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// MIT License
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// Copyright (c) 2021 Evan Pezent
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// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
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// ImPlot v0.13 WIP
// Table of Contents:
//
// [SECTION] Macros and Defines
// [SECTION] Enums and Types
// [SECTION] Callbacks
// [SECTION] Contexts
// [SECTION] Begin/End Plot
// [SECTION] Begin/End Subplot
// [SECTION] Setup
// [SECTION] SetNext
// [SECTION] Plot Items
// [SECTION] Plot Tools
// [SECTION] Plot Utils
// [SECTION] Legend Utils
// [SECTION] Drag and Drop
// [SECTION] Styling
// [SECTION] Colormaps
// [SECTION] Input Mapping
// [SECTION] Miscellaneous
// [SECTION] Demo
// [SECTION] Obsolete API
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# pragma once
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# include "imgui.h"
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//-----------------------------------------------------------------------------
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// [SECTION] Macros and Defines
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//-----------------------------------------------------------------------------
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// Define attributes of all API symbols declarations (e.g. for DLL under Windows)
// Using ImPlot via a shared library is not recommended, because we don't guarantee
// backward nor forward ABI compatibility and also function call overhead. If you
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// do use ImPlot as a DLL, be sure to call SetImGuiContext (see Miscellanous section).
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# ifndef IMPLOT_API
# define IMPLOT_API
# endif
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// ImPlot version string.
# define IMPLOT_VERSION "0.13 WIP"
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// Indicates variable should deduced automatically.
# define IMPLOT_AUTO -1
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// Special color used to indicate that a color should be deduced automatically.
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# define IMPLOT_AUTO_COL ImVec4(0,0,0,-1)
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//-----------------------------------------------------------------------------
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// [SECTION] Enums and Types
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//-----------------------------------------------------------------------------
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// Forward declarations
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struct ImPlotContext ; // ImPlot context (opaque struct, see implot_internal.h)
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// Enums/Flags
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typedef int ImAxis ; // -> enum ImAxis_
typedef int ImPlotFlags ; // -> enum ImPlotFlags_
typedef int ImPlotAxisFlags ; // -> enum ImPlotAxisFlags_
typedef int ImPlotSubplotFlags ; // -> enum ImPlotSubplotFlags_
typedef int ImPlotLegendFlags ; // -> enum ImPlotLegendFlags_
typedef int ImPlotMouseTextFlags ; // -> enum ImPlotMouseTextFlags_
typedef int ImPlotDragToolFlags ; // -> ImPlotDragToolFlags_
typedef int ImPlotCond ; // -> enum ImPlotCond_
typedef int ImPlotCol ; // -> enum ImPlotCol_
typedef int ImPlotStyleVar ; // -> enum ImPlotStyleVar_
typedef int ImPlotMarker ; // -> enum ImPlotMarker_
typedef int ImPlotColormap ; // -> enum ImPlotColormap_
typedef int ImPlotLocation ; // -> enum ImPlotLocation_
typedef int ImPlotBin ; // -> enum ImPlotBin_
// Axis indices. The values assigned may change; NEVER hardcode these.
enum ImAxis_ {
// horizontal axes
ImAxis_X1 = 0 , // enabled by default
ImAxis_X2 , // disabled by default
ImAxis_X3 , // disabled by default
// vertical axes
ImAxis_Y1 , // enabled by default
ImAxis_Y2 , // disabled by default
ImAxis_Y3 , // disabled by default
// bookeeping
ImAxis_COUNT
} ;
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// Options for plots (see BeginPlot).
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enum ImPlotFlags_ {
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ImPlotFlags_None = 0 , // default
ImPlotFlags_NoTitle = 1 < < 0 , // the plot title will not be displayed (titles are also hidden if preceeded by double hashes, e.g. "##MyPlot")
ImPlotFlags_NoLegend = 1 < < 1 , // the legend will not be displayed
ImPlotFlags_NoMouseText = 1 < < 2 , // the mouse position, in plot coordinates, will not be displayed inside of the plot
ImPlotFlags_NoInputs = 1 < < 3 , // the user will not be able to interact with the plot
ImPlotFlags_NoMenus = 1 < < 4 , // the user will not be able to open context menus
ImPlotFlags_NoBoxSelect = 1 < < 5 , // the user will not be able to box-select
ImPlotFlags_NoChild = 1 < < 6 , // a child window region will not be used to capture mouse scroll (can boost performance for single ImGui window applications)
ImPlotFlags_Equal = 1 < < 7 , // x and y axes pairs will be constrained to have the same units/pixel
ImPlotFlags_Crosshairs = 1 < < 8 , // the default mouse cursor will be replaced with a crosshair when hovered
ImPlotFlags_AntiAliased = 1 < < 9 , // plot items will be software anti-aliased (not recommended for high density plots, prefer MSAA)
ImPlotFlags_CanvasOnly = ImPlotFlags_NoTitle | ImPlotFlags_NoLegend | ImPlotFlags_NoMenus | ImPlotFlags_NoBoxSelect | ImPlotFlags_NoMouseText
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} ;
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// Options for plot axes (see SetupAxis).
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enum ImPlotAxisFlags_ {
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ImPlotAxisFlags_None = 0 , // default
ImPlotAxisFlags_NoLabel = 1 < < 0 , // the axis label will not be displayed (axis labels also hidden if the supplied string name is NULL)
ImPlotAxisFlags_NoGridLines = 1 < < 1 , // no grid lines will be displayed
ImPlotAxisFlags_NoTickMarks = 1 < < 2 , // no tick marks will be displayed
ImPlotAxisFlags_NoTickLabels = 1 < < 3 , // no text labels will be displayed
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ImPlotAxisFlags_NoInitialFit = 1 < < 4 , // axis will not be initially fit to data extents on the first rendered frame
ImPlotAxisFlags_NoMenus = 1 < < 5 , // the user will not be able to open context menus with right-click
ImPlotAxisFlags_Opposite = 1 < < 6 , // axis ticks and labels will be rendered on conventionally opposite side (i.e, right or top)
ImPlotAxisFlags_Foreground = 1 < < 7 , // grid lines will be displayed in the foreground (i.e. on top of data) in stead of the background
ImPlotAxisFlags_LogScale = 1 < < 8 , // a logartithmic (base 10) axis scale will be used (mutually exclusive with ImPlotAxisFlags_Time)
ImPlotAxisFlags_Time = 1 < < 9 , // axis will display date/time formatted labels (mutually exclusive with ImPlotAxisFlags_LogScale)
ImPlotAxisFlags_Invert = 1 < < 10 , // the axis will be inverted
ImPlotAxisFlags_AutoFit = 1 < < 11 , // axis will be auto-fitting to data extents
ImPlotAxisFlags_RangeFit = 1 < < 12 , // axis will only fit points if the point is in the visible range of the **orthogonal** axis
ImPlotAxisFlags_LockMin = 1 < < 13 , // the axis minimum value will be locked when panning/zooming
ImPlotAxisFlags_LockMax = 1 < < 14 , // the axis maximum value will be locked when panning/zooming
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ImPlotAxisFlags_Lock = ImPlotAxisFlags_LockMin | ImPlotAxisFlags_LockMax ,
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ImPlotAxisFlags_NoDecorations = ImPlotAxisFlags_NoLabel | ImPlotAxisFlags_NoGridLines | ImPlotAxisFlags_NoTickMarks | ImPlotAxisFlags_NoTickLabels ,
ImPlotAxisFlags_AuxDefault = ImPlotAxisFlags_NoGridLines | ImPlotAxisFlags_Opposite
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} ;
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// Options for subplots (see BeginSubplot).
