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glfw/tests/CMakeLists.txt
urraka 40c04a7565 Added support for custom system cursors.
This adds 3 functions to the GLFW API: glfwCreateCursor,
glfwDestroyCursor and glfwSetCursor.
2014-03-20 11:30:27 +01:00

80 lines
3.0 KiB
CMake

link_libraries(glfw ${OPENGL_glu_LIBRARY})
if (BUILD_SHARED_LIBS)
add_definitions(-DGLFW_DLL)
link_libraries(${OPENGL_gl_LIBRARY} ${MATH_LIBRARY})
else()
link_libraries(${glfw_LIBRARIES})
endif()
include_directories(${GLFW_SOURCE_DIR}/include
${GLFW_SOURCE_DIR}/deps)
if (NOT APPLE)
# HACK: This is NOTFOUND on OS X 10.8
include_directories(${OPENGL_INCLUDE_DIR})
endif()
set(GETOPT ${GLFW_SOURCE_DIR}/deps/getopt.h
${GLFW_SOURCE_DIR}/deps/getopt.c)
set(TINYCTHREAD ${GLFW_SOURCE_DIR}/deps/tinycthread.h
${GLFW_SOURCE_DIR}/deps/tinycthread.c)
add_executable(clipboard clipboard.c ${GETOPT})
add_executable(defaults defaults.c)
add_executable(events events.c ${GETOPT})
add_executable(fsaa fsaa.c ${GETOPT})
add_executable(gamma gamma.c ${GETOPT})
add_executable(glfwinfo glfwinfo.c ${GETOPT})
add_executable(iconify iconify.c ${GETOPT})
add_executable(joysticks joysticks.c)
add_executable(modes modes.c ${GETOPT})
add_executable(peter peter.c)
add_executable(reopen reopen.c)
add_executable(cursor cursor.c)
add_executable(cursoranim WIN32 MACOSX_BUNDLE cursoranim.c)
set_target_properties(cursoranim PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Cursor animation")
add_executable(accuracy WIN32 MACOSX_BUNDLE accuracy.c)
set_target_properties(accuracy PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Accuracy")
add_executable(empty WIN32 MACOSX_BUNDLE empty.c ${TINYCTHREAD})
set_target_properties(empty PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Empty Event")
add_executable(sharing WIN32 MACOSX_BUNDLE sharing.c)
set_target_properties(sharing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Sharing")
add_executable(tearing WIN32 MACOSX_BUNDLE tearing.c)
set_target_properties(tearing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Tearing")
add_executable(threads WIN32 MACOSX_BUNDLE threads.c ${TINYCTHREAD})
set_target_properties(threads PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Threads")
add_executable(title WIN32 MACOSX_BUNDLE title.c)
set_target_properties(title PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Title")
add_executable(windows WIN32 MACOSX_BUNDLE windows.c)
set_target_properties(windows PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Windows")
target_link_libraries(empty ${CMAKE_THREAD_LIBS_INIT} ${RT_LIBRARY})
target_link_libraries(threads ${CMAKE_THREAD_LIBS_INIT} ${RT_LIBRARY})
set(WINDOWS_BINARIES accuracy empty sharing tearing threads title windows cursoranim)
set(CONSOLE_BINARIES clipboard defaults events fsaa gamma glfwinfo
iconify joysticks modes peter reopen cursor)
if (MSVC)
# Tell MSVC to use main instead of WinMain for Windows subsystem executables
set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
LINK_FLAGS "/ENTRY:mainCRTStartup")
endif()
if (APPLE)
set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
MACOSX_BUNDLE_SHORT_VERSION_STRING ${GLFW_VERSION}
MACOSX_BUNDLE_LONG_VERSION_STRING ${GLFW_VERSION_FULL})
endif()