mirror of
https://github.com/gwm17/glfw.git
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56a4cb0a3a
This adds compile-time support for multiple platforms and runtime detection of them. Window system related platform functions are now called from shared code via the function pointer struct _GLFWplatform. The timer, thread and module loading platform functions are still called directly by name and the implementation chosen at link-time. These functions are the same for any backend on a given OS, including the Null backend. The platforms are now enabled via CMake dependent options following the GLFW_BUILD_<platform> pattern instead of a mix of automagic and ad-hoc option names. There is no longer any option for the Null backend as it is now always enabled. Much of the struct stitching work in platform.h was based on an earlier experimental branch for runtime platform selection by @ronchaine. Every platform function related to windows, contexts, monitors, input, event processing and Vulkan have been renamed so that multiple sets of them can exist without colliding. Calls to these are now routed through the _glfw.platform struct member. These changes makes up most of this commit. For Wayland and X11 the client library loading and display creation is used to detect a running compositor/server. The XDG_SESSION_TYPE environment variable is ignored for now, as X11 is still by far the more complete implementation. Closes #1655 Closes #1958
537 lines
16 KiB
C
537 lines
16 KiB
C
//========================================================================
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// GLFW 3.4 Win32 - www.glfw.org
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//------------------------------------------------------------------------
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// Copyright (c) 2002-2006 Marcus Geelnard
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// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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// Please use C89 style variable declarations in this file because VS 2010
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//========================================================================
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#include "internal.h"
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#include <stdlib.h>
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#include <string.h>
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#include <limits.h>
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#include <wchar.h>
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// Callback for EnumDisplayMonitors in createMonitor
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//
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static BOOL CALLBACK monitorCallback(HMONITOR handle,
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HDC dc,
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RECT* rect,
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LPARAM data)
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{
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MONITORINFOEXW mi;
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ZeroMemory(&mi, sizeof(mi));
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mi.cbSize = sizeof(mi);
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if (GetMonitorInfoW(handle, (MONITORINFO*) &mi))
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{
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_GLFWmonitor* monitor = (_GLFWmonitor*) data;
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if (wcscmp(mi.szDevice, monitor->win32.adapterName) == 0)
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monitor->win32.handle = handle;
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}
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return TRUE;
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}
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// Create monitor from an adapter and (optionally) a display
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//
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static _GLFWmonitor* createMonitor(DISPLAY_DEVICEW* adapter,
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DISPLAY_DEVICEW* display)
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{
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_GLFWmonitor* monitor;
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int widthMM, heightMM;
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char* name;
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HDC dc;
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DEVMODEW dm;
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RECT rect;
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if (display)
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name = _glfwCreateUTF8FromWideStringWin32(display->DeviceString);
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else
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name = _glfwCreateUTF8FromWideStringWin32(adapter->DeviceString);
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if (!name)
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return NULL;
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ZeroMemory(&dm, sizeof(dm));
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dm.dmSize = sizeof(dm);
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EnumDisplaySettingsW(adapter->DeviceName, ENUM_CURRENT_SETTINGS, &dm);
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dc = CreateDCW(L"DISPLAY", adapter->DeviceName, NULL, NULL);
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if (IsWindows8Point1OrGreater())
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{
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widthMM = GetDeviceCaps(dc, HORZSIZE);
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heightMM = GetDeviceCaps(dc, VERTSIZE);
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}
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else
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{
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widthMM = (int) (dm.dmPelsWidth * 25.4f / GetDeviceCaps(dc, LOGPIXELSX));
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heightMM = (int) (dm.dmPelsHeight * 25.4f / GetDeviceCaps(dc, LOGPIXELSY));
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}
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DeleteDC(dc);
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monitor = _glfwAllocMonitor(name, widthMM, heightMM);
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_glfw_free(name);
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if (adapter->StateFlags & DISPLAY_DEVICE_MODESPRUNED)
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monitor->win32.modesPruned = GLFW_TRUE;
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wcscpy(monitor->win32.adapterName, adapter->DeviceName);
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WideCharToMultiByte(CP_UTF8, 0,
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adapter->DeviceName, -1,
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monitor->win32.publicAdapterName,
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sizeof(monitor->win32.publicAdapterName),
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NULL, NULL);
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if (display)
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{
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wcscpy(monitor->win32.displayName, display->DeviceName);
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WideCharToMultiByte(CP_UTF8, 0,
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display->DeviceName, -1,
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monitor->win32.publicDisplayName,
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sizeof(monitor->win32.publicDisplayName),
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NULL, NULL);
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}
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rect.left = dm.dmPosition.x;
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rect.top = dm.dmPosition.y;
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rect.right = dm.dmPosition.x + dm.dmPelsWidth;
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rect.bottom = dm.dmPosition.y + dm.dmPelsHeight;
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EnumDisplayMonitors(NULL, &rect, monitorCallback, (LPARAM) monitor);