enum ImPlotSubplotFlags_ {
ImPlotSubplotFlags_None = 0 , // default
ImPlotSubplotFlags_NoTitle = 1 < < 0 , // the subplot title will not be displayed (titles are also hidden if preceeded by double hashes, e.g. "##MySubplot")
ImPlotSubplotFlags_NoLegend = 1 < < 1 , // the legend will not be displayed (only applicable if ImPlotSubplotFlags_ShareItems is enabled)
ImPlotSubplotFlags_NoMenus = 1 < < 2 , // the user will not be able to open context menus with right-click
ImPlotSubplotFlags_NoResize = 1 < < 3 , // resize splitters between subplot cells will be not be provided
ImPlotSubplotFlags_NoAlign = 1 < < 4 , // subplot edges will not be aligned vertically or horizontally
ImPlotSubplotFlags_ShareItems = 1 < < 5 , // items across all subplots will be shared and rendered into a single legend entry
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ImPlotSubplotFlags_LinkRows = 1 < < 6 , // link the y-axis limits of all plots in each row (does not apply to auxiliary axes)
ImPlotSubplotFlags_LinkCols = 1 < < 7 , // link the x-axis limits of all plots in each column (does not apply to auxiliary axes)
ImPlotSubplotFlags_LinkAllX = 1 < < 8 , // link the x-axis limits in every plot in the subplot (does not apply to auxiliary axes)
ImPlotSubplotFlags_LinkAllY = 1 < < 9 , // link the y-axis limits in every plot in the subplot (does not apply to auxiliary axes)
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ImPlotSubplotFlags_ColMajor = 1 < < 10 // subplots are added in column major order instead of the default row major order
} ;
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// Options for legends (see SetupLegend)
enum ImPlotLegendFlags_ {
ImPlotLegendFlags_None = 0 , // default
ImPlotLegendFlags_NoButtons = 1 < < 0 , // legend icons will not function as hide/show buttons
ImPlotLegendFlags_NoHighlightItem = 1 < < 1 , // plot items will not be highlighted when their legend entry is hovered
ImPlotLegendFlags_NoHighlightAxis = 1 < < 2 , // axes will not be highlighted when legend entries are hovered (only relevant if x/y-axis count > 1)
ImPlotLegendFlags_NoMenus = 1 < < 3 , // the user will not be able to open context menus with right-click
ImPlotLegendFlags_Outside = 1 < < 4 , // legend will be rendered outside of the plot area
ImPlotLegendFlags_Horizontal = 1 < < 5 , // legend entries will be displayed horizontally
} ;
// Options for mouse hover text (see SetupMouseText)
enum ImPlotMouseTextFlags_ {
ImPlotMouseTextFlags_None = 0 , // default
ImPlotMouseTextFlags_NoAuxAxes = 1 < < 0 , // only show the mouse position for primary axes
ImPlotMouseTextFlags_NoFormat = 1 < < 1 , // axes label formatters won't be used to render text
ImPlotMouseTextFlags_ShowAlways = 1 < < 2 , // always display mouse position even if plot not hovered
} ;
// Options for DragPoint, DragLine, DragRect
enum ImPlotDragToolFlags_ {
ImPlotDragToolFlags_None = 0 , // default
ImPlotDragToolFlags_NoCursors = 1 < < 0 , // drag tools won't change cursor icons when hovered or held
ImPlotDragToolFlags_NoFit = 1 < < 1 , // the drag tool won't be considered for plot fits
ImPlotDragToolFlags_NoInputs = 1 < < 2 , // lock the tool from user inputs
ImPlotDragToolFlags_Delayed = 1 < < 3 , // tool rendering will be delayed one frame; useful when applying position-constraints
} ;
// Represents a condition for SetupAxisLimits etc. (same as ImGuiCond, but we only support a subset of those enums)
enum ImPlotCond_
{
ImPlotCond_None = ImGuiCond_None , // No condition (always set the variable), same as _Always
ImPlotCond_Always = ImGuiCond_Always , // No condition (always set the variable)
ImPlotCond_Once = ImGuiCond_Once , // Set the variable once per runtime session (only the first call will succeed)
} ;
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// Plot styling colors.
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enum ImPlotCol_ {
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// item styling colors
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ImPlotCol_Line , // plot line/outline color (defaults to next unused color in current colormap)
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ImPlotCol_Fill , // plot fill color for bars (defaults to the current line color)
ImPlotCol_MarkerOutline , // marker outline color (defaults to the current line color)
ImPlotCol_MarkerFill , // marker fill color (defaults to the current line color)
ImPlotCol_ErrorBar , // error bar color (defaults to ImGuiCol_Text)
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// plot styling colors
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ImPlotCol_FrameBg , // plot frame background color (defaults to ImGuiCol_FrameBg)
ImPlotCol_PlotBg , // plot area background color (defaults to ImGuiCol_WindowBg)
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ImPlotCol_PlotBorder , // plot area border color (defaults to ImGuiCol_Border)
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ImPlotCol_LegendBg , // legend background color (defaults to ImGuiCol_PopupBg)
ImPlotCol_LegendBorder , // legend border color (defaults to ImPlotCol_PlotBorder)
ImPlotCol_LegendText , // legend text color (defaults to ImPlotCol_InlayText)
ImPlotCol_TitleText , // plot title text color (defaults to ImGuiCol_Text)
ImPlotCol_InlayText , // color of text appearing inside of plots (defaults to ImGuiCol_Text)
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ImPlotCol_AxisText , // axis label and tick lables color (defaults to ImGuiCol_Text)
ImPlotCol_AxisGrid , // axis grid and tick color (defaults to 25% ImPlotCol_XAxis)
ImPlotCol_AxisBg , // background color of axis hover region (defaults to transparent)
ImPlotCol_AxisBgHovered , // axis hover color (defaults to ImGuiCol_ButtonHovered)
ImPlotCol_AxisBgActive , // axis active color (defaults to ImGuiCol_ButtonActive)
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ImPlotCol_Selection , // box-selection color (defaults to yellow)
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ImPlotCol_Crosshairs , // crosshairs color (defaults to ImPlotCol_PlotBorder)
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ImPlotCol_COUNT
} ;
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// Plot styling variables.
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enum ImPlotStyleVar_ {
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// item styling variables
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ImPlotStyleVar_LineWeight , // float, plot item line weight in pixels
ImPlotStyleVar_Marker , // int, marker specification
ImPlotStyleVar_MarkerSize , // float, marker size in pixels (roughly the marker's "radius")
ImPlotStyleVar_MarkerWeight , // float, plot outline weight of markers in pixels
ImPlotStyleVar_FillAlpha , // float, alpha modifier applied to all plot item fills
ImPlotStyleVar_ErrorBarSize , // float, error bar whisker width in pixels
ImPlotStyleVar_ErrorBarWeight , // float, error bar whisker weight in pixels
ImPlotStyleVar_DigitalBitHeight , // float, digital channels bit height (at 1) in pixels
ImPlotStyleVar_DigitalBitGap , // float, digital channels bit padding gap in pixels
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// plot styling variables
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ImPlotStyleVar_PlotBorderSize , // float, thickness of border around plot area
ImPlotStyleVar_MinorAlpha , // float, alpha multiplier applied to minor axis grid lines
ImPlotStyleVar_MajorTickLen , // ImVec2, major tick lengths for X and Y axes
ImPlotStyleVar_MinorTickLen , // ImVec2, minor tick lengths for X and Y axes
ImPlotStyleVar_MajorTickSize , // ImVec2, line thickness of major ticks
ImPlotStyleVar_MinorTickSize , // ImVec2, line thickness of minor ticks
ImPlotStyleVar_MajorGridSize , // ImVec2, line thickness of major grid lines
ImPlotStyleVar_MinorGridSize , // ImVec2, line thickness of minor grid lines
ImPlotStyleVar_PlotPadding , // ImVec2, padding between widget frame and plot area, labels, or outside legends (i.e. main padding)
ImPlotStyleVar_LabelPadding , // ImVec2, padding between axes labels, tick labels, and plot edge
ImPlotStyleVar_LegendPadding , // ImVec2, legend padding from plot edges
ImPlotStyleVar_LegendInnerPadding , // ImVec2, legend inner padding from legend edges
ImPlotStyleVar_LegendSpacing , // ImVec2, spacing between legend entries
ImPlotStyleVar_MousePosPadding , // ImVec2, padding between plot edge and interior info text
ImPlotStyleVar_AnnotationPadding , // ImVec2, text padding around annotation labels
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ImPlotStyleVar_FitPadding , // ImVec2, additional fit padding as a percentage of the fit extents (e.g. ImVec2(0.1f,0.1f) adds 10% to the fit extents of X and Y)
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ImPlotStyleVar_PlotDefaultSize , // ImVec2, default size used when ImVec2(0,0) is passed to BeginPlot
ImPlotStyleVar_PlotMinSize , // ImVec2, minimum size plot frame can be when shrunk
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ImPlotStyleVar_COUNT
} ;
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// Marker specifications.
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enum ImPlotMarker_ {
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ImPlotMarker_None = - 1 , // no marker
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ImPlotMarker_Circle , // a circle marker
ImPlotMarker_Square , // a square maker
ImPlotMarker_Diamond , // a diamond marker
ImPlotMarker_Up , // an upward-pointing triangle marker
ImPlotMarker_Down , // an downward-pointing triangle marker
ImPlotMarker_Left , // an leftward-pointing triangle marker
ImPlotMarker_Right , // an rightward-pointing triangle marker
ImPlotMarker_Cross , // a cross marker (not fillable)
ImPlotMarker_Plus , // a plus marker (not fillable)
ImPlotMarker_Asterisk , // a asterisk marker (not fillable)
ImPlotMarker_COUNT
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} ;
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// Built-in colormaps
enum ImPlotColormap_ {
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ImPlotColormap_Deep = 0 , // a.k.a. seaborn deep (qual=true, n=10) (default)
ImPlotColormap_Dark = 1 , // a.k.a. matplotlib "Set1" (qual=true, n=9 )
ImPlotColormap_Pastel = 2 , // a.k.a. matplotlib "Pastel1" (qual=true, n=9 )
ImPlotColormap_Paired = 3 , // a.k.a. matplotlib "Paired" (qual=true, n=12)
ImPlotColormap_Viridis = 4 , // a.k.a. matplotlib "viridis" (qual=false, n=11)
ImPlotColormap_Plasma = 5 , // a.k.a. matplotlib "plasma" (qual=false, n=11)
ImPlotColormap_Hot = 6 , // a.k.a. matplotlib/MATLAB "hot" (qual=false, n=11)
ImPlotColormap_Cool = 7 , // a.k.a. matplotlib/MATLAB "cool" (qual=false, n=11)
ImPlotColormap_Pink = 8 , // a.k.a. matplotlib/MATLAB "pink" (qual=false, n=11)
ImPlotColormap_Jet = 9 , // a.k.a. MATLAB "jet" (qual=false, n=11)
ImPlotColormap_Twilight = 10 , // a.k.a. matplotlib "twilight" (qual=false, n=11)
ImPlotColormap_RdBu = 11 , // red/blue, Color Brewer (qual=false, n=11)
ImPlotColormap_BrBG = 12 , // brown/blue-green, Color Brewer (qual=false, n=11)
ImPlotColormap_PiYG = 13 , // pink/yellow-green, Color Brewer (qual=false, n=11)
ImPlotColormap_Spectral = 14 , // color spectrum, Color Brewer (qual=false, n=11)
ImPlotColormap_Greys = 15 , // white/black (qual=false, n=2 )
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} ;
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// Used to position items on a plot (e.g. legends, labels, etc.)
