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change transformers names
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b62aeeb2ab
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50
implot.cpp
50
implot.cpp
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@ -504,11 +504,11 @@ ImVec2 PlotToPixels(const ImPlotPoint& plt, int y_axis) {
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// Transformer structs
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struct Plt2PixLinLin {
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Plt2PixLinLin(int y_axis_in) : y_axis(y_axis_in) {}
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struct TransformerLinLin {
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TransformerLinLin(int y_axis_in) : y_axis(y_axis_in) {}
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ImVec2 operator()(const ImPlotPoint& plt) { return (*this)(plt.x, plt.y); }
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ImVec2 operator()(ImPlotFloat x, ImPlotFloat y) {
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inline ImVec2 operator()(const ImPlotPoint& plt) { return (*this)(plt.x, plt.y); }
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inline ImVec2 operator()(ImPlotFloat x, ImPlotFloat y) {
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return ImVec2( (float)(gp.PixelRange[y_axis].Min.x + gp.Mx * (x - gp.CurrentPlot->XAxis.Range.Min)),
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(float)(gp.PixelRange[y_axis].Min.y + gp.My[y_axis] * (y - gp.CurrentPlot->YAxis[y_axis].Range.Min)) );
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}
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@ -516,11 +516,11 @@ struct Plt2PixLinLin {
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int y_axis;
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};
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struct Plt2PixLogLin {
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Plt2PixLogLin(int y_axis_in) : y_axis(y_axis_in) {}
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struct TransformerLogLin {
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TransformerLogLin(int y_axis_in) : y_axis(y_axis_in) {}
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ImVec2 operator()(const ImPlotPoint& plt) { return (*this)(plt.x, plt.y); }
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ImVec2 operator()(ImPlotFloat x, ImPlotFloat y) {
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inline ImVec2 operator()(const ImPlotPoint& plt) { return (*this)(plt.x, plt.y); }
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inline ImVec2 operator()(ImPlotFloat x, ImPlotFloat y) {
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ImPlotFloat t = log10(x / gp.CurrentPlot->XAxis.Range.Min) / gp.LogDenX;
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x = ImLerp(gp.CurrentPlot->XAxis.Range.Min, gp.CurrentPlot->XAxis.Range.Max, (float)t);
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return ImVec2( (float)(gp.PixelRange[y_axis].Min.x + gp.Mx * (x - gp.CurrentPlot->XAxis.Range.Min)),
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@ -530,11 +530,11 @@ struct Plt2PixLogLin {
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int y_axis;
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};
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struct Plt2PixLinLog {
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Plt2PixLinLog(int y_axis_in) : y_axis(y_axis_in) {}
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struct TransformerLinLog {
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TransformerLinLog(int y_axis_in) : y_axis(y_axis_in) {}
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ImVec2 operator()(const ImPlotPoint& plt) { return (*this)(plt.x, plt.y); }
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ImVec2 operator()(ImPlotFloat x, ImPlotFloat y) {
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inline ImVec2 operator()(const ImPlotPoint& plt) { return (*this)(plt.x, plt.y); }
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inline ImVec2 operator()(ImPlotFloat x, ImPlotFloat y) {
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ImPlotFloat t = log10(y / gp.CurrentPlot->YAxis[y_axis].Range.Min) / gp.LogDenY[y_axis];
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y = ImLerp(gp.CurrentPlot->YAxis[y_axis].Range.Min, gp.CurrentPlot->YAxis[y_axis].Range.Max, (float)t);
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return ImVec2( (float)(gp.PixelRange[y_axis].Min.x + gp.Mx * (x - gp.CurrentPlot->XAxis.Range.Min)),
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@ -543,11 +543,13 @@ struct Plt2PixLinLog {
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int y_axis;
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};
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struct Plt2PixLogLog {
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Plt2PixLogLog(int y_axis_in) : y_axis(y_axis_in) {}
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struct TransformerLogLog {
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TransformerLogLog(int y_axis_in) : y_axis(y_axis_in) {
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ImVec2 operator()(const ImPlotPoint& plt) { return (*this)(plt.x, plt.y); }
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ImVec2 operator()(ImPlotFloat x, ImPlotFloat y) {
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}
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inline ImVec2 operator()(const ImPlotPoint& plt) { return (*this)(plt.x, plt.y); }
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inline ImVec2 operator()(ImPlotFloat x, ImPlotFloat y) {
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ImPlotFloat t = log10(x / gp.CurrentPlot->XAxis.Range.Min) / gp.LogDenX;
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x = ImLerp(gp.CurrentPlot->XAxis.Range.Min, gp.CurrentPlot->XAxis.Range.Max, (float)t);