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return monitor;
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW internal API //////
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//////////////////////////////////////////////////////////////////////////
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// Poll for changes in the set of connected monitors
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//
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void _glfwPollMonitorsWin32(void)
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{
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int i, disconnectedCount;
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_GLFWmonitor** disconnected = NULL;
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DWORD adapterIndex, displayIndex;
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DISPLAY_DEVICEW adapter, display;
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_GLFWmonitor* monitor;
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disconnectedCount = _glfw.monitorCount;
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if (disconnectedCount)
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{
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disconnected = _glfw_calloc(_glfw.monitorCount, sizeof(_GLFWmonitor*));
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memcpy(disconnected,
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_glfw.monitors,
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_glfw.monitorCount * sizeof(_GLFWmonitor*));
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}
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for (adapterIndex = 0; ; adapterIndex++)
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{
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int type = _GLFW_INSERT_LAST;
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ZeroMemory(&adapter, sizeof(adapter));
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adapter.cb = sizeof(adapter);
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if (!EnumDisplayDevicesW(NULL, adapterIndex, &adapter, 0))
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break;
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if (!(adapter.StateFlags & DISPLAY_DEVICE_ACTIVE))
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continue;
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if (adapter.StateFlags & DISPLAY_DEVICE_PRIMARY_DEVICE)
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type = _GLFW_INSERT_FIRST;
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for (displayIndex = 0; ; displayIndex++)
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{
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ZeroMemory(&display, sizeof(display));
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display.cb = sizeof(display);
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if (!EnumDisplayDevicesW(adapter.DeviceName, displayIndex, &display, 0))
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break;
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if (!(display.StateFlags & DISPLAY_DEVICE_ACTIVE))
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continue;
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for (i = 0; i < disconnectedCount; i++)
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{
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if (disconnected[i] &&
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wcscmp(disconnected[i]->win32.displayName,
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display.DeviceName) == 0)
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{
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disconnected[i] = NULL;
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// handle may have changed, update
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EnumDisplayMonitors(NULL, NULL, monitorCallback, (LPARAM) _glfw.monitors[i]);
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break;
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}
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}
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if (i < disconnectedCount)
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continue;
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monitor = createMonitor(&adapter, &display);
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if (!monitor)
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{
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_glfw_free(disconnected);
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return;
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}
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_glfwInputMonitor(monitor, GLFW_CONNECTED, type);
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type = _GLFW_INSERT_LAST;
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}
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// HACK: If an active adapter does not have any display devices
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// (as sometimes happens), add it directly as a monitor
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if (displayIndex == 0)
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{
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for (i = 0; i < disconnectedCount; i++)
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{
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if (disconnected[i] &&
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wcscmp(disconnected[i]->win32.adapterName,
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adapter.DeviceName) == 0)
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{
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disconnected[i] = NULL;
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break;
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}
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}
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if (i < disconnectedCount)
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continue;
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monitor = createMonitor(&adapter, NULL);
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if (!monitor)
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{
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_glfw_free(disconnected);
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return;
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}
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_glfwInputMonitor(monitor, GLFW_CONNECTED, type);
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}
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}
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for (i = 0; i < disconnectedCount; i++)
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{
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if (disconnected[i])
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_glfwInputMonitor(disconnected[i], GLFW_DISCONNECTED, 0);
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}
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_glfw_free(disconnected);
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}
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// Change the current video mode
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//
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void _glfwSetVideoModeWin32(_GLFWmonitor* monitor, const GLFWvidmode* desired)
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{
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GLFWvidmode current;
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const GLFWvidmode* best;
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DEVMODEW dm;
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LONG result;
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best = _glfwChooseVideoMode(monitor, desired);
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_glfwGetVideoModeWin32(monitor, ¤t);
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if (_glfwCompareVideoModes(¤t, best) == 0)
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return;
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ZeroMemory(&dm, sizeof(dm));
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dm.dmSize = sizeof(dm);
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dm.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL |
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DM_DISPLAYFREQUENCY;