enum ImPlotLocation_ {
ImPlotLocation_Center = 0 , // center-center
ImPlotLocation_North = 1 < < 0 , // top-center
ImPlotLocation_South = 1 < < 1 , // bottom-center
ImPlotLocation_West = 1 < < 2 , // center-left
ImPlotLocation_East = 1 < < 3 , // center-right
ImPlotLocation_NorthWest = ImPlotLocation_North | ImPlotLocation_West , // top-left
ImPlotLocation_NorthEast = ImPlotLocation_North | ImPlotLocation_East , // top-right
ImPlotLocation_SouthWest = ImPlotLocation_South | ImPlotLocation_West , // bottom-left
ImPlotLocation_SouthEast = ImPlotLocation_South | ImPlotLocation_East // bottom-right
} ;
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// Enums for different automatic histogram binning methods (k = bin count or w = bin width)
enum ImPlotBin_ {
ImPlotBin_Sqrt = - 1 , // k = sqrt(n)
ImPlotBin_Sturges = - 2 , // k = 1 + log2(n)
ImPlotBin_Rice = - 3 , // k = 2 * cbrt(n)
ImPlotBin_Scott = - 4 , // w = 3.49 * sigma / cbrt(n)
} ;
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// Double precision version of ImVec2 used by ImPlot. Extensible by end users.
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struct ImPlotPoint {
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double x , y ;
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ImPlotPoint ( ) { x = y = 0.0 ; }
ImPlotPoint ( double _x , double _y ) { x = _x ; y = _y ; }
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ImPlotPoint ( const ImVec2 & p ) { x = p . x ; y = p . y ; }
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double operator [ ] ( size_t idx ) const { return ( & x ) [ idx ] ; }
double & operator [ ] ( size_t idx ) { return ( & x ) [ idx ] ; }
# ifdef IMPLOT_POINT_CLASS_EXTRA
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IMPLOT_POINT_CLASS_EXTRA // Define additional constructors and implicit cast operators in imconfig.h
// to convert back and forth between your math types and ImPlotPoint.
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# endif
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} ;
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// Range defined by a min/max value.
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struct ImPlotRange {
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double Min , Max ;
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ImPlotRange ( ) { Min = 0 ; Max = 0 ; }
ImPlotRange ( double _min , double _max ) { Min = _min ; Max = _max ; }
bool Contains ( double value ) const { return value > = Min & & value < = Max ; }
double Size ( ) const { return Max - Min ; }
double Clamp ( double value ) const { return ( value < Min ) ? Min : ( value > Max ) ? Max : value ; }
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} ;
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// Combination of two range limits for X and Y axes. Also an AABB defined by Min()/Max().
struct ImPlotRect {
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ImPlotRange X , Y ;
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ImPlotRect ( ) { }
ImPlotRect ( double x_min , double x_max , double y_min , double y_max ) { X . Min = x_min ; X . Max = x_max ; Y . Min = y_min ; Y . Max = y_max ; }
bool Contains ( const ImPlotPoint & p ) const { return Contains ( p . x , p . y ) ; }
bool Contains ( double x , double y ) const { return X . Contains ( x ) & & Y . Contains ( y ) ; }
ImPlotPoint Size ( ) const { return ImPlotPoint ( X . Size ( ) , Y . Size ( ) ) ; }
ImPlotPoint Clamp ( const ImPlotPoint & p ) { return Clamp ( p . x , p . y ) ; }
ImPlotPoint Clamp ( double x , double y ) { return ImPlotPoint ( X . Clamp ( x ) , Y . Clamp ( y ) ) ; }
ImPlotPoint Min ( ) const { return ImPlotPoint ( X . Min , Y . Min ) ; }
ImPlotPoint Max ( ) const { return ImPlotPoint ( X . Max , Y . Max ) ; }
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} ;
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// Plot style structure
struct ImPlotStyle {
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// item styling variables
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float LineWeight ; // = 1, item line weight in pixels
int Marker ; // = ImPlotMarker_None, marker specification
float MarkerSize ; // = 4, marker size in pixels (roughly the marker's "radius")
float MarkerWeight ; // = 1, outline weight of markers in pixels
float FillAlpha ; // = 1, alpha modifier applied to plot fills
float ErrorBarSize ; // = 5, error bar whisker width in pixels
float ErrorBarWeight ; // = 1.5, error bar whisker weight in pixels
float DigitalBitHeight ; // = 8, digital channels bit height (at y = 1.0f) in pixels
float DigitalBitGap ; // = 4, digital channels bit padding gap in pixels
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// plot styling variables
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float PlotBorderSize ; // = 1, line thickness of border around plot area
float MinorAlpha ; // = 0.25 alpha multiplier applied to minor axis grid lines
ImVec2 MajorTickLen ; // = 10,10 major tick lengths for X and Y axes
ImVec2 MinorTickLen ; // = 5,5 minor tick lengths for X and Y axes
ImVec2 MajorTickSize ; // = 1,1 line thickness of major ticks
ImVec2 MinorTickSize ; // = 1,1 line thickness of minor ticks
ImVec2 MajorGridSize ; // = 1,1 line thickness of major grid lines
ImVec2 MinorGridSize ; // = 1,1 line thickness of minor grid lines
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ImVec2 PlotPadding ; // = 10,10 padding between widget frame and plot area, labels, or outside legends (i.e. main padding)
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ImVec2 LabelPadding ; // = 5,5 padding between axes labels, tick labels, and plot edge
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ImVec2 LegendPadding ; // = 10,10 legend padding from plot edges
ImVec2 LegendInnerPadding ; // = 5,5 legend inner padding from legend edges
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ImVec2 LegendSpacing ; // = 5,0 spacing between legend entries
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ImVec2 MousePosPadding ; // = 10,10 padding between plot edge and interior mouse location text
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ImVec2 AnnotationPadding ; // = 2,2 text padding around annotation labels
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ImVec2 FitPadding ; // = 0,0 additional fit padding as a percentage of the fit extents (e.g. ImVec2(0.1f,0.1f) adds 10% to the fit extents of X and Y)
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ImVec2 PlotDefaultSize ; // = 400,300 default size used when ImVec2(0,0) is passed to BeginPlot
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ImVec2 PlotMinSize ; // = 200,150 minimum size plot frame can be when shrunk
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// style colors
ImVec4 Colors [ ImPlotCol_COUNT ] ; // Array of styling colors. Indexable with ImPlotCol_ enums.
// colormap
ImPlotColormap Colormap ; // The current colormap. Set this to either an ImPlotColormap_ enum or an index returned by AddColormap.
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// settings/flags
bool UseLocalTime ; // = false, axis labels will be formatted for your timezone when ImPlotAxisFlag_Time is enabled
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bool UseISO8601 ; // = false, dates will be formatted according to ISO 8601 where applicable (e.g. YYYY-MM-DD, YYYY-MM, --MM-DD, etc.)
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bool Use24HourClock ; // = false, times will be formatted using a 24 hour clock
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bool AntiAliasedLines ; // = false, enable global anti-aliasing on plot lines (overrides ImPlotFlags_AntiAliased)
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bool UseGpuAcceleration ; // = true*, GPU acceleration will be enabled where your backend supports it (*only true if a backend is enabled, false otherwise)
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IMPLOT_API ImPlotStyle ( ) ;
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} ;
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// Input mapping structure. Default values listed. See also MapInputDefault, MapInputReverse.
struct ImPlotInputMap {
ImGuiMouseButton Pan ; // LMB enables panning when held,
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ImGuiModFlags PanMod ; // none optional modifier that must be held for panning/fitting
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ImGuiMouseButton Fit ; // LMB initiates fit when double clicked
ImGuiMouseButton Select ; // RMB begins box selection when pressed and confirms selection when released
ImGuiMouseButton SelectCancel ; // LMB cancels active box selection when pressed; cannot be same as Select
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ImGuiModFlags SelectMod ; // none optional modifier that must be held for box selection
ImGuiModFlags SelectHorzMod ; // Alt expands active box selection horizontally to plot edge when held
ImGuiModFlags SelectVertMod ; // Shift expands active box selection vertically to plot edge when held
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ImGuiMouseButton Menu ; // RMB opens context menus (if enabled) when clicked
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ImGuiModFlags OverrideMod ; // Ctrl when held, all input is ignored; used to enable axis/plots as DND sources
ImGuiModFlags ZoomMod ; // none optional modifier that must be held for scroll wheel zooming
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float ZoomRate ; // 0.1f zoom rate for scroll (e.g. 0.1f = 10% plot range every scroll click); make negative to invert
IMPLOT_API ImPlotInputMap ( ) ;
} ;
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//-----------------------------------------------------------------------------
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// [SECTION] Callbacks
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//-----------------------------------------------------------------------------
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// Callback signature for axis tick label formatter.
typedef void ( * ImPlotFormatter ) ( double value , char * buff , int size , void * user_data ) ;
// Callback signature for data getter.
typedef ImPlotPoint ( * ImPlotGetter ) ( void * user_data , int idx ) ;
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namespace ImPlot {
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//-----------------------------------------------------------------------------
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// [SECTION] Contexts
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//-----------------------------------------------------------------------------
// Creates a new ImPlot context. Call this after ImGui::CreateContext.
