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constrain values <= 0 to DBL_MIN for log axes, fix div by zero
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parent
0cafcd0011
commit
e9469cf347
44
implot.cpp
44
implot.cpp
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@ -507,34 +507,36 @@ void PullLinkedAxis(ImPlotAxis& axis) {
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void UpdateTransformCache() {
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ImPlotContext& gp = *GImPlot;
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ImPlotPlot& plot = *gp.CurrentPlot;
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// get pixels for transforms
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for (int i = 0; i < IMPLOT_Y_AXES; i++) {
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gp.PixelRange[i] = ImRect(ImHasFlag(gp.CurrentPlot->XAxis.Flags, ImPlotAxisFlags_Invert) ? gp.CurrentPlot->PlotRect.Max.x : gp.CurrentPlot->PlotRect.Min.x,
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ImHasFlag(gp.CurrentPlot->YAxis[i].Flags, ImPlotAxisFlags_Invert) ? gp.CurrentPlot->PlotRect.Min.y : gp.CurrentPlot->PlotRect.Max.y,
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ImHasFlag(gp.CurrentPlot->XAxis.Flags, ImPlotAxisFlags_Invert) ? gp.CurrentPlot->PlotRect.Min.x : gp.CurrentPlot->PlotRect.Max.x,
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ImHasFlag(gp.CurrentPlot->YAxis[i].Flags, ImPlotAxisFlags_Invert) ? gp.CurrentPlot->PlotRect.Max.y : gp.CurrentPlot->PlotRect.Min.y);
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gp.My[i] = (gp.PixelRange[i].Max.y - gp.PixelRange[i].Min.y) / gp.CurrentPlot->YAxis[i].Range.Size();
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gp.PixelRange[i] = ImRect(plot.XAxis.IsInverted() ? plot.PlotRect.Max.x : plot.PlotRect.Min.x,
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plot.YAxis[i].IsInverted() ? plot.PlotRect.Min.y : plot.PlotRect.Max.y,
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plot.XAxis.IsInverted() ? plot.PlotRect.Min.x : plot.PlotRect.Max.x,
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plot.YAxis[i].IsInverted() ? plot.PlotRect.Max.y : plot.PlotRect.Min.y);
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gp.My[i] = (gp.PixelRange[i].Max.y - gp.PixelRange[i].Min.y) / plot.YAxis[i].Range.Size();
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}
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gp.LogDenX = ImLog10(gp.CurrentPlot->XAxis.Range.Max / gp.CurrentPlot->XAxis.Range.Min);
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gp.LogDenX = plot.XAxis.IsLog() ? ImLog10(plot.XAxis.Range.Max / plot.XAxis.Range.Min) : 0;
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for (int i = 0; i < IMPLOT_Y_AXES; i++)
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gp.LogDenY[i] = ImLog10(gp.CurrentPlot->YAxis[i].Range.Max / gp.CurrentPlot->YAxis[i].Range.Min);
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gp.Mx = (gp.PixelRange[0].Max.x - gp.PixelRange[0].Min.x) / gp.CurrentPlot->XAxis.Range.Size();
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gp.LogDenY[i] = plot.YAxis[i].IsLog() ? ImLog10(plot.YAxis[i].Range.Max / plot.YAxis[i].Range.Min) : 0;
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gp.Mx = (gp.PixelRange[0].Max.x - gp.PixelRange[0].Min.x) / plot.XAxis.Range.Size();
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}
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ImPlotPoint PixelsToPlot(float x, float y, ImPlotYAxis y_axis_in) {
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ImPlotContext& gp = *GImPlot;
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ImPlotPlot& plot = *gp.CurrentPlot;
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IM_ASSERT_USER_ERROR(gp.CurrentPlot != NULL, "PixelsToPlot() needs to be called between BeginPlot() and EndPlot()!");
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const ImPlotYAxis y_axis = y_axis_in >= 0 ? y_axis_in : gp.CurrentPlot->CurrentYAxis;
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const ImPlotYAxis y_axis = y_axis_in >= 0 ? y_axis_in : plot.CurrentYAxis;
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ImPlotPoint plt;
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plt.x = (x - gp.PixelRange[y_axis].Min.x) / gp.Mx + gp.CurrentPlot->XAxis.Range.Min;
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plt.y = (y - gp.PixelRange[y_axis].Min.y) / gp.My[y_axis] + gp.CurrentPlot->YAxis[y_axis].Range.Min;
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if (ImHasFlag(gp.CurrentPlot->XAxis.Flags, ImPlotAxisFlags_LogScale)) {
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double t = (plt.x - gp.CurrentPlot->XAxis.Range.Min) / gp.CurrentPlot->XAxis.Range.Size();
