zero to let Windows select the best rate
|
|
if (*refreshRate > 0)
|
|
*refreshRate = bestRate;
|
|
|
|
return GL_TRUE;
|
|
}
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
////// GLFW internal API //////
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
//========================================================================
|
|
// Change the current video mode
|
|
//========================================================================
|
|
|
|
void _glfwSetVideoMode(int* width, int* height,
|
|
int* bpp, int* refreshRate,
|
|
GLboolean exactBPP)
|
|
{
|
|
DEVMODE dm;
|
|
int closestWidth, closestHeight, closestBPP, closestRate;
|
|
|
|
closestWidth = *width;
|
|
closestHeight = *height;
|
|
closestBPP = *bpp;
|
|
closestRate = *refreshRate;
|
|
|
|
if (getClosestVideoMode(&closestWidth, &closestHeight,
|
|
&closestBPP, &closestRate, GL_FALSE))
|
|
{
|
|
dm.dmSize = sizeof(DEVMODE);
|
|
dm.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL;
|
|
dm.dmPelsWidth = closestWidth;
|
|
dm.dmPelsHeight = closestHeight;
|
|
dm.dmBitsPerPel = closestBPP;
|
|
|
|
if (*refreshRate > 0)
|
|
{
|
|
dm.dmFields |= DM_DISPLAYFREQUENCY;
|
|
dm.dmDisplayFrequency = closestRate;
|
|
}
|
|
|
|
if (ChangeDisplaySettings(&dm, CDS_FULLSCREEN) == DISP_CHANGE_SUCCESSFUL)
|
|
{
|
|
*width = closestWidth;
|
|
*height = closestHeight;
|
|
*bpp = closestBPP;
|
|
*refreshRate = closestRate;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
dm.dmSize = sizeof(DEVMODE);
|
|
EnumDisplaySettings(NULL, ENUM_REGISTRY_SETTINGS, &dm);
|
|
|
|
*width = dm.dmPelsWidth;
|
|
*height = dm.dmPelsHeight;
|
|
*bpp = dm.dmBitsPerPel;
|
|
*refreshRate = dm.dmDisplayFrequency;
|
|
}
|
|
}
|
|
|
|
|
|
//========================================================================
|
|
// Restore the previously saved (original) video mode
|
|
//========================================================================
|
|
|
|
void _glfwRestoreVideoMode(void)
|
|
{
|
|
ChangeDisplaySettings(NULL, CDS_FULLSCREEN);
|
|
}
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
////// GLFW platform API //////
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
//========================================================================
|
|
// Get a list of available video modes
|
|
//========================================================================
|
|
|
|
int _glfwPlatformGetVideoModes(GLFWvidmode* list, int maxcount)
|
|
{
|
|
int count, success, mode, i, j;
|
|
int m1, m2, bpp, r, g, b;
|
|
DEVMODE dm;
|
|
|
|
// Loop through all video modes and extract all the UNIQUE modes
|
|
count = 0;
|
|
mode = 0;
|
|
|
|
do
|
|
{
|
|
// Get video mode properties
|
|
dm.dmSize = sizeof(DEVMODE);
|
|
success = EnumDisplaySettings(NULL, mode, &dm);
|
|
|
|
// Is it a valid mode? (only list depths >= 15 bpp)
|
|
if (success && dm.dmBitsPerPel >= 15)
|
|
{
|
|
// Convert to RGB, and back to bpp ("mask out" alpha bits etc)
|
|
_glfwSplitBPP(dm.dmBitsPerPel, &r, &g, &b);
|
|
bpp = r + g + b;
|
|
|
|
// Mode "code" for this mode
|
|
m1 = (bpp << 25) | (dm.dmPelsWidth * dm.dmPelsHeight);
|
|
|
|
// Insert mode in list (sorted), and avoid duplicates
|
|
for (i = 0; i < count; i++)
|
|
{
|
|
// Mode "code" for already listed mode
|
|
bpp = list[i].redBits + list[i].greenBits + list[i].blueBits;
|
|
m2 = (bpp << 25) | (list[i].width * list[i].height);
|
|
if (m1 <= m2)
|
|
break;
|
|
}
|
|
|
|
// New entry at the end of the list?
|
|
if (i >= count)
|
|
{
|
|
list[count].width = dm.dmPelsWidth;
|
|
list[count].height = dm.dmPelsHeight;
|
|
list[count].redBits = r;
|
|
list[count].greenBits = g;
|
|
list[count].blueBits = b;
|
|
count ++;
|
|
}
|
|
// Insert new entry in the list?
|
|
else if (m1 < m2)
|
|
{
|
|
for (j = count; j > i; j--)
|
|
list[j] = list[j - 1];
|
|
|
|
list[i].width = dm.dmPelsWidth;
|
|
list[i].height = dm.dmPelsHeight;
|
|
list[i].redBits = r;
|
|
list[i].greenBits = g;
|
|
list[i].blueBits = b;
|
|
count++;
|
|
}
|
|
}
|
|
mode++;
|
|
}
|
|
while (success && (count < maxcount));
|
|
|
|
return count;
|
|
}
|
|
|
|
|
|
//========================================================================
|
|
// Get the desktop video mode
|
|
//========================================================================
|
|
|
|
void _glfwPlatformGetDesktopMode(GLFWvidmode* mode)
|
|
{
|
|
DEVMODE dm;
|
|
|
|
// Get desktop display mode
|
|
dm.dmSize = sizeof(DEVMODE);
|
|
EnumDisplaySettings(NULL, ENUM_REGISTRY_SETTINGS, &dm);
|
|
|
|
// Return desktop mode parameters
|
|
mode->width = dm.dmPelsWidth;
|
|
mode->height = dm.dmPelsHeight;
|
|
_glfwSplitBPP(dm.dmBitsPerPel,
|
|
&mode->redBits,
|
|
&mode->greenBits,
|
|
&mode->blueBits);
|
|
}
|
|
|