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IMPLOT_API ImPlotContext * CreateContext ( ) ;
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// Destroys an ImPlot context. Call this before ImGui::DestroyContext. NULL = destroy current context.
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IMPLOT_API void DestroyContext ( ImPlotContext * ctx = NULL ) ;
// Returns the current ImPlot context. NULL if no context has ben set.
IMPLOT_API ImPlotContext * GetCurrentContext ( ) ;
// Sets the current ImPlot context.
IMPLOT_API void SetCurrentContext ( ImPlotContext * ctx ) ;
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// Sets the current **ImGui** context. This is ONLY necessary if you are compiling
// ImPlot as a DLL (not recommended) separate from your ImGui compilation. It
// sets the global variable GImGui, which is not shared across DLL boundaries.
// See GImGui documentation in imgui.cpp for more details.
IMPLOT_API void SetImGuiContext ( ImGuiContext * ctx ) ;
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//-----------------------------------------------------------------------------
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// [SECTION] Begin/End Plot
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//-----------------------------------------------------------------------------
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// Starts a 2D plotting context. If this function returns true, EndPlot() MUST
// be called! You are encouraged to use the following convention:
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//
// if (BeginPlot(...)) {
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// PlotLine(...);
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// ...
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// EndPlot();
// }
//
// Important notes:
//
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// - #title_id must be unique to the current ImGui ID scope. If you need to avoid ID
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// collisions or don't want to display a title in the plot, use double hashes
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// (e.g. "MyPlot##HiddenIdText" or "##NoTitle").
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// - #size is the **frame** size of the plot widget, not the plot area. The default
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// size of plots (i.e. when ImVec2(0,0)) can be modified in your ImPlotStyle.
IMPLOT_API bool BeginPlot ( const char * title_id , const ImVec2 & size = ImVec2 ( - 1 , 0 ) , ImPlotFlags flags = ImPlotFlags_None ) ;
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// Only call EndPlot() if BeginPlot() returns true! Typically called at the end
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// of an if statement conditioned on BeginPlot(). See example above.
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IMPLOT_API void EndPlot ( ) ;
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//-----------------------------------------------------------------------------
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// [SECTION] Begin/End Subplots
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//-----------------------------------------------------------------------------
// Starts a subdivided plotting context. If the function returns true,
// EndSubplots() MUST be called! Call BeginPlot/EndPlot AT MOST [rows*cols]
// times in between the begining and end of the subplot context. Plots are
// added in row major order.
//
// Example:
//
// if (BeginSubplots("My Subplot",2,3,ImVec2(800,400)) {
// for (int i = 0; i < 6; ++i) {
// if (BeginPlot(...)) {
// ImPlot::PlotLine(...);
// ...
// EndPlot();
// }
// }
// EndSubplots();
// }
//
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// Produces:
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//
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// [0] | [1] | [2]
// ----|-----|----
// [3] | [4] | [5]
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//
// Important notes:
//
// - #title_id must be unique to the current ImGui ID scope. If you need to avoid ID
// collisions or don't want to display a title in the plot, use double hashes
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// (e.g. "MySubplot##HiddenIdText" or "##NoTitle").
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// - #rows and #cols must be greater than 0.
// - #size is the size of the entire grid of subplots, not the individual plots
// - #row_ratios and #col_ratios must have AT LEAST #rows and #cols elements,
// respectively. These are the sizes of the rows and columns expressed in ratios.
// If the user adjusts the dimensions, the arrays are updated with new ratios.
//
// Important notes regarding BeginPlot from inside of BeginSubplots:
//
// - The #title_id parameter of _BeginPlot_ (see above) does NOT have to be
// unique when called inside of a subplot context. Subplot IDs are hashed
// for your convenience so you don't have call PushID or generate unique title
// strings. Simply pass an empty string to BeginPlot unless you want to title
// each subplot.
// - The #size parameter of _BeginPlot_ (see above) is ignored when inside of a
// subplot context. The actual size of the subplot will be based on the
// #size value you pass to _BeginSubplots_ and #row/#col_ratios if provided.
IMPLOT_API bool BeginSubplots ( const char * title_id ,
int rows ,
int cols ,
const ImVec2 & size ,
ImPlotSubplotFlags flags = ImPlotSubplotFlags_None ,
float * row_ratios = NULL ,
float * col_ratios = NULL ) ;
// Only call EndSubplots() if BeginSubplots() returns true! Typically called at the end
// of an if statement conditioned on BeginSublots(). See example above.
IMPLOT_API void EndSubplots ( ) ;
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//-----------------------------------------------------------------------------
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// [SECTION] Setup
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//-----------------------------------------------------------------------------
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// The following API allows you to setup and customize various aspects of the
// current plot. The functions should be called immediately after BeginPlot
// and before any other API calls. Typical usage is as follows:
// if (BeginPlot(...)) { 1) begin a new plot
// SetupAxis(ImAxis_X1, "My X-Axis"); 2) make Setup calls
// SetupAxis(ImAxis_Y1, "My Y-Axis");
// SetupLegend(ImPlotLocation_North);
// ...
// SetupFinish(); 3) [optional] explicitly finish setup
// PlotLine(...); 4) plot items
// ...
// EndPlot(); 5) end the plot
// }
//
// Important notes:
//
// - Always call Setup code at the top of your BeginPlot conditional statement.
// - Setup is locked once you start plotting or explicitly call SetupFinish.
// Do NOT call Setup code after you begin plotting or after you make
// any non-Setup API calls (e.g. utils like PlotToPixels also lock Setup)
// - Calling SetupFinish is OPTIONAL, but probably good practice. If you do not
// call it yourself, then the first subsequent plotting or utility function will
// call it for you.
// Enables an axis or sets the label and/or flags for an existing axis. Leave #label = NULL for no label.
IMPLOT_API void SetupAxis ( ImAxis axis , const char * label = NULL , ImPlotAxisFlags flags = ImPlotAxisFlags_None ) ;
// Sets an axis range limits. If ImPlotCond_Always is used, the axes limits will be locked.
IMPLOT_API void SetupAxisLimits ( ImAxis axis , double v_min , double v_max , ImPlotCond cond = ImPlotCond_Once ) ;
// Links an axis range limits to external values. Set to NULL for no linkage. The pointer data must remain valid until EndPlot.
IMPLOT_API void SetupAxisLinks ( ImAxis axis , double * link_min , double * link_max ) ;
// Sets the format of numeric axis labels via formater specifier (default="%g"). Formated values will be double (i.e. use %f).
IMPLOT_API void SetupAxisFormat ( ImAxis axis , const char * fmt ) ;
// Sets the format of numeric axis labels via formatter callback. Given #value, write a label into #buff. Optionally pass user data.
IMPLOT_API void SetupAxisFormat ( ImAxis axis , ImPlotFormatter formatter , void * data = NULL ) ;
// Sets an axis' ticks and optionally the labels. To keep the default ticks, set #keep_default=true.
IMPLOT_API void SetupAxisTicks ( ImAxis axis , const double * values , int n_ticks , const char * const labels [ ] = NULL , bool keep_default = false ) ;
// Sets an axis' ticks and optionally the labels for the next plot. To keep the default ticks, set #keep_default=true.
IMPLOT_API void SetupAxisTicks ( ImAxis axis , double v_min , double v_max , int n_ticks , const char * const labels [ ] = NULL , bool keep_default = false ) ;
// Sets the label and/or flags for primary X and Y axes (shorthand for two calls to SetupAxis).
IMPLOT_API void SetupAxes ( const char * x_label , const char * y_label , ImPlotAxisFlags x_flags = ImPlotAxisFlags_None , ImPlotAxisFlags y_flags = ImPlotAxisFlags_None ) ;
// Sets the primary X and Y axes range limits. If ImPlotCond_Always is used, the axes limits will be locked (shorthand for two calls to SetupAxisLimits).
IMPLOT_API void SetupAxesLimits ( double x_min , double x_max , double y_min , double y_max , ImPlotCond cond = ImPlotCond_Once ) ;
// Sets up the plot legend.
IMPLOT_API void SetupLegend ( ImPlotLocation location , ImPlotLegendFlags flags = ImPlotLegendFlags_None ) ;
// Set the location of the current plot's mouse position text (default = South|East).
IMPLOT_API void SetupMouseText ( ImPlotLocation location , ImPlotMouseTextFlags flags = ImPlotMouseTextFlags_None ) ;
// Explicitly finalize plot setup. Once you call this, you cannot make anymore Setup calls for the current plot!
// Note that calling this function is OPTIONAL; it will be called by the first subsequent setup-locking API call.
IMPLOT_API void SetupFinish ( ) ;
//-----------------------------------------------------------------------------
// [SECTION] SetNext
//-----------------------------------------------------------------------------
// Though you should default to the `Setup` API above, there are some scenarios
// where (re)configuring a plot or axis before `BeginPlot` is needed (e.g. if
// using a preceding button or slider widget to change the plot limits). In
// this case, you can use the `SetNext` API below. While this is not as feature
// rich as the Setup API, most common needs are provided. These functions can be
// called anwhere except for inside of `Begin/EndPlot`. For example:
// if (ImGui::Button("Center Plot"))
// ImPlot::SetNextPlotLimits(-1,1,-1,1);
// if (ImPlot::BeginPlot(...)) {
// ...
// ImPlot::EndPlot();
// }
//
// Important notes:
//
// - You must still enable non-default axes with SetupAxis for these functions
// to work properly.
