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tidy up selection/query code, add new methods
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21
implot.cpp
21
implot.cpp
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@ -1281,6 +1281,17 @@ void UpdateAxisColors(int axis_flag, ImPlotAxis* axis) {
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axis->ColorTxt = ImGui::GetColorU32(col_label);
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axis->ColorTxt = ImGui::GetColorU32(col_label);
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}
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}
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//-----------------------------------------------------------------------------
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// RENDERING
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//-----------------------------------------------------------------------------
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static inline void RenderSelectionRect(ImDrawList& DrawList, const ImVec2& p_min, const ImVec2& p_max, const ImVec4& col) {
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const ImU32 col_bg = ImGui::GetColorU32(col * ImVec4(1,1,1,0.25f));
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const ImU32 col_bd = ImGui::GetColorU32(col);
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DrawList.AddRectFilled(p_min, p_max, col_bg);
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DrawList.AddRect(p_min, p_max, col_bd);
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}
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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// BeginPlot()
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// BeginPlot()
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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@ -2342,13 +2353,9 @@ void EndPlot() {
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DrawList.AddText(pos + gp.Style.AnnotationPadding, an.ColorFg, txt);
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DrawList.AddText(pos + gp.Style.AnnotationPadding, an.ColorFg, txt);
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}
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}
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// render selection
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// render selection
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if (plot.Selected) {
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if (plot.Selected)
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const ImVec4 col = GetStyleColorVec4(ImPlotCol_Selection);
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RenderSelectionRect(DrawList, plot.SelectRect.Min + plot.PlotRect.Min, plot.SelectRect.Max + plot.PlotRect.Min, GetStyleColorVec4(ImPlotCol_Selection));
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const ImU32 col_bg = ImGui::GetColorU32(col * ImVec4(1,1,1,0.25f));
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const ImU32 col_bd = ImGui::GetColorU32(col);
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DrawList.AddRectFilled(plot.SelectRect.Min + plot.PlotRect.Min, plot.SelectRect.Max + plot.PlotRect.Min, col_bg);
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DrawList.AddRect( plot.SelectRect.Min + plot.PlotRect.Min, plot.SelectRect.Max + plot.PlotRect.Min, col_bd);
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}
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// render query
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// render query
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if (plot.Queried) {
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if (plot.Queried) {
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const ImVec4 col = GetStyleColorVec4(ImPlotCol_Query);
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const ImVec4 col = GetStyleColorVec4(ImPlotCol_Query);
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