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bug fix: calculate adaptive divisions after canvas bounding box is calculated
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parent
0a3442f389
commit
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14
implot.cpp
14
implot.cpp
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@ -933,13 +933,6 @@ bool BeginPlot(const char* title, const char* x_label, const char* y_label, cons
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plot.YAxis[i].Range.Max = plot.YAxis[i].Range.Min + DBL_EPSILON;
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}
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// adaptive divisions
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int x_divisions = ImMax(2, (int)IM_ROUND(0.003 * gp.BB_Canvas.GetWidth()));
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int y_divisions[MAX_Y_AXES];
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for (int i = 0; i < MAX_Y_AXES; i++) {
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y_divisions[i] = ImMax(2, (int)IM_ROUND(0.003 * gp.BB_Canvas.GetHeight()));
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}
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// COLORS -----------------------------------------------------------------
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gp.Col_Frame = gp.Style.Colors[ImPlotCol_FrameBg].w == -1 ? ImGui::GetColorU32(ImGuiCol_FrameBg) : ImGui::GetColorU32(gp.Style.Colors[ImPlotCol_FrameBg]);
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@ -974,6 +967,13 @@ bool BeginPlot(const char* title, const char* x_label, const char* y_label, cons
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// canvas bb
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gp.BB_Canvas = ImRect(gp.BB_Frame.Min + Style.WindowPadding, gp.BB_Frame.Max - Style.WindowPadding);
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// adaptive divisions
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int x_divisions = ImMax(2, (int)IM_ROUND(0.003 * gp.BB_Canvas.GetWidth()));
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int y_divisions[MAX_Y_AXES];
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for (int i = 0; i < MAX_Y_AXES; i++) {
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y_divisions[i] = ImMax(2, (int)IM_ROUND(0.003 * gp.BB_Canvas.GetHeight()));
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}
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gp.RenderX = (HasFlag(plot.XAxis.Flags, ImPlotAxisFlags_GridLines) ||
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HasFlag(plot.XAxis.Flags, ImPlotAxisFlags_TickMarks) ||
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HasFlag(plot.XAxis.Flags, ImPlotAxisFlags_TickLabels)) && x_divisions > 1;
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@ -415,7 +415,7 @@ void ShowDemoWindow(bool* p_open) {
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ImPlot::SetNextPlotLimits(-1,1,-1,1);
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if (ImPlot::BeginPlot("##Heatmap2",NULL,NULL,ImVec2(225,225),ImPlotFlags_ContextMenu,0,0)) {
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ImPlot::PlotHeatmap("heat1",values2,100,100,0,1,NULL);
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ImPlot::PlotHeatmap("heat1",values2,100,100,0,1,NULL, ImPlotPoint(-1,-1), ImPlotPoint(0,0));
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ImPlot::PlotHeatmap("heat2",values2,100,100,0,1,NULL, ImPlotPoint(-1,-1), ImPlotPoint(0,0));
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ImPlot::EndPlot();
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}
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ImPlot::SetColormap(ImPlotColormap_Default);
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