// MIT License // Copyright (c) 2021 Evan Pezent // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. // ImPlot v0.10 WIP #pragma once #include "imgui.h" //----------------------------------------------------------------------------- // Macros and Defines //----------------------------------------------------------------------------- // Define attributes of all API symbols declarations (e.g. for DLL under Windows) // Using ImPlot via a shared library is not recommended, because we don't guarantee // backward nor forward ABI compatibility and also function call overhead. If you // do use ImPlot as a DLL, be sure to call SetImGuiContext (see Miscellanous section). #ifndef IMPLOT_API #define IMPLOT_API #endif // ImPlot version string #define IMPLOT_VERSION "0.10 WIP" // Indicates variable should deduced automatically. #define IMPLOT_AUTO -1 // Special color used to indicate that a color should be deduced automatically. #define IMPLOT_AUTO_COL ImVec4(0,0,0,-1) //----------------------------------------------------------------------------- // Forward Declarations and Basic Types //----------------------------------------------------------------------------- // Forward declarations struct ImPlotContext; // ImPlot context (opaque struct, see implot_internal.h) // Enums/Flags typedef int ImPlotFlags; // -> enum ImPlotFlags_ typedef int ImPlotAxisFlags; // -> enum ImPlotAxisFlags_ typedef int ImPlotCol; // -> enum ImPlotCol_ typedef int ImPlotStyleVar; // -> enum ImPlotStyleVar_ typedef int ImPlotMarker; // -> enum ImPlotMarker_ typedef int ImPlotColormap; // -> enum ImPlotColormap_ typedef int ImPlotLocation; // -> enum ImPlotLocation_ typedef int ImPlotOrientation; // -> enum ImPlotOrientation_ typedef int ImPlotYAxis; // -> enum ImPlotYAxis_; typedef int ImPlotBin; // -> enum ImPlotBin_ // Options for plots. enum ImPlotFlags_ { ImPlotFlags_None = 0, // default ImPlotFlags_NoTitle = 1 << 0, // the plot title will not be displayed (titles are also hidden if preceeded by double hashes, e.g. "##MyPlot") ImPlotFlags_NoLegend = 1 << 1, // the legend will not be displayed ImPlotFlags_NoMenus = 1 << 2, // the user will not be able to open context menus with right-click ImPlotFlags_NoBoxSelect = 1 << 3, // the user will not be able to box-select with right-click drag ImPlotFlags_NoMousePos = 1 << 4, // the mouse position, in plot coordinates, will not be displayed inside of the plot ImPlotFlags_NoHighlight = 1 << 5, // plot items will not be highlighted when their legend entry is hovered ImPlotFlags_NoChild = 1 << 6, // a child window region will not be used to capture mouse scroll (can boost performance for single ImGui window applications) ImPlotFlags_Equal = 1 << 7, // primary x and y axes will be constrained to have the same units/pixel (does not apply to auxiliary y-axes) ImPlotFlags_YAxis2 = 1 << 8, // enable a 2nd y-axis on the right side ImPlotFlags_YAxis3 = 1 << 9, // enable a 3rd y-axis on the right side ImPlotFlags_Query = 1 << 10, // the user will be able to draw query rects with middle-mouse or CTRL + right-click drag ImPlotFlags_Crosshairs = 1 << 11, // the default mouse cursor will be replaced with a crosshair when hovered ImPlotFlags_AntiAliased = 1 << 12, // plot lines will be software anti-aliased (not recommended for high density plots, prefer MSAA) ImPlotFlags_CanvasOnly = ImPlotFlags_NoTitle | ImPlotFlags_NoLegend | ImPlotFlags_NoMenus | ImPlotFlags_NoBoxSelect | ImPlotFlags_NoMousePos }; // Options for plot axes (X and Y). enum ImPlotAxisFlags_ { ImPlotAxisFlags_None = 0, // default ImPlotAxisFlags_NoLabel = 1 << 0, // the axis label will not be displayed (axis labels also hidden if the supplied string name is NULL) ImPlotAxisFlags_NoGridLines = 1 << 1, // no grid lines will be displayed ImPlotAxisFlags_NoTickMarks = 1 << 2, // no tick marks will be displayed ImPlotAxisFlags_NoTickLabels = 1 << 3, // no text labels will be displayed ImPlotAxisFlags_LogScale = 1 << 4, // a logartithmic (base 10) axis scale will be used (mutually exclusive with ImPlotAxisFlags_Time) ImPlotAxisFlags_Time = 1 << 5, // axis will display date/time formatted labels (mutually exclusive with ImPlotAxisFlags_LogScale) ImPlotAxisFlags_Invert = 1 << 6, // the axis will be inverted ImPlotAxisFlags_NoInitialFit = 1 << 7, // axis will not be initially fit to data extents on the first rendered frame (also the case if SetNextPlotLimits explicitly called) ImPlotAxisFlags_AutoFit = 1 << 8, // axis will be auto-fitting to data extents ImPlotAxisFlags_LockMin = 1 << 9, // the axis minimum value will be locked when panning/zooming ImPlotAxisFlags_LockMax = 1 << 10, // the axis maximum value will be locked when panning/zooming ImPlotAxisFlags_Lock = ImPlotAxisFlags_LockMin | ImPlotAxisFlags_LockMax, ImPlotAxisFlags_NoDecorations = ImPlotAxisFlags_NoLabel | ImPlotAxisFlags_NoGridLines | ImPlotAxisFlags_NoTickMarks | ImPlotAxisFlags_NoTickLabels }; // Plot styling colors. enum ImPlotCol_ { // item styling colors ImPlotCol_Line, // plot line/outline color (defaults to next unused color in current colormap) ImPlotCol_Fill, // plot fill color for bars (defaults to the current line color) ImPlotCol_MarkerOutline, // marker outline color (defaults to the current line color) ImPlotCol_MarkerFill, // marker fill color (defaults to the current line color) ImPlotCol_ErrorBar, // error bar color (defaults to ImGuiCol_Text) // plot styling colors ImPlotCol_FrameBg, // plot frame background color (defaults to ImGuiCol_FrameBg) ImPlotCol_PlotBg, // plot area background color (defaults to ImGuiCol_WindowBg) ImPlotCol_PlotBorder, // plot area border color (defaults to ImGuiCol_Border) ImPlotCol_LegendBg, // legend background color (defaults to ImGuiCol_PopupBg) ImPlotCol_LegendBorder, // legend border color (defaults to ImPlotCol_PlotBorder) ImPlotCol_LegendText, // legend text color (defaults to ImPlotCol_InlayText) ImPlotCol_TitleText, // plot title text color (defaults to ImGuiCol_Text) ImPlotCol_InlayText, // color of text appearing inside of plots (defaults to ImGuiCol_Text) ImPlotCol_XAxis, // x-axis label and tick lables color (defaults to ImGuiCol_Text) ImPlotCol_XAxisGrid, // x-axis grid color (defaults to 25% ImPlotCol_XAxis) ImPlotCol_YAxis, // y-axis label and tick labels color (defaults to ImGuiCol_Text) ImPlotCol_YAxisGrid, // y-axis grid color (defaults to 25% ImPlotCol_YAxis) ImPlotCol_YAxis2, // 2nd y-axis label and tick labels color (defaults to