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namespace ImPlot
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57
implot.h
57
implot.h
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@ -40,7 +40,7 @@ enum ImPlotFlags_ {
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ImPlotFlags_MousePos = 1 << 0, // the mouse position, in plot coordinates, will be displayed in the bottom-right
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ImPlotFlags_MousePos = 1 << 0, // the mouse position, in plot coordinates, will be displayed in the bottom-right
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ImPlotFlags_Legend = 1 << 1, // a legend will be displayed in the top-left
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ImPlotFlags_Legend = 1 << 1, // a legend will be displayed in the top-left
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ImPlotFlags_Highlight = 1 << 2, // plot items will be highlighted when their legend entry is hovered
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ImPlotFlags_Highlight = 1 << 2, // plot items will be highlighted when their legend entry is hovered
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ImPlotFlags_Selection = 1 << 3, // the user will be able to box-select with right-mouse
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ImPlotFlags_BoxSelect = 1 << 3, // the user will be able to box-select with right-mouse
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ImPlotFlags_Query = 1 << 4, // the user will be able to draw query rects with middle-mouse
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ImPlotFlags_Query = 1 << 4, // the user will be able to draw query rects with middle-mouse
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ImPlotFlags_ContextMenu = 1 << 5, // the user will be able to open a context menu with double-right click
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ImPlotFlags_ContextMenu = 1 << 5, // the user will be able to open a context menu with double-right click
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ImPlotFlags_Crosshairs = 1 << 6, // the default mouse cursor will be replaced with a crosshair when hovered
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ImPlotFlags_Crosshairs = 1 << 6, // the default mouse cursor will be replaced with a crosshair when hovered
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@ -49,7 +49,7 @@ enum ImPlotFlags_ {
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ImPlotFlags_NoChild = 1 << 9, // a child window region will not be used to capture mouse scroll (can boost performance for single ImGui window applications)
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ImPlotFlags_NoChild = 1 << 9, // a child window region will not be used to capture mouse scroll (can boost performance for single ImGui window applications)
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ImPlotFlags_YAxis2 = 1 << 10, // enable a 2nd y axis
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ImPlotFlags_YAxis2 = 1 << 10, // enable a 2nd y axis
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ImPlotFlags_YAxis3 = 1 << 11, // enable a 3rd y axis
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ImPlotFlags_YAxis3 = 1 << 11, // enable a 3rd y axis
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ImPlotFlags_Default = ImPlotFlags_MousePos | ImPlotFlags_Legend | ImPlotFlags_Highlight | ImPlotFlags_Selection | ImPlotFlags_ContextMenu | ImPlotFlags_CullData
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ImPlotFlags_Default = ImPlotFlags_MousePos | ImPlotFlags_Legend | ImPlotFlags_Highlight | ImPlotFlags_BoxSelect | ImPlotFlags_ContextMenu | ImPlotFlags_CullData
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};
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};
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// Options for plot axes (X and Y)
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// Options for plot axes (X and Y)
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@ -127,6 +127,7 @@ struct ImPlotLimits {
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ImPlotRange X, Y;
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ImPlotRange X, Y;
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ImPlotLimits();
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ImPlotLimits();
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bool Contains(const ImVec2& p) const;
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bool Contains(const ImVec2& p) const;
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ImVec2 Size() const;
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};
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};
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// Plot style structure
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// Plot style structure
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@ -147,7 +148,7 @@ struct ImPlotStyle {
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// Core API
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// Core API
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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namespace ImGui {
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namespace ImPlot {
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// Starts a 2D plotting context. If this function returns true, EndPlot() must
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// Starts a 2D plotting context. If this function returns true, EndPlot() must
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// be called, e.g. "if (BeginPlot(...)) { ... EndPlot(); }"". #title_id must
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// be called, e.g. "if (BeginPlot(...)) { ... EndPlot(); }"". #title_id must
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@ -177,24 +178,24 @@ void Plot(const char* label_id, const float* xs, const float* ys, int count, int
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void Plot(const char* label_id, const ImVec2* data, int count, int offset = 0);
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void Plot(const char* label_id, const ImVec2* data, int count, int offset = 0);
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void Plot(const char* label_id, ImVec2 (*getter)(void* data, int idx), void* data, int count, int offset = 0);
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void Plot(const char* label_id, ImVec2 (*getter)(void* data, int idx), void* data, int count, int offset = 0);
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// Plots vertical bars.
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// Plots vertical bars.
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void PlotBar(const char* label_id, const float* values, int count, float width = 0.67f, float shift = 0, int offset = 0, int stride = sizeof(float));
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void Bar(const char* label_id, const float* values, int count, float width = 0.67f, float shift = 0, int offset = 0, int stride = sizeof(float));
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void PlotBar(const char* label_id, const float* xs, const float* ys, int count, float width, int offset = 0, int stride = sizeof(float));
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void Bar(const char* label_id, const float* xs, const float* ys, int count, float width, int offset = 0, int stride = sizeof(float));
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void PlotBar(const char* label_id, ImVec2 (*getter)(void* data, int idx), void* data, int count, float width, int offset = 0);
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void Bar(const char* label_id, ImVec2 (*getter)(void* data, int idx), void* data, int count, float width, int offset = 0);
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// Plots horizontal bars.
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// Plots horizontal bars.
