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add UseGpuAcceleration

This commit is contained in:
Evan Pezent 2021-07-02 21:40:50 -07:00
commit e4805f629b
4 changed files with 31 additions and 17 deletions

View File

@ -233,8 +233,8 @@ static void RenderCallback(const ImDrawList*, const ImDrawCmd* cmd)
glUniform1f(data.ShaderProgram->AttribLocationMinValue, data.MinValue); // Set minimum range
glUniform1f(data.ShaderProgram->AttribLocationMaxValue, data.MaxValue); // Set maximum range
glUniform2i(data.ShaderProgram->AttribLocationAxisLog, data.AxisLogX, data.AxisLogY); // Logarithmic axis
glUniform2f(data.ShaderProgram->AttribLocationMinBounds, data.MinBounds.x, data.MinBounds.y); // Set minimum bounds
glUniform2f(data.ShaderProgram->AttribLocationMaxBounds, data.MaxBounds.x, data.MaxBounds.y); // Set maximum bounds
glUniform2f(data.ShaderProgram->AttribLocationMinBounds, (float)data.MinBounds.x, (float)data.MinBounds.y); // Set minimum bounds
glUniform2f(data.ShaderProgram->AttribLocationMaxBounds, (float)data.MaxBounds.x, (float)data.MaxBounds.y); // Set maximum bounds
}
static void ResetState(const ImDrawList*, const ImDrawCmd*)

View File

@ -145,10 +145,16 @@ ImPlotStyle::ImPlotStyle() {
Colormap = ImPlotColormap_Deep;
AntiAliasedLines = false;
UseLocalTime = false;
Use24HourClock = false;
UseISO8601 = false;
AntiAliasedLines = false;
#ifdef IMPLOT_BACKEND_ENABLED
UseGpuAacceleration = true;
#else
UseGpuAacceleration = false;
#endif
}
ImPlotItem* ImPlotPlot::GetLegendItem(int i) {
@ -3678,6 +3684,9 @@ void ShowStyleEditor(ImPlotStyle* ref) {
float indent = ImGui::CalcItemWidth() - ImGui::GetFrameHeight();
ImGui::Indent(ImGui::CalcItemWidth() - ImGui::GetFrameHeight());
ImGui::Checkbox("AntiAliasedLines", &style.AntiAliasedLines);
#ifdef IMPLOT_BACKEND_ENABLED
ImGui::Checkbox("UseGpuAacceleration", &style.UseGpuAacceleration);
#endif
ImGui::Unindent(indent);
ImGui::Text("Plot Styling");
ImGui::SliderFloat("PlotBorderSize", &style.PlotBorderSize, 0.0f, 2.0f, "%.0f");

View File

@ -307,10 +307,11 @@ struct ImPlotStyle {
// colormap
ImPlotColormap Colormap; // The current colormap. Set this to either an ImPlotColormap_ enum or an index returned by AddColormap.
// settings/flags
bool AntiAliasedLines; // = false, enable global anti-aliasing on plot lines (overrides ImPlotFlags_AntiAliased)
bool UseLocalTime; // = false, axis labels will be formatted for your timezone when ImPlotAxisFlag_Time is enabled
bool UseISO8601; // = false, dates will be formatted according to ISO 8601 where applicable (e.g. YYYY-MM-DD, YYYY-MM, --MM-DD, etc.)
bool Use24HourClock; // = false, times will be formatted using a 24 hour clock
bool AntiAliasedLines; // = false, enable global anti-aliasing on plot lines (overrides ImPlotFlags_AntiAliased)
bool UseGpuAacceleration; // = true*, GPU acceleration will be enabled where your backend supports it (*only true if a backend is enabled, false otherwise)
IMPLOT_API ImPlotStyle();
};

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@ -1893,21 +1893,25 @@ void RenderHeatmap(Transformer transformer, ImDrawList& DrawList, const T* value
const double yref = reverse_y ? bounds_max.y : bounds_min.y;
const double ydir = reverse_y ? -1 : 1;
#ifdef IMPLOT_BACKEND_HAS_HEATMAP
ImVec2 bmin = transformer(bounds_min);
ImVec2 bmax = transformer(bounds_max);
ImPlotScale scale = GetCurrentScale();
if (GImPlot->Style.UseGpuAacceleration) {
ImVec2 bmin = transformer(bounds_min);
ImVec2 bmax = transformer(bounds_max);
ImPlotScale scale = GetCurrentScale();
// NOTE: Order is important!
Backend::RenderHeatmap(gp.CurrentItem->ID, DrawList, bmin, bmax, scale_min, scale_max, gp.Style.Colormap, reverse_y);
Backend::SetAxisLog(gp.CurrentItem->ID,
scale == ImPlotScale_LogLin || scale == ImPlotScale_LogLog,
scale == ImPlotScale_LinLog || scale == ImPlotScale_LogLog,
bounds_min, bounds_max);
Backend::SetHeatmapData(gp.CurrentItem->ID, values, rows, cols);
#else
GetterHeatmap<T> getter(values, rows, cols, scale_min, scale_max, (bounds_max.x - bounds_min.x) / cols, (bounds_max.y - bounds_min.y) / rows, bounds_min.x, yref, ydir);
RenderPrimitives(RectRenderer<GetterHeatmap<T>, Transformer>(getter, transformer), DrawList, gp.CurrentPlot->PlotRect);
// NOTE: Order is important!
Backend::RenderHeatmap(gp.CurrentItem->ID, DrawList, bmin, bmax, (float)scale_min, (float)scale_max, gp.Style.Colormap, reverse_y);
Backend::SetAxisLog(gp.CurrentItem->ID,
scale == ImPlotScale_LogLin || scale == ImPlotScale_LogLog,
scale == ImPlotScale_LinLog || scale == ImPlotScale_LogLog,
bounds_min, bounds_max);
Backend::SetHeatmapData(gp.CurrentItem->ID, values, rows, cols);
}
else
#endif
{
GetterHeatmap<T> getter(values, rows, cols, scale_min, scale_max, (bounds_max.x - bounds_min.x) / cols, (bounds_max.y - bounds_min.y) / rows, bounds_min.x, yref, ydir);
RenderPrimitives(RectRenderer<GetterHeatmap<T>, Transformer>(getter, transformer), DrawList, gp.CurrentPlot->PlotRect);
}
if (fmt != NULL) {
const double w = (bounds_max.x - bounds_min.x) / cols;
const double h = (bounds_max.y - bounds_min.y) / rows;