ImGuiCol_Text) ImPlotCol_YAxisGrid2, // 2nd y-axis grid/label color (defaults to 25% ImPlotCol_YAxis2) ImPlotCol_YAxis3, // 3rd y-axis label and tick labels color (defaults to ImGuiCol_Text) ImPlotCol_YAxisGrid3, // 3rd y-axis grid/label color (defaults to 25% ImPlotCol_YAxis3) ImPlotCol_Selection, // box-selection color (defaults to yellow) ImPlotCol_Query, // box-query color (defaults to green) ImPlotCol_Crosshairs, // crosshairs color (defaults to ImPlotCol_PlotBorder) ImPlotCol_COUNT }; // Plot styling variables. enum ImPlotStyleVar_ { // item styling variables ImPlotStyleVar_LineWeight, // float, plot item line weight in pixels ImPlotStyleVar_Marker, // int, marker specification ImPlotStyleVar_MarkerSize, // float, marker size in pixels (roughly the marker's "radius") ImPlotStyleVar_MarkerWeight, // float, plot outline weight of markers in pixels ImPlotStyleVar_FillAlpha, // float, alpha modifier applied to all plot item fills ImPlotStyleVar_ErrorBarSize, // float, error bar whisker width in pixels ImPlotStyleVar_ErrorBarWeight, // float, error bar whisker weight in pixels ImPlotStyleVar_DigitalBitHeight, // float, digital channels bit height (at 1) in pixels ImPlotStyleVar_DigitalBitGap, // float, digital channels bit padding gap in pixels // plot styling variables ImPlotStyleVar_PlotBorderSize, // float, thickness of border around plot area ImPlotStyleVar_MinorAlpha, // float, alpha multiplier applied to minor axis grid lines ImPlotStyleVar_MajorTickLen, // ImVec2, major tick lengths for X and Y axes ImPlotStyleVar_MinorTickLen, // ImVec2, minor tick lengths for X and Y axes ImPlotStyleVar_MajorTickSize, // ImVec2, line thickness of major ticks ImPlotStyleVar_MinorTickSize, // ImVec2, line thickness of minor ticks ImPlotStyleVar_MajorGridSize, // ImVec2, line thickness of major grid lines ImPlotStyleVar_MinorGridSize, // ImVec2, line thickness of minor grid lines ImPlotStyleVar_PlotPadding, // ImVec2, padding between widget frame and plot area, labels, or outside legends (i.e. main padding) ImPlotStyleVar_LabelPadding, // ImVec2, padding between axes labels, tick labels, and plot edge ImPlotStyleVar_LegendPadding, // ImVec2, legend padding from plot edges ImPlotStyleVar_LegendInnerPadding, // ImVec2, legend inner padding from legend edges ImPlotStyleVar_LegendSpacing, // ImVec2, spacing between legend entries ImPlotStyleVar_MousePosPadding, // ImVec2, padding between plot edge and interior info text ImPlotStyleVar_AnnotationPadding, // ImVec2, text padding around annotation labels ImPlotStyleVar_FitPadding, // ImVec2, additional fit padding as a percentage of the fit extents (e.g. ImVec2(0.1f,0.1f) adds 10% to the fit extents of X and Y) ImPlotStyleVar_PlotDefaultSize, // ImVec2, default size used when ImVec2(0,0) is passed to BeginPlot ImPlotStyleVar_PlotMinSize, // ImVec2, minimum size plot frame can be when shrunk ImPlotStyleVar_COUNT }; // Marker specifications. enum ImPlotMarker_ { ImPlotMarker_None = -1, // no marker ImPlotMarker_Circle, // a circle marker ImPlotMarker_Square, // a square maker ImPlotMarker_Diamond, // a diamond marker ImPlotMarker_Up, // an upward-pointing triangle marker ImPlotMarker_Down, // an downward-pointing triangle marker ImPlotMarker_Left, // an leftward-pointing triangle marker ImPlotMarker_Right, // an rightward-pointing triangle marker ImPlotMarker_Cross, // a cross marker (not fillable) ImPlotMarker_Plus, // a plus marker (not fillable) ImPlotMarker_Asterisk, // a asterisk marker (not fillable) ImPlotMarker_COUNT }; // Built-in colormaps enum ImPlotColormap_ { ImPlotColormap_Deep = 0, // a.k.a. seaborn deep (qual=true, n=10) (default) ImPlotColormap_Dark = 1, // a.k.a. matplotlib "Set1" (qual=true, n=9 ) ImPlotColormap_Pastel = 2, // a.k.a. matplotlib "Pastel1" (qual=true, n=9 ) ImPlotColormap_Paired = 3, // a.k.a. matplotlib "Paired" (qual=true, n=12) ImPlotColormap_Viridis = 4, // a.k.a. matplotlib "viridis" (qual=false, n=11) ImPlotColormap_Plasma = 5, // a.k.a. matplotlib "plasma" (qual=false, n=11) ImPlotColormap_Hot = 6, // a.k.a. matplotlib/MATLAB "hot" (qual=false, n=11) ImPlotColormap_Cool = 7, // a.k.a. matplotlib/MATLAB "cool" (qual=false, n=11) ImPlotColormap_Pink = 8, // a.k.a. matplotlib/MATLAB "pink" (qual=false, n=11) ImPlotColormap_Jet = 9, // a.k.a. MATLAB "jet" (qual=false, n=11) ImPlotColormap_Twilight = 10, // a.k.a. matplotlib "twilight" (qual=false, n=11) ImPlotColormap_RdBu = 11, // red/blue, Color Brewer (qual=false, n=11) ImPlotColormap_BrBG = 12, // brown/blue-green, Color Brewer (qual=false, n=11) ImPlotColormap_PiYG = 13, // pink/yellow-green, Color Brewer (qual=false, n=11) ImPlotColormap_Spectral = 14, // color spectrum, Color Brewer (qual=false, n=11) ImPlotColormap_Greys = 15, // white/black (qual=false, n=2 ) }; // Used to position items on a plot (e.g. legends, labels, etc.) enum ImPlotLocation_ { ImPlotLocation_Center = 0, // center-center ImPlotLocation_North = 1 << 0, // top-center ImPlotLocation_South = 1 << 1, // bottom-center ImPlotLocation_West = 1 << 2, // center-left ImPlotLocation_East = 1 << 3, // center-right ImPlotLocation_NorthWest = ImPlotLocation_North | ImPlotLocation_West, // top-left ImPlotLocation_NorthEast = ImPlotLocation_North | ImPlotLocation_East, // top-right ImPlotLocation_SouthWest = ImPlotLocation_South | ImPlotLocation_West, // bottom-left ImPlotLocation_SouthEast = ImPlotLocation_South | ImPlotLocation_East // bottom-right }; // Used to orient items on a plot (e.g. legends, labels, etc.) enum ImPlotOrientation_ { ImPlotOrientation_Horizontal, // left/right ImPlotOrientation_Vertical // up/down }; // Enums for different y-axes. enum ImPlotYAxis_ { ImPlotYAxis_1 = 0, // left (default) ImPlotYAxis_2 = 1, // first on right side ImPlotYAxis_3 = 2 // second on right side }; // Enums for different automatic histogram binning methods (k = bin count or w = bin width) enum ImPlotBin_ { ImPlotBin_Sqrt = -1, // k = sqrt(n) ImPlotBin_Sturges = -2, // k = 1 + log2(n) ImPlotBin_Rice = -3, // k = 2 * cbrt(n) ImPlotBin_Scott = -4, // w = 3.49 * sigma / cbrt(n) }; // Double precision version of ImVec2 used by ImPlot. Extensible by end users. struct ImPlotPoint { double x, y; ImPlotPoint() { x = y = 0.0; } ImPlotPoint(double _x, double _y) { x = _x; y = _y; } ImPlotPoint(const ImVec2& p) { x = p.x; y = p.y; } double operator[] (size_t idx) const { return (&x)[idx]; } double& operator[] (size_t idx) { return (&x)[idx]; } #ifdef IMPLOT_POINT_CLASS_EXTRA