mirror of
https://github.com/gwm17/glfw.git
synced 2024-11-23 02:38:52 -05:00
c156b50e4c
Fixes #778.
307 lines
8.4 KiB
C
307 lines
8.4 KiB
C
//========================================================================
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// Iconify/restore test program
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// Copyright (c) Camilla Berglund <elmindreda@glfw.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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//
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// This program is used to test the iconify/restore functionality for
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// both full screen and windowed mode windows
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//
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//========================================================================
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#include <glad/glad.h>
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#include <GLFW/glfw3.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include "getopt.h"
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static int windowed_xpos, windowed_ypos, windowed_width, windowed_height;
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static void usage(void)
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{
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printf("Usage: iconify [-h] [-f [-a] [-n]]\n");
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printf("Options:\n");
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printf(" -a create windows for all monitors\n");
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printf(" -f create full screen window(s)\n");
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printf(" -h show this help\n");
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printf(" -n no automatic iconification of full screen windows\n");
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}
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static void error_callback(int error, const char* description)
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{
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fprintf(stderr, "Error: %s\n", description);
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}
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static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
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{
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printf("%0.2f Key %s\n",
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glfwGetTime(),
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action == GLFW_PRESS ? "pressed" : "released");
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if (action != GLFW_PRESS)
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return;
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switch (key)
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{
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case GLFW_KEY_I:
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glfwIconifyWindow(window);
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break;
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case GLFW_KEY_M:
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glfwMaximizeWindow(window);
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break;
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case GLFW_KEY_R:
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glfwRestoreWindow(window);
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break;
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case GLFW_KEY_ESCAPE:
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glfwSetWindowShouldClose(window, GLFW_TRUE);
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break;
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case GLFW_KEY_F11:
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case GLFW_KEY_ENTER:
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{
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if (mods != GLFW_MOD_ALT)
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return;
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if (glfwGetWindowMonitor(window))
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{
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glfwSetWindowMonitor(window, NULL,
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windowed_xpos, windowed_ypos,
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windowed_width, windowed_height,
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0);
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}
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else
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{
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GLFWmonitor* monitor = glfwGetPrimaryMonitor();
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if (monitor)
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{
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const GLFWvidmode* mode = glfwGetVideoMode(monitor);
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glfwGetWindowPos(window, &windowed_xpos, &windowed_ypos);
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glfwGetWindowSize(window, &windowed_width, &windowed_height);
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glfwSetWindowMonitor(window, monitor,
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0, 0, mode->width, mode->height,
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mode->refreshRate);
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}
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}
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break;
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}
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}
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}
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static void window_size_callback(GLFWwindow* window, int width, int height)
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{
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printf("%0.2f Window resized to %ix%i\n", glfwGetTime(), width, height);
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}
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static void framebuffer_size_callback(GLFWwindow* window, int width, int height)
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{
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printf("%0.2f Framebuffer resized to %ix%i\n", glfwGetTime(), width, height);
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glViewport(0, 0, width, height);
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}
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static void window_focus_callback(GLFWwindow* window, int focused)
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{
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printf("%0.2f Window %s\n",
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glfwGetTime(),
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focused ? "focused" : "defocused");
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}
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static void window_iconify_callback(GLFWwindow* window, int iconified)
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{
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printf("%0.2f Window %s\n",
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glfwGetTime(),
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iconified ? "iconified" : "uniconified");
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}
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static void window_maximize_callback(GLFWwindow* window, int maximized)
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{
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printf("%0.2f Window %s\n",
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glfwGetTime(),
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maximized ? "maximized" : "unmaximized");
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}
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static void window_refresh_callback(GLFWwindow* window)
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{
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int width, height;
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printf("%0.2f Window refresh\n", glfwGetTime());
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glfwGetFramebufferSize(window, &width, &height);
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glfwMakeContextCurrent(window);
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glEnable(GL_SCISSOR_TEST);
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glScissor(0, 0, width, height);
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glClearColor(0, 0, 0, 0);