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t = log10(y / gp.CurrentPlot->YAxis[y_axis].Range.Min) / gp.LogDenY[y_axis];
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@ -2269,24 +2271,24 @@ inline void PlotEx(const char* label_id, Getter getter, int count, int offset)
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PushPlotClipRect();
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if (count > 1 && rend_line) {
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if (HasFlag(plot->XAxis.Flags, ImPlotAxisFlags_LogScale) && HasFlag(plot->YAxis[y_axis].Flags, ImPlotAxisFlags_LogScale))
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RenderLineStrip(Plt2PixLogLog(y_axis), DrawList, getter, count, offset, line_weight, col_line, cull);
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RenderLineStrip(TransformerLogLog(y_axis), DrawList, getter, count, offset, line_weight, col_line, cull);
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else if (HasFlag(plot->XAxis.Flags, ImPlotAxisFlags_LogScale))
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RenderLineStrip(Plt2PixLogLin(y_axis), DrawList, getter, count, offset, line_weight, col_line, cull);
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RenderLineStrip(TransformerLogLin(y_axis), DrawList, getter, count, offset, line_weight, col_line, cull);
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else if (HasFlag(plot->YAxis[y_axis].Flags, ImPlotAxisFlags_LogScale))
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RenderLineStrip(Plt2PixLinLog(y_axis), DrawList, getter, count, offset, line_weight, col_line, cull);
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RenderLineStrip(TransformerLinLog(y_axis), DrawList, getter, count, offset, line_weight, col_line, cull);
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else
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RenderLineStrip(Plt2PixLinLin(y_axis), DrawList, getter, count, offset, line_weight, col_line, cull);
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RenderLineStrip(TransformerLinLin(y_axis), DrawList, getter, count, offset, line_weight, col_line, cull);
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}
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// render markers
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if (gp.Style.Marker != ImPlotMarker_None) {
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if (HasFlag(plot->XAxis.Flags, ImPlotAxisFlags_LogScale) && HasFlag(plot->YAxis[y_axis].Flags, ImPlotAxisFlags_LogScale))
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RenderMarkers(Plt2PixLogLog(y_axis), DrawList, getter, count, offset, rend_mk_line, col_mk_line, rend_mk_fill, col_mk_fill, cull);
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RenderMarkers(TransformerLogLog(y_axis), DrawList, getter, count, offset, rend_mk_line, col_mk_line, rend_mk_fill, col_mk_fill, cull);
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else if (HasFlag(plot->XAxis.Flags, ImPlotAxisFlags_LogScale))
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RenderMarkers(Plt2PixLogLin(y_axis), DrawList, getter, count, offset, rend_mk_line, col_mk_line, rend_mk_fill, col_mk_fill, cull);
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RenderMarkers(TransformerLogLin(y_axis), DrawList, getter, count, offset, rend_mk_line, col_mk_line, rend_mk_fill, col_mk_fill, cull);
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else if (HasFlag(plot->YAxis[y_axis].Flags, ImPlotAxisFlags_LogScale))
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RenderMarkers(Plt2PixLinLog(y_axis), DrawList, getter, count, offset, rend_mk_line, col_mk_line, rend_mk_fill, col_mk_fill, cull);
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RenderMarkers(TransformerLinLog(y_axis), DrawList, getter, count, offset, rend_mk_line, col_mk_line, rend_mk_fill, col_mk_fill, cull);
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else
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RenderMarkers(Plt2PixLinLin(y_axis), DrawList, getter, count, offset, rend_mk_line, col_mk_line, rend_mk_fill, col_mk_fill, cull);
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RenderMarkers(TransformerLinLin(y_axis), DrawList, getter, count, offset, rend_mk_line, col_mk_line, rend_mk_fill, col_mk_fill, cull);
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}
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PopPlotClipRect();
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}
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4
implot.h
4
implot.h
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@ -177,7 +177,7 @@ bool BeginPlot(const char* title_id,
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void EndPlot();
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//-----------------------------------------------------------------------------
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// Plot Items
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// Plot Items (float)
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//-----------------------------------------------------------------------------
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// Plots a standard 2D line plot.
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@ -210,6 +210,8 @@ void PlotDigital(const char* label_id, ImVec2 (*getter)(void* data, int idx), vo
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// Plots a text label at point x,y.
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void PlotText(const char* text, float x, float y, bool vertical = false, const ImVec2& pixel_offset = ImVec2(0,0));
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//-----------------------------------------------------------------------------
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// Plot Queries
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//-----------------------------------------------------------------------------
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