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prevent guides drag outside plot
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4ed7d01637
commit
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@ -2509,9 +2509,9 @@ bool HorizontalGuide(const char* id, double* value, const ImVec4& col, float thi
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ImGui::SetCursorScreenPos(new_cursor_pos);
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ImGui::SetCursorScreenPos(new_cursor_pos);
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ImGui::InvisibleButton(id, ImVec2(xr - xl, grab_size));
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ImGui::InvisibleButton(id, ImVec2(xr - xl, grab_size));
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ImGui::SetCursorScreenPos(old_cursor_pos);
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ImGui::SetCursorScreenPos(old_cursor_pos);
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int yax = GetCurrentYAxis();
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if (ImGui::IsItemHovered() || ImGui::IsItemActive()) {
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if (ImGui::IsItemHovered() || ImGui::IsItemActive()) {
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ImGui::SetMouseCursor(ImGuiMouseCursor_ResizeNS);
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ImGui::SetMouseCursor(ImGuiMouseCursor_ResizeNS);
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int yax = GetCurrentYAxis();
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double range_y = gp.YTicks[yax].Size > 1 ? (gp.YTicks[yax].Ticks[1].PlotPos - gp.YTicks[yax].Ticks[0].PlotPos) : gp.CurrentPlot->YAxis[yax].Range.Size();
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double range_y = gp.YTicks[yax].Size > 1 ? (gp.YTicks[yax].Ticks[1].PlotPos - gp.YTicks[yax].Ticks[0].PlotPos) : gp.CurrentPlot->YAxis[yax].Range.Size();
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char buf[32];
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char buf[32];
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snprintf(buf, 32, "%s = %.*f", id, Precision(range_y), *value);
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snprintf(buf, 32, "%s = %.*f", id, Precision(range_y), *value);
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@ -2531,6 +2531,7 @@ bool HorizontalGuide(const char* id, double* value, const ImVec4& col, float thi
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bool dragging = false;
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bool dragging = false;
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if (ImGui::IsItemActive() && ImGui::IsMouseDragging(0)) {
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if (ImGui::IsItemActive() && ImGui::IsMouseDragging(0)) {
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*value = ImPlot::GetPlotMousePos().y;
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*value = ImPlot::GetPlotMousePos().y;
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*value = ImClamp(*value, gp.Y[yax].Axis->Range.Min, gp.Y[yax].Axis->Range.Max);
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dragging = true;
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dragging = true;
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}
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}
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return dragging;
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return dragging;
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@ -2577,6 +2578,7 @@ bool VerticalGuide(const char* id, double* value, const ImVec4& col, float thick
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bool dragging = false;
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bool dragging = false;
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if (ImGui::IsItemActive() && ImGui::IsMouseDragging(0)) {
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if (ImGui::IsItemActive() && ImGui::IsMouseDragging(0)) {
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*value = ImPlot::GetPlotMousePos().x;
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*value = ImPlot::GetPlotMousePos().x;
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*value = ImClamp(*value, gp.X.Axis->Range.Min, gp.X.Axis->Range.Max);
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dragging = true;
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dragging = true;
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}
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}
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return dragging;
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return dragging;
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