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103 lines
2.5 KiB
Plaintext
103 lines
2.5 KiB
Plaintext
/*!
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@page monitor Multi-monitor guide
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@tableofcontents
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@section monitor_objects Monitor objects
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The @ref GLFWmonitor object represents a currently connected monitor.
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The primary monitor is returned by @ref glfwGetPrimaryMonitor. It is usually
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the user's preferred monitor and the one with global UI elements like task bar
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or menu bar.
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@code
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GLFWmonitor* primary = glfwGetPrimaryMonitor();
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@endcode
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You can retrieve all currently connected monitors with @ref glfwGetMonitors.
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@code
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int count;
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GLFWmonitor** monitors = glfwGetMonitors(&count);
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@endcode
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@section monitor_modes Querying video modes
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Although GLFW generally does a good job at selecting a suitable video
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mode for you when you open a full screen window, it is sometimes useful to
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know exactly which modes are available on a certain system. For example,
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you may want to present the user with a list of video modes to select
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from. To get a list of available video modes, you can use the function
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@ref glfwGetVideoModes.
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@code
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int count;
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GLFWvidmode* modes = glfwGetVideoModes(monitor, &count);
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@endcode
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To get the current video mode of a monitor call @ref glfwGetVideoMode.
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@code
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const GLFWvidmode* mode = glfwGetVideoMode(monitor);
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@endcode
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@section monitor_size Monitor physical size
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The physical size in millimetres of a monitor, or an approximation of it, can be
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retrieved with @ref glfwGetMonitorPhysicalSize.
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@code
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int widthMM, heightMM;
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glfwGetMonitorPhysicalSize(monitor, &widthMM, &heightMM);
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@endcode
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This can, for example, be used together with the current video mode to calculate
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the DPI of a monitor.
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@code
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const double dpi = mode->width / (widthMM / 25.4);
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@endcode
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@section monitor_name Monitor name
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The name of a monitor is returned by @ref glfwGetMonitorName.
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@code
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const char* name = glfwGetMonitorName(monitor);
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@endcode
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The monitor name is a regular C string using the UTF-8 encoding. Note that
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monitor names are not guaranteed to be unique.
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@section monitor_gamma Monitor gamma ramp
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The gamma ramp of a monitor can be set with @ref glfwSetGammaRamp, which accepts
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a monitor handle and a pointer to a @ref GLFWgammaramp structure.
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@code
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glfwSetGammaRamp(monitor, &ramp);
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@endcode
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The current gamma ramp for a monitor is returned by @ref glfwGetGammaRamp.
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@code
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const GLFWgammaramp* ramp = glfwGetGammaRamp(monitor);
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@endcode
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If you wish to set a regular gamma ramp, you can have GLFW calculate it for you
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from the desired exponent with @ref glfwSetGamma, which in turn calls @ref
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glfwSetGammaRamp with the resulting ramp.
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@code
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glfwSetGamma(monitor, 1.0);
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@endcode
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*/
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