IMPLOT_POINT_CLASS_EXTRA // Define additional constructors and implicit cast operators in imconfig.h // to convert back and forth between your math types and ImPlotPoint. #endif }; // A range defined by a min/max value. Used for plot axes ranges. struct ImPlotRange { double Min, Max; ImPlotRange() { Min = 0; Max = 0; } ImPlotRange(double _min, double _max) { Min = _min; Max = _max; } bool Contains(double value) const { return value >= Min && value <= Max; }; double Size() const { return Max - Min; }; }; // Combination of two ranges for X and Y axes. struct ImPlotLimits { ImPlotRange X, Y; ImPlotLimits() { } ImPlotLimits(double x_min, double x_max, double y_min, double y_max) { X.Min = x_min; X.Max = x_max; Y.Min = y_min; Y.Max = y_max; } bool Contains(const ImPlotPoint& p) const { return Contains(p.x, p.y); } bool Contains(double x, double y) const { return X.Contains(x) && Y.Contains(y); } ImPlotPoint Min() const { return ImPlotPoint(X.Min, Y.Min); } ImPlotPoint Max() const { return ImPlotPoint(X.Max, Y.Max); } }; // Plot style structure struct ImPlotStyle { // item styling variables float LineWeight; // = 1, item line weight in pixels int Marker; // = ImPlotMarker_None, marker specification float MarkerSize; // = 4, marker size in pixels (roughly the marker's "radius") float MarkerWeight; // = 1, outline weight of markers in pixels float FillAlpha; // = 1, alpha modifier applied to plot fills float ErrorBarSize; // = 5, error bar whisker width in pixels float ErrorBarWeight; // = 1.5, error bar whisker weight in pixels float DigitalBitHeight; // = 8, digital channels bit height (at y = 1.0f) in pixels float DigitalBitGap; // = 4, digital channels bit padding gap in pixels // plot styling variables float PlotBorderSize; // = 1, line thickness of border around plot area float MinorAlpha; // = 0.25 alpha multiplier applied to minor axis grid lines ImVec2 MajorTickLen; // = 10,10 major tick lengths for X and Y axes ImVec2 MinorTickLen; // = 5,5 minor tick lengths for X and Y axes ImVec2 MajorTickSize; // = 1,1 line thickness of major ticks ImVec2 MinorTickSize; // = 1,1 line thickness of minor ticks ImVec2 MajorGridSize; // = 1,1 line thickness of major grid lines ImVec2 MinorGridSize; // = 1,1 line thickness of minor grid lines ImVec2 PlotPadding; // = 10,10 padding between widget frame and plot area, labels, or outside legends (i.e. main padding) ImVec2 LabelPadding; // = 5,5 padding between axes labels, tick labels, and plot edge ImVec2 LegendPadding; // = 10,10 legend padding from plot edges ImVec2 LegendInnerPadding; // = 5,5 legend inner padding from legend edges ImVec2 LegendSpacing; // = 5,0 spacing between legend entries ImVec2 MousePosPadding; // = 10,10 padding between plot edge and interior mouse location text ImVec2 AnnotationPadding; // = 2,2 text padding around annotation labels ImVec2 FitPadding; // = 0,0 additional fit padding as a percentage of the fit extents (e.g. ImVec2(0.1f,0.1f) adds 10% to the fit extents of X and Y) ImVec2 PlotDefaultSize; // = 400,300 default size used when ImVec2(0,0) is passed to BeginPlot ImVec2 PlotMinSize; // = 300,225 minimum size plot frame can be when shrunk // style colors ImVec4 Colors[ImPlotCol_COUNT]; // Array of styling colors. Indexable with ImPlotCol_ enums. // colormap ImPlotColormap Colormap; // The current colormap. Set this to either an ImPlotColormap_ enum or an index returned by AddColormap. // settings/flags bool AntiAliasedLines; // = false, enable global anti-aliasing on plot lines (overrides ImPlotFlags_AntiAliased) bool UseLocalTime; // = false, axis labels will be formatted for your timezone when ImPlotAxisFlag_Time is enabled bool UseISO8601; // = false, dates will be formatted according to ISO 8601 where applicable (e.g. YYYY-MM-DD, YYYY-MM, --MM-DD, etc.) bool Use24HourClock; // = false, times will be formatted using a 24 hour clock IMPLOT_API ImPlotStyle(); }; //----------------------------------------------------------------------------- // ImPlot End-User API //----------------------------------------------------------------------------- namespace ImPlot { //----------------------------------------------------------------------------- // ImPlot Context //----------------------------------------------------------------------------- // Creates a new ImPlot context. Call this after ImGui::CreateContext. IMPLOT_API ImPlotContext* CreateContext(); // Destroys an ImPlot context. Call this before ImGui::DestroyContext. NULL = destroy current context. IMPLOT_API void DestroyContext(ImPlotContext* ctx = NULL); // Returns the current ImPlot context. NULL if no context has ben set. IMPLOT_API ImPlotContext* GetCurrentContext(); // Sets the current ImPlot context. IMPLOT_API void SetCurrentContext(ImPlotContext* ctx); // Sets the current **ImGui** context. This is ONLY necessary if you are compiling // ImPlot as a DLL (not recommended) separate from your ImGui compilation. It // sets the global variable GImGui, which is not shared across DLL boundaries. // See GImGui documentation in imgui.cpp for more details. IMPLOT_API void SetImGuiContext(ImGuiContext* ctx); //----------------------------------------------------------------------------- // Begin/End Plot //----------------------------------------------------------------------------- // Starts a 2D plotting context. If this function returns true, EndPlot() MUST // be called! You are encouraged to use the following convention: // // if (BeginPlot(...)) { // ImPlot::PlotLine(...); // ... // EndPlot(); // } // // Important notes: // // - #title_id must be unique to the current ImGui ID scope. If you need to avoid ID // collisions or don't want to display a title in the plot, use double hashes // (e.g. "MyPlot##HiddenIdText" or "##NoTitle"). // - If #x_label and/or #y_label are provided, axes labels will be displayed. // - #size is the **frame** size of the plot widget, not the plot area. The default // size of plots (i.e. when ImVec2(0,0)) can be modified in your ImPlotStyle // (default is 400x300 px). // - Auxiliary y-axes must be enabled with ImPlotFlags_YAxis2/3 to be displayed. // - See ImPlotFlags and ImPlotAxisFlags for more available options. IMPLOT_API bool BeginPlot(const char* title_id, const char* x_label = NULL, const char* y_label = NULL, const ImVec2& size = ImVec2(-1,0), ImPlotFlags flags = ImPlotFlags_None, ImPlotAxisFlags x_flags = ImPlotAxisFlags_None, ImPlotAxisFlags y_flags = ImPlotAxisFlags_None, ImPlotAxisFlags y2_flags = ImPlotAxisFlags_NoGridLines, ImPlotAxisFlags y3_flags = ImPlotAxisFlags_NoGridLines, const char* y2_label = NULL, const char* y3_label = NULL); // Only call EndPlot() if BeginPlot() returns true! Typically called at the end // of an if statement conditioned on BeginPlot(). See example above. IMPLOT_API void EndPlot(); //----------------------------------------------------------------------------- // Plot Items //----------------------------------------------------------------------------- // The template functions below are explicitly instantiated in implot_items.cpp. // They are not intended to be used generically with custom types. You will get // a linker error if you try! All functions support the following scalar types: // // float, double, ImS8, ImU8, ImS16, ImU16, ImS32, ImU32, ImS64, ImU64 // // // If you need to plot custom or non-homogenous data you have a few options: // // 1. If your data is a simple struct/class (e.g. Vector2f), you can use striding. // This is the most performant option if applicable. // // struct Vector2f { float X, Y; }; // ... // Vector2f data[42]; // ImPlot::PlotLine("line", &data[0].x, &data[0].y, 42, 0, sizeof(Vector2f)); // or sizeof(float)*2 // // 2. Write a custom getter C function or C++ lambda and pass it and optionally your data to // an ImPlot function post-fixed with a G (e.g. PlotScatterG). This has a slight performance // cost, but probably not enough to worry about unless your data is very large. Examples: // // ImPlotPoint MyDataGetter(void* data, int idx) { // MyData* my_data = (MyData*)data; // ImPlotPoint p; // p.x = my_data->GetTime(idx); // p.y = my_data->GetValue(idx); // return p // } // ... // auto my_lambda = [](void*, int idx) { // double t = idx / 999.0; // return ImPlotPoint(t, 0.5+0.5*std::sin(2*PI*10*t)); // }; // ... // if (ImPlot::BeginPlot("MyPlot")) { // MyData my_data; // ImPlot::PlotScatterG("scatter", MyDataGetter, &my_data, my_data.Size()); // ImPlot::PlotLineG("line", my_lambda, nullptr, 1000); // ImPlot::EndPlot(); // } // // NB: All types are converted to double before plotting. You may lose information // if you try plotting extremely large 64-bit integral types. Proceed with caution! // Plots a standard 2D line plot. template IMPLOT_API void PlotLine(const char* label_id, const T* values, int count, double xscale=1, double x0=0, int offset=0, int stride=sizeof(T)); template IMPLOT_API void PlotLine(const char* label_id, const T* xs, const T* ys, int count, int offset=0, int stride=sizeof(T)); IMPLOT_API void PlotLineG(const char* label_id, ImPlotPoint (*getter)(void* data, int idx), void* data, int count, int offset=0); // Plots a standard 2D scatter plot. Default marker is ImPlotMarker_Circle. template IMPLOT_API void PlotScatter(const char* label_id, const T* values, int count, double xscale=1, double x0=0, int offset=0, int stride=sizeof(T)); template IMPLOT_API void PlotScatter(const char* label_id, const T* xs, const T* ys, int count, int offset=0, int stride=sizeof(T)); IMPLOT_API void PlotScatterG(const char* label_id, ImPlotPoint (*getter)(void* data, int idx), void* data, int count, int offset=0); // Plots a a stairstep graph. The y value is continued constantly from every x position, i.e. the interval [x[i], x[i+1]) has the value y[i]. template IMPLOT_API void PlotStairs(const char* label_id, const T* values, int count, double xscale=1, double x0=0, int offset=0, int stride=sizeof(T)); template IMPLOT_API void PlotStairs(const char* label_id, const T* xs, const T* ys, int count, int offset=0, int stride=sizeof(T)); IMPLOT_API void PlotStairsG(const char* label_id, ImPlotPoint (*getter)(void* data, int idx), void* data, int count, int offset=0); // Plots a shaded (filled) region between two lines, or a line and a horizontal reference. Set y_ref to +/-INFINITY for infinite fill extents. template IMPLOT_API void PlotShaded(const char* label_id, const T* values, int count, double y_ref=0, double xscale=1, double x0=0, int offset=0, int stride=sizeof(T)); template IMPLOT_API void PlotShaded(const char* label_id, const T* xs, const T* ys, int count, double y_ref=0, int offset=0, int stride=sizeof(T)); template IMPLOT_API void PlotShaded(const char* label_id, const T* xs, const T* ys1, const T* ys2, int count, int offset=0, int stride=sizeof(T)); IMPLOT_API void PlotShadedG(const char* label_id, ImPlotPoint (*getter1)(void* data, int idx), void* data1, ImPlotPoint (*getter2)(void* data, int idx), void* data2, int count, int offset=0); // Plots a vertical bar graph. #width and #shift are in X units. template IMPLOT_API void PlotBars(const char* label_id, const T* values, int count, double width=0.67, double shift=0, int offset=0, int stride=sizeof(T)); template IMPLOT_API void PlotBars(const char* label_id, const T* xs, const T* ys, int count, double width, int offset=0, int stride=sizeof(T)); IMPLOT_API void PlotBarsG(const char* label_id, ImPlotPoint (*getter)(void* data, int idx), void* data, int count, double width, int offset=0); // Plots a horizontal bar graph. #height and #shift are in Y units. template IMPLOT_API void PlotBarsH(const char* label_id, const T* values, int count, double height=0.67, double shift=0, int offset=0, int stride=sizeof(T)); template IMPLOT_API void PlotBarsH(const char* label_id, const T* xs, const T* ys, int count, double height, int offset=0, int stride=sizeof(T)); IMPLOT_API void PlotBarsHG(const char* label_id, ImPlotPoint (*getter)(void* data, int idx), void* data, int count, double height, int offset=0); // Plots vertical error bar. The label_id should be the same as the label_id of the associated line or bar plot. template IMPLOT_API void PlotErrorBars(const char* label_id, const T* xs, const T* ys, const T* err, int count, int offset=0, int stride=sizeof(T)); template IMPLOT_API void PlotErrorBars(const char* label_id, const T* xs, const T* ys, const T* neg, const T* pos, int count, int offset=0, int stride=sizeof(T)); // Plots horizontal error bars. The label_id should be the same as the label_id of the associated line or bar plot. template IMPLOT_API void PlotErrorBarsH(const char* label_id, const T* xs, const T* ys, const T* err, int count, int offset=0, int stride=sizeof(T)); template IMPLOT_API void PlotErrorBarsH(const char* label_id, const T* xs, const T* ys, const T* neg, const T* pos, int count, int offset=0, int stride=sizeof(T)); /// Plots vertical stems. template