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fix smaplecolormapu32
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@ -3404,7 +3404,7 @@ ImU32 SampleColormapU32(float t, ImPlotColormap cmap) {
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ImPlotContext& gp = *GImPlot;
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cmap = cmap == IMPLOT_AUTO ? gp.Style.Colormap : cmap;
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IM_ASSERT_USER_ERROR(cmap >= 0 && cmap < gp.ColormapData.Count, "Invalid colormap index!");
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return gp.ColormapData.LerpTable(gp.Style.Colormap,t);
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return gp.ColormapData.LerpTable(cmap, t);
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}
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ImVec4 SampleColormap(float t, ImPlotColormap cmap) {
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