// Sets an upcoming axis range limits. If ImPlotCond_Always is used, the axes limits will be locked.
IMPLOT_API void SetNextAxisLimits ( ImAxis axis , double v_min , double v_max , ImPlotCond cond = ImPlotCond_Once ) ;
// Links an upcoming axis range limits to external values. Set to NULL for no linkage. The pointer data must remain valid until EndPlot!
IMPLOT_API void SetNextAxisLinks ( ImAxis axis , double * link_min , double * link_max ) ;
// Set an upcoming axis to auto fit to its data.
IMPLOT_API void SetNextAxisToFit ( ImAxis axis ) ;
// Sets the upcoming primary X and Y axes range limits. If ImPlotCond_Always is used, the axes limits will be locked (shorthand for two calls to SetupAxisLimits).
IMPLOT_API void SetNextAxesLimits ( double x_min , double x_max , double y_min , double y_max , ImPlotCond cond = ImPlotCond_Once ) ;
// Sets all upcoming axes to auto fit to their data.
IMPLOT_API void SetNextAxesToFit ( ) ;
//-----------------------------------------------------------------------------
// [SECTION] Plot Items
//-----------------------------------------------------------------------------
// The main plotting API is provied below. Call these functions between
// Begin/EndPlot and after any Setup API calls. Each plots data on the current
// x and y axes, which can be changed with `SetAxis/Axes`.
//
// The templates are explicitly instantiated in implot_items.cpp.
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// They are not intended to be used generically with custom types. You will get
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// a linker error if you try! All functions support the following scalar types:
//
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// float, double, ImS8, ImU8, ImS16, ImU16, ImS32, ImU32, ImS64, ImU64
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//
//
// If you need to plot custom or non-homogenous data you have a few options:
//
// 1. If your data is a simple struct/class (e.g. Vector2f), you can use striding.
// This is the most performant option if applicable.
//
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// struct Vector2f { float X, Y; };
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// ...
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// Vector2f data[42];
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// ImPlot::PlotLine("line", &data[0].x, &data[0].y, 42, 0, sizeof(Vector2f)); // or sizeof(float)*2
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//
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// 2. Write a custom getter C function or C++ lambda and pass it and optionally your data to
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// an ImPlot function post-fixed with a G (e.g. PlotScatterG). This has a slight performance
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// cost, but probably not enough to worry about unless your data is very large. Examples:
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//
// ImPlotPoint MyDataGetter(void* data, int idx) {
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// MyData* my_data = (MyData*)data;
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// ImPlotPoint p;
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// p.x = my_data->GetTime(idx);
// p.y = my_data->GetValue(idx);
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// return p
// }
// ...
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// auto my_lambda = [](void*, int idx) {
// double t = idx / 999.0;
// return ImPlotPoint(t, 0.5+0.5*std::sin(2*PI*10*t));
// };
// ...
// if (ImPlot::BeginPlot("MyPlot")) {
// MyData my_data;
// ImPlot::PlotScatterG("scatter", MyDataGetter, &my_data, my_data.Size());
// ImPlot::PlotLineG("line", my_lambda, nullptr, 1000);
// ImPlot::EndPlot();
// }
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//
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// NB: All types are converted to double before plotting. You may lose information
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// if you try plotting extremely large 64-bit integral types. Proceed with caution!
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// Plots a standard 2D line plot.
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template < typename T > IMPLOT_API void PlotLine ( const char * label_id , const T * values , int count , double xscale = 1 , double x0 = 0 , int offset = 0 , int stride = sizeof ( T ) ) ;
template < typename T > IMPLOT_API void PlotLine ( const char * label_id , const T * xs , const T * ys , int count , int offset = 0 , int stride = sizeof ( T ) ) ;
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IMPLOT_API void PlotLineG ( const char * label_id , ImPlotGetter getter , void * data , int count ) ;
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// Plots a standard 2D scatter plot. Default marker is ImPlotMarker_Circle.
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template < typename T > IMPLOT_API void PlotScatter ( const char * label_id , const T * values , int count , double xscale = 1 , double x0 = 0 , int offset = 0 , int stride = sizeof ( T ) ) ;
template < typename T > IMPLOT_API void PlotScatter ( const char * label_id , const T * xs , const T * ys , int count , int offset = 0 , int stride = sizeof ( T ) ) ;
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IMPLOT_API void PlotScatterG ( const char * label_id , ImPlotGetter getter , void * data , int count ) ;
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// Plots a a stairstep graph. The y value is continued constantly from every x position, i.e. the interval [x[i], x[i+1]) has the value y[i].
template < typename T > IMPLOT_API void PlotStairs ( const char * label_id , const T * values , int count , double xscale = 1 , double x0 = 0 , int offset = 0 , int stride = sizeof ( T ) ) ;
template < typename T > IMPLOT_API void PlotStairs ( const char * label_id , const T * xs , const T * ys , int count , int offset = 0 , int stride = sizeof ( T ) ) ;
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IMPLOT_API void PlotStairsG ( const char * label_id , ImPlotGetter getter , void * data , int count ) ;
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// Plots a shaded (filled) region between two lines, or a line and a horizontal reference. Set y_ref to +/-INFINITY for infinite fill extents.
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template < typename T > IMPLOT_API void PlotShaded ( const char * label_id , const T * values , int count , double y_ref = 0 , double xscale = 1 , double x0 = 0 , int offset = 0 , int stride = sizeof ( T ) ) ;
template < typename T > IMPLOT_API void PlotShaded ( const char * label_id , const T * xs , const T * ys , int count , double y_ref = 0 , int offset = 0 , int stride = sizeof ( T ) ) ;
template < typename T > IMPLOT_API void PlotShaded ( const char * label_id , const T * xs , const T * ys1 , const T * ys2 , int count , int offset = 0 , int stride = sizeof ( T ) ) ;
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IMPLOT_API void PlotShadedG ( const char * label_id , ImPlotGetter getter1 , void * data1 , ImPlotGetter getter2 , void * data2 , int count ) ;
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// Plots a vertical bar graph. #width and #shift are in X units.
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template < typename T > IMPLOT_API void PlotBars ( const char * label_id , const T * values , int count , double width = 0.67 , double shift = 0 , int offset = 0 , int stride = sizeof ( T ) ) ;
template < typename T > IMPLOT_API void PlotBars ( const char * label_id , const T * xs , const T * ys , int count , double width , int offset = 0 , int stride = sizeof ( T ) ) ;
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IMPLOT_API void PlotBarsG ( const char * label_id , ImPlotGetter getter , void * data , int count , double width ) ;
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// Plots a horizontal bar graph. #height and #shift are in Y units.
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template < typename T > IMPLOT_API void PlotBarsH ( const char * label_id , const T * values , int count , double height = 0.67 , double shift = 0 , int offset = 0 , int stride = sizeof ( T ) ) ;
template < typename T > IMPLOT_API void PlotBarsH ( const char * label_id , const T * xs , const T * ys , int count , double height , int offset = 0 , int stride = sizeof ( T ) ) ;
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IMPLOT_API void PlotBarsHG ( const char * label_id , ImPlotGetter getter , void * data , int count , double height ) ;
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// Plots vertical error bar. The label_id should be the same as the label_id of the associated line or bar plot.
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template < typename T > IMPLOT_API void PlotErrorBars ( const char * label_id , const T * xs , const T * ys , const T * err , int count , int offset = 0 , int stride = sizeof ( T ) ) ;
template < typename T > IMPLOT_API void PlotErrorBars ( const char * label_id , const T * xs , const T * ys , const T * neg , const T * pos , int count , int offset = 0 , int stride = sizeof ( T ) ) ;
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// Plots horizontal error bars. The label_id should be the same as the label_id of the associated line or bar plot.
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template < typename T > IMPLOT_API void PlotErrorBarsH ( const char * label_id , const T * xs , const T * ys , const T * err , int count , int offset = 0 , int stride = sizeof ( T ) ) ;
template < typename T > IMPLOT_API void PlotErrorBarsH ( const char * label_id , const T * xs , const T * ys , const T * neg , const T * pos , int count , int offset = 0 , int stride = sizeof ( T ) ) ;
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/// Plots vertical stems.
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template < typename T > IMPLOT_API void PlotStems ( const char * label_id , const T * values , int count , double y_ref = 0 , double xscale = 1 , double x0 = 0 , int offset = 0 , int stride = sizeof ( T ) ) ;
template < typename T > IMPLOT_API void PlotStems ( const char * label_id , const T * xs , const T * ys , int count , double y_ref = 0 , int offset = 0 , int stride = sizeof ( T ) ) ;
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/// Plots infinite vertical or horizontal lines (e.g. for references or asymptotes).
template < typename T > IMPLOT_API void PlotVLines ( const char * label_id , const T * xs , int count , int offset = 0 , int stride = sizeof ( T ) ) ;
template < typename T > IMPLOT_API void PlotHLines ( const char * label_id , const T * ys , int count , int offset = 0 , int stride = sizeof ( T ) ) ;
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// Plots a pie chart. If the sum of values > 1 or normalize is true, each value will be normalized. Center and radius are in plot units. #label_fmt can be set to NULL for no labels.