IMPLOT_API void PlotStems(const char* label_id, const T* values, int count, double y_ref=0, double xscale=1, double x0=0, int offset=0, int stride=sizeof(T)); template IMPLOT_API void PlotStems(const char* label_id, const T* xs, const T* ys, int count, double y_ref=0, int offset=0, int stride=sizeof(T)); /// Plots infinite vertical or horizontal lines (e.g. for references or asymptotes). template IMPLOT_API void PlotVLines(const char* label_id, const T* xs, int count, int offset=0, int stride=sizeof(T)); template IMPLOT_API void PlotHLines(const char* label_id, const T* ys, int count, int offset=0, int stride=sizeof(T)); // Plots a pie chart. If the sum of values > 1 or normalize is true, each value will be normalized. Center and radius are in plot units. #label_fmt can be set to NULL for no labels. template IMPLOT_API void PlotPieChart(const char* const label_ids[], const T* values, int count, double x, double y, double radius, bool normalize=false, const char* label_fmt="%.1f", double angle0=90); // Plots a 2D heatmap chart. Values are expected to be in row-major order. Leave #scale_min and scale_max both at 0 for automatic color scaling, or set them to a predefined range. #label_fmt can be set to NULL for no labels. template IMPLOT_API void PlotHeatmap(const char* label_id, const T* values, int rows, int cols, double scale_min=0, double scale_max=0, const char* label_fmt="%.1f", const ImPlotPoint& bounds_min=ImPlotPoint(0,0), const ImPlotPoint& bounds_max=ImPlotPoint(1,1)); // Plots a horizontal histogram. #bins can be a positive integer or an ImPlotBin_ method. If #cumulative is true, each bin contains its count plus the counts of all previous bins. // If #density is true, the PDF is visualized. If both are true, the CDF is visualized. If #range is left unspecified, the min/max of #values will be used as the range. // If #range is specified, outlier values outside of the range are not binned. However, outliers still count toward normalizing and cumulative counts unless #outliers is false. The largest bin count or density is returned. template IMPLOT_API double PlotHistogram(const char* label_id, const T* values, int count, int bins=ImPlotBin_Sturges, bool cumulative=false, bool density=false, ImPlotRange range=ImPlotRange(), bool outliers=true, double bar_scale=1.0); // Plots two dimensional, bivariate histogram as a heatmap. #x_bins and #y_bins can be a positive integer or an ImPlotBin. If #density is true, the PDF is visualized. // If #range is left unspecified, the min/max of #xs an #ys will be used as the ranges. If #range is specified, outlier values outside of range are not binned. // However, outliers still count toward the normalizing count for density plots unless #outliers is false. The largest bin count or density is returned. template IMPLOT_API double PlotHistogram2D(const char* label_id, const T* xs, const T* ys, int count, int x_bins=ImPlotBin_Sturges, int y_bins=ImPlotBin_Sturges, bool density=false, ImPlotLimits range=ImPlotLimits(), bool outliers=true); // Plots digital data. Digital plots do not respond to y drag or zoom, and are always referenced to the bottom of the plot. template IMPLOT_API void PlotDigital(const char* label_id, const T* xs, const T* ys, int count, int offset=0, int stride=sizeof(T)); IMPLOT_API void PlotDigitalG(const char* label_id, ImPlotPoint (*getter)(void* data, int idx), void* data, int count, int offset=0); // Plots an axis-aligned image. #bounds_min/bounds_max are in plot coordinates (y-up) and #uv0/uv1 are in texture coordinates (y-down). IMPLOT_API void PlotImage(const char* label_id, ImTextureID user_texture_id, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max, const ImVec2& uv0=ImVec2(0,0), const ImVec2& uv1=ImVec2(1,1), const ImVec4& tint_col=ImVec4(1,1,1,1)); // Plots a centered text label at point x,y with an optional pixel offset. Text color can be changed with ImPlot::PushStyleColor(ImPlotCol_InlayText, ...). IMPLOT_API void PlotText(const char* text, double x, double y, bool vertical=false, const ImVec2& pix_offset=ImVec2(0,0)); // Plots a dummy item (i.e. adds a legend entry colored by ImPlotCol_Line) IMPLOT_API void PlotDummy(const char* label_id); //----------------------------------------------------------------------------- // Plot Utils //----------------------------------------------------------------------------- // The following functions MUST be called BEFORE BeginPlot! // Set the axes range limits of the next plot. Call right before BeginPlot(). If ImGuiCond_Always is used, the axes limits will be locked. IMPLOT_API void SetNextPlotLimits(double xmin, double xmax, double ymin, double ymax, ImGuiCond cond = ImGuiCond_Once); // Set the X axis range limits of the next plot. Call right before BeginPlot(). If ImGuiCond_Always is used, the X axis limits will be locked. IMPLOT_API void SetNextPlotLimitsX(double xmin, double xmax, ImGuiCond cond = ImGuiCond_Once); // Set the Y axis range limits of the next plot. Call right before BeginPlot(). If ImGuiCond_Always is used, the Y axis limits will be locked. IMPLOT_API void SetNextPlotLimitsY(double ymin, double ymax, ImGuiCond cond = ImGuiCond_Once, ImPlotYAxis y_axis = ImPlotYAxis_1); // Links the next plot limits to external values. Set to NULL for no linkage. The pointer data must remain valid until the matching call to EndPlot. IMPLOT_API void LinkNextPlotLimits(double* xmin, double* xmax, double* ymin, double* ymax, double* ymin2 = NULL, double* ymax2 = NULL, double* ymin3 = NULL, double* ymax3 = NULL); // Fits the next plot axes to all plotted data if they are unlocked (equivalent to double-clicks). IMPLOT_API void FitNextPlotAxes(bool x = true, bool y = true, bool y2 = true, bool y3 = true); // Set the X axis ticks and optionally the labels for the next plot. To keep the default ticks, set #keep_default=true. IMPLOT_API void SetNextPlotTicksX(const double* values, int n_ticks, const char* const labels[] = NULL, bool keep_default = false); IMPLOT_API void SetNextPlotTicksX(double x_min, double x_max, int n_ticks, const char* const labels[] = NULL, bool keep_default = false); // Set the Y axis ticks and optionally the labels for the next plot. To keep the default ticks, set #keep_default=true. IMPLOT_API void SetNextPlotTicksY(const double* values, int n_ticks, const char* const labels[] = NULL, bool keep_default = false, ImPlotYAxis y_axis = ImPlotYAxis_1); IMPLOT_API void SetNextPlotTicksY(double