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plt.x = ImPow(10, t * gp.LogDenX) * gp.CurrentPlot->XAxis.Range.Min;
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plt.x = (x - gp.PixelRange[y_axis].Min.x) / gp.Mx + plot.XAxis.Range.Min;
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plt.y = (y - gp.PixelRange[y_axis].Min.y) / gp.My[y_axis] + plot.YAxis[y_axis].Range.Min;
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if (ImHasFlag(plot.XAxis.Flags, ImPlotAxisFlags_LogScale)) {
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double t = (plt.x - plot.XAxis.Range.Min) / plot.XAxis.Range.Size();
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plt.x = ImPow(10, t * gp.LogDenX) * plot.XAxis.Range.Min;
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}
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if (ImHasFlag(gp.CurrentPlot->YAxis[y_axis].Flags, ImPlotAxisFlags_LogScale)) {
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double t = (plt.y - gp.CurrentPlot->YAxis[y_axis].Range.Min) / gp.CurrentPlot->YAxis[y_axis].Range.Size();
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plt.y = ImPow(10, t * gp.LogDenY[y_axis]) * gp.CurrentPlot->YAxis[y_axis].Range.Min;
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if (ImHasFlag(plot.YAxis[y_axis].Flags, ImPlotAxisFlags_LogScale)) {
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double t = (plt.y - plot.YAxis[y_axis].Range.Min) / plot.YAxis[y_axis].Range.Size();
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plt.y = ImPow(10, t * gp.LogDenY[y_axis]) * plot.YAxis[y_axis].Range.Min;
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}
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return plt;
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}
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@ -543,26 +545,26 @@ ImPlotPoint PixelsToPlot(const ImVec2& pix, ImPlotYAxis y_axis) {
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return PixelsToPlot(pix.x, pix.y, y_axis);
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}
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// This function is convenient but should not be used to process a high volume of points. Use the Transformer structs below instead.
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ImVec2 PlotToPixels(double x, double y, ImPlotYAxis y_axis_in) {
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ImPlotContext& gp = *GImPlot;
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IM_ASSERT_USER_ERROR(gp.CurrentPlot != NULL, "PlotToPixels() needs to be called between BeginPlot() and EndPlot()!");
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const ImPlotYAxis y_axis = y_axis_in >= 0 ? y_axis_in : gp.CurrentPlot->CurrentYAxis;
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ImVec2 pix;
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if (ImHasFlag(gp.CurrentPlot->XAxis.Flags, ImPlotAxisFlags_LogScale)) {
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x = x <= 0.0 ? IMPLOT_LOG_ZERO : x;
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double t = ImLog10(x / gp.CurrentPlot->XAxis.Range.Min) / gp.LogDenX;
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x = ImLerp(gp.CurrentPlot->XAxis.Range.Min, gp.CurrentPlot->XAxis.Range.Max, (float)t);
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x = ImLerp(gp.CurrentPlot->XAxis.Range.Min, gp.CurrentPlot->XAxis.Range.Max, (float)t);
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}
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if (ImHasFlag(gp.CurrentPlot->YAxis[y_axis].Flags, ImPlotAxisFlags_LogScale)) {
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y = y <= 0.0 ? IMPLOT_LOG_ZERO : y;
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double t = ImLog10(y / gp.CurrentPlot->YAxis[y_axis].Range.Min) / gp.LogDenY[y_axis];
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y = ImLerp(gp.CurrentPlot->YAxis[y_axis].Range.Min, gp.CurrentPlot->YAxis[y_axis].Range.Max, (float)t);
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y = ImLerp(gp.CurrentPlot->YAxis[y_axis].Range.Min, gp.CurrentPlot->YAxis[y_axis].Range.Max, (float)t);
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}
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pix.x = (float)(gp.PixelRange[y_axis].Min.x + gp.Mx * (x - gp.CurrentPlot->XAxis.Range.Min));
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pix.y = (float)(gp.PixelRange[y_axis].Min.y + gp.My[y_axis] * (y - gp.CurrentPlot->YAxis[y_axis].Range.Min));
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return pix;
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}
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// This function is convenient but should not be used to process a high volume of points. Use the Transformer structs below instead.
