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https://github.com/gwm17/glfw.git
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This patch introduces a new backend that enables GLFW applications to run on Wayland. For now, only output is supported (windowed and fullscreen). Pointer cursor management, input devices, clipboard etc are not supported yet. There are some concepts that can not be supported, more specifically glfwSetWindowPos, glfwGetWindowPos and glfwSetCursorPos, as they are not supported by Wayland. This patch also changes the time and joystick implementations used by the X11 backend to be shared between the Wayland backend and the X11 backend.
282 lines
7.8 KiB
C
282 lines
7.8 KiB
C
//========================================================================
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// GLFW 3.1 Wayland - www.glfw.org
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//------------------------------------------------------------------------
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// Copyright (c) 2014 Jonas Ådahl <jadahl@gmail.com>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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#include "internal.h"
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#include <stdio.h>
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#include <poll.h>
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#include <GL/gl.h>
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#include <wayland-egl.h>
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static void
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handlePing(void* data,
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struct wl_shell_surface* shellSurface,
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uint32_t serial)
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{
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wl_shell_surface_pong(shellSurface, serial);
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}
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static void
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handleConfigure(void* data,
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struct wl_shell_surface* shellSurface,
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uint32_t edges,
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int32_t width,
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int32_t height)
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{
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}
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static void
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handlePopupDone(void* data,
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struct wl_shell_surface* shellSurface)
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{
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}
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static const struct wl_shell_surface_listener shellSurfaceListener = {
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handlePing,
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handleConfigure,
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handlePopupDone
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};
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static GLboolean createSurface(_GLFWwindow* window,
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const _GLFWwndconfig* wndconfig)
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{
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window->wayland.surface =
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wl_compositor_create_surface(_glfw.wayland.compositor);
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if (!window->wayland.surface)
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return GL_FALSE;
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window->wayland.native =
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wl_egl_window_create(window->wayland.surface,
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wndconfig->width,
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wndconfig->height);
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if (!window->wayland.native)
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return GL_FALSE;
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window->wayland.shell_surface =
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wl_shell_get_shell_surface(_glfw.wayland.shell,
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window->wayland.surface);
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if (!window->wayland.shell_surface)
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return GL_FALSE;
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wl_shell_surface_add_listener(window->wayland.shell_surface,
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&shellSurfaceListener,
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window);
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window->wayland.width = wndconfig->width;
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window->wayland.height = wndconfig->height;
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return GL_TRUE;
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW platform API //////
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//////////////////////////////////////////////////////////////////////////
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int _glfwPlatformCreateWindow(_GLFWwindow* window,
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const _GLFWwndconfig* wndconfig,
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const _GLFWctxconfig* ctxconfig,
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const _GLFWfbconfig* fbconfig)
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{
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if (!_glfwCreateContext(window, ctxconfig, fbconfig))
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return GL_FALSE;
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if (!createSurface(window, wndconfig))
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return GL_FALSE;
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if (wndconfig->monitor)
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{
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wl_shell_surface_set_fullscreen(
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window->wayland.shell_surface,
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WL_SHELL_SURFACE_FULLSCREEN_METHOD_DEFAULT,
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0,
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wndconfig->monitor->wayland.output);
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}
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else
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{
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wl_shell_surface_set_toplevel(window->wayland.shell_surface);
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}
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return GL_TRUE;
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}
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void _glfwPlatformDestroyWindow(_GLFWwindow* window)
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{
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if (window->wayland.native)
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wl_egl_window_destroy(window->wayland.native);
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_glfwDestroyContext(window);
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if (window->wayland.shell_surface)
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wl_shell_surface_destroy(window->wayland.shell_surface);
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if (window->wayland.surface)
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wl_surface_destroy(window->wayland.surface);
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}
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void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
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{
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wl_shell_surface_set_title(window->wayland.shell_surface, title);
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}
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void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos)
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{
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// A Wayland client is not aware of its position, so just warn and set it
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// to (0, 0)
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Wayland does not allow manual window positioning");
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if (xpos)
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*xpos = 0;
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if (ypos)
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*ypos = 0;
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}
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void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos)
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{
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// A Wayland client can not set its position, so just warn and set it
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// to (0, 0)
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Wayland does not allow manual window positioning");
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}
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void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height)
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{
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if (width)
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*width = window->wayland.width;
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if (height)
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*height = window->wayland.height;
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}
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void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
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{
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wl_egl_window_resize(window->wayland.native, width, height, 0, 0);
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window->wayland.width = width;
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window->wayland.height = height;
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}
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void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height)
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{
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_glfwPlatformGetWindowSize(window, width, height);
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}
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void _glfwPlatformIconifyWindow(_GLFWwindow* window)
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{
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// TODO
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fprintf(stderr, "_glfwPlatformIconifyWindow not implemented yet\n");
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}
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void _glfwPlatformRestoreWindow(_GLFWwindow* window)
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{
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// TODO
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fprintf(stderr, "_glfwPlatformRestoreWindow not implemented yet\n");
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}
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void _glfwPlatformShowWindow(_GLFWwindow* window)
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{
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wl_shell_surface_set_toplevel(window->wayland.shell_surface);
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}
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void _glfwPlatformHideWindow(_GLFWwindow* window)
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{
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wl_surface_attach(window->wayland.surface, NULL, 0, 0);
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wl_surface_commit(window->wayland.surface);
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}
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void _glfwPlatformPollEvents(void)
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{
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struct wl_display* display = _glfw.wayland.display;
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struct pollfd fds[] = {
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{ wl_display_get_fd(display), POLLIN },
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};
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while (wl_display_prepare_read(display) != 0)
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wl_display_dispatch_pending(display);
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wl_display_flush(display);
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if (poll(fds, 1, 0) > 0)
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{
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wl_display_read_events(display);
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wl_display_dispatch_pending(display);
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}
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else
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{
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wl_display_cancel_read(display);
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}
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}
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void _glfwPlatformWaitEvents(void)
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{
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struct wl_display* display = _glfw.wayland.display;
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struct pollfd fds[] = {
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{ wl_display_get_fd(display), POLLIN },
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};
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while (wl_display_prepare_read(display) != 0)
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wl_display_dispatch_pending(display);
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wl_display_flush(display);
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if (poll(fds, 1, -1) > 0)
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{
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wl_display_read_events(display);
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wl_display_dispatch_pending(display);
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}
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else
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{
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wl_display_cancel_read(display);
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}
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}
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void _glfwPlatformPostEmptyEvent(void)
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{
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wl_display_sync(_glfw.wayland.display);
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}
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void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y)
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{
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// A Wayland client can not set the cursor position.
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Wayland does not allow cursor positioning");
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}
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void _glfwPlatformApplyCursorMode(_GLFWwindow* window)
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{
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fprintf(stderr, "_glfwPlatformApplyCursorMode not implemented yet\n");
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switch (window->cursorMode)
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{
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case GLFW_CURSOR_NORMAL:
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// TODO: enable showing cursor
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break;
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case GLFW_CURSOR_HIDDEN:
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// TODO: enable not showing cursor
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break;
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case GLFW_CURSOR_DISABLED:
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// TODO: enable pointer lock and hide cursor
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break;
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}
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}
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