mirror of
https://github.com/gwm17/implot.git
synced 2024-11-26 20:28:50 -05:00
warning fixes, removed conversions from float to double and back. removed static text buffers, use of secure sprintf functions on windows
This commit is contained in:
parent
9b098b816c
commit
c6cc4082ab
47
implot.cpp
47
implot.cpp
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@ -48,21 +48,18 @@ You can read releases logs https://github.com/epezent/implot/releases for more d
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*/
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*/
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#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS)
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#define _CRT_SECURE_NO_WARNINGS
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#endif
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#ifdef _MSC_VER
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#pragma warning (disable: 4996) // 'This function or variable may be unsafe': strcpy, strdup, sprintf, vsnprintf, sscanf, fopen
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#endif
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#ifndef IMGUI_DEFINE_MATH_OPERATORS
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#ifndef IMGUI_DEFINE_MATH_OPERATORS
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#define IMGUI_DEFINE_MATH_OPERATORS
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#define IMGUI_DEFINE_MATH_OPERATORS
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#endif
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#endif
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#include "implot.h"
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#include "imgui_internal.h"
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#include <cmath>
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#include <implot.h>
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#ifdef _MSC_VER
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#include <imgui_internal.h>
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#define sprintf sprintf_s
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#endif
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#define IM_NORMALIZE2F_OVER_ZERO(VX, VY) \
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#define IM_NORMALIZE2F_OVER_ZERO(VX, VY) \
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{ \
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{ \
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@ -202,8 +199,7 @@ inline void AddTextVertical(ImDrawList *DrawList, const char *text, ImVec2 pos,
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pos.y = IM_ROUND(pos.y);
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pos.y = IM_ROUND(pos.y);
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ImFont * font = GImGui->Font;
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ImFont * font = GImGui->Font;
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const ImFontGlyph *glyph;
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const ImFontGlyph *glyph;
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char c;
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for (char c = *text++; c; c = *text++) {
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while ((c = *text++)) {
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glyph = font->FindGlyph(c);
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glyph = font->FindGlyph(c);
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if (!glyph)
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if (!glyph)
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continue;
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continue;
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@ -1585,7 +1581,10 @@ void EndPlot() {
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col_hl_txt = ImGui::GetColorU32(ImLerp(G.Style.Colors[ImGuiCol_Text], item->Color, 0.25f));
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col_hl_txt = ImGui::GetColorU32(ImLerp(G.Style.Colors[ImGuiCol_Text], item->Color, 0.25f));
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}
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}
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else
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else
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{
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item->Highlight = false;
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item->Highlight = false;
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col_hl_txt = gp.Col_Txt;
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}
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ImU32 iconColor;
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ImU32 iconColor;
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if (hov_legend && icon_bb.Contains(IO.MousePos)) {
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if (hov_legend && icon_bb.Contains(IO.MousePos)) {
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ImVec4 colAlpha = item->Color;
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ImVec4 colAlpha = item->Color;
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@ -1601,8 +1600,7 @@ void EndPlot() {
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const char* label = GetLegendLabel(i);
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const char* label = GetLegendLabel(i);
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const char* text_display_end = ImGui::FindRenderedTextEnd(label, NULL);
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const char* text_display_end = ImGui::FindRenderedTextEnd(label, NULL);
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if (label != text_display_end)
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if (label != text_display_end)
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DrawList.AddText(legend_content_bb.Min + legend_padding + ImVec2(legend_icon_size, i * txt_ht),
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DrawList.AddText(legend_content_bb.Min + legend_padding + ImVec2(legend_icon_size, i * txt_ht), item->Show ? col_hl_txt : gp.Col_TxtDis, label, text_display_end);
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item->Show ? (item->Highlight ? col_hl_txt : gp.Col_Txt) : gp.Col_TxtDis, label, text_display_end);
