// MIT License // Copyright (c) 2021 Evan Pezent // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. // ImPlot v0.10 WIP #pragma once #if defined(IMPLOT_BACKEND_ENABLE_OPENGL3) #include "implot_impl_opengl3.h" #elif defined(IMPLOT_BACKEND_ENABLE_METAL) #include "implot_impl_metal.h" #endif namespace ImPlot { namespace Backend { #ifndef IMPLOT_BACKEND_ENABLED inline void* CreateContext() { return nullptr; } inline void DestroyContext() {} inline void BustPlotCache() {} inline void BustItemCache() {} #endif #ifndef IMPLOT_BACKEND_HAS_COLORMAP inline void AddColormap(const ImU32*, int, bool) {} #endif } }