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fix bug in dnd demo

This commit is contained in:
Evan Pezent 2020-05-22 07:42:07 -05:00
parent 98ff9e8795
commit aa13f3c335

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@ -552,7 +552,7 @@ void ShowDemoWindow(bool* p_open) {
ImGui::Separator();
for (int i = 0; i < 10; ++i) {
char label[8];
sprintf(label, "data_%d", i);
sprintf(label, show[i] ? "data_%d*" : "data_%d", i);
ImGui::Selectable(label, false, 0, ImVec2(100, 0));
if (ImGui::BeginDragDropSource(ImGuiDragDropFlags_None)) {
ImGui::SetDragDropPayload("DND_PLOT", &i, sizeof(int));
@ -575,7 +575,7 @@ void ShowDemoWindow(bool* p_open) {
ImPlot::SetNextPlotLimitsX(t - 10, t, paused ? ImGuiCond_Once : ImGuiCond_Always);
if (ImPlot::BeginPlot("##DND")) {
for (int i = 0; i < 10; ++i) {
if (show[i]) {
if (show[i] && data[i].Data.size() > 0) {
char label[8];
sprintf(label, "data_%d", i);
ImPlot::PlotLine(label, &data[i].Data[0].x, &data[i].Data[0].y, data[i].Data.size(), data[i].Offset, 2 * sizeof(float));
@ -678,7 +678,7 @@ void ShowDemoWindow(bool* p_open) {
ImPlot::SetNextPlotLimitsX(t - 10.0f, t, paused ? ImGuiCond_Once : ImGuiCond_Always);
if (ImPlot::BeginPlot("##Digital")) {
for (int i = 0; i < K_PLOT_DIGITAL_CH_COUNT; ++i) {
if (showDigital[i]) {
if (showDigital[i] && dataDigital[i].Data.size() > 0) {
char label[32];
sprintf(label, "digital_%d", i);
ImPlot::PushStyleVar(ImPlotStyleVar_DigitalBitHeight, bitHeight);