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templetize PlotLine, PlotScatter, PlotShaded, PlotBars, PlotBarsH

This commit is contained in:
epezent 2020-09-07 00:16:47 -05:00
parent 5c550385c6
commit 2eeceb3e22
3 changed files with 166 additions and 131 deletions

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@ -301,50 +301,34 @@ void EndPlot();
// Plot Items // Plot Items
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
// Plots a standard 2D line plot. // Supported Types for T*
// void PlotLine(const char* label_id, const float* values, int count, int offset = 0, int stride = sizeof(float)); // float, double, ImS8, ImU8, ImS16, ImU16, ImS32, ImU32, ImS64, ImU64
// void PlotLine(const char* label_id, const double* values, int count, int offset = 0, int stride = sizeof(double));
// void PlotLine(const char* label_id, const float* xs, const float* ys, int count, int offset = 0, int stride = sizeof(float));
// void PlotLine(const char* label_id, const double* xs, const double* ys, int count, int offset = 0, int stride = sizeof(double));
// void PlotLine(const char* label_id, const ImVec2* data, int count, int offset = 0);
// void PlotLine(const char* label_id, const ImPlotPoint* data, int count, int offset = 0);
// Plots a standard 2D line plot.
template <typename T> void PlotLine(const char* label_id, const T* values, int count, int offset = 0, int stride = sizeof(T)); template <typename T> void PlotLine(const char* label_id, const T* values, int count, int offset = 0, int stride = sizeof(T));
template <typename T> void PlotLine(const char* label_id, const T* xs, const T* ys, int count, int offset = 0, int stride = sizeof(T)); template <typename T> void PlotLine(const char* label_id, const T* xs, const T* ys, int count, int offset = 0, int stride = sizeof(T));
void PlotLineG(const char* label_id, ImPlotPoint (*getter)(void* data, int idx), void* data, int count, int offset = 0); void PlotLineG(const char* label_id, ImPlotPoint (*getter)(void* data, int idx), void* data, int count, int offset = 0);
// Plots a standard 2D scatter plot. Default marker is ImPlotMarker_Circle. // Plots a standard 2D scatter plot. Default marker is ImPlotMarker_Circle.
void PlotScatter(const char* label_id, const float* values, int count, int offset = 0, int stride = sizeof(float)); template <typename T> void PlotScatter(const char* label_id, const T* values, int count, int offset = 0, int stride = sizeof(T));
void PlotScatter(const char* label_id, const double* values, int count, int offset = 0, int stride = sizeof(double)); template <typename T> void PlotScatter(const char* label_id, const T* xs, const T* ys, int count, int offset = 0, int stride = sizeof(T));
void PlotScatter(const char* label_id, const float* xs, const float* ys, int count, int offset = 0, int stride = sizeof(float)); void PlotScatterG(const char* label_id, ImPlotPoint (*getter)(void* data, int idx), void* data, int count, int offset = 0);
void PlotScatter(const char* label_id, const double* xs, const double* ys, int count, int offset = 0, int stride = sizeof(double));
void PlotScatter(const char* label_id, const ImVec2* data, int count, int offset = 0);
void PlotScatter(const char* label_id, const ImPlotPoint* data, int count, int offset = 0);
void PlotScatter(const char* label_id, ImPlotPoint (*getter)(void* data, int idx), void* data, int count, int offset = 0);
// Plots a shaded (filled) region between two lines, or a line and a horizontal reference. // Plots a shaded (filled) region between two lines, or a line and a horizontal reference.
void PlotShaded(const char* label_id, const float* values, int count, float y_ref = 0, int offset = 0, int stride = sizeof(float)); template <typename T> void PlotShaded(const char* label_id, const T* values, int count, double y_ref = 0, int offset = 0, int stride = sizeof(T));
void PlotShaded(const char* label_id, const double* values, int count, double y_ref = 0, int offset = 0, int stride = sizeof(double)); template <typename T> void PlotShaded(const char* label_id, const T* xs, const T* ys, int count, double y_ref = 0, int offset = 0, int stride = sizeof(T));
void PlotShaded(const char* label_id, const float* xs, const float* ys, int count, float y_ref = 0, int offset = 0, int stride = sizeof(float)); template <typename T> void PlotShaded(const char* label_id, const T* xs, const T* ys1, const T* ys2, int count, int offset = 0, int stride = sizeof(T));
void PlotShaded(const char* label_id, const double* xs, const double* ys, int count, double y_ref = 0, int offset = 0, int stride = sizeof(double)); void PlotShadedG(const char* label_id, ImPlotPoint (*getter1)(void* data, int idx), void* data1, ImPlotPoint (*getter2)(void* data, int idx), void* data2, int count, int offset = 0);
void PlotShaded(const char* label_id, const float* xs, const float* ys1, const float* ys2, int count, int offset = 0, int stride = sizeof(float));
void PlotShaded(const char* label_id, const double* xs, const double* ys1, const double* ys2, int count, int offset = 0, int stride = sizeof(double));
void PlotShaded(const char* label_id, ImPlotPoint (*getter1)(void* data, int idx), void* data1, ImPlotPoint (*getter2)(void* data, int idx), void* data2, int count, int offset = 0);
// Plots a vertical bar graph. #width and #shift are in X units. // Plots a vertical bar graph. #width and #shift are in X units.
