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Update README.md
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@ -85,5 +85,5 @@ A: Yes, you can use the C binding, [cimplot](https://github.com/cimgui/cimplot)
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- If you plan to render several thousands lines or points, then you should consider enabling 32-bit indices by uncommenting `#define ImDrawIdx unsigned int` in your `imconfig.h` file, OR handling the `ImGuiBackendFlags_RendererHasVtxOffset` flag in your renderer (the official OpenGL3 renderer supports this). If you fail to do this, then you may at some point hit the maximum number of indices that can be rendered.
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- If you plan to render several thousands lines or points, then you should consider enabling 32-bit indices by uncommenting `#define ImDrawIdx unsigned int` in your `imconfig.h` file, OR handling the `ImGuiBackendFlags_RendererHasVtxOffset` flag in your renderer (the official OpenGL3 renderer supports this). If you fail to do this, then you may at some point hit the maximum number of indices that can be rendered.
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## See Also
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## See Also
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[ImGui Discussion Thread](https://github.com/ocornut/imgui/issues/3173)
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[ImPlot discussion](https://github.com/ocornut/imgui/issues/3173) - ImPlot discussion issue at the official ImGui repository
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[imgui-plot](https://github.com/soulthreads/imgui-plot) - an alternate plotting widget by soulthreads
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