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template < typename T > IMPLOT_API void PlotPieChart ( const char * const label_ids [ ] , const T * values , int count , double x , double y , double radius , bool normalize = false , const char * label_fmt = " %.1f " , double angle0 = 90 ) ;
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// Plots a 2D heatmap chart. Values are expected to be in row-major order. Leave #scale_min and scale_max both at 0 for automatic color scaling, or set them to a predefined range. #label_fmt can be set to NULL for no labels.
template < typename T > IMPLOT_API void PlotHeatmap ( const char * label_id , const T * values , int rows , int cols , double scale_min = 0 , double scale_max = 0 , const char * label_fmt = " %.1f " , const ImPlotPoint & bounds_min = ImPlotPoint ( 0 , 0 ) , const ImPlotPoint & bounds_max = ImPlotPoint ( 1 , 1 ) ) ;
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// Plots a horizontal histogram. #bins can be a positive integer or an ImPlotBin_ method. If #cumulative is true, each bin contains its count plus the counts of all previous bins.
// If #density is true, the PDF is visualized. If both are true, the CDF is visualized. If #range is left unspecified, the min/max of #values will be used as the range.
// If #range is specified, outlier values outside of the range are not binned. However, outliers still count toward normalizing and cumulative counts unless #outliers is false. The largest bin count or density is returned.
template < typename T > IMPLOT_API double PlotHistogram ( const char * label_id , const T * values , int count , int bins = ImPlotBin_Sturges , bool cumulative = false , bool density = false , ImPlotRange range = ImPlotRange ( ) , bool outliers = true , double bar_scale = 1.0 ) ;
// Plots two dimensional, bivariate histogram as a heatmap. #x_bins and #y_bins can be a positive integer or an ImPlotBin. If #density is true, the PDF is visualized.
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// If #bounds is left unspecified, the min/max of #xs an #ys will be used as the ranges. If #bounds is specified, outlier values outside of range are not binned.
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// However, outliers still count toward the normalizing count for density plots unless #outliers is false. The largest bin count or density is returned.
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template < typename T > IMPLOT_API double PlotHistogram2D ( const char * label_id , const T * xs , const T * ys , int count , int x_bins = ImPlotBin_Sturges , int y_bins = ImPlotBin_Sturges , bool density = false , ImPlotRect range = ImPlotRect ( ) , bool outliers = true ) ;
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// Plots digital data. Digital plots do not respond to y drag or zoom, and are always referenced to the bottom of the plot.
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template < typename T > IMPLOT_API void PlotDigital ( const char * label_id , const T * xs , const T * ys , int count , int offset = 0 , int stride = sizeof ( T ) ) ;
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IMPLOT_API void PlotDigitalG ( const char * label_id , ImPlotGetter getter , void * data , int count ) ;
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// Plots an axis-aligned image. #bounds_min/bounds_max are in plot coordinates (y-up) and #uv0/uv1 are in texture coordinates (y-down).
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IMPLOT_API void PlotImage ( const char * label_id , ImTextureID user_texture_id , const ImPlotPoint & bounds_min , const ImPlotPoint & bounds_max , const ImVec2 & uv0 = ImVec2 ( 0 , 0 ) , const ImVec2 & uv1 = ImVec2 ( 1 , 1 ) , const ImVec4 & tint_col = ImVec4 ( 1 , 1 , 1 , 1 ) ) ;
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// Plots a centered text label at point x,y with an optional pixel offset. Text color can be changed with ImPlot::PushStyleColor(ImPlotCol_InlayText, ...).
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IMPLOT_API void PlotText ( const char * text , double x , double y , bool vertical = false , const ImVec2 & pix_offset = ImVec2 ( 0 , 0 ) ) ;
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// Plots a dummy item (i.e. adds a legend entry colored by ImPlotCol_Line)
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IMPLOT_API void PlotDummy ( const char * label_id ) ;
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//-----------------------------------------------------------------------------
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// [SECTION] Plot Tools
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//-----------------------------------------------------------------------------
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// The following can be used to render interactive elements and/or annotations.
// Like the item plotting functions above, they apply to the current x and y
// axes, which can be changed with `SetAxis/SetAxes`.
// Shows a draggable point at x,y. #col defaults to ImGuiCol_Text.
IMPLOT_API bool DragPoint ( int id , double * x , double * y , const ImVec4 & col , float size = 4 , ImPlotDragToolFlags flags = ImPlotDragToolFlags_None ) ;
// Shows a draggable vertical guide line at an x-value. #col defaults to ImGuiCol_Text.
IMPLOT_API bool DragLineX ( int id , double * x , const ImVec4 & col , float thickness = 1 , ImPlotDragToolFlags flags = ImPlotDragToolFlags_None ) ;
// Shows a draggable horizontal guide line at a y-value. #col defaults to ImGuiCol_Text.
IMPLOT_API bool DragLineY ( int id , double * y , const ImVec4 & col , float thickness = 1 , ImPlotDragToolFlags flags = ImPlotDragToolFlags_None ) ;
// Shows a draggable and resizeable rectangle.
IMPLOT_API bool DragRect ( int id , double * x_min , double * y_min , double * x_max , double * y_max , const ImVec4 & col , ImPlotDragToolFlags flags = ImPlotDragToolFlags_None ) ;
// Shows an annotation callout at a chosen point. Clamping keeps annotations in the plot area. Annotations are always rendered on top.
IMPLOT_API void Annotation ( double x , double y , const ImVec4 & color , const ImVec2 & pix_offset , bool clamp , bool round = false ) ;
IMPLOT_API void Annotation ( double x , double y , const ImVec4 & color , const ImVec2 & pix_offset , bool clamp , const char * fmt , . . . ) IM_FMTARGS ( 6 ) ;
IMPLOT_API void AnnotationV ( double x , double y , const ImVec4 & color , const ImVec2 & pix_offset , bool clamp , const char * fmt , va_list args ) IM_FMTLIST ( 6 ) ;
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// Shows a x-axis tag at the specified coordinate value.
IMPLOT_API void TagX ( double x , const ImVec4 & color , bool round = false ) ;
IMPLOT_API void TagX ( double x , const ImVec4 & color , const char * fmt , . . . ) IM_FMTARGS ( 3 ) ;
IMPLOT_API void TagXV ( double x , const ImVec4 & color , const char * fmt , va_list args ) IM_FMTLIST ( 3 ) ;
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// Shows a y-axis tag at the specified coordinate value.
IMPLOT_API void TagY ( double y , const ImVec4 & color , bool round = false ) ;
IMPLOT_API void TagY ( double y , const ImVec4 & color , const char * fmt , . . . ) IM_FMTARGS ( 3 ) ;
IMPLOT_API void TagYV ( double y , const ImVec4 & color , const char * fmt , va_list args ) IM_FMTLIST ( 3 ) ;
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//-----------------------------------------------------------------------------
// [SECTION] Plot Utils
//-----------------------------------------------------------------------------
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// Select which axis/axes will be used for subsequent plot elements.
IMPLOT_API void SetAxis ( ImAxis axis ) ;
IMPLOT_API void SetAxes ( ImAxis x_axis , ImAxis y_axis ) ;
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// Convert pixels to a position in the current plot's coordinate system. Passing IMPLOT_AUTO uses the current axes.
IMPLOT_API ImPlotPoint PixelsToPlot ( const ImVec2 & pix , ImAxis x_axis = IMPLOT_AUTO , ImAxis y_axis = IMPLOT_AUTO ) ;
IMPLOT_API ImPlotPoint PixelsToPlot ( float x , float y , ImAxis x_axis = IMPLOT_AUTO , ImAxis y_axis = IMPLOT_AUTO ) ;
// Convert a position in the current plot's coordinate system to pixels. Passing IMPLOT_AUTO uses the current axes.
IMPLOT_API ImVec2 PlotToPixels ( const ImPlotPoint & plt , ImAxis x_axis = IMPLOT_AUTO , ImAxis y_axis = IMPLOT_AUTO ) ;
IMPLOT_API ImVec2 PlotToPixels ( double x , double y , ImAxis x_axis = IMPLOT_AUTO , ImAxis y_axis = IMPLOT_AUTO ) ;
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// Get the current Plot position (top-left) in pixels.
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IMPLOT_API ImVec2 GetPlotPos ( ) ;
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// Get the curent Plot size in pixels.
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IMPLOT_API ImVec2 GetPlotSize ( ) ;
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// Returns the mouse position in x,y coordinates of the current plot. Passing IMPLOT_AUTO uses the current axes.
IMPLOT_API ImPlotPoint GetPlotMousePos ( ImAxis x_axis = IMPLOT_AUTO , ImAxis y_axis = IMPLOT_AUTO ) ;
// Returns the current plot axis range.
IMPLOT_API ImPlotRect GetPlotLimits ( ImAxis x_axis = IMPLOT_AUTO , ImAxis y_axis = IMPLOT_AUTO ) ;
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// Returns true if the plot area in the current plot is hovered.
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IMPLOT_API bool IsPlotHovered ( ) ;
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// Returns true if the axis label area in the current plot is hovered.
IMPLOT_API bool IsAxisHovered ( ImAxis axis ) ;
// Returns true if the bounding frame of a subplot is hovered.
IMPLOT_API bool IsSubplotsHovered ( ) ;
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// Returns true if the current plot is being box selected.
IMPLOT_API bool IsPlotSelected ( ) ;
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// Returns the current plot box selection bounds. Passing IMPLOT_AUTO uses the current axes.
IMPLOT_API ImPlotRect GetPlotSelection ( ImAxis x_axis = IMPLOT_AUTO , ImAxis y_axis = IMPLOT_AUTO ) ;
// Cancels a the current plot box selection.
IMPLOT_API void CancelPlotSelection ( ) ;
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// Hides or shows the next plot item (i.e. as if it were toggled from the legend).