y_min, double y_max, int n_ticks, const char* const labels[] = NULL, bool keep_default = false, ImPlotYAxis y_axis = ImPlotYAxis_1); // Set the format for numeric X axis labels (default="%g"). Formated values will be doubles (i.e. don't supply %d, %i, etc.). Not applicable if ImPlotAxisFlags_Time enabled. IMPLOT_API void SetNextPlotFormatX(const char* fmt); // Set the format for numeric Y axis labels (default="%g"). Formated values will be doubles (i.e. don't supply %d, %i, etc.). IMPLOT_API void SetNextPlotFormatY(const char* fmt, ImPlotYAxis y_axis=ImPlotYAxis_1); // The following functions MUST be called BETWEEN Begin/EndPlot! // Select which Y axis will be used for subsequent plot elements. The default is ImPlotYAxis_1, or the first (left) Y axis. Enable 2nd and 3rd axes with ImPlotFlags_YAxisX. IMPLOT_API void SetPlotYAxis(ImPlotYAxis y_axis); // Hides or shows the next plot item (i.e. as if it were toggled from the legend). Use ImGuiCond_Always if you need to forcefully set this every frame. IMPLOT_API void HideNextItem(bool hidden = true, ImGuiCond cond = ImGuiCond_Once); // Convert pixels to a position in the current plot's coordinate system. A negative y_axis uses the current value of SetPlotYAxis (ImPlotYAxis_1 initially). IMPLOT_API ImPlotPoint PixelsToPlot(const ImVec2& pix, ImPlotYAxis y_axis = IMPLOT_AUTO); IMPLOT_API ImPlotPoint PixelsToPlot(float x, float y, ImPlotYAxis y_axis = IMPLOT_AUTO); // Convert a position in the current plot's coordinate system to pixels. A negative y_axis uses the current value of SetPlotYAxis (ImPlotYAxis_1 initially). IMPLOT_API ImVec2 PlotToPixels(const ImPlotPoint& plt, ImPlotYAxis y_axis = IMPLOT_AUTO); IMPLOT_API ImVec2 PlotToPixels(double x, double y, ImPlotYAxis y_axis = IMPLOT_AUTO); // Get the current Plot position (top-left) in pixels. IMPLOT_API ImVec2 GetPlotPos(); // Get the curent Plot size in pixels. IMPLOT_API ImVec2 GetPlotSize(); // Returns true if the plot area in the current plot is hovered. IMPLOT_API bool IsPlotHovered(); // Returns true if the XAxis plot area in the current plot is hovered. IMPLOT_API bool IsPlotXAxisHovered(); // Returns true if the YAxis[n] plot area in the current plot is hovered. IMPLOT_API bool IsPlotYAxisHovered(ImPlotYAxis y_axis = 0); // Returns the mouse position in x,y coordinates of the current plot. A negative y_axis uses the current value of SetPlotYAxis (ImPlotYAxis_1 initially). IMPLOT_API ImPlotPoint GetPlotMousePos(ImPlotYAxis y_axis = IMPLOT_AUTO); // Returns the current plot axis range. A negative y_axis uses the current value of SetPlotYAxis (ImPlotYAxis_1 initially). IMPLOT_API ImPlotLimits GetPlotLimits(ImPlotYAxis y_axis = IMPLOT_AUTO); // Returns true if the current plot is being box selected. IMPLOT_API bool IsPlotSelected(); // Returns the current plot box selection bounds. IMPLOT_API ImPlotLimits GetPlotSelection(ImPlotYAxis y_axis = IMPLOT_AUTO); // Returns true if the current plot is being queried or has an active query. Query must be enabled with ImPlotFlags_Query. IMPLOT_API bool IsPlotQueried(); // Returns the current plot query bounds. Query must be enabled with ImPlotFlags_Query. IMPLOT_API ImPlotLimits GetPlotQuery(ImPlotYAxis y_axis = IMPLOT_AUTO); // Set the current plot query bounds. Query must be enabled with ImPlotFlags_Query. IMPLOT_API void SetPlotQuery(const ImPlotLimits& query, ImPlotYAxis y_axis = IMPLOT_AUTO); //----------------------------------------------------------------------------- // Plot Tools //----------------------------------------------------------------------------- // The following functions MUST be called BETWEEN Begin/EndPlot! // Shows an annotation callout at a chosen point. IMPLOT_API void Annotate(double x, double y, const ImVec2& pix_offset, const char* fmt, ...) IM_FMTARGS(4); IMPLOT_API void Annotate(double x, double y, const ImVec2& pix_offset, const ImVec4& color, const char* fmt, ...) IM_FMTARGS(5); IMPLOT_API void AnnotateV(double x, double y, const ImVec2& pix_offset, const char* fmt, va_list args) IM_FMTLIST(4); IMPLOT_API void AnnotateV(double x, double y, const ImVec2& pix_offset, const ImVec4& color, const char* fmt, va_list args) IM_FMTLIST(5); // Same as above, but the annotation will always be clamped to stay inside the plot area. IMPLOT_API void AnnotateClamped(double x, double y, const ImVec2& pix_offset, const char* fmt, ...) IM_FMTARGS(4); IMPLOT_API void AnnotateClamped(double x, double y, const ImVec2& pix_offset, const ImVec4& color, const char* fmt, ...) IM_FMTARGS(5); IMPLOT_API void AnnotateClampedV(double x, double y, const ImVec2& pix_offset, const char* fmt, va_list args) IM_FMTLIST(4); IMPLOT_API void AnnotateClampedV(double x, double y, const ImVec2& pix_offset, const ImVec4& color, const char* fmt, va_list args) IM_FMTLIST(5); // Shows a draggable vertical guide line at an x-value. #col defaults to ImGuiCol_Text. IMPLOT_API bool DragLineX(const char* id, double* x_value, bool show_label = true, const ImVec4& col = IMPLOT_AUTO_COL, float thickness = 1); // Shows a draggable horizontal guide line at a y-value. #col defaults to ImGuiCol_Text. IMPLOT_API bool DragLineY(const char* id, double* y_value, bool show_label = true, const ImVec4& col = IMPLOT_AUTO_COL, float thickness = 1); // Shows a draggable point at x,y. #col defaults to ImGuiCol_Text. IMPLOT_API bool DragPoint(const char* id, double* x, double* y, bool show_label = true, const ImVec4& col = IMPLOT_AUTO_COL, float radius = 4); //----------------------------------------------------------------------------- // Legend Utils and Tools //----------------------------------------------------------------------------- // The following functions MUST be called BETWEEN Begin/EndPlot! // Set the location of the current plot's legend (default = North|West). IMPLOT_API void SetLegendLocation(ImPlotLocation location, ImPlotOrientation orientation = ImPlotOrientation_Vertical, bool outside = false); // Set the location of the current plot's mouse position text (default = South|East). IMPLOT_API void SetMousePosLocation(ImPlotLocation location); // Returns true if a plot item legend entry is hovered. IMPLOT_API bool IsLegendEntryHovered(const char* label_id); // Begin a popup for a legend entry. IMPLOT_API bool BeginLegendPopup(const char* label_id, ImGuiMouseButton mouse_button = 1); // End a popup for a legend entry. IMPLOT_API void EndLegendPopup(); //----------------------------------------------------------------------------- // Drag