mirror of
https://github.com/gwm17/glfw.git
synced 2024-11-30 05:58:52 -05:00
43 lines
1.7 KiB
Plaintext
43 lines
1.7 KiB
Plaintext
/*!
|
||
|
||
@mainpage notitle
|
||
|
||
@section main_intro Introduction
|
||
|
||
__GLFW__ is a free, Open Source, multi-platform library for creating windows
|
||
with OpenGL or OpenGL ES contexts and receiving many kinds of input. It is easy
|
||
to integrate into existing applications and does not lay claim to the main loop.
|
||
|
||
This is the documentation for version 3.1, which adds many
|
||
[new features](@ref news_31).
|
||
|
||
@ref quick is a guide for those new to GLFW. It takes you through how to write
|
||
a small but complete program. For people coming from GLFW 2, the @ref moving
|
||
guide explains what has changed and how to update existing code to use the new
|
||
API.
|
||
|
||
There are guides for each of the various areas of the API.
|
||
|
||
- @ref intro – initialization, error handling and high-level design
|
||
- @ref window – creating and working with windows and framebuffers
|
||
- @ref context – working with OpenGL and OpenGL ES contexts
|
||
- @ref monitor – enumerating and working with monitors and video modes
|
||
- @ref input – receiving events, polling and processing input
|
||
|
||
The [FAQ](http://www.glfw.org/faq.html) answers many common questions about the
|
||
design, implementation and use of GLFW.
|
||
|
||
The [reference documentation](modules.html) provides more detailed information
|
||
about specific functions.
|
||
|
||
Once you have written a program, see the @ref compile and @ref build guides.
|
||
|
||
Finally, the @ref compat guide explains what APIs, standards and protocols GLFW
|
||
uses and what happens when they are not present on a given machine.
|
||
|
||
This documentation was generated with Doxygen. The sources for it are available
|
||
in both the [source distribution](http://www.glfw.org/download.html) and
|
||
[GitHub repository](https://github.com/glfw/glfw).
|
||
|
||
*/
|