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void PlotBarH(const char* label_id, const float* values, int count, float height = 0.67f, float shift = 0, int offset = 0, int stride = sizeof(float));
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void BarH(const char* label_id, const float* values, int count, float height = 0.67f, float shift = 0, int offset = 0, int stride = sizeof(float));
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void PlotBarH(const char* label_id, const float* xs, const float* ys, int count, float height, int offset = 0, int stride = sizeof(float));
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void BarH(const char* label_id, const float* xs, const float* ys, int count, float height, int offset = 0, int stride = sizeof(float));
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void PlotBarH(const char* label_id, ImVec2 (*getter)(void* data, int idx), void* data, int count, float height, int offset = 0);
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void BarH(const char* label_id, ImVec2 (*getter)(void* data, int idx), void* data, int count, float height, int offset = 0);
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// Plots vertical error bars.
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// Plots vertical error bars.
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void PlotErrorBars(const char* label_id, const float* xs, const float* ys, const float* err, int count, int offset = 0, int stride = sizeof(float));
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void ErrorBars(const char* label_id, const float* xs, const float* ys, const float* err, int count, int offset = 0, int stride = sizeof(float));
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void PlotErrorBars(const char* label_id, const float* xs, const float* ys, const float* neg, const float* pos, int count, int offset = 0, int stride = sizeof(float));
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void ErrorBars(const char* label_id, const float* xs, const float* ys, const float* neg, const float* pos, int count, int offset = 0, int stride = sizeof(float));
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void PlotErrorBars(const char* label_id, ImVec4 (*getter)(void* data, int idx), void* data, int count, int offset = 0);
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void ErrorBars(const char* label_id, ImVec4 (*getter)(void* data, int idx), void* data, int count, int offset = 0);
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// Plots a pie chart. If the sum of values > 1, each value will be normalized. Center and radius are in plot coordinates.
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// Plots a pie chart. If the sum of values > 1, each value will be normalized. Center and radius are in plot coordinates.
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void PlotPieChart(const char** label_ids, float* values, int count, const ImVec2& center, float radius, bool show_percents = true, float angle0 = 90);
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void PieChart(const char** label_ids, float* values, int count, const ImVec2& center, float radius, bool show_percents = true, float angle0 = 90);
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// Plots a text label at point x,y.
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void PlotLabel(const char* text, float x, float y, bool vertical = false, const ImVec2& pixel_offset = ImVec2(0,0));
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// Plots digital channels.
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// Plots digital channels.
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void PlotDigital(const char* label_id, const float* xs, const float* ys, int count, int offset = 0, int stride = sizeof(float));
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void Digital(const char* label_id, const float* xs, const float* ys, int count, int offset = 0, int stride = sizeof(float));
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void PlotDigital(const char* label_id, ImVec2 (*getter)(void* data, int idx), void* data, int count, int offset = 0);
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void Digital(const char* label_id, ImVec2 (*getter)(void* data, int idx), void* data, int count, int offset = 0);
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// Plots a text label at point x,y.
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void Text(const char* text, float x, float y, bool vertical = false, const ImVec2& pixel_offset = ImVec2(0,0));
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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// Plot Queries
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// Plot Queries
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@ -216,26 +217,26 @@ ImPlotLimits GetPlotQuery(int y_axis = -1);
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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// Provides access to plot style structure for permanant modifications to colors, sizes, etc.
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// Provides access to plot style structure for permanant modifications to colors, sizes, etc.
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ImPlotStyle& GetPlotStyle();
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ImPlotStyle& GetStyle();
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// Sets the color palette to be used for plot items.
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// Sets the color palette to be used for plot items.
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void SetPlotPalette(const ImVec4* colors, int num_colors);
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void SetPalette(const ImVec4* colors, int num_colors);
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// Restores the default ImPlot color map.
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// Restores the default ImPlot color map.
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void RestorePlotPalette();
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void RestorePalette();
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// Temporarily modify a plot color.
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// Temporarily modify a plot color.
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void PushPlotColor(ImPlotCol idx, ImU32 col);
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void PushStyleColor(ImPlotCol idx, ImU32 col);
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// Temporarily modify a plot color.
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// Temporarily modify a plot color.
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void PushPlotColor(ImPlotCol idx, const ImVec4& col);
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void PushStyleColor(ImPlotCol idx, const ImVec4& col);
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// Undo temporary color modification.
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// Undo temporary color modification.
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void PopPlotColor(int count = 1);
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void PopStyleColor(int count = 1);
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// Temporarily modify a style variable of float type.
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// Temporarily modify a style variable of float type.
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void PushPlotStyleVar(ImPlotStyleVar idx, float val);
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void PushStyleVar(ImPlotStyleVar idx, float val);
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// Temporarily modify a style variable of int type.
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// Temporarily modify a style variable of int type.
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void PushPlotStyleVar(ImPlotStyleVar idx, int val);
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void PushStyleVar(ImPlotStyleVar idx, int val);
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// Undo temporary style modification.
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// Undo temporary style modification.
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void PopPlotStyleVar(int count = 1);
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void PopStyleVar(int count = 1);
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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// Plot Utils
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// Plot Utils
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@ -271,6 +272,6 @@ void PopPlotClipRect();
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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// Shows the ImPlot demo. Add implot_demo.cpp to your sources!
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// Shows the ImPlot demo. Add implot_demo.cpp to your sources!
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void ShowImPlotDemoWindow(bool* p_open = NULL);
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void ShowDemoWindow(bool* p_open = NULL);
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} // namespace ImGui
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} // namespace ImPlot
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