mirror of
https://github.com/gwm17/glfw.git
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270 lines
7.3 KiB
C
270 lines
7.3 KiB
C
//========================================================================
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// GLFW 3.2 Wayland - www.glfw.org
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//------------------------------------------------------------------------
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// Copyright (c) 2014 Jonas Ådahl <jadahl@gmail.com>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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#include "internal.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <errno.h>
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struct _GLFWvidmodeWayland
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{
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GLFWvidmode base;
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uint32_t flags;
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};
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static void geometry(void* data,
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struct wl_output* output,
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int32_t x,
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int32_t y,
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int32_t physicalWidth,
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int32_t physicalHeight,
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int32_t subpixel,
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const char* make,
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const char* model,
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int32_t transform)
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{
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struct _GLFWmonitor *monitor = data;
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monitor->wl.x = x;
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monitor->wl.y = y;
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monitor->widthMM = physicalWidth;
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monitor->heightMM = physicalHeight;
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}
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static void mode(void* data,
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struct wl_output* output,
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uint32_t flags,
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int32_t width,
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int32_t height,
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int32_t refresh)
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{
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struct _GLFWmonitor *monitor = data;
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_GLFWvidmodeWayland mode = { { 0 }, };
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mode.base.width = width;
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mode.base.height = height;
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mode.base.refreshRate = refresh / 1000;
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mode.flags = flags;
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if (monitor->wl.modesCount + 1 >= monitor->wl.modesSize)
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{
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int size = monitor->wl.modesSize * 2;
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_GLFWvidmodeWayland* modes =
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realloc(monitor->wl.modes,
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size * sizeof(_GLFWvidmodeWayland));
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monitor->wl.modes = modes;
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monitor->wl.modesSize = size;
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}
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monitor->wl.modes[monitor->wl.modesCount++] = mode;
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}
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static void done(void* data,
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struct wl_output* output)
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{
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struct _GLFWmonitor *monitor = data;
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monitor->wl.done = GLFW_TRUE;
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}
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static void scale(void* data,
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struct wl_output* output,
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int32_t factor)
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{
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struct _GLFWmonitor *monitor = data;
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monitor->wl.scale = factor;
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}
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static const struct wl_output_listener output_listener = {
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geometry,
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mode,
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done,
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scale,
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};
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//////////////////////////////////////////////////////////////////////////
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////// GLFW internal API //////
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//////////////////////////////////////////////////////////////////////////
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void _glfwAddOutputWayland(uint32_t name, uint32_t version)
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{
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_GLFWmonitor *monitor;
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struct wl_output *output;
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char name_str[80];
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memset(name_str, 0, sizeof(name_str));
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snprintf(name_str, 79, "wl_output@%u", name);
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if (version < 2)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Wayland: Unsupported output interface version");
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return;
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}
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monitor = _glfwAllocMonitor(name_str, 0, 0);
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output = wl_registry_bind(_glfw.wl.registry,
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name,
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&wl_output_interface,
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2);
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if (!output)
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{
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_glfwFreeMonitor(monitor);
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return;
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}
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monitor->wl.modes = calloc(4, sizeof(_GLFWvidmodeWayland));
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monitor->wl.modesSize = 4;
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monitor->wl.scale = 1;
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monitor->wl.output = output;
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wl_output_add_listener(output, &output_listener, monitor);
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if (_glfw.wl.monitorsCount + 1 >= _glfw.wl.monitorsSize)
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{
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_GLFWmonitor** monitors = _glfw.wl.monitors;
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int size = _glfw.wl.monitorsSize * 2;
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monitors = realloc(monitors, size * sizeof(_GLFWmonitor*));
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_glfw.wl.monitors = monitors;
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_glfw.wl.monitorsSize = size;
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}
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_glfw.wl.monitors[_glfw.wl.monitorsCount++] = monitor;
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW platform API //////
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//////////////////////////////////////////////////////////////////////////
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_GLFWmonitor** _glfwPlatformGetMonitors(int* count)
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{
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_GLFWmonitor** monitors;
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_GLFWmonitor* monitor;
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int i, monitorsCount = _glfw.wl.monitorsCount;
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if (_glfw.wl.monitorsCount == 0)
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goto err;
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monitors = calloc(monitorsCount, sizeof(_GLFWmonitor*));
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for (i = 0; i < monitorsCount; i++)
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{
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_GLFWmonitor* origMonitor = _glfw.wl.monitors[i];
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monitor = calloc(1, sizeof(_GLFWmonitor));
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monitor->modes =
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_glfwPlatformGetVideoModes(origMonitor,
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&origMonitor->wl.modesCount);
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*monitor = *_glfw.wl.monitors[i];
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monitors[i] = monitor;
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}
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*count = monitorsCount;
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return monitors;
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err:
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*count = 0;
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return NULL;
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}
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GLFWbool _glfwPlatformIsSameMonitor(_GLFWmonitor* first, _GLFWmonitor* second)
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{
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return first->wl.output == second->wl.output;
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}
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void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos)
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{
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if (xpos)
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*xpos = monitor->wl.x;
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if (ypos)
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*ypos = monitor->wl.y;
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}
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GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found)
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{
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GLFWvidmode *modes;
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int i, modesCount = monitor->wl.modesCount;
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modes = calloc(modesCount, sizeof(GLFWvidmode));
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for (i = 0; i < modesCount; i++)
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modes[i] = monitor->wl.modes[i].base;
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*found = modesCount;
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return modes;
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}
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void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode)
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{
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int i;
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for (i = 0; i < monitor->wl.modesCount; i++)
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{
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if (monitor->wl.modes[i].flags & WL_OUTPUT_MODE_CURRENT)
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{
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*mode = monitor->wl.modes[i].base;
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return;
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}
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}
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}
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void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
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{
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// TODO
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Wayland: Gamma ramp getting not supported yet");
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}
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void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
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{
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// TODO
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Wayland: Gamma ramp setting not supported yet");
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW native API //////
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//////////////////////////////////////////////////////////////////////////
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GLFWAPI struct wl_output* glfwGetWaylandMonitor(GLFWmonitor* handle)
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{
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_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
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_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
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return monitor->wl.output;
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}
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