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ImVec2 PlotToPixels(const ImPlotPoint& plt, ImPlotYAxis y_axis) {
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return PlotToPixels(plt.x, plt.y, y_axis);
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}
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@ -59,6 +59,8 @@
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#define IMPLOT_MAX_TIME 32503680000
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// Default label format for axis labels
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#define IMPLOT_LABEL_FMT "%g"
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// Plot values less than or equal to 0 will be replaced with this on log scale axes
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#define IMPLOT_LOG_ZERO DBL_MIN
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//-----------------------------------------------------------------------------
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// [SECTION] Macros
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@ -666,11 +668,11 @@ struct ImPlotAxis
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void Constrain() {
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Range.Min = ImConstrainNan(ImConstrainInf(Range.Min));
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Range.Max = ImConstrainNan(ImConstrainInf(Range.Max));
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if (ImHasFlag(Flags, ImPlotAxisFlags_LogScale)) {
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if (IsLog()) {
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Range.Min = ImConstrainLog(Range.Min);
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Range.Max = ImConstrainLog(Range.Max);
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}
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if (ImHasFlag(Flags, ImPlotAxisFlags_Time)) {
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if (IsTime()) {
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Range.Min = ImConstrainTime(Range.Min);
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Range.Max = ImConstrainTime(Range.Max);
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}
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@ -435,8 +435,9 @@ struct TransformerLogLin {
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TransformerLogLin() : YAxis(GetCurrentYAxis()) {}
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inline ImVec2 operator()(const ImPlotPoint& plt) const {
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ImPlotContext& gp = *GImPlot;
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double t = ImLog10(plt.x / gp.CurrentPlot->XAxis.Range.Min) / gp.LogDenX;
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double x = ImLerp(gp.CurrentPlot->XAxis.Range.Min, gp.CurrentPlot->XAxis.Range.Max, (float)t);
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double x = plt.x <= 0.0 ? IMPLOT_LOG_ZERO : plt.x;
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double t = ImLog10(x / gp.CurrentPlot->XAxis.Range.Min) / gp.LogDenX;
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x = ImLerp(gp.CurrentPlot->XAxis.Range.Min, gp.CurrentPlot->XAxis.Range.Max, (float)t);
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return ImVec2( (float)(gp.PixelRange[YAxis].Min.x + gp.Mx * (x - gp.CurrentPlot->XAxis.Range.Min)),
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(float)(gp.PixelRange[YAxis].Min.y + gp.My[YAxis] * (plt.y - gp.CurrentPlot->YAxis[YAxis].Range.Min)) );
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}
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@ -448,8 +449,9 @@ struct TransformerLinLog {
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TransformerLinLog() : YAxis(GetCurrentYAxis()) {}
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inline ImVec2 operator()(const ImPlotPoint& plt) const {
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ImPlotContext& gp = *GImPlot;
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double t = ImLog10(plt.y / gp.CurrentPlot->YAxis[YAxis].Range.Min) / gp.LogDenY[YAxis];
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double y = ImLerp(gp.CurrentPlot->YAxis[YAxis].Range.Min, gp.CurrentPlot->YAxis[YAxis].Range.Max, (float)t);
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double y = plt.y <= 0.0 ? IMPLOT_LOG_ZERO : plt.y;
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double t = ImLog10(y / gp.CurrentPlot->YAxis[YAxis].Range.Min) / gp.LogDenY[YAxis];
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y = ImLerp(gp.CurrentPlot->YAxis[YAxis].Range.Min, gp.CurrentPlot->YAxis[YAxis].Range.Max, (float)t);
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return ImVec2( (float)(gp.PixelRange[YAxis].Min.x + gp.Mx * (plt.x - gp.CurrentPlot->XAxis.Range.Min)),
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(float)(gp.PixelRange[YAxis].Min.y + gp.My[YAxis] * (y - gp.CurrentPlot->YAxis[YAxis].Range.Min)) );
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}
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@ -461,10 +463,12 @@ struct TransformerLogLog {
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TransformerLogLog() : YAxis(GetCurrentYAxis()) {}
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inline ImVec2 operator()(const ImPlotPoint& plt) const {
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ImPlotContext& gp = *GImPlot;
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double t = ImLog10(plt.x / gp.CurrentPlot->XAxis.Range.Min) / gp.LogDenX;
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double x = ImLerp(gp.CurrentPlot->XAxis.Range.Min, gp.CurrentPlot->XAxis.Range.Max, (float)t);
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t = ImLog10(plt.y / gp.CurrentPlot->YAxis[YAxis].Range.Min) / gp.LogDenY[YAxis];
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double y = ImLerp(gp.CurrentPlot->YAxis[YAxis].Range.Min, gp.CurrentPlot->YAxis[YAxis].Range.Max, (float)t);
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double x = plt.x <= 0.0 ? IMPLOT_LOG_ZERO : plt.x;
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double y = plt.y <= 0.0 ? IMPLOT_LOG_ZERO : plt.y;
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double t = ImLog10(x / gp.CurrentPlot->XAxis.Range.Min) / gp.LogDenX;
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x = ImLerp(gp.CurrentPlot->XAxis.Range.Min, gp.CurrentPlot->XAxis.Range.Max, (float)t);
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t = ImLog10(y / gp.CurrentPlot->YAxis[YAxis].Range.Min) / gp.LogDenY[YAxis];
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y = ImLerp(gp.CurrentPlot->YAxis[YAxis].Range.Min, gp.CurrentPlot->YAxis[YAxis].Range.Max, (float)t);
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return ImVec2( (float)(gp.PixelRange[YAxis].Min.x + gp.Mx * (x - gp.CurrentPlot->XAxis.Range.Min)),
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(float)(gp.PixelRange[YAxis].Min.y + gp.My[YAxis] * (y - gp.CurrentPlot->YAxis[YAxis].Range.Min)) );
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}
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