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This adds the glfwInitAllocator function for specifying a custom memory allocator to use instead of the C runtime library. The allocator is a struct of type GLFWallocator with fields corresponding to malloc, realloc and free, while the internal API corresponds to calloc, realloc and free. Heap allocation calls are filtered before reaching the user-provided functions, so deallocation of NULL and allocations of zero bytes are not passed on, reallocating NULL is transformed into an allocation and reallocating to size zero is transformed into deallocation. The clearing of a new block to zero is performed by the internal calloc-like function. Closes #544. Fixes #1628. Closes #1947.
160 lines
5.2 KiB
C
160 lines
5.2 KiB
C
//========================================================================
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// GLFW 3.4 - www.glfw.org
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//------------------------------------------------------------------------
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// Copyright (c) 2016 Google Inc.
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// Copyright (c) 2016-2019 Camilla Löwy <elmindreda@glfw.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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// It is fine to use C99 in this file because it will not be built with VS
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//========================================================================
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#include "internal.h"
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#include <stdlib.h>
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#include <string.h>
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#include <math.h>
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// The the sole (fake) video mode of our (sole) fake monitor
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//
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static GLFWvidmode getVideoMode(void)
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{
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GLFWvidmode mode;
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mode.width = 1920;
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mode.height = 1080;
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mode.redBits = 8;
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mode.greenBits = 8;
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mode.blueBits = 8;
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mode.refreshRate = 60;
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return mode;
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW internal API //////
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//////////////////////////////////////////////////////////////////////////
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void _glfwPollMonitorsNull(void)
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{
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const float dpi = 141.f;
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const GLFWvidmode mode = getVideoMode();
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_GLFWmonitor* monitor = _glfwAllocMonitor("Null SuperNoop 0",
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(int) (mode.width * 25.4f / dpi),
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(int) (mode.height * 25.4f / dpi));
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_glfwInputMonitor(monitor, GLFW_CONNECTED, _GLFW_INSERT_FIRST);
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW platform API //////
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//////////////////////////////////////////////////////////////////////////
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void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor)
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{
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_glfwFreeGammaArrays(&monitor->null.ramp);
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}
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void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos)
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{
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if (xpos)
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*xpos = 0;
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if (ypos)
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*ypos = 0;
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}
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void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
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float* xscale, float* yscale)
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{
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if (xscale)
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*xscale = 1.f;
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if (yscale)
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*yscale = 1.f;
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}
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void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor,
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int* xpos, int* ypos,
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int* width, int* height)
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{
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const GLFWvidmode mode = getVideoMode();
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if (xpos)
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*xpos = 0;
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if (ypos)
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*ypos = 10;
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if (width)
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*width = mode.width;
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if (height)
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*height = mode.height - 10;
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}
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GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found)
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{
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GLFWvidmode* mode = _glfw_calloc(1, sizeof(GLFWvidmode));
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*mode = getVideoMode();
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*found = 1;
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return mode;
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}
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void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode)
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{
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*mode = getVideoMode();
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}
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GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
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{
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if (!monitor->null.ramp.size)
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{
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_glfwAllocGammaArrays(&monitor->null.ramp, 256);
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for (unsigned int i = 0; i < monitor->null.ramp.size; i++)
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{
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const float gamma = 2.2f;
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float value;
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value = i / (float) (monitor->null.ramp.size - 1);
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value = powf(value, 1.f / gamma) * 65535.f + 0.5f;
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value = _glfw_fminf(value, 65535.f);
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monitor->null.ramp.red[i] = (unsigned short) value;
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monitor->null.ramp.green[i] = (unsigned short) value;
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monitor->null.ramp.blue[i] = (unsigned short) value;
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}
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}
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_glfwAllocGammaArrays(ramp, monitor->null.ramp.size);
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memcpy(ramp->red, monitor->null.ramp.red, sizeof(short) * ramp->size);
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memcpy(ramp->green, monitor->null.ramp.green, sizeof(short) * ramp->size);
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memcpy(ramp->blue, monitor->null.ramp.blue, sizeof(short) * ramp->size);
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return GLFW_TRUE;
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}
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void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
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{
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if (monitor->null.ramp.size != ramp->size)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Null: Gamma ramp size must match current ramp size");
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return;
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}
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memcpy(monitor->null.ramp.red, ramp->red, sizeof(short) * ramp->size);
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memcpy(monitor->null.ramp.green, ramp->green, sizeof(short) * ramp->size);
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memcpy(monitor->null.ramp.blue, ramp->blue, sizeof(short) * ramp->size);
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}
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