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}
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}
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}
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}
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@ -1627,7 +1625,7 @@ void EndPlot() {
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// render mouse pos
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// render mouse pos
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if (HasFlag(plot.Flags, ImPlotFlags_MousePos) && gp.Hov_Grid) {
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if (HasFlag(plot.Flags, ImPlotFlags_MousePos) && gp.Hov_Grid) {
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static char buffer[128] = {};
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char buffer[128] = {};
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BufferWriter writer(buffer, sizeof(buffer));
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BufferWriter writer(buffer, sizeof(buffer));
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writer.Write("%.2f,%.2f", gp.LastMousePos[0].x, gp.LastMousePos[0].y);
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writer.Write("%.2f,%.2f", gp.LastMousePos[0].x, gp.LastMousePos[0].y);
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@ -1988,7 +1986,7 @@ inline void MarkerRight(ImDrawList& DrawList, const ImVec2& c, float s, bool out
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MarkerGeneral(DrawList, marker, 3, c, s, outline, col_outline, fill, col_fill, weight);
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MarkerGeneral(DrawList, marker, 3, c, s, outline, col_outline, fill, col_fill, weight);
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}
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}
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inline void MarkerAsterisk(ImDrawList& DrawList, const ImVec2& c, float s, bool outline, ImU32 col_outline, bool fill, ImU32 col_fill, float weight) {
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inline void MarkerAsterisk(ImDrawList& DrawList, const ImVec2& c, float s, bool /*outline*/, ImU32 col_outline, bool /*fill*/, ImU32 /*col_fill*/, float weight) {
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ImVec2 marker[6] = {{SQRT_3_2, 0.5f}, {0, -1}, {-SQRT_3_2, 0.5f}, {SQRT_3_2, -0.5f}, {0, 1}, {-SQRT_3_2, -0.5f}};
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ImVec2 marker[6] = {{SQRT_3_2, 0.5f}, {0, -1}, {-SQRT_3_2, 0.5f}, {SQRT_3_2, -0.5f}, {0, 1}, {-SQRT_3_2, -0.5f}};
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TransformMarker(marker, 6, c, s);
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TransformMarker(marker, 6, c, s);
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DrawList.AddLine(marker[0], marker[5], col_outline, weight);
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DrawList.AddLine(marker[0], marker[5], col_outline, weight);
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@ -1996,14 +1994,14 @@ inline void MarkerAsterisk(ImDrawList& DrawList, const ImVec2& c, float s, bool
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DrawList.AddLine(marker[2], marker[3], col_outline, weight);
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DrawList.AddLine(marker[2], marker[3], col_outline, weight);
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}
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}
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inline void MarkerPlus(ImDrawList& DrawList, const ImVec2& c, float s, bool outline, ImU32 col_outline, bool fill, ImU32 col_fill, float weight) {
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inline void MarkerPlus(ImDrawList& DrawList, const ImVec2& c, float s, bool /*outline*/, ImU32 col_outline, bool /*fill*/, ImU32 /*col_fill*/, float weight) {
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ImVec2 marker[4] = {{1, 0}, {0, -1}, {-1, 0}, {0, 1}};
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ImVec2 marker[4] = {{1, 0}, {0, -1}, {-1, 0}, {0, 1}};
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TransformMarker(marker, 4, c, s);
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TransformMarker(marker, 4, c, s);
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DrawList.AddLine(marker[0], marker[2], col_outline, weight);
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DrawList.AddLine(marker[0], marker[2], col_outline, weight);
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DrawList.AddLine(marker[1], marker[3], col_outline, weight);
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DrawList.AddLine(marker[1], marker[3], col_outline, weight);
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}
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}
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inline void MarkerCross(ImDrawList& DrawList, const ImVec2& c, float s, bool outline, ImU32 col_outline, bool fill, ImU32 col_fill, float weight) {
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inline void MarkerCross(ImDrawList& DrawList, const ImVec2& c, float s, bool /*outline*/, ImU32 col_outline, bool /*fill*/, ImU32 /*col_fill*/, float weight) {
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ImVec2 marker[4] = {{SQRT_1_2,SQRT_1_2},{SQRT_1_2,-SQRT_1_2},{-SQRT_1_2,-SQRT_1_2},{-SQRT_1_2,SQRT_1_2}};
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ImVec2 marker[4] = {{SQRT_1_2,SQRT_1_2},{SQRT_1_2,-SQRT_1_2},{-SQRT_1_2,-SQRT_1_2},{-SQRT_1_2,SQRT_1_2}};
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TransformMarker(marker, 4, c, s);
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TransformMarker(marker, 4, c, s);
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DrawList.AddLine(marker[0], marker[2], col_outline, weight);
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DrawList.AddLine(marker[0], marker[2], col_outline, weight);
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@ -2531,7 +2529,7 @@ void PieChart(const char** label_ids, float* values, int count, const ImVec2& ce
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DrawPieSlice(DrawList, center, radius, a0 + (a1 - a0) * 0.5f, a1, col);
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DrawPieSlice(DrawList, center, radius, a0 + (a1 - a0) * 0.5f, a1, col);