// Use ImPlotCond_Always if you need to forcefully set this every frame.
IMPLOT_API void HideNextItem ( bool hidden = true , ImPlotCond cond = ImPlotCond_Once ) ;
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// Use the following around calls to Begin/EndPlot to align l/r/t/b padding.
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// Consider using Begin/EndSubplots first. They are more feature rich and
// accomplish the same behaviour by default. The functions below offer lower
// level control of plot alignment.
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// Align axis padding over multiple plots in a single row or column. #group_id must
// be unique. If this function returns true, EndAlignedPlots() must be called.
IMPLOT_API bool BeginAlignedPlots ( const char * group_id , bool vertical = true ) ;
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// Only call EndAlignedPlots() if BeginAlignedPlots() returns true!
IMPLOT_API void EndAlignedPlots ( ) ;
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//-----------------------------------------------------------------------------
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// [SECTION] Legend Utils
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//-----------------------------------------------------------------------------
// Begin a popup for a legend entry.
IMPLOT_API bool BeginLegendPopup ( const char * label_id , ImGuiMouseButton mouse_button = 1 ) ;
// End a popup for a legend entry.
IMPLOT_API void EndLegendPopup ( ) ;
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// Returns true if a plot item legend entry is hovered.
IMPLOT_API bool IsLegendEntryHovered ( const char * label_id ) ;
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//-----------------------------------------------------------------------------
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// [SECTION] Drag and Drop
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//-----------------------------------------------------------------------------
// Turns the current plot's plotting area into a drag and drop target. Don't forget to call EndDragDropTarget!
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IMPLOT_API bool BeginDragDropTargetPlot ( ) ;
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// Turns the current plot's X-axis into a drag and drop target. Don't forget to call EndDragDropTarget!
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IMPLOT_API bool BeginDragDropTargetAxis ( ImAxis axis ) ;
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// Turns the current plot's legend into a drag and drop target. Don't forget to call EndDragDropTarget!
IMPLOT_API bool BeginDragDropTargetLegend ( ) ;
// Ends a drag and drop target (currently just an alias for ImGui::EndDragDropTarget).
IMPLOT_API void EndDragDropTarget ( ) ;
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// NB: By default, plot and axes drag and drop *sources* require holding the Ctrl modifier to initiate the drag.
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// You can change the modifier if desired. If ImGuiModFlags_None is provided, the axes will be locked from panning.
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// Turns the current plot's plotting area into a drag and drop source. You must hold Ctrl. Don't forget to call EndDragDropSource!
IMPLOT_API bool BeginDragDropSourcePlot ( ImGuiDragDropFlags flags = 0 ) ;
// Turns the current plot's X-axis into a drag and drop source. You must hold Ctrl. Don't forget to call EndDragDropSource!
IMPLOT_API bool BeginDragDropSourceAxis ( ImAxis axis , ImGuiDragDropFlags flags = 0 ) ;
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// Turns an item in the current plot's legend into drag and drop source. Don't forget to call EndDragDropSource!
IMPLOT_API bool BeginDragDropSourceItem ( const char * label_id , ImGuiDragDropFlags flags = 0 ) ;
// Ends a drag and drop source (currently just an alias for ImGui::EndDragDropSource).
IMPLOT_API void EndDragDropSource ( ) ;
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//-----------------------------------------------------------------------------
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// [SECTION] Styling
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//-----------------------------------------------------------------------------
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// Styling colors in ImPlot works similarly to styling colors in ImGui, but
// with one important difference. Like ImGui, all style colors are stored in an
// indexable array in ImPlotStyle. You can permanently modify these values through
// GetStyle().Colors, or temporarily modify them with Push/Pop functions below.
// However, by default all style colors in ImPlot default to a special color
// IMPLOT_AUTO_COL. The behavior of this color depends upon the style color to
// which it as applied:
//
// 1) For style colors associated with plot items (e.g. ImPlotCol_Line),
// IMPLOT_AUTO_COL tells ImPlot to color the item with the next unused
// color in the current colormap. Thus, every item will have a different
// color up to the number of colors in the colormap, at which point the
// colormap will roll over. For most use cases, you should not need to
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// set these style colors to anything but IMPLOT_COL_AUTO; you are
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// probably better off changing the current colormap. However, if you
// need to explicitly color a particular item you may either Push/Pop
// the style color around the item in question, or use the SetNextXXXStyle
// API below. If you permanently set one of these style colors to a specific
// color, or forget to call Pop, then all subsequent items will be styled
// with the color you set.
//
// 2) For style colors associated with plot styling (e.g. ImPlotCol_PlotBg),
// IMPLOT_AUTO_COL tells ImPlot to set that color from color data in your
// **ImGuiStyle**. The ImGuiCol_ that these style colors default to are
// detailed above, and in general have been mapped to produce plots visually
// consistent with your current ImGui style. Of course, you are free to
// manually set these colors to whatever you like, and further can Push/Pop
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// them around individual plots for plot-specific styling (e.g. coloring axes).
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// Provides access to plot style structure for permanant modifications to colors, sizes, etc.
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IMPLOT_API ImPlotStyle & GetStyle ( ) ;
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// Style plot colors for current ImGui style (default).
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IMPLOT_API void StyleColorsAuto ( ImPlotStyle * dst = NULL ) ;
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// Style plot colors for ImGui "Classic".
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IMPLOT_API void StyleColorsClassic ( ImPlotStyle * dst = NULL ) ;
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// Style plot colors for ImGui "Dark".
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IMPLOT_API void StyleColorsDark ( ImPlotStyle * dst = NULL ) ;
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// Style plot colors for ImGui "Light".
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IMPLOT_API void StyleColorsLight ( ImPlotStyle * dst = NULL ) ;
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// Use PushStyleX to temporarily modify your ImPlotStyle. The modification
// will last until the matching call to PopStyleX. You MUST call a pop for
// every push, otherwise you will leak memory! This behaves just like ImGui.
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// Temporarily modify a style color. Don't forget to call PopStyleColor!
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IMPLOT_API void PushStyleColor ( ImPlotCol idx , ImU32 col ) ;
IMPLOT_API void PushStyleColor ( ImPlotCol idx , const ImVec4 & col ) ;
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// Undo temporary style color modification(s). Undo multiple pushes at once by increasing count.
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IMPLOT_API void PopStyleColor ( int count = 1 ) ;
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// Temporarily modify a style variable of float type. Don't forget to call PopStyleVar!
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IMPLOT_API void PushStyleVar ( ImPlotStyleVar idx , float val ) ;
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// Temporarily modify a style variable of int type. Don't forget to call PopStyleVar!
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IMPLOT_API void PushStyleVar ( ImPlotStyleVar idx , int val ) ;
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// Temporarily modify a style variable of ImVec2 type. Don't forget to call PopStyleVar!
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IMPLOT_API void PushStyleVar ( ImPlotStyleVar idx , const ImVec2 & val ) ;
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// Undo temporary style variable modification(s). Undo multiple pushes at once by increasing count.
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IMPLOT_API void PopStyleVar ( int count = 1 ) ;
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// The following can be used to modify the style of the next plot item ONLY. They do
// NOT require calls to PopStyleX. Leave style attributes you don't want modified to
// IMPLOT_AUTO or IMPLOT_AUTO_COL. Automatic styles will be deduced from the current
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// values in your ImPlotStyle or from Colormap data.
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// Set the line color and weight for the next item only.
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IMPLOT_API void SetNextLineStyle ( const ImVec4 & col = IMPLOT_AUTO_COL , float weight = IMPLOT_AUTO ) ;
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// Set the fill color for the next item only.
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IMPLOT_API void SetNextFillStyle ( const ImVec4 & col = IMPLOT_AUTO_COL , float alpha_mod = IMPLOT_AUTO ) ;
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// Set the marker style for the next item only.
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IMPLOT_API void SetNextMarkerStyle ( ImPlotMarker marker = IMPLOT_AUTO , float size = IMPLOT_AUTO , const ImVec4 & fill = IMPLOT_AUTO_COL , float weight = IMPLOT_AUTO , const ImVec4 & outline = IMPLOT_AUTO_COL ) ;
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// Set the error bar style for the next item only.
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IMPLOT_API void SetNextErrorBarStyle ( const ImVec4 & col = IMPLOT_AUTO_COL , float size = IMPLOT_AUTO , float weight = IMPLOT_AUTO ) ;
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// Gets the last item primary color (i.e. its legend icon color)
IMPLOT_API ImVec4 GetLastItemColor ( ) ;
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// Returns the null terminated string name for an ImPlotCol.
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IMPLOT_API const char * GetStyleColorName ( ImPlotCol idx ) ;
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// Returns the null terminated string name for an ImPlotMarker.
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IMPLOT_API const char * GetMarkerName ( ImPlotMarker idx ) ;
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//-----------------------------------------------------------------------------
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// [SECTION] Colormaps
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//-----------------------------------------------------------------------------
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// Item styling is based on colormaps when the relevant ImPlotCol_XXX is set to
// IMPLOT_AUTO_COL (default). Several built-in colormaps are available. You can
// add and then push/pop your own colormaps as well. To permanently set a colormap,
// modify the Colormap index member of your ImPlotStyle.
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// Colormap data will be ignored and a custom color will be used if you have done one of the following:
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// 1) Modified an item style color in your ImPlotStyle to anything other than IMPLOT_AUTO_COL.
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// 2) Pushed an item style color using PushStyleColor().
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// 3) Set the next item style with a SetNextXXXStyle function.
