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glfw/tests/peter.c
Camilla Berglund 9cc8fc0d0a Removed glfwGetError and glfwErrorString.
The cached error code cannot be made per-thread unless it required
glfwInit (due to lack of __thread on OS X), which would be confusing and
partially defeats the purpose of it.

Beginners would use the generic error string facility instead of the
error callback and then be confused by its nondescript messages.

Storing the provided error code from within the error callback, whether
globally or per-thread, requires just a few lines of code and hands
control to the user without compromising thread safety.
2012-12-30 01:50:03 +01:00

156 lines
4.0 KiB
C

//========================================================================
// Cursor input bug test
// Copyright (c) Camilla Berglund <elmindreda@elmindreda.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
//
// This test came about as the result of bugs #1262764, #1726540 and
// #1726592, all reported by the user peterpp, hence the name
//
// The utility of this test outside of these bugs is uncertain
//
//========================================================================
#include <GL/glfw3.h>
#include <stdio.h>
#include <stdlib.h>
static GLboolean reopen = GL_FALSE;
static GLFWwindow window_handle = NULL;
static int cursor_x;
static int cursor_y;
static GLboolean open_window(void);
static void toggle_cursor(GLFWwindow window)
{
if (glfwGetInputMode(window, GLFW_CURSOR_MODE) == GLFW_CURSOR_CAPTURED)
{
printf("Released cursor\n");
glfwSetInputMode(window, GLFW_CURSOR_MODE, GLFW_CURSOR_NORMAL);
}
else
{
printf("Captured cursor\n");
glfwSetInputMode(window, GLFW_CURSOR_MODE, GLFW_CURSOR_CAPTURED);
}
}
static void error_callback(int error, const char* description)
{
fprintf(stderr, "Error: %s\n", description);
}
static void cursor_position_callback(GLFWwindow window, int x, int y)
{
printf("Cursor moved to: %i %i (%i %i)\n", x, y, x - cursor_x, y - cursor_y);
cursor_x = x;
cursor_y = y;
}
static void key_callback(GLFWwindow window, int key, int action)
{
switch (key)
{
case GLFW_KEY_SPACE:
{
if (action == GLFW_PRESS)
toggle_cursor(window);
break;
}
case GLFW_KEY_R:
{
if (action == GLFW_PRESS)
reopen = GL_TRUE;
break;
}
}
}
static void window_size_callback(GLFWwindow window, int width, int height)
{
glViewport(0, 0, width, height);
}
static GLboolean open_window(void)
{
window_handle = glfwCreateWindow(640, 480, GLFW_WINDOWED, "Peter Detector", NULL);
if (!window_handle)
return GL_FALSE;
glfwMakeContextCurrent(window_handle);
glfwSwapInterval(1);
glfwGetCursorPos(window_handle, &cursor_x, &cursor_y);
printf("Cursor position: %i %i\n", cursor_x, cursor_y);
glfwSetWindowSizeCallback(window_handle, window_size_callback);
glfwSetCursorPosCallback(window_handle, cursor_position_callback);
glfwSetKeyCallback(window_handle, key_callback);
return GL_TRUE;
}
int main(void)
{
glfwSetErrorCallback(error_callback);
if (!glfwInit())
exit(EXIT_FAILURE);
if (!open_window())
{
glfwTerminate();
exit(EXIT_FAILURE);
}
glClearColor(0.f, 0.f, 0.f, 0.f);
while (!glfwGetWindowParam(window_handle, GLFW_CLOSE_REQUESTED))
{
glClear(GL_COLOR_BUFFER_BIT);
glfwSwapBuffers(window_handle);
glfwWaitEvents();
if (reopen)
{
glfwDestroyWindow(window_handle);
if (!open_window())
{
glfwTerminate();
exit(EXIT_FAILURE);
}
reopen = GL_FALSE;
}
}
glfwTerminate();
exit(EXIT_SUCCESS);
}