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}
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}
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if (show_percents) {
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if (show_percents) {
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static char buffer[8];
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char buffer[8];
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sprintf(buffer, "%.0f%%", percent * 100);
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sprintf(buffer, "%.0f%%", percent * 100);
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ImVec2 size = ImGui::CalcTextSize(buffer);
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ImVec2 size = ImGui::CalcTextSize(buffer);
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float angle = a0 + (a1 - a0) * 0.5f;
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float angle = a0 + (a1 - a0) * 0.5f;
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@ -2600,9 +2598,10 @@ inline void PlotDigitalEx(const char* label_id, Getter getter, int count, int of
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ImVec2 itemData1 = getter(i1);
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ImVec2 itemData1 = getter(i1);
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ImVec2 itemData2 = getter(i2);
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ImVec2 itemData2 = getter(i2);
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i1 = i2;
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i1 = i2;
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int pixY_0 = line_weight;
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int pixY_0 = (int)(line_weight);
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int pixY_1 = gp.Style.DigitalBitHeight * ImMax(0.0f, itemData1.y); //allow only positive values
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float pixY_1_float = gp.Style.DigitalBitHeight * ImMax(0.0f, itemData1.y);
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int pixY_chPosOffset = ImMax((int)gp.Style.DigitalBitHeight, pixY_1) + gp.Style.DigitalBitGap;
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int pixY_1 = (int)(pixY_1_float); //allow only positive values
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int pixY_chPosOffset = (int)(ImMax(gp.Style.DigitalBitHeight, pixY_1_float) + gp.Style.DigitalBitGap);
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pixYMax = ImMax(pixYMax, pixY_chPosOffset);
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pixYMax = ImMax(pixYMax, pixY_chPosOffset);
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ImVec2 pMin, pMax;
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ImVec2 pMin, pMax;
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pMin.x = gp.PixelRange[ax].Min.x + mx * (itemData1.x - gp.CurrentPlot->XAxis.Range.Min);
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pMin.x = gp.PixelRange[ax].Min.x + mx * (itemData1.x - gp.CurrentPlot->XAxis.Range.Min);
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pMax.y = (gp.PixelRange[ax].Min.y) + ((-gp.DigitalPlotOffset) - pixY_0 - pixY_1 - pixY_Offset);
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pMax.y = (gp.PixelRange[ax].Min.y) + ((-gp.DigitalPlotOffset) - pixY_0 - pixY_1 - pixY_Offset);
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//plot only one rectangle for same digital state
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//plot only one rectangle for same digital state
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while (((s+2) < segments) && (itemData1.y == itemData2.y)) {
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while (((s+2) < segments) && (itemData1.y == itemData2.y)) {
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const int i2 = (i1 + 1) % count;
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const int i3 = (i1 + 1) % count;
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itemData2 = getter(i2);
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itemData2 = getter(i3);
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pMax.x = gp.PixelRange[ax].Min.x + mx * (itemData2.x - gp.CurrentPlot->XAxis.Range.Min);
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pMax.x = gp.PixelRange[ax].Min.x + mx * (itemData2.x - gp.CurrentPlot->XAxis.Range.Min);
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i1 = i2;
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i1 = i3;
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s++;
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s++;
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}
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}
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//do not extend plot outside plot range
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//do not extend plot outside plot range
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2
implot.h
2
implot.h
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// ImPlot v0.2 WIP
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// ImPlot v0.2 WIP
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#pragma once
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#pragma once
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#include <imgui.h>
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#include "imgui.h"
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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// Basic types and flags
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// Basic types and flags
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@ -22,18 +22,16 @@
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// ImPlot v0.2 WIP
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// ImPlot v0.2 WIP
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#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS)
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#define _CRT_SECURE_NO_WARNINGS
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#endif
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#ifdef _MSC_VER
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#ifdef _MSC_VER
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#pragma warning (disable: 4996) // 'This function or variable may be unsafe': strcpy, strdup, sprintf, vsnprintf, sscanf, fopen