and Drop Utils //----------------------------------------------------------------------------- // The following functions MUST be called BETWEEN Begin/EndPlot! // Turns the current plot's plotting area into a drag and drop target. Don't forget to call EndDragDropTarget! IMPLOT_API bool BeginDragDropTarget(); // Turns the current plot's X-axis into a drag and drop target. Don't forget to call EndDragDropTarget! IMPLOT_API bool BeginDragDropTargetX(); // Turns the current plot's Y-Axis into a drag and drop target. Don't forget to call EndDragDropTarget! IMPLOT_API bool BeginDragDropTargetY(ImPlotYAxis axis = ImPlotYAxis_1); // Turns the current plot's legend into a drag and drop target. Don't forget to call EndDragDropTarget! IMPLOT_API bool BeginDragDropTargetLegend(); // Ends a drag and drop target (currently just an alias for ImGui::EndDragDropTarget). IMPLOT_API void EndDragDropTarget(); // NB: By default, plot and axes drag and drop *sources* require holding the Ctrl modifier to initiate the drag. // You can change the modifier if desired. If ImGuiKeyModFlags_None is provided, the axes will be locked from panning. // Turns the current plot's plotting area into a drag and drop source. Don't forget to call EndDragDropSource! IMPLOT_API bool BeginDragDropSource(ImGuiKeyModFlags key_mods = ImGuiKeyModFlags_Ctrl, ImGuiDragDropFlags flags = 0); // Turns the current plot's X-axis into a drag and drop source. Don't forget to call EndDragDropSource! IMPLOT_API bool BeginDragDropSourceX(ImGuiKeyModFlags key_mods = ImGuiKeyModFlags_Ctrl, ImGuiDragDropFlags flags = 0); // Turns the current plot's Y-axis into a drag and drop source. Don't forget to call EndDragDropSource! IMPLOT_API bool BeginDragDropSourceY(ImPlotYAxis axis = ImPlotYAxis_1, ImGuiKeyModFlags key_mods = ImGuiKeyModFlags_Ctrl, ImGuiDragDropFlags flags = 0); // Turns an item in the current plot's legend into drag and drop source. Don't forget to call EndDragDropSource! IMPLOT_API bool BeginDragDropSourceItem(const char* label_id, ImGuiDragDropFlags flags = 0); // Ends a drag and drop source (currently just an alias for ImGui::EndDragDropSource). IMPLOT_API void EndDragDropSource(); //----------------------------------------------------------------------------- // Plot and Item Styling //----------------------------------------------------------------------------- // Styling colors in ImPlot works similarly to styling colors in ImGui, but // with one important difference. Like ImGui, all style colors are stored in an // indexable array in ImPlotStyle. You can permanently modify these values through // GetStyle().Colors, or temporarily modify them with Push/Pop functions below. // However, by default all style colors in ImPlot default to a special color // IMPLOT_AUTO_COL. The behavior of this color depends upon the style color to // which it as applied: // // 1) For style colors associated with plot items (e.g. ImPlotCol_Line), // IMPLOT_AUTO_COL tells ImPlot to color the item with the next unused // color in the current colormap. Thus, every item will have a different // color up to the number of colors in the colormap, at which point the // colormap will roll over. For most use cases, you should not need to // set these style colors to anything but IMPLOT_COL_AUTO; you are // probably better off changing the current colormap. However, if you // need to explicitly color a particular item you may either Push/Pop // the style color around the item in question, or use the SetNextXXXStyle // API below. If you permanently set one of these style colors to a specific // color, or forget to call Pop, then all subsequent items will be styled // with the color you set. // // 2) For style colors associated with plot styling (e.g. ImPlotCol_PlotBg), // IMPLOT_AUTO_COL tells ImPlot to set that color from color data in your // **ImGuiStyle**. The ImGuiCol_ that these style colors default to are // detailed above, and in general have been mapped to produce plots visually // consistent with your current ImGui style. Of course, you are free to // manually set these colors to whatever you like, and further can Push/Pop // them around individual plots for plot-specific styling (e.g. coloring axes). // Provides access to plot style structure for permanant modifications to colors, sizes, etc. IMPLOT_API ImPlotStyle& GetStyle(); // Style plot colors for current ImGui style (default). IMPLOT_API void StyleColorsAuto(ImPlotStyle* dst = NULL); // Style plot colors for ImGui "Classic". IMPLOT_API void StyleColorsClassic(ImPlotStyle* dst = NULL); // Style plot colors for ImGui "Dark". IMPLOT_API void StyleColorsDark(ImPlotStyle* dst = NULL); // Style plot colors for ImGui "Light". IMPLOT_API void StyleColorsLight(ImPlotStyle* dst = NULL); // Use PushStyleX to temporarily modify your ImPlotStyle. The modification // will last until the matching call to PopStyleX. You MUST call a pop for // every push, otherwise you will leak memory! This behaves just like ImGui. // Temporarily modify a style color. Don't forget to call PopStyleColor! IMPLOT_API void PushStyleColor(ImPlotCol idx, ImU32 col); IMPLOT_API void PushStyleColor(ImPlotCol idx, const ImVec4& col); // Undo temporary style color modification(s). Undo multiple pushes at once by increasing count. IMPLOT_API void PopStyleColor(int count = 1); // Temporarily modify a style variable of float type. Don't forget to call PopStyleVar! IMPLOT_API void PushStyleVar(ImPlotStyleVar idx, float val); // Temporarily modify a style variable of int type. Don't forget to call PopStyleVar! IMPLOT_API void PushStyleVar(ImPlotStyleVar idx, int val); // Temporarily modify a style variable of ImVec2 type. Don't forget to call PopStyleVar! IMPLOT_API void PushStyleVar(ImPlotStyleVar idx, const ImVec2& val); // Undo temporary style variable modification(s). Undo multiple pushes at once by increasing count. IMPLOT_API void PopStyleVar(int count = 1); // The following can be used to modify the style of the next plot item ONLY. They do // NOT require calls to PopStyleX. Leave style attributes you don't want modified to // IMPLOT_AUTO or IMPLOT_AUTO_COL. Automatic styles will be deduced from the current // values in your ImPlotStyle or from Colormap data. // Set the line color and weight for the next item only. IMPLOT_API void SetNextLineStyle(const ImVec4& col = IMPLOT_AUTO_COL, float weight = IMPLOT_AUTO); // Set the fill color for the next item only. IMPLOT_API void SetNextFillStyle(const ImVec4& col = IMPLOT_AUTO_COL, float alpha_mod = IMPLOT_AUTO); // Set the marker style for the next item only. IMPLOT_API void SetNextMarkerStyle(ImPlotMarker marker = IMPLOT_AUTO, float size = IMPLOT_AUTO, const ImVec4& fill = IMPLOT_AUTO_COL, float weight = IMPLOT_AUTO, const ImVec4& outline = IMPLOT_AUTO_COL); // Set the error bar style for the next item only. IMPLOT_API void SetNextErrorBarStyle(const ImVec4& col = IMPLOT_AUTO_COL, float size = IMPLOT_AUTO, float weight = IMPLOT_AUTO); // Gets the last item primary color (i.e. its legend icon color) IMPLOT_API ImVec4 GetLastItemColor(); // Returns the null terminated string name for an ImPlotCol. IMPLOT_API const char* GetStyleColorName(ImPlotCol idx); // Returns the null terminated string name for an ImPlotMarker. IMPLOT_API const char* GetMarkerName(ImPlotMarker idx); //----------------------------------------------------------------------------- // Colormaps //----------------------------------------------------------------------------- // Item styling is based on colormaps when the relevant ImPlotCol_XXX is set to // IMPLOT_AUTO_COL (default). Several built-in colormaps are available. You can // add and then push/pop your own colormaps as well. To permanently set a colormap, // modify the Colormap index member of your ImPlotStyle. // Colormap data will be ignored and a custom color will be used if you have done one of the following: // 1) Modified an item style color in your ImPlotStyle to anything other than IMPLOT_AUTO_COL. // 2) Pushed an item style color using PushStyleColor(). // 3) Set the next item style with a SetNextXXXStyle function. // Add a new colormap. The color data will be copied. The colormap can be used by pushing either the returned index or the // string name with PushColormap. The colormap name must be unique and the size must be greater than 1. You will receive // an assert otherwise! By default colormaps are considered to be qualitative (i.e. discrete). If you want to create a // continuous colormap, set #qual=false. This will treat the colors you provide as keys, and ImPlot will build a linearly // interpolated lookup table. The memory footprint of this table will be exactly ((size-1)*255+1)*4 bytes. IMPLOT_API ImPlotColormap AddColormap(const char* name, const ImVec4* cols, int size, bool qual=true); IMPLOT_API ImPlotColormap AddColormap(const char* name, const ImU32* cols, int size, bool qual=true); // Returns the number of available colormaps (i.e. the built-in + user-added count). IMPLOT_API int GetColormapCount(); // Returns a null terminated string name for a colormap given an index. Returns NULL if index is invalid. IMPLOT_API const char* GetColormapName(ImPlotColormap cmap); // Returns an index number for a colormap given a valid string name. Returns -1 if name is invalid. IMPLOT_API ImPlotColormap GetColormapIndex(const char* name); // Temporarily switch to one of the built-in (i.e. ImPlotColormap_XXX) or user-added colormaps (i.e. a return value of AddColormap). Don't forget to call PopColormap! IMPLOT_API void PushColormap(ImPlotColormap cmap); // Push a colormap by string name. Use built-in names such as "Default", "Deep", "Jet", etc. or a string you provided to AddColormap. Don't forget to call PopColormap! IMPLOT_API void PushColormap(const char* name); // Undo temporary colormap modification(s). Undo multiple pushes at once by increasing count. IMPLOT_API void PopColormap(int count = 1); // Returns the next color from the current colormap and advances the colormap for the current plot. // Can also be used with no return value to skip colors if desired. You need to call this between Begin/EndPlot! IMPLOT_API ImVec4 NextColormapColor(); // Colormap utils. If cmap = IMPLOT_AUTO (default), the current colormap is assumed. // Pass an explicit colormap index (built-in or user-added) to specify otherwise. // Returns the size of a colormap. IMPLOT_API int GetColormapSize(ImPlotColormap cmap = IMPLOT_AUTO); // Returns a color from a colormap given an index >= 0 (modulo will be performed). IMPLOT_API ImVec4 GetColormapColor(int idx, ImPlotColormap cmap = IMPLOT_AUTO); // Sample a color from the current colormap given t between 0 and 1. IMPLOT_API ImVec4 SampleColormap(float t, ImPlotColormap cmap = IMPLOT_AUTO); // Shows a vertical color scale with linear spaced ticks using the specified color map. Use double hashes to hide label (e.g. "##NoLabel"). IMPLOT_API void ColormapScale(const char* label, double scale_min, double scale_max, const ImVec2& size = ImVec2(0,0), ImPlotColormap cmap = IMPLOT_AUTO, const char* fmt = "%g"); // Shows a horizontal slider with a colormap gradient background. Optionally returns the color sampled at t in [0 1]. IMPLOT_API bool ColormapSlider(const char* label, float* t, ImVec4* out = NULL, const char* format = "", ImPlotColormap cmap = IMPLOT_AUTO); // Shows a button with a colormap gradient brackground. IMPLOT_API bool ColormapButton(const char* label, const ImVec2& size = ImVec2(0,0), ImPlotColormap cmap = IMPLOT_AUTO); // When items in a plot sample their color from a colormap, the color is cached and does not change // unless explicitly overriden. Therefore, if you change the colormap after the item has already been plotted, // item colors will NOT update. If you need item colors to resample the new colormap, then use this // function to bust the cached colors. If #plot_title_id is NULL, then every item in EVERY existing plot // will be cache busted. Otherwise only the plot specified by #plot_title_id will be busted. For the // latter, this function must be called in the same ImGui ID scope that the plot is in. You should rarely if ever // need this function, but it is available for applications that require runtime colormap swaps (e.g. Heatmaps demo). IMPLOT_API void BustColorCache(const char* plot_title_id = NULL); //----------------------------------------------------------------------------- // Miscellaneous //----------------------------------------------------------------------------- // Render icons similar to those that appear in legends (nifty for data lists). IMPLOT_API void ItemIcon(const ImVec4& col); IMPLOT_API void ItemIcon(ImU32 col); IMPLOT_API void ColormapIcon(ImPlotColormap cmap); // Get the plot draw list for custom rendering to the current plot area. Call between Begin/EndPlot. IMPLOT_API ImDrawList* GetPlotDrawList(); // Push clip