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obvious optimization: call getter, transformer and cull test once per point instead of twice

This commit is contained in:
SergeyN 2020-05-13 07:32:10 +02:00
parent 1e627d81ce
commit e6003e3029

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@ -2081,34 +2081,43 @@ inline void RenderLineAA(ImDrawList& DrawList, const ImVec2& p1, const ImVec2& p
}
template <typename Transformer, typename Getter>
inline void RenderLines(Transformer transformer, ImDrawList& DrawList, Getter getter, int count, int offset, float line_weight, ImU32 col_line, bool cull) {
inline void RenderLineStrip(Transformer transformer, ImDrawList& DrawList, Getter getter, int count, int offset, float line_weight, ImU32 col_line, bool cull) {
// render line segments
offset %= count;
if (offset < 0) offset += count; // shift negative offset to positive range
int i_start = offset + 1;
if (i_start >= count ) i_start -= count;
int i_end = offset + count;
if (i_end >= count) i_end -= count;
const int segments = count - 1;
int i1 = offset;
ImVec2 p1, p2;
ImVec2 p1 = transformer(getter(offset));
bool test1 = !cull || gp.BB_Grid.Contains(p1);
if (HasFlag(gp.CurrentPlot->Flags, ImPlotFlags_AntiAliased)) {
for (int s = 0; s < segments; ++s) {
const int i2 = (i1 + 1) % count;
p1 = transformer(getter(i1));
p2 = transformer(getter(i2));
i1 = i2;
if (!cull || gp.BB_Grid.Contains(p1) || gp.BB_Grid.Contains(p2))
for (int i1 = i_start; i1 != i_end; i1 = i1 + 1 < count ? i1 + 1 : i1 + 1 - count)
{
ImVec2 p2 = transformer(getter(i1));
bool test2 = !cull || gp.BB_Grid.Contains(p2);
if (test1 | test2)
RenderLineAA(DrawList, p1, p2, line_weight, col_line);
p1 = p2;
test1 = test2;
}
}
else {
const ImVec2 uv = DrawList._Data->TexUvWhitePixel;
DrawList.PrimReserve(segments * 6, segments * 4);
int segments_culled = 0;
for (int s = 0; s < segments; ++s) {
const int i2 = (i1 + 1) % count;
p1 = transformer(getter(i1));
p2 = transformer(getter(i2));
i1 = i2;
if (!cull || gp.BB_Grid.Contains(p1) || gp.BB_Grid.Contains(p2))
for (int i1 = i_start; i1 != i_end; i1 = i1 + 1 < count ? i1 + 1 : i1 + 1 - count)
{
ImVec2 p2 = transformer(getter(i1));
bool test2 = !cull || gp.BB_Grid.Contains(p2);
if (test1 | test2)
RenderLine(DrawList, p1, p2, line_weight, col_line, uv);
else
segments_culled++;
p1 = p2;
test1 = test2;
}
if (segments_culled > 0)
DrawList.PrimUnreserve(segments_culled * 6, segments_culled * 4);
@ -2204,13 +2213,13 @@ inline void PlotEx(const char* label_id, Getter getter, int count, int offset)
PushPlotClipRect();
if (count > 1 && rend_line) {
if (HasFlag(plot->XAxis.Flags, ImAxisFlags_LogScale) && HasFlag(plot->YAxis[y_axis].Flags, ImAxisFlags_LogScale))
RenderLines(Plt2PixLogLog(y_axis), DrawList, getter, count, offset, line_weight, col_line, cull);
RenderLineStrip(Plt2PixLogLog(y_axis), DrawList, getter, count, offset, line_weight, col_line, cull);
else if (HasFlag(plot->XAxis.Flags, ImAxisFlags_LogScale))
RenderLines(Plt2PixLogLin(y_axis), DrawList, getter, count, offset, line_weight, col_line, cull);
RenderLineStrip(Plt2PixLogLin(y_axis), DrawList, getter, count, offset, line_weight, col_line, cull);
else if (HasFlag(plot->YAxis[y_axis].Flags, ImAxisFlags_LogScale))
RenderLines(Plt2PixLinLog(y_axis), DrawList, getter, count, offset, line_weight, col_line, cull);
RenderLineStrip(Plt2PixLinLog(y_axis), DrawList, getter, count, offset, line_weight, col_line, cull);
else
RenderLines(Plt2PixLinLin(y_axis), DrawList, getter, count, offset, line_weight, col_line, cull);
RenderLineStrip(Plt2PixLinLin(y_axis), DrawList, getter, count, offset, line_weight, col_line, cull);
}
// render markers
if (gp.Style.Marker != ImMarker_None) {