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glClear(GL_COLOR_BUFFER_BIT);
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glScissor(0, 0, 640, 480);
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glClearColor(1, 1, 1, 0);
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glClear(GL_COLOR_BUFFER_BIT);
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glfwSwapBuffers(window);
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}
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static GLFWwindow* create_window(GLFWmonitor* monitor)
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{
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int width, height;
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GLFWwindow* window;
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if (monitor)
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{
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const GLFWvidmode* mode = glfwGetVideoMode(monitor);
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glfwWindowHint(GLFW_REFRESH_RATE, mode->refreshRate);
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glfwWindowHint(GLFW_RED_BITS, mode->redBits);
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glfwWindowHint(GLFW_GREEN_BITS, mode->greenBits);
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glfwWindowHint(GLFW_BLUE_BITS, mode->blueBits);
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width = mode->width;
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height = mode->height;
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}
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else
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{
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width = 640;
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height = 480;
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}
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window = glfwCreateWindow(width, height, "Iconify", monitor, NULL);
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if (!window)
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{
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glfwTerminate();
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exit(EXIT_FAILURE);
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}
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glfwMakeContextCurrent(window);
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gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
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return window;
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}
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int main(int argc, char** argv)
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{
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int ch, i, window_count;
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int auto_iconify = GLFW_TRUE, fullscreen = GLFW_FALSE, all_monitors = GLFW_FALSE;
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GLFWwindow** windows;
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while ((ch = getopt(argc, argv, "afhn")) != -1)
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{
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switch (ch)
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{
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case 'a':
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all_monitors = GLFW_TRUE;
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break;
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case 'h':
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usage();
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exit(EXIT_SUCCESS);
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case 'f':
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fullscreen = GLFW_TRUE;
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break;
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case 'n':
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auto_iconify = GLFW_FALSE;
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break;
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default:
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usage();
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exit(EXIT_FAILURE);
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}
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}
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glfwSetErrorCallback(error_callback);
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if (!glfwInit())
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exit(EXIT_FAILURE);
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glfwWindowHint(GLFW_AUTO_ICONIFY, auto_iconify);
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if (fullscreen && all_monitors)
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{
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int monitor_count;
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GLFWmonitor** monitors = glfwGetMonitors(&monitor_count);
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window_count = monitor_count;
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windows = calloc(window_count, sizeof(GLFWwindow*));
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for (i = 0; i < monitor_count; i++)
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{
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windows[i] = create_window(monitors[i]);
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if (!windows[i])
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break;
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}
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}
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else
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{
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GLFWmonitor* monitor = NULL;
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if (fullscreen)
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monitor = glfwGetPrimaryMonitor();
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window_count = 1;
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windows = calloc(window_count, sizeof(GLFWwindow*));
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windows[0] = create_window(monitor);
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}
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for (i = 0; i < window_count; i++)
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{
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glfwSetKeyCallback(windows[i], key_callback);
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glfwSetFramebufferSizeCallback(windows[i], framebuffer_size_callback);
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glfwSetWindowSizeCallback(windows[i], window_size_callback);
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glfwSetWindowFocusCallback(windows[i], window_focus_callback);
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glfwSetWindowIconifyCallback(windows[i], window_iconify_callback);
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glfwSetWindowMaximizeCallback(windows[i], window_maximize_callback);
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glfwSetWindowRefreshCallback(windows[i], window_refresh_callback);
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window_refresh_callback(windows[i]);
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printf("Window is %s and %s\n",
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glfwGetWindowAttrib(windows[i], GLFW_ICONIFIED) ? "iconified" : "restored",
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glfwGetWindowAttrib(windows[i], GLFW_FOCUSED) ? "focused" : "defocused");
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}
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for (;;)
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{
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glfwWaitEvents();
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for (i = 0; i < window_count; i++)
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{
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if (glfwWindowShouldClose(windows[i]))
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break;
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}
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if (i < window_count)
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break;
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// Workaround for an issue with msvcrt and mintty
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fflush(stdout);
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}
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glfwTerminate();
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exit(EXIT_SUCCESS);
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}
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