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glfw/src/CMakeLists.txt
Jonas Ådahl 8e99996321 Introduce experimental Wayland backend
This patch introduces a new backend that enables GLFW applications to
run on Wayland. For now, only output is supported (windowed and
fullscreen). Pointer cursor management, input devices, clipboard etc are
not supported yet.

There are some concepts that can not be supported, more specifically
glfwSetWindowPos, glfwGetWindowPos and glfwSetCursorPos, as they are not
supported by Wayland.

This patch also changes the time and joystick implementations used by the
X11 backend to be shared between the Wayland backend and the X11 backend.
2014-04-08 16:07:20 +02:00

98 lines
3.8 KiB
CMake

include_directories(${GLFW_SOURCE_DIR}/src
${GLFW_BINARY_DIR}/src
${glfw_INCLUDE_DIRS})
add_definitions(-D_GLFW_USE_CONFIG_H)
set(common_HEADERS ${GLFW_BINARY_DIR}/src/glfw_config.h internal.h
${GLFW_SOURCE_DIR}/include/GLFW/glfw3.h
${GLFW_SOURCE_DIR}/include/GLFW/glfw3native.h)
set(common_SOURCES clipboard.c context.c gamma.c init.c input.c joystick.c
monitor.c time.c window.c)
if (_GLFW_COCOA)
set(glfw_HEADERS ${common_HEADERS} cocoa_platform.h posix_tls.h)
set(glfw_SOURCES ${common_SOURCES} cocoa_clipboard.m cocoa_gamma.c
cocoa_init.m cocoa_joystick.m cocoa_monitor.m cocoa_time.c
cocoa_window.m posix_tls.c)
elseif (_GLFW_WIN32)
set(glfw_HEADERS ${common_HEADERS} win32_platform.h win32_tls.h)
set(glfw_SOURCES ${common_SOURCES} win32_clipboard.c win32_gamma.c
win32_init.c win32_joystick.c win32_monitor.c win32_time.c
win32_tls.c win32_window.c)
elseif (_GLFW_X11)
set(glfw_HEADERS ${common_HEADERS} x11_platform.h posix_tls.h unix_time.h)
set(glfw_SOURCES ${common_SOURCES} x11_clipboard.c x11_gamma.c x11_init.c
x11_monitor.c x11_window.c x11_unicode.c posix_tls.c)
elseif (_GLFW_WAYLAND)
set(glfw_HEADERS ${common_HEADERS} wayland_platform.h posix_tls.h)
set(glfw_SOURCES ${common_SOURCES} wayland_clipboard.c wayland_gamma.c
wayland_init.c wayland_monitor.c wayland_window.c
posix_tls.c)
endif()
if (_GLFW_X11 OR _GLFW_WAYLAND)
list(APPEND glfw_HEADERS linux_joystick.h unix_time.h)
list(APPEND glfw_SOURCES linux_joystick.c unix_time.c)
endif()
if (_GLFW_EGL)
list(APPEND glfw_HEADERS ${common_HEADERS} egl_platform.h)
list(APPEND glfw_SOURCES ${common_SOURCES} egl_context.c)
elseif (_GLFW_NSGL)
list(APPEND glfw_HEADERS ${common_HEADERS} nsgl_platform.h)
list(APPEND glfw_SOURCES ${common_SOURCES} nsgl_context.m)
elseif (_GLFW_WGL)
list(APPEND glfw_HEADERS ${common_HEADERS} wgl_platform.h)
list(APPEND glfw_SOURCES ${common_SOURCES} wgl_context.c)
elseif (_GLFW_X11)
list(APPEND glfw_HEADERS ${common_HEADERS} glx_platform.h)
list(APPEND glfw_SOURCES ${common_SOURCES} glx_context.c)
endif()
if (APPLE)
# For some reason, CMake doesn't know about .m
set_source_files_properties(${glfw_SOURCES} PROPERTIES LANGUAGE C)
endif()
add_library(glfw ${glfw_SOURCES} ${glfw_HEADERS})
set_target_properties(glfw PROPERTIES OUTPUT_NAME "${GLFW_LIB_NAME}")
if (BUILD_SHARED_LIBS)
# Include version information in the output
set_target_properties(glfw PROPERTIES VERSION ${GLFW_VERSION})
if (UNIX)
set_target_properties(glfw PROPERTIES SOVERSION ${GLFW_VERSION_MAJOR})
endif()
if (WIN32)
# The GLFW DLL needs a special compile-time macro and import library name
set_target_properties(glfw PROPERTIES PREFIX "" IMPORT_PREFIX "")
if (MINGW)
set_target_properties(glfw PROPERTIES IMPORT_SUFFIX "dll.a")
else()
set_target_properties(glfw PROPERTIES IMPORT_SUFFIX "dll.lib")
endif()
elseif (APPLE)
# Append -fno-common to the compile flags to work around a bug in
# Apple's GCC
get_target_property(glfw_CFLAGS glfw COMPILE_FLAGS)
if (NOT glfw_CFLAGS)
set(glfw_CFLAGS "")
endif()
set_target_properties(glfw PROPERTIES
COMPILE_FLAGS "${glfw_CFLAGS} -fno-common"
INSTALL_NAME_DIR "${CMAKE_INSTALL_PREFIX}/lib${LIB_SUFFIX}")
endif()
target_link_libraries(glfw ${glfw_LIBRARIES})
target_link_libraries(glfw LINK_INTERFACE_LIBRARIES)
endif()
if (GLFW_INSTALL)
install(TARGETS glfw EXPORT glfwTargets DESTINATION lib${LIB_SUFFIX})
endif()