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dm.dmPelsWidth = best->width;
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dm.dmPelsHeight = best->height;
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dm.dmBitsPerPel = best->redBits + best->greenBits + best->blueBits;
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dm.dmDisplayFrequency = best->refreshRate;
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if (dm.dmBitsPerPel < 15 || dm.dmBitsPerPel >= 24)
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dm.dmBitsPerPel = 32;
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result = ChangeDisplaySettingsExW(monitor->win32.adapterName,
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&dm,
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NULL,
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CDS_FULLSCREEN,
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NULL);
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if (result == DISP_CHANGE_SUCCESSFUL)
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monitor->win32.modeChanged = GLFW_TRUE;
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else
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{
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const char* description = "Unknown error";
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if (result == DISP_CHANGE_BADDUALVIEW)
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description = "The system uses DualView";
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else if (result == DISP_CHANGE_BADFLAGS)
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description = "Invalid flags";
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else if (result == DISP_CHANGE_BADMODE)
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description = "Graphics mode not supported";
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else if (result == DISP_CHANGE_BADPARAM)
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description = "Invalid parameter";
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else if (result == DISP_CHANGE_FAILED)
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description = "Graphics mode failed";
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else if (result == DISP_CHANGE_NOTUPDATED)
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description = "Failed to write to registry";
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else if (result == DISP_CHANGE_RESTART)
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description = "Computer restart required";
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Win32: Failed to set video mode: %s",
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description);
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}
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}
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// Restore the previously saved (original) video mode
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//
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void _glfwRestoreVideoModeWin32(_GLFWmonitor* monitor)
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{
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if (monitor->win32.modeChanged)
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{
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ChangeDisplaySettingsExW(monitor->win32.adapterName,
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NULL, NULL, CDS_FULLSCREEN, NULL);
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monitor->win32.modeChanged = GLFW_FALSE;
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}
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}
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void _glfwGetHMONITORContentScaleWin32(HMONITOR handle, float* xscale, float* yscale)
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{
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UINT xdpi, ydpi;
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if (IsWindows8Point1OrGreater())
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GetDpiForMonitor(handle, MDT_EFFECTIVE_DPI, &xdpi, &ydpi);
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else
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{
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const HDC dc = GetDC(NULL);
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xdpi = GetDeviceCaps(dc, LOGPIXELSX);
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ydpi = GetDeviceCaps(dc, LOGPIXELSY);
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ReleaseDC(NULL, dc);
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}
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if (xscale)
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*xscale = xdpi / (float) USER_DEFAULT_SCREEN_DPI;
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if (yscale)
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*yscale = ydpi / (float) USER_DEFAULT_SCREEN_DPI;
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW platform API //////
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//////////////////////////////////////////////////////////////////////////
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void _glfwFreeMonitorWin32(_GLFWmonitor* monitor)
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{
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}
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void _glfwGetMonitorPosWin32(_GLFWmonitor* monitor, int* xpos, int* ypos)
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{
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DEVMODEW dm;
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ZeroMemory(&dm, sizeof(dm));
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dm.dmSize = sizeof(dm);
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EnumDisplaySettingsExW(monitor->win32.adapterName,
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ENUM_CURRENT_SETTINGS,
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&dm,
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EDS_ROTATEDMODE);
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if (xpos)
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*xpos = dm.dmPosition.x;
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if (ypos)
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*ypos = dm.dmPosition.y;
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}
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void _glfwGetMonitorContentScaleWin32(_GLFWmonitor* monitor,
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float* xscale, float* yscale)
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{
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_glfwGetHMONITORContentScaleWin32(monitor->win32.handle, xscale, yscale);
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}
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void _glfwGetMonitorWorkareaWin32(_GLFWmonitor* monitor,
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int* xpos, int* ypos,
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int* width, int* height)
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{
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MONITORINFO mi = { sizeof(mi) };
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GetMonitorInfo(monitor->win32.handle, &mi);
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if (xpos)
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*xpos = mi.rcWork.left;
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if (ypos)
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*ypos = mi.rcWork.top;
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if (width)
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*width = mi.rcWork.right - mi.rcWork.left;
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if (height)
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*height = mi.rcWork.bottom - mi.rcWork.top;
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}
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GLFWvidmode* _glfwGetVideoModesWin32(_GLFWmonitor* monitor, int* count)
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{
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int modeIndex = 0, size = 0;
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GLFWvidmode* result = NULL;
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*count = 0;
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for (;;)
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{
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int i;
