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namespace ImPlot

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ozlb 2020-05-12 11:19:34 +02:00 committed by GitHub
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@ -40,7 +40,7 @@ enum ImPlotFlags_ {
ImPlotFlags_MousePos = 1 << 0, // the mouse position, in plot coordinates, will be displayed in the bottom-right
ImPlotFlags_Legend = 1 << 1, // a legend will be displayed in the top-left
ImPlotFlags_Highlight = 1 << 2, // plot items will be highlighted when their legend entry is hovered
ImPlotFlags_Selection = 1 << 3, // the user will be able to box-select with right-mouse
ImPlotFlags_BoxSelect = 1 << 3, // the user will be able to box-select with right-mouse
ImPlotFlags_Query = 1 << 4, // the user will be able to draw query rects with middle-mouse
ImPlotFlags_ContextMenu = 1 << 5, // the user will be able to open a context menu with double-right click
ImPlotFlags_Crosshairs = 1 << 6, // the default mouse cursor will be replaced with a crosshair when hovered
@ -49,7 +49,7 @@ enum ImPlotFlags_ {
ImPlotFlags_NoChild = 1 << 9, // a child window region will not be used to capture mouse scroll (can boost performance for single ImGui window applications)
ImPlotFlags_YAxis2 = 1 << 10, // enable a 2nd y axis
ImPlotFlags_YAxis3 = 1 << 11, // enable a 3rd y axis
ImPlotFlags_Default = ImPlotFlags_MousePos | ImPlotFlags_Legend | ImPlotFlags_Highlight | ImPlotFlags_Selection | ImPlotFlags_ContextMenu | ImPlotFlags_CullData
ImPlotFlags_Default = ImPlotFlags_MousePos | ImPlotFlags_Legend | ImPlotFlags_Highlight | ImPlotFlags_BoxSelect | ImPlotFlags_ContextMenu | ImPlotFlags_CullData
};
// Options for plot axes (X and Y)
@ -127,6 +127,7 @@ struct ImPlotLimits {
ImPlotRange X, Y;
ImPlotLimits();
bool Contains(const ImVec2& p) const;
ImVec2 Size() const;
};
// Plot style structure
@ -147,7 +148,7 @@ struct ImPlotStyle {
// Core API
//-----------------------------------------------------------------------------
namespace ImGui {
namespace ImPlot {
// Starts a 2D plotting context. If this function returns true, EndPlot() must
// be called, e.g. "if (BeginPlot(...)) { ... EndPlot(); }"". #title_id must
@ -177,24 +178,24 @@ void Plot(const char* label_id, const float* xs, const float* ys, int count, int
void Plot(const char* label_id, const ImVec2* data, int count, int offset = 0);
void Plot(const char* label_id, ImVec2 (*getter)(void* data, int idx), void* data, int count, int offset = 0);
// Plots vertical bars.
void PlotBar(const char* label_id, const float* values, int count, float width = 0.67f, float shift = 0, int offset = 0, int stride = sizeof(float));
void PlotBar(const char* label_id, const float* xs, const float* ys, int count, float width, int offset = 0, int stride = sizeof(float));
void PlotBar(const char* label_id, ImVec2 (*getter)(void* data, int idx), void* data, int count, float width, int offset = 0);
void Bar(const char* label_id, const float* values, int count, float width = 0.67f, float shift = 0, int offset = 0, int stride = sizeof(float));
void Bar(const char* label_id, const float* xs, const float* ys, int count, float width, int offset = 0, int stride = sizeof(float));
void Bar(const char* label_id, ImVec2 (*getter)(void* data, int idx), void* data, int count, float width, int offset = 0);
// Plots horizontal bars.
void PlotBarH(const char* label_id, const float* values, int count, float height = 0.67f, float shift = 0, int offset = 0, int stride = sizeof(float));
void PlotBarH(const char* label_id, const float* xs, const float* ys, int count, float height, int offset = 0, int stride = sizeof(float));
void PlotBarH(const char* label_id, ImVec2 (*getter)(void* data, int idx), void* data, int count, float height, int offset = 0);
void BarH(const char* label_id, const float* values, int count, float height = 0.67f, float shift = 0, int offset = 0, int stride = sizeof(float));
void BarH(const char* label_id, const float* xs, const float* ys, int count, float height, int offset = 0, int stride = sizeof(float));
void BarH(const char* label_id, ImVec2 (*getter)(void* data, int idx), void* data, int count, float height, int offset = 0);
// Plots vertical error bars.