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#pragma warning (disable: 4996) // 'This function or variable may be unsafe': strcpy, strdup, sprintf, vsnprintf, sscanf, fopen
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#endif
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#endif
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#include <implot.h>
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#include "implot.h"
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#include <math.h>
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#include <math.h>
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#include <stdio.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include <cmath> // for 'float' overloads of elementary functions (sin,cos,etc)
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namespace {
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namespace {
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if (data.size() > 0)
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if (data.size() > 0)
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ImPlot::Plot("Points", &data[0].x, &data[0].y, data.size(), 0, 2 * sizeof(float));
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ImPlot::Plot("Points", &data[0].x, &data[0].y, data.size(), 0, 2 * sizeof(float));
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if (ImPlot::IsPlotQueried() && data.size() > 0) {
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if (ImPlot::IsPlotQueried() && data.size() > 0) {
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ImPlotLimits range = ImPlot::GetPlotQuery();
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ImPlotLimits range2 = ImPlot::GetPlotQuery();
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int cnt = 0;
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int cnt = 0;
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ImVec2 avg;
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ImVec2 avg;
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for (int i = 0; i < data.size(); ++i) {
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for (int i = 0; i < data.size(); ++i) {
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if (range.Contains(data[i])) {
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if (range2.Contains(data[i])) {
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avg.x += data[i].x;
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avg.x += data[i].x;
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avg.y += data[i].y;
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avg.y += data[i].y;
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cnt++;
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cnt++;
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dataDigital[i].AddPoint(t, sin(2*t) < 0.45);
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dataDigital[i].AddPoint(t, sin(2*t) < 0.45);
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i++;
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i++;
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if (showDigital[i])
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if (showDigital[i])
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dataDigital[i].AddPoint(t, (int)t % 5);
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dataDigital[i].AddPoint(t, fmod(t,5.0f));
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i++;
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i++;
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if (showDigital[i])
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if (showDigital[i])
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dataDigital[i].AddPoint(t, sin(2*t) < 0.17);
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dataDigital[i].AddPoint(t, sin(2*t) < 0.17);
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ImPlot::EndPlot();
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ImPlot::EndPlot();
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}
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}
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if (ImGui::BeginDragDropTarget()) {
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if (ImGui::BeginDragDropTarget()) {
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if (const ImGuiPayload* payload = ImGui::AcceptDragDropPayload("DND_DIGITAL_PLOT")) {
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const ImGuiPayload* payload = ImGui::AcceptDragDropPayload("DND_DIGITAL_PLOT");
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if (payload) {
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int i = *(int*)payload->Data;
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int i = *(int*)payload->Data;
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showDigital[i] = true;
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showDigital[i] = true;
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}
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}
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else if (const ImGuiPayload* payload = ImGui::AcceptDragDropPayload("DND_ANALOG_PLOT")) {
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else
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{
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payload = ImGui::AcceptDragDropPayload("DND_ANALOG_PLOT");
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if (payload) {
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int i = *(int*)payload->Data;
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int i = *(int*)payload->Data;
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showAnalog[i] = true;
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showAnalog[i] = true;
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}
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}
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}
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ImGui::EndDragDropTarget();
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ImGui::EndDragDropTarget();
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}
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}
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}
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}
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