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GLFWvidmode mode;
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DEVMODEW dm;
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ZeroMemory(&dm, sizeof(dm));
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dm.dmSize = sizeof(dm);
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if (!EnumDisplaySettingsW(monitor->win32.adapterName, modeIndex, &dm))
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break;
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modeIndex++;
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// Skip modes with less than 15 BPP
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if (dm.dmBitsPerPel < 15)
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continue;
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mode.width = dm.dmPelsWidth;
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mode.height = dm.dmPelsHeight;
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mode.refreshRate = dm.dmDisplayFrequency;
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_glfwSplitBPP(dm.dmBitsPerPel,
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&mode.redBits,
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&mode.greenBits,
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&mode.blueBits);
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for (i = 0; i < *count; i++)
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{
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if (_glfwCompareVideoModes(result + i, &mode) == 0)
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break;
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}
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// Skip duplicate modes
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if (i < *count)
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continue;
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if (monitor->win32.modesPruned)
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{
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// Skip modes not supported by the connected displays
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if (ChangeDisplaySettingsExW(monitor->win32.adapterName,
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&dm,
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NULL,
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CDS_TEST,
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NULL) != DISP_CHANGE_SUCCESSFUL)
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{
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continue;
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}
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}
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if (*count == size)
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{
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size += 128;
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result = (GLFWvidmode*) _glfw_realloc(result, size * sizeof(GLFWvidmode));
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}
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(*count)++;
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result[*count - 1] = mode;
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}
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if (!*count)
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{
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// HACK: Report the current mode if no valid modes were found
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result = _glfw_calloc(1, sizeof(GLFWvidmode));
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_glfwGetVideoModeWin32(monitor, result);
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*count = 1;
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}
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return result;
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}
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void _glfwGetVideoModeWin32(_GLFWmonitor* monitor, GLFWvidmode* mode)
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{
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DEVMODEW dm;
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ZeroMemory(&dm, sizeof(dm));
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dm.dmSize = sizeof(dm);
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EnumDisplaySettingsW(monitor->win32.adapterName, ENUM_CURRENT_SETTINGS, &dm);
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mode->width = dm.dmPelsWidth;
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mode->height = dm.dmPelsHeight;
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mode->refreshRate = dm.dmDisplayFrequency;
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_glfwSplitBPP(dm.dmBitsPerPel,
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&mode->redBits,
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&mode->greenBits,
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&mode->blueBits);
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}
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GLFWbool _glfwGetGammaRampWin32(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
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{
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HDC dc;
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WORD values[3][256];
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dc = CreateDCW(L"DISPLAY", monitor->win32.adapterName, NULL, NULL);
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GetDeviceGammaRamp(dc, values);
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DeleteDC(dc);
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_glfwAllocGammaArrays(ramp, 256);
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memcpy(ramp->red, values[0], sizeof(values[0]));
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memcpy(ramp->green, values[1], sizeof(values[1]));
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memcpy(ramp->blue, values[2], sizeof(values[2]));
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return GLFW_TRUE;
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}
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void _glfwSetGammaRampWin32(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
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{
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HDC dc;
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WORD values[3][256];
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if (ramp->size != 256)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Win32: Gamma ramp size must be 256");
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return;
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}
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memcpy(values[0], ramp->red, sizeof(values[0]));
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memcpy(values[1], ramp->green, sizeof(values[1]));
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memcpy(values[2], ramp->blue, sizeof(values[2]));
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dc = CreateDCW(L"DISPLAY", monitor->win32.adapterName, NULL, NULL);
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SetDeviceGammaRamp(dc, values);
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DeleteDC(dc);
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW native API //////
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//////////////////////////////////////////////////////////////////////////
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GLFWAPI const char* glfwGetWin32Adapter(GLFWmonitor* handle)
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{
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_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
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_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
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return monitor->win32.publicAdapterName;
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}
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GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* handle)
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{
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_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
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_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
|
return monitor->win32.publicDisplayName;
|
|
}
|
|
|