void PlotErrorBars(const char* label_id, const float* xs, const float* ys, const float* err, int count, int offset = 0, int stride = sizeof(float));
void PlotErrorBars(const char* label_id, const float* xs, const float* ys, const float* neg, const float* pos, int count, int offset = 0, int stride = sizeof(float));
void PlotErrorBars(const char* label_id, ImVec4 (*getter)(void* data, int idx), void* data, int count, int offset = 0);
void ErrorBars(const char* label_id, const float* xs, const float* ys, const float* err, int count, int offset = 0, int stride = sizeof(float));
void ErrorBars(const char* label_id, const float* xs, const float* ys, const float* neg, const float* pos, int count, int offset = 0, int stride = sizeof(float));
void ErrorBars(const char* label_id, ImVec4 (*getter)(void* data, int idx), void* data, int count, int offset = 0);
// Plots a pie chart. If the sum of values > 1, each value will be normalized. Center and radius are in plot coordinates.
void PlotPieChart(const char** label_ids, float* values, int count, const ImVec2& center, float radius, bool show_percents = true, float angle0 = 90);
// Plots a text label at point x,y.
void PlotLabel(const char* text, float x, float y, bool vertical = false, const ImVec2& pixel_offset = ImVec2(0,0));
void PieChart(const char** label_ids, float* values, int count, const ImVec2& center, float radius, bool show_percents = true, float angle0 = 90);
// Plots digital channels.
void PlotDigital(const char* label_id, const float* xs, const float* ys, int count, int offset = 0, int stride = sizeof(float));
void PlotDigital(const char* label_id, ImVec2 (*getter)(void* data, int idx), void* data, int count, int offset = 0);
void Digital(const char* label_id, const float* xs, const float* ys, int count, int offset = 0, int stride = sizeof(float));
void Digital(const char* label_id, ImVec2 (*getter)(void* data, int idx), void* data, int count, int offset = 0);
// Plots a text label at point x,y.
void Text(const char* text, float x, float y, bool vertical = false, const ImVec2& pixel_offset = ImVec2(0,0));
//-----------------------------------------------------------------------------
// Plot Queries
@ -216,26 +217,26 @@ ImPlotLimits GetPlotQuery(int y_axis = -1);
//-----------------------------------------------------------------------------
// Provides access to plot style structure for permanant modifications to colors, sizes, etc.
ImPlotStyle& GetPlotStyle();
ImPlotStyle& GetStyle();
// Sets the color palette to be used for plot items.
void SetPlotPalette(const ImVec4* colors, int num_colors);
void SetPalette(const ImVec4* colors, int num_colors);
// Restores the default ImPlot color map.
void RestorePlotPalette();
void RestorePalette();
// Temporarily modify a plot color.
void PushPlotColor(ImPlotCol idx, ImU32 col);
void PushStyleColor(ImPlotCol idx, ImU32 col);
// Temporarily modify a plot color.
void PushPlotColor(ImPlotCol idx, const ImVec4& col);
void PushStyleColor(ImPlotCol idx, const ImVec4& col);
// Undo temporary color modification.
void PopPlotColor(int count = 1);
void PopStyleColor(int count = 1);
// Temporarily modify a style variable of float type.
void PushPlotStyleVar(ImPlotStyleVar idx, float val);
void PushStyleVar(ImPlotStyleVar idx, float val);
// Temporarily modify a style variable of int type.
void PushPlotStyleVar(ImPlotStyleVar idx, int val);
void PushStyleVar(ImPlotStyleVar idx, int val);
// Undo temporary style modification.
void PopPlotStyleVar(int count = 1);
void PopStyleVar(int count = 1);
//-----------------------------------------------------------------------------
// Plot Utils
@ -271,6 +272,6 @@ void PopPlotClipRect();
//-----------------------------------------------------------------------------
// Shows the ImPlot demo. Add implot_demo.cpp to your sources!
void ShowImPlotDemoWindow(bool* p_open = NULL);
void ShowDemoWindow(bool* p_open = NULL);
} // namespace ImGui
} // namespace ImPlot