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// Add a new colormap. The color data will be copied. The colormap can be used by pushing either the returned index or the
// string name with PushColormap. The colormap name must be unique and the size must be greater than 1. You will receive
// an assert otherwise! By default colormaps are considered to be qualitative (i.e. discrete). If you want to create a
// continuous colormap, set #qual=false. This will treat the colors you provide as keys, and ImPlot will build a linearly
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// interpolated lookup table. The memory footprint of this table will be exactly ((size-1)*255+1)*4 bytes.
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IMPLOT_API ImPlotColormap AddColormap ( const char * name , const ImVec4 * cols , int size , bool qual = true ) ;
IMPLOT_API ImPlotColormap AddColormap ( const char * name , const ImU32 * cols , int size , bool qual = true ) ;
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// Returns the number of available colormaps (i.e. the built-in + user-added count).
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IMPLOT_API int GetColormapCount ( ) ;
// Returns a null terminated string name for a colormap given an index. Returns NULL if index is invalid.
IMPLOT_API const char * GetColormapName ( ImPlotColormap cmap ) ;
// Returns an index number for a colormap given a valid string name. Returns -1 if name is invalid.
IMPLOT_API ImPlotColormap GetColormapIndex ( const char * name ) ;
// Temporarily switch to one of the built-in (i.e. ImPlotColormap_XXX) or user-added colormaps (i.e. a return value of AddColormap). Don't forget to call PopColormap!
IMPLOT_API void PushColormap ( ImPlotColormap cmap ) ;
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// Push a colormap by string name. Use built-in names such as "Default", "Deep", "Jet", etc. or a string you provided to AddColormap. Don't forget to call PopColormap!
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IMPLOT_API void PushColormap ( const char * name ) ;
// Undo temporary colormap modification(s). Undo multiple pushes at once by increasing count.
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IMPLOT_API void PopColormap ( int count = 1 ) ;
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// Returns the next color from the current colormap and advances the colormap for the current plot.
// Can also be used with no return value to skip colors if desired. You need to call this between Begin/EndPlot!
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IMPLOT_API ImVec4 NextColormapColor ( ) ;
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// Colormap utils. If cmap = IMPLOT_AUTO (default), the current colormap is assumed.
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// Pass an explicit colormap index (built-in or user-added) to specify otherwise.
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// Returns the size of a colormap.
IMPLOT_API int GetColormapSize ( ImPlotColormap cmap = IMPLOT_AUTO ) ;
// Returns a color from a colormap given an index >= 0 (modulo will be performed).
IMPLOT_API ImVec4 GetColormapColor ( int idx , ImPlotColormap cmap = IMPLOT_AUTO ) ;
// Sample a color from the current colormap given t between 0 and 1.
IMPLOT_API ImVec4 SampleColormap ( float t , ImPlotColormap cmap = IMPLOT_AUTO ) ;
// Shows a vertical color scale with linear spaced ticks using the specified color map. Use double hashes to hide label (e.g. "##NoLabel").
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IMPLOT_API void ColormapScale ( const char * label , double scale_min , double scale_max , const ImVec2 & size = ImVec2 ( 0 , 0 ) , ImPlotColormap cmap = IMPLOT_AUTO , const char * format = " %g " ) ;
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// Shows a horizontal slider with a colormap gradient background. Optionally returns the color sampled at t in [0 1].
IMPLOT_API bool ColormapSlider ( const char * label , float * t , ImVec4 * out = NULL , const char * format = " " , ImPlotColormap cmap = IMPLOT_AUTO ) ;
// Shows a button with a colormap gradient brackground.
IMPLOT_API bool ColormapButton ( const char * label , const ImVec2 & size = ImVec2 ( 0 , 0 ) , ImPlotColormap cmap = IMPLOT_AUTO ) ;
// When items in a plot sample their color from a colormap, the color is cached and does not change
// unless explicitly overriden. Therefore, if you change the colormap after the item has already been plotted,
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// item colors will NOT update. If you need item colors to resample the new colormap, then use this
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// function to bust the cached colors. If #plot_title_id is NULL, then every item in EVERY existing plot
// will be cache busted. Otherwise only the plot specified by #plot_title_id will be busted. For the
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// latter, this function must be called in the same ImGui ID scope that the plot is in. You should rarely if ever
// need this function, but it is available for applications that require runtime colormap swaps (e.g. Heatmaps demo).
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IMPLOT_API void BustColorCache ( const char * plot_title_id = NULL ) ;
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//-----------------------------------------------------------------------------
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// [SECTION] Input Mapping
//-----------------------------------------------------------------------------
// Provides access to input mapping structure for permanant modifications to controls for pan, select, etc.
IMPLOT_API ImPlotInputMap & GetInputMap ( ) ;
// Default input mapping: pan = LMB drag, box select = RMB drag, fit = LMB double click, context menu = RMB click, zoom = scroll.
IMPLOT_API void MapInputDefault ( ImPlotInputMap * dst = NULL ) ;
// Reverse input mapping: pan = RMB drag, box select = LMB drag, fit = LMB double click, context menu = RMB click, zoom = scroll.
IMPLOT_API void MapInputReverse ( ImPlotInputMap * dst = NULL ) ;
//-----------------------------------------------------------------------------
// [SECTION] Miscellaneous
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//-----------------------------------------------------------------------------
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// Render icons similar to those that appear in legends (nifty for data lists).
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IMPLOT_API void ItemIcon ( const ImVec4 & col ) ;
IMPLOT_API void ItemIcon ( ImU32 col ) ;
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IMPLOT_API void ColormapIcon ( ImPlotColormap cmap ) ;
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// Get the plot draw list for custom rendering to the current plot area. Call between Begin/EndPlot.
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IMPLOT_API ImDrawList * GetPlotDrawList ( ) ;
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// Push clip rect for rendering to current plot area. The rect can be expanded or contracted by #expand pixels. Call between Begin/EndPlot.
IMPLOT_API void PushPlotClipRect ( float expand = 0 ) ;
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// Pop plot clip rect. Call between Begin/EndPlot.
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IMPLOT_API void PopPlotClipRect ( ) ;
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// Shows ImPlot style selector dropdown menu.
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IMPLOT_API bool ShowStyleSelector ( const char * label ) ;
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// Shows ImPlot colormap selector dropdown menu.
IMPLOT_API bool ShowColormapSelector ( const char * label ) ;
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// Shows ImPlot input map selector dropdown menu.
IMPLOT_API bool ShowInputMapSelector ( const char * label ) ;
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// Shows ImPlot style editor block (not a window).
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IMPLOT_API void ShowStyleEditor ( ImPlotStyle * ref = NULL ) ;
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// Add basic help/info block for end users (not a window).
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IMPLOT_API void ShowUserGuide ( ) ;
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// Shows ImPlot metrics/debug information window.
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IMPLOT_API void ShowMetricsWindow ( bool * p_popen = NULL ) ;
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//-----------------------------------------------------------------------------
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// [SECTION] Demo
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//-----------------------------------------------------------------------------
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// Shows the ImPlot demo window (add implot_demo.cpp to your sources!)
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IMPLOT_API void ShowDemoWindow ( bool * p_open = NULL ) ;
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} // namespace ImPlot
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//-----------------------------------------------------------------------------
// [SECTION] Obsolete API
//-----------------------------------------------------------------------------
// The following functions will be removed! Keep your copy of implot up to date!
// Occasionally set '#define IMPLOT_DISABLE_OBSOLETE_FUNCTIONS' to stay ahead.
// If you absolutely must use these functions and do not want to receive compiler
// warnings, set '#define IMPLOT_DISABLE_OBSOLETE_WARNINGS'.
# ifndef IMPLOT_DISABLE_OBSOLETE_FUNCTIONS
# ifndef IMPLOT_DISABLE_DEPRECATED_WARNINGS
# if __cplusplus > 201402L
# define IMPLOT_DEPRECATED(method) [[deprecated]] method
# elif defined( __GNUC__ ) && !defined( __INTEL_COMPILER ) && ( __GNUC__ > 3 || ( __GNUC__ == 3 && __GNUC_MINOR__ >= 1 ) )
# define IMPLOT_DEPRECATED(method) method __attribute__( ( deprecated ) )
# elif defined( _MSC_VER )
# define IMPLOT_DEPRECATED(method) __declspec(deprecated) method
# else
# define IMPLOT_DEPRECATED(method) method
# endif
# else
# define IMPLOT_DEPRECATED(method) method
# endif
enum ImPlotFlagsObsolete_ {
ImPlotFlags_YAxis2 = 1 < < 10 ,
ImPlotFlags_YAxis3 = 1 < < 11 ,
} ;
namespace ImPlot {
// OBSOLETED in v0.13 -> PLANNED REMOVAL in v1.0
IMPLOT_DEPRECATED ( IMPLOT_API bool BeginPlot ( const char * title_id ,
const char * x_label , // = NULL,
const char * y_label , // = NULL,
const ImVec2 & size = ImVec2 ( - 1 , 0 ) ,
ImPlotFlags flags = ImPlotFlags_None ,
ImPlotAxisFlags x_flags = ImPlotAxisFlags_None ,
ImPlotAxisFlags y_flags = ImPlotAxisFlags_None ,
ImPlotAxisFlags y2_flags = ImPlotAxisFlags_AuxDefault ,
ImPlotAxisFlags y3_flags = ImPlotAxisFlags_AuxDefault ,
const char * y2_label = NULL ,
const char * y3_label = NULL ) ) ;
} // namespace ImPlot
# endif