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Only display non-empty legends
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9894df4934
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0b3bf9bc9f
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@ -628,9 +628,11 @@ ImPlotItem* RegisterItem(const char* label_id) {
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item->SeenThisFrame = true;
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item->SeenThisFrame = true;
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int idx = gp.CurrentPlot->Items.GetIndex(item);
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int idx = gp.CurrentPlot->Items.GetIndex(item);
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item->ID = id;
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item->ID = id;
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gp.LegendIndices.push_back(idx);
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if (ImGui::FindRenderedTextEnd(label_id, NULL) != label_id) {
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item->NameOffset = gp.LegendLabels.size();
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gp.LegendIndices.push_back(idx);
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gp.LegendLabels.append(label_id, label_id + strlen(label_id) + 1);
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item->NameOffset = gp.LegendLabels.size();
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gp.LegendLabels.append(label_id, label_id + strlen(label_id) + 1);
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}
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if (item->Show)
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if (item->Show)
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gp.VisibleItemCount++;
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gp.VisibleItemCount++;
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return item;
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return item;
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