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Merge branch 'sergeyn-pr_branch2'
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commit
fb3c8051fb
47
implot.cpp
47
implot.cpp
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@ -2081,34 +2081,43 @@ inline void RenderLineAA(ImDrawList& DrawList, const ImVec2& p1, const ImVec2& p
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}
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template <typename Transformer, typename Getter>
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inline void RenderLines(Transformer transformer, ImDrawList& DrawList, Getter getter, int count, int offset, float line_weight, ImU32 col_line, bool cull) {
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inline void RenderLineStrip(Transformer transformer, ImDrawList& DrawList, Getter getter, int count, int offset, float line_weight, ImU32 col_line, bool cull) {
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// render line segments
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offset %= count;
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if (offset < 0) offset += count; // shift negative offset to positive range
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int i_start = offset + 1;
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if (i_start >= count ) i_start -= count;
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int i_end = offset + count;
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if (i_end >= count) i_end -= count;
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const int segments = count - 1;
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int i1 = offset;
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ImVec2 p1, p2;
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ImVec2 p1 = transformer(getter(offset));
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bool test1 = !cull || gp.BB_Grid.Contains(p1);
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if (HasFlag(gp.CurrentPlot->Flags, ImPlotFlags_AntiAliased)) {
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for (int s = 0; s < segments; ++s) {
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const int i2 = (i1 + 1) % count;
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p1 = transformer(getter(i1));
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p2 = transformer(getter(i2));
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i1 = i2;
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if (!cull || gp.BB_Grid.Contains(p1) || gp.BB_Grid.Contains(p2))
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for (int i1 = i_start; i1 != i_end; i1 = i1 + 1 < count ? i1 + 1 : i1 + 1 - count)
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{
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ImVec2 p2 = transformer(getter(i1));
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bool test2 = !cull || gp.BB_Grid.Contains(p2);
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if (test1 | test2)
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RenderLineAA(DrawList, p1, p2, line_weight, col_line);
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p1 = p2;
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test1 = test2;
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}
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}
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else {
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const ImVec2 uv = DrawList._Data->TexUvWhitePixel;
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DrawList.PrimReserve(segments * 6, segments * 4);
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int segments_culled = 0;
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for (int s = 0; s < segments; ++s) {
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const int i2 = (i1 + 1) % count;
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p1 = transformer(getter(i1));
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p2 = transformer(getter(i2));
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i1 = i2;
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if (!cull || gp.BB_Grid.Contains(p1) || gp.BB_Grid.Contains(p2))
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for (int i1 = i_start; i1 != i_end; i1 = i1 + 1 < count ? i1 + 1 : i1 + 1 - count)
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{
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ImVec2 p2 = transformer(getter(i1));
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bool test2 = !cull || gp.BB_Grid.Contains(p2);
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if (test1 | test2)
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RenderLine(DrawList, p1, p2, line_weight, col_line, uv);
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else
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segments_culled++;
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p1 = p2;
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test1 = test2;
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}
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if (segments_culled > 0)
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DrawList.PrimUnreserve(segments_culled * 6, segments_culled * 4);
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@ -2204,13 +2213,13 @@ inline void PlotEx(const char* label_id, Getter getter, int count, int offset)
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PushPlotClipRect();
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if (count > 1 && rend_line) {
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if (HasFlag(plot->XAxis.Flags, ImAxisFlags_LogScale) && HasFlag(plot->YAxis[y_axis].Flags, ImAxisFlags_LogScale))
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RenderLines(Plt2PixLogLog(y_axis), DrawList, getter, count, offset, line_weight, col_line, cull);
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RenderLineStrip(Plt2PixLogLog(y_axis), DrawList, getter, count, offset, line_weight, col_line, cull);
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else if (HasFlag(plot->XAxis.Flags, ImAxisFlags_LogScale))
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RenderLines(Plt2PixLogLin(y_axis), DrawList, getter, count, offset, line_weight, col_line, cull);
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RenderLineStrip(Plt2PixLogLin(y_axis), DrawList, getter, count, offset, line_weight, col_line, cull);
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else if (HasFlag(plot->YAxis[y_axis].Flags, ImAxisFlags_LogScale))
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RenderLines(Plt2PixLinLog(y_axis), DrawList, getter, count, offset, line_weight, col_line, cull);
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RenderLineStrip(Plt2PixLinLog(y_axis), DrawList, getter, count, offset, line_weight, col_line, cull);
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else
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RenderLines(Plt2PixLinLin(y_axis), DrawList, getter, count, offset, line_weight, col_line, cull);
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RenderLineStrip(Plt2PixLinLin(y_axis), DrawList, getter, count, offset, line_weight, col_line, cull);
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}
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// render markers
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if (gp.Style.Marker != ImMarker_None) {
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@ -706,6 +706,20 @@ void ShowDemoWindow(bool* p_open) {
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}
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}
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//-------------------------------------------------------------------------
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if (ImGui::CollapsingHeader("Offset Data")) {
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float xs[50], ys[50];
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for (int i = 0; i < 50; ++i) {
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xs[i] = 0.5 + 0.4 * cos(i/50.f * 6.28);
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ys[i] = 0.5 + 0.4 * sin(i/50.f * 6.28);
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}
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static int offset = 0;
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ImGui::SliderInt("Offset", &offset, -100, 100);
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if (ImPlot::BeginPlot("##offset")) {
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ImPlot::Plot("circle", xs, ys, 50, offset);
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ImPlot::EndPlot();
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}
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}
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//-------------------------------------------------------------------------
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if (ImGui::CollapsingHeader("Custom Styles")) {
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static ImVec4 my_palette[3] = {
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{0.000f, 0.980f, 0.604f, 1.0f},
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