void PlotBars(const char* label_id, const float* values, int count, float width = 0.67f, float shift = 0, int offset = 0, int stride = sizeof(float)); template <typename T> void PlotBars(const char* label_id, const T* values, int count, double width = 0.67, double shift = 0, int offset = 0, int stride = sizeof(T));
void PlotBars(const char* label_id, const double* values, int count, double width = 0.67f, double shift = 0, int offset = 0, int stride = sizeof(double)); template <typename T> void PlotBars(const char* label_id, const T* xs, const T* ys, int count, double width, int offset = 0, int stride = sizeof(T));
void PlotBars(const char* label_id, const float* xs, const float* ys, int count, float width, int offset = 0, int stride = sizeof(float)); void PlotBarsG(const char* label_id, ImPlotPoint (*getter)(void* data, int idx), void* data, int count, double width, int offset = 0);
void PlotBars(const char* label_id, const double* xs, const double* ys, int count, double width, int offset = 0, int stride = sizeof(double));
void PlotBars(const char* label_id, ImPlotPoint (*getter)(void* data, int idx), void* data, int count, double width, int offset = 0);
// Plots a horizontal bar graph. #height and #shift are in Y units. // Plots a horizontal bar graph. #height and #shift are in Y units.
void PlotBarsH(const char* label_id, const float* values, int count, float height = 0.67f, float shift = 0, int offset = 0, int stride = sizeof(float)); template <typename T> void PlotBarsH(const char* label_id, const T* values, int count, double height = 0.67, double shift = 0, int offset = 0, int stride = sizeof(T));
void PlotBarsH(const char* label_id, const double* values, int count, double height = 0.67f, double shift = 0, int offset = 0, int stride = sizeof(double)); template <typename T> void PlotBarsH(const char* label_id, const T* xs, const T* ys, int count, double height, int offset = 0, int stride = sizeof(T));
void PlotBarsH(const char* label_id, const float* xs, const float* ys, int count, float height, int offset = 0, int stride = sizeof(float)); void PlotBarsHG(const char* label_id, ImPlotPoint (*getter)(void* data, int idx), void* data, int count, double height, int offset = 0);
void PlotBarsH(const char* label_id, const double* xs, const double* ys, int count, double height, int offset = 0, int stride = sizeof(double));
void PlotBarsH(const char* label_id, ImPlotPoint (*getter)(void* data, int idx), void* data, int count, double height, int offset = 0);
// Plots vertical error bar. The label_id should be the same as the label_id of the associated line or bar plot. // Plots vertical error bar. The label_id should be the same as the label_id of the associated line or bar plot.
void PlotErrorBars(const char* label_id, const float* xs, const float* ys, const float* err, int count, int offset = 0, int stride = sizeof(float)); void PlotErrorBars(const char* label_id, const float* xs, const float* ys, const float* err, int count, int offset = 0, int stride = sizeof(float));

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@ -1069,7 +1069,7 @@ void ShowDemoWindow(bool* p_open) {
ImPlot::PlotLineG("Waves", MyImPlot::SineWave, &data1, 1000); ImPlot::PlotLineG("Waves", MyImPlot::SineWave, &data1, 1000);
ImPlot::PlotLineG("Waves", MyImPlot::SawWave, &data2, 1000); ImPlot::PlotLineG("Waves", MyImPlot::SawWave, &data2, 1000);
ImPlot::PushStyleVar(ImPlotStyleVar_FillAlpha, 0.25f); ImPlot::PushStyleVar(ImPlotStyleVar_FillAlpha, 0.25f);
ImPlot::PlotShaded("Waves", MyImPlot::SineWave, &data1, MyImPlot::SawWave, &data2, 1000); ImPlot::PlotShadedG("Waves", MyImPlot::SineWave, &data1, MyImPlot::SawWave, &data2, 1000);
ImPlot::PopStyleVar(); ImPlot::PopStyleVar();
// you can also pass C++ lambdas: // you can also pass C++ lambdas:
// auto lamda = [](void* data, int idx) { ... return ImPlotPoint(x,y); }; // auto lamda = [](void* data, int idx) { ... return ImPlotPoint(x,y); };

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@ -257,9 +257,9 @@ struct GetterYRef {
}; };
// Interprets an array of X points as ImPlotPoints where the Y value is a constant reference value // Interprets an array of X points as ImPlotPoints where the Y value is a constant reference value
template <typename T> template <typename T, typename Y>
struct GetterXsYRef { struct GetterXsYRef {
GetterXsYRef(const T* xs, T y_ref, int count, int offset, int stride) { GetterXsYRef(const T* xs, Y y_ref, int count, int offset, int stride) {
Xs = xs; Xs = xs;
YRef = y_ref; YRef = y_ref;
Count = count; Count = count;
@ -267,7 +267,7 @@ struct GetterXsYRef {
Stride = stride; Stride = stride;
} }
const T* Xs; const T* Xs;
T YRef; Y YRef;
int Count; int Count;
int Offset; int Offset;
int Stride; int Stride;
@ -328,15 +328,15 @@ struct GetterFuncPtrImPlotPoint {
template <typename T> template <typename T>
struct GetterBarV { struct GetterBarV {
const T* Ys; T XShift; int Count; int Offset; int Stride; const T* Ys; double XShift; int Count; int Offset; int Stride;
GetterBarV(const T* ys, T xshift, int count, int offset, int stride) { Ys = ys; XShift = xshift; Count = count; Offset = offset; Stride = stride; } GetterBarV(const T* ys, double xshift, int count, int offset, int stride) { Ys = ys; XShift = xshift; Count = count; Offset = offset; Stride = stride; }
inline ImPlotPoint operator()(int idx) { return ImPlotPoint((double)idx + (double)XShift, (double)OffsetAndStride(Ys, idx, Count, Offset, Stride)); } inline ImPlotPoint operator()(int idx) { return ImPlotPoint((double)idx + (double)XShift, (double)OffsetAndStride(Ys, idx, Count, Offset, Stride)); }
}; };
template <typename T> template <typename T>
struct GetterBarH { struct GetterBarH {
const T* Xs; T YShift; int Count; int Offset; int Stride; const T* Xs; double YShift; int Count; int Offset; int Stride;
GetterBarH(const T* xs, T yshift, int count, int offset, int stride) { Xs = xs; YShift = yshift; Count = count; Offset = offset; Stride = stride; } GetterBarH(const T* xs, double yshift, int count, int offset, int stride) { Xs = xs; YShift = yshift; Count = count; Offset = offset; Stride = stride; }
inline ImPlotPoint operator()(int idx) { return ImPlotPoint((double)OffsetAndStride(Xs, idx, Count, Offset, Stride), (double)idx + (double)YShift); } inline ImPlotPoint operator()(int idx) { return ImPlotPoint((double)OffsetAndStride(Xs, idx, Count, Offset, Stride), (double)idx + (double)YShift); }
}; };
@ -359,7 +359,6 @@ struct GetterError {
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
// Transforms convert points in plot space (i.e. ImPlotPoint) to pixel space (i.e. ImVec2) // Transforms convert points in plot space (i.e. ImPlotPoint) to pixel space (i.e. ImVec2)
// TODO: Cache transformation variables
// Transforms points for linear x and linear y space // Transforms points for linear x and linear y space
struct TransformerLinLin { struct TransformerLinLin {
@ -371,7 +370,6 @@ struct TransformerLinLin {
return ImVec2( (float)(gp.PixelRange[YAxis].Min.x + gp.Mx * (x - gp.CurrentPlot->XAxis.Range.Min)), return ImVec2( (float)(gp.PixelRange[YAxis].Min.x + gp.Mx * (x - gp.CurrentPlot->XAxis.Range.Min)),
(float)(gp.PixelRange[YAxis].Min.y + gp.My[YAxis] * (y - gp.CurrentPlot->YAxis[YAxis].Range.Min)) ); (float)(gp.PixelRange[YAxis].Min.y + gp.My[YAxis] * (y - gp.CurrentPlot->YAxis[YAxis].Range.Min)) );
} }
int YAxis; int YAxis;
}; };
@ -420,7 +418,6 @@ struct TransformerLogLog {
return ImVec2( (float)(gp.PixelRange[YAxis].Min.x + gp.Mx * (x - gp.CurrentPlot->XAxis.Range.Min)), return ImVec2( (float)(gp.PixelRange[YAxis].Min.x + gp.Mx * (x - gp.CurrentPlot->XAxis.Range.Min)),
(float)(gp.PixelRange[YAxis].Min.y + gp.My[YAxis] * (y - gp.CurrentPlot->YAxis[YAxis].Range.Min)) ); (float)(gp.PixelRange[YAxis].Min.y + gp.My[YAxis] * (y - gp.CurrentPlot->YAxis[YAxis].Range.Min)) );
} }
int YAxis; int YAxis;
}; };
@ -813,7 +810,7 @@ inline void RenderMarkers(Getter getter, Transformer transformer, ImDrawList& Dr
} }
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
// PLOT LINES / MARKERS // PLOT LINES
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
template <typename Getter> template <typename Getter>
@ -881,7 +878,6 @@ void PlotLine<ImPlotPoint>(const char* label_id, const ImPlotPoint* data, int co
} }
template <typename T> template <typename T>
void PlotLine(const char* label_id, const T* xs, const T* ys, int count, int offset, int stride) { void PlotLine(const char* label_id, const T* xs, const T* ys, int count, int offset, int stride) {
GetterXsYs<T> getter(xs,ys,count,offset,stride); GetterXsYs<T> getter(xs,ys,count,offset,stride);
@ -936,40 +932,55 @@ inline void PlotScatterEx(const char* label_id, Getter getter) {
} }
} }
// float template <typename T>
void PlotScatter(const char* label_id, const float* values, int count, int offset, int stride) { void PlotScatter(const char* label_id, const T* values, int count, int offset, int stride) {
GetterYs<float> getter(values,count,offset,stride); GetterYs<T> getter(values,count,offset,stride);
PlotScatterEx(label_id, getter); PlotScatterEx(label_id, getter);
} }
void PlotScatter(const char* label_id, const float* xs, const float* ys, int count, int offset, int stride) { template void PlotScatter<ImS8>(const char* label_id, const ImS8* values, int count, int offset, int stride);
GetterXsYs<float> getter(xs,ys,count,offset,stride); template void PlotScatter<ImU8>(const char* label_id, const ImU8* values, int count, int offset, int stride);
return PlotScatterEx(label_id, getter); template void PlotScatter<ImS16>(const char* label_id, const ImS16* values, int count, int offset, int stride);
} template void PlotScatter<ImU16>(const char* label_id, const ImU16* values, int count, int offset, int stride);
template void PlotScatter<ImS32>(const char* label_id, const ImS32* values, int count, int offset, int stride);
template void PlotScatter<ImU32>(const char* label_id, const ImU32* values, int count, int offset, int stride);
template void PlotScatter<ImS64>(const char* label_id, const ImS64* values, int count, int offset, int stride);
template void PlotScatter<ImU64>(const char* label_id, const ImU64* values, int count, int offset, int stride);
template void PlotScatter<float>(const char* label_id, const float* values, int count, int offset, int stride);
template void PlotScatter<double>(const char* label_id, const double* values, int count, int offset, int stride);
void PlotScatter(const char* label_id, const ImVec2* data, int count, int offset) { template <>
void PlotScatter<ImVec2>(const char* label_id, const ImVec2* data, int count, int offset, int) {
GetterImVec2 getter(data, count, offset); GetterImVec2 getter(data, count, offset);
return PlotScatterEx(label_id, getter); return PlotScatterEx(label_id, getter);
} }
// double template <>
void PlotScatter(const char* label_id, const double* values, int count, int offset, int stride) { void PlotScatter<ImPlotPoint>(const char* label_id, const ImPlotPoint* data, int count, int offset, int) {
GetterYs<double> getter(values,count,offset,stride);
PlotScatterEx(label_id, getter);
}
void PlotScatter(const char* label_id, const double* xs, const double* ys, int count, int offset, int stride) {
GetterXsYs<double> getter(xs,ys,count,offset,stride);
return PlotScatterEx(label_id, getter);
}
void PlotScatter(const char* label_id, const ImPlotPoint* data, int count, int offset) {
GetterImPlotPoint getter(data, count, offset); GetterImPlotPoint getter(data, count, offset);
return PlotScatterEx(label_id, getter); return PlotScatterEx(label_id, getter);
} }
template <typename T>
void PlotScatter(const char* label_id, const T* xs, const T* ys, int count, int offset, int stride) {
GetterXsYs<T> getter(xs,ys,count,offset,stride);
return PlotScatterEx(label_id, getter);
}
template void PlotScatter<ImS8>(const char* label_id, const ImS8* xs, const ImS8* ys, int count, int offset, int stride);
template void PlotScatter<ImU8>(const char* label_id, const ImU8* xs, const ImU8* ys, int count, int offset, int stride);
template void PlotScatter<ImS16>(const char* label_id, const ImS16* xs, const ImS16* ys, int count, int offset, int stride);
template void PlotScatter<ImU16>(const char* label_id, const ImU16* xs, const ImU16* ys, int count, int offset, int stride);
template void PlotScatter<ImS32>(const char* label_id, const ImS32* xs, const ImS32* ys, int count, int offset, int stride);
template void PlotScatter<ImU32>(const char* label_id, const ImU32* xs, const ImU32* ys, int count, int offset, int stride);
template void PlotScatter<ImS64>(const char* label_id, const ImS64* xs, const ImS64* ys, int count, int offset, int stride);
template void PlotScatter<ImU64>(const char* label_id, const ImU64* xs, const ImU64* ys, int count, int offset, int stride);
template void PlotScatter<float>(const char* label_id, const float* xs, const float* ys, int count, int offset, int stride);
template void PlotScatter<double>(const char* label_id, const double* xs, const double* ys, int count, int offset, int stride);
// custom // custom
void PlotScatter(const char* label_id, ImPlotPoint (*getter_func)(void* data, int idx), void* data, int count, int offset) { void PlotScatterG(const char* label_id, ImPlotPoint (*getter_func)(void* data, int idx), void* data, int count, int offset) {
GetterFuncPtrImPlotPoint getter(getter_func,data, count, offset); GetterFuncPtrImPlotPoint getter(getter_func,data, count, offset);
return PlotScatterEx(label_id, getter); return PlotScatterEx(label_id, getter);
} }
@ -1004,52 +1015,69 @@ inline void PlotShadedEx(const char* label_id, Getter1 getter1, Getter2 getter2)
} }
} }
// float template <typename T>
void PlotShaded(const char* label_id, const float* values, int count, float y_ref, int offset, int stride) { void PlotShaded(const char* label_id, const T* values, int count, double y_ref, int offset, int stride) {
GetterYs<float> getter1(values,count,offset,stride); GetterYs<T> getter1(values,count,offset,stride);
GetterYRef<float> getter2(y_ref, count);
PlotShadedEx(label_id, getter1, getter2);}
void PlotShaded(const char* label_id, const float* xs, const float* ys1, const float* ys2, int count, int offset, int stride) {
GetterXsYs<float> getter1(xs, ys1, count, offset, stride);
GetterXsYs<float> getter2(xs, ys2, count, offset, stride);
PlotShadedEx(label_id, getter1, getter2);
}
void PlotShaded(const char* label_id, const float* xs, const float* ys, int count, float y_ref, int offset, int stride) {
GetterXsYs<float> getter1(xs, ys, count, offset, stride);
GetterXsYRef<float> getter2(xs, y_ref, count, offset, stride);
PlotShadedEx(label_id, getter1, getter2);
}
// double
void PlotShaded(const char* label_id, const double* values, int count, double y_ref, int offset, int stride) {
GetterYs<double> getter1(values,count,offset,stride);
GetterYRef<double> getter2(y_ref, count); GetterYRef<double> getter2(y_ref, count);
PlotShadedEx(label_id, getter1, getter2); PlotShadedEx(label_id, getter1, getter2);
} }
void PlotShaded(const char* label_id, const double* xs, const double* ys1, const double* ys2, int count, int offset, int stride) { template void PlotShaded<ImS8>(const char* label_id, const ImS8* values, int count, double y_ref, int offset, int stride);
GetterXsYs<double> getter1(xs, ys1, count, offset, stride); template void PlotShaded<ImU8>(const char* label_id, const ImU8* values, int count, double y_ref, int offset, int stride);
GetterXsYs<double> getter2(xs, ys2, count, offset, stride); template void PlotShaded<ImS16>(const char* label_id, const ImS16* values, int count, double y_ref, int offset, int stride);
template void PlotShaded<ImU16>(const char* label_id, const ImU16* values, int count, double y_ref, int offset, int stride);
template void PlotShaded<ImS32>(const char* label_id, const ImS32* values, int count, double y_ref, int offset, int stride);
template void PlotShaded<ImU32>(const char* label_id, const ImU32* values, int count, double y_ref, int offset, int stride);
template void PlotShaded<ImS64>(const char* label_id, const ImS64* values, int count, double y_ref, int offset, int stride);
template void PlotShaded<ImU64>(const char* label_id, const ImU64* values, int count, double y_ref, int offset, int stride);
template void PlotShaded<float>(const char* label_id, const float* values, int count, double y_ref, int offset, int stride);
template void PlotShaded<double>(const char* label_id, const double* values, int count, double y_ref, int offset, int stride);
template <typename T>
void PlotShaded(const char* label_id, const T* xs, const T* ys, int count, double y_ref, int offset, int stride) {
GetterXsYs<T> getter1(xs, ys, count, offset, stride);
GetterXsYRef<T,double> getter2(xs, y_ref, count, offset, stride);
PlotShadedEx(label_id, getter1, getter2); PlotShadedEx(label_id, getter1, getter2);
} }
void PlotShaded(const char* label_id, const double* xs, const double* ys, int count, double y_ref, int offset, int stride) { template void PlotShaded<ImS8>(const char* label_id, const ImS8* xs, const ImS8* ys, int count, double y_ref, int offset, int stride);
GetterXsYs<double> getter1(xs, ys, count, offset, stride); template void PlotShaded<ImU8>(const char* label_id, const ImU8* xs, const ImU8* ys, int count, double y_ref, int offset, int stride);
GetterXsYRef<double> getter2(xs, y_ref, count, offset, stride); template void PlotShaded<ImS16>(const char* label_id, const ImS16* xs, const ImS16* ys, int count, double y_ref, int offset, int stride);
template void PlotShaded<ImU16>(const char* label_id, const ImU16* xs, const ImU16* ys, int count, double y_ref, int offset, int stride);
template void PlotShaded<ImS32>(const char* label_id, const ImS32* xs, const ImS32* ys, int count, double y_ref, int offset, int stride);
template void PlotShaded<ImU32>(const char* label_id, const ImU32* xs, const ImU32* ys, int count, double y_ref, int offset, int stride);
template void PlotShaded<ImS64>(const char* label_id, const ImS64* xs, const ImS64* ys, int count, double y_ref, int offset, int stride);
template void PlotShaded<ImU64>(const char* label_id, const ImU64* xs, const ImU64* ys, int count, double y_ref, int offset, int stride);
template void PlotShaded<float>(const char* label_id, const float* xs, const float* ys, int count, double y_ref, int offset, int stride);
template void PlotShaded<double>(const char* label_id, const double* xs, const double* ys, int count, double y_ref, int offset, int stride);
template <typename T>
void PlotShaded(const char* label_id, const T* xs, const T* ys1, const T* ys2, int count, int offset, int stride) {
GetterXsYs<T> getter1(xs, ys1, count, offset, stride);
GetterXsYs<T> getter2(xs, ys2, count, offset, stride);
PlotShadedEx(label_id, getter1, getter2); PlotShadedEx(label_id, getter1, getter2);
} }
template void PlotShaded<ImS8>(const char* label_id, const ImS8* xs, const ImS8* ys1, const ImS8* ys2, int count, int offset, int stride);
template void PlotShaded<ImU8>(const char* label_id, const ImU8* xs, const ImU8* ys1, const ImU8* ys2, int count, int offset, int stride);
template void PlotShaded<ImS16>(const char* label_id, const ImS16* xs, const ImS16* ys1, const ImS16* ys2, int count, int offset, int stride);
template void PlotShaded<ImU16>(const char* label_id, const ImU16* xs, const ImU16* ys1, const ImU16* ys2, int count, int offset, int stride);
template void PlotShaded<ImS32>(const char* label_id, const ImS32* xs, const ImS32* ys1, const ImS32* ys2, int count, int offset, int stride);
template void PlotShaded<ImU32>(const char* label_id, const ImU32* xs, const ImU32* ys1, const ImU32* ys2, int count, int offset, int stride);
template void PlotShaded<ImS64>(const char* label_id, const ImS64* xs, const ImS64* ys1, const ImS64* ys2, int count, int offset, int stride);
template void PlotShaded<ImU64>(const char* label_id, const ImU64* xs, const ImU64* ys1, const ImU64* ys2, int count, int offset, int stride);
template void PlotShaded<float>(const char* label_id, const float* xs, const float* ys1, const float* ys2, int count, int offset, int stride);
template void PlotShaded<double>(const char* label_id, const double* xs, const double* ys1, const double* ys2, int count, int offset, int stride);
// custom // custom
void PlotShaded(const char* label_id, ImPlotPoint (*g1)(void* data, int idx), void* data1, ImPlotPoint (*g2)(void* data, int idx), void* data2, int count, int offset) { void PlotShadedG(const char* label_id, ImPlotPoint (*g1)(void* data, int idx), void* data1, ImPlotPoint (*g2)(void* data, int idx), void* data2, int count, int offset) {
GetterFuncPtrImPlotPoint getter1(g1, data1, count, offset); GetterFuncPtrImPlotPoint getter1(g1, data1, count, offset);
GetterFuncPtrImPlotPoint getter2(g2, data2, count, offset); GetterFuncPtrImPlotPoint getter2(g2, data2, count, offset);
PlotShadedEx(label_id, getter1, getter2); PlotShadedEx(label_id, getter1, getter2);
} }
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
// PLOT BAR V // PLOT BAR
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
// TODO: Migrate to RenderPrimitives // TODO: Migrate to RenderPrimitives
@ -1087,30 +1115,42 @@ void PlotBarsEx(const char* label_id, Getter getter, TWidth width) {
} }
} }
// float template <typename T>
void PlotBars(const char* label_id, const float* values, int count, float width, float shift, int offset, int stride) { void PlotBars(const char* label_id, const T* values, int count, double width, double shift, int offset, int stride) {
GetterBarV<float> getter(values,shift,count,offset,stride); GetterBarV<T> getter(values,shift,count,offset,stride);
PlotBarsEx(label_id, getter, width); PlotBarsEx(label_id, getter, width);
} }
void PlotBars(const char* label_id, const float* xs, const float* ys, int count, float width, int offset, int stride) { template void PlotBars<ImS8>(const char* label_id, const ImS8* values, int count, double width, double shift, int offset, int stride);
GetterXsYs<float> getter(xs,ys,count,offset,stride); template void PlotBars<ImU8>(const char* label_id, const ImU8* values, int count, double width, double shift, int offset, int stride);
template void PlotBars<ImS16>(const char* label_id, const ImS16* values, int count, double width, double shift, int offset, int stride);
template void PlotBars<ImU16>(const char* label_id, const ImU16* values, int count, double width, double shift, int offset, int stride);
template void PlotBars<ImS32>(const char* label_id, const ImS32* values, int count, double width, double shift, int offset, int stride);
template void PlotBars<ImU32>(const char* label_id, const ImU32* values, int count, double width, double shift, int offset, int stride);
template void PlotBars<ImS64>(const char* label_id, const ImS64* values, int count, double width, double shift, int offset, int stride);
template void PlotBars<ImU64>(const char* label_id, const ImU64* values, int count, double width, double shift, int offset, int stride);
template void PlotBars<float>(const char* label_id, const float* values, int count, double width, double shift, int offset, int stride);
template void PlotBars<double>(const char* label_id, const double* values, int count, double width, double shift, int offset, int stride);
template <typename T>
void PlotBars(const char* label_id, const T* xs, const T* ys, int count, double width, int offset, int stride) {
GetterXsYs<T> getter(xs,ys,count,offset,stride);
PlotBarsEx(label_id, getter, width); PlotBarsEx(label_id, getter, width);
} }
// double template void PlotBars<ImS8>(const char* label_id, const ImS8* xs, const ImS8* ys, int count, double width, int offset, int stride);
void PlotBars(const char* label_id, const double* values, int count, double width, double shift, int offset, int stride) { template void PlotBars<ImU8>(const char* label_id, const ImU8* xs, const ImU8* ys, int count, double width, int offset, int stride);
GetterBarV<double> getter(values,shift,count,offset,stride); template void PlotBars<ImS16>(const char* label_id, const ImS16* xs, const ImS16* ys, int count, double width, int offset, int stride);
PlotBarsEx(label_id, getter, width); template void PlotBars<ImU16>(const char* label_id, const ImU16* xs, const ImU16* ys, int count, double width, int offset, int stride);
} template void PlotBars<ImS32>(const char* label_id, const ImS32* xs, const ImS32* ys, int count, double width, int offset, int stride);
template void PlotBars<ImU32>(const char* label_id, const ImU32* xs, const ImU32* ys, int count, double width, int offset, int stride);
void PlotBars(const char* label_id, const double* xs, const double* ys, int count, double width, int offset, int stride) { template void PlotBars<ImS64>(const char* label_id, const ImS64* xs, const ImS64* ys, int count, double width, int offset, int stride);
GetterXsYs<double> getter(xs,ys,count,offset,stride); template void PlotBars<ImU64>(const char* label_id, const ImU64* xs, const ImU64* ys, int count, double width, int offset, int stride);
PlotBarsEx(label_id, getter, width); template void PlotBars<float>(const char* label_id, const float* xs, const float* ys, int count, double width, int offset, int stride);
} template void PlotBars<double>(const char* label_id, const double* xs, const double* ys, int count, double width, int offset, int stride);
// custom // custom
void PlotBars(const char* label_id, ImPlotPoint (*getter_func)(void* data, int idx), void* data, int count, double width, int offset) { void PlotBarsG(const char* label_id, ImPlotPoint (*getter_func)(void* data, int idx), void* data, int count, double width, int offset) {
GetterFuncPtrImPlotPoint getter(getter_func, data, count, offset); GetterFuncPtrImPlotPoint getter(getter_func, data, count, offset);
PlotBarsEx(label_id, getter, width); PlotBarsEx(label_id, getter, width);
} }
@ -1154,30 +1194,41 @@ void PlotBarsHEx(const char* label_id, Getter getter, THeight height) {
} }
} }
// float template <typename T>
void PlotBarsH(const char* label_id, const float* values, int count, float height, float shift, int offset, int stride) { void PlotBarsH(const char* label_id, const T* values, int count, double height, double shift, int offset, int stride) {
GetterBarH<float> getter(values,shift,count,offset,stride); GetterBarH<T> getter(values,shift,count,offset,stride);
PlotBarsHEx(label_id, getter, height); PlotBarsHEx(label_id, getter, height);
} }
void PlotBarsH(const char* label_id, const float* xs, const float* ys, int count, float height, int offset, int stride) { template void PlotBarsH<ImS8>(const char* label_id, const ImS8* values, int count, double height, double shift, int offset, int stride);
GetterXsYs<float> getter(xs,ys,count,offset,stride); template void PlotBarsH<ImU8>(const char* label_id, const ImU8* values, int count, double height, double shift, int offset, int stride);
PlotBarsHEx(label_id, getter, height); template void PlotBarsH<ImS16>(const char* label_id, const ImS16* values, int count, double height, double shift, int offset, int stride);
} template void PlotBarsH<ImU16>(const char* label_id, const ImU16* values, int count, double height, double shift, int offset, int stride);
template void PlotBarsH<ImS32>(const char* label_id, const ImS32* values, int count, double height, double shift, int offset, int stride);
// double template void PlotBarsH<ImU32>(const char* label_id, const ImU32* values, int count, double height, double shift, int offset, int stride);
void PlotBarsH(const char* label_id, const double* values, int count, double height, double shift, int offset, int stride) { template void PlotBarsH<ImS64>(const char* label_id, const ImS64* values, int count, double height, double shift, int offset, int stride);
GetterBarH<double> getter(values,shift,count,offset,stride); template void PlotBarsH<ImU64>(const char* label_id, const ImU64* values, int count, double height, double shift, int offset, int stride);
PlotBarsHEx(label_id, getter, height); template void PlotBarsH<float>(const char* label_id, const float* values, int count, double height, double shift, int offset, int stride);
} template void PlotBarsH<double>(const char* label_id, const double* values, int count, double height, double shift, int offset, int stride);
void PlotBarsH(const char* label_id, const double* xs, const double* ys, int count, double height, int offset, int stride) { template <typename T>
GetterXsYs<double> getter(xs,ys,count,offset,stride); void PlotBarsH(const char* label_id, const T* xs, const T* ys, int count, double height, int offset, int stride) {
GetterXsYs<T> getter(xs,ys,count,offset,stride);
PlotBarsHEx(label_id, getter, height); PlotBarsHEx(label_id, getter, height);
} }
template void PlotBarsH<ImS8>(const char* label_id, const ImS8* xs, const ImS8* ys, int count, double height, int offset, int stride);
template void PlotBarsH<ImU8>(const char* label_id, const ImU8* xs, const ImU8* ys, int count, double height, int offset, int stride);
template void PlotBarsH<ImS16>(const char* label_id, const ImS16* xs, const ImS16* ys, int count, double height, int offset, int stride);
template void PlotBarsH<ImU16>(const char* label_id, const ImU16* xs, const ImU16* ys, int count, double height, int offset, int stride);
template void PlotBarsH<ImS32>(const char* label_id, const ImS32* xs, const ImS32* ys, int count, double height, int offset, int stride);
template void PlotBarsH<ImU32>(const char* label_id, const ImU32* xs, const ImU32* ys, int count, double height, int offset, int stride);
template void PlotBarsH<ImS64>(const char* label_id, const ImS64* xs, const ImS64* ys, int count, double height, int offset, int stride);
template void PlotBarsH<ImU64>(const char* label_id, const ImU64* xs, const ImU64* ys, int count, double height, int offset, int stride);
template void PlotBarsH<float>(const char* label_id, const float* xs, const float* ys, int count, double height, int offset, int stride);
template void PlotBarsH<double>(const char* label_id, const double* xs, const double* ys, int count, double height, int offset, int stride);
// custom // custom
void PlotBarsH(const char* label_id, ImPlotPoint (*getter_func)(void* data, int idx), void* data, int count, double height, int offset) { void PlotBarsHG(const char* label_id, ImPlotPoint (*getter_func)(void* data, int idx), void* data, int count, double height, int offset) {
GetterFuncPtrImPlotPoint getter(getter_func, data, count, offset); GetterFuncPtrImPlotPoint getter(getter_func, data, count, offset);
PlotBarsHEx(label_id, getter, height); PlotBarsHEx(label_id, getter, height);
} }
@ -1347,13 +1398,13 @@ void PlotStems(const char* label_id, const double* values, int count, double y_r
void PlotStems(const char* label_id, const float* xs, const float* ys, int count, float y_ref, int offset, int stride) { void PlotStems(const char* label_id, const float* xs, const float* ys, int count, float y_ref, int offset, int stride) {
GetterXsYs<float> get_mark(xs,ys,count,offset,stride); GetterXsYs<float> get_mark(xs,ys,count,offset,stride);
GetterXsYRef<float> get_base(xs,y_ref,count,offset,stride); GetterXsYRef<float,float> get_base(xs,y_ref,count,offset,stride);
PlotStemsEx(label_id, get_mark, get_base); PlotStemsEx(label_id, get_mark, get_base);
} }
void PlotStems(const char* label_id, const double* xs, const double* ys, int count, double y_ref, int offset, int stride) { void PlotStems(const char* label_id, const double* xs, const double* ys, int count, double y_ref, int offset, int stride) {
GetterXsYs<double> get_mark(xs,ys,count,offset,stride); GetterXsYs<double> get_mark(xs,ys,count,offset,stride);
GetterXsYRef<double> get_base(xs,y_ref,count,offset,stride); GetterXsYRef<double,double> get_base(xs,y_ref,count,offset,stride);
PlotStemsEx(label_id, get_mark, get_base); PlotStemsEx(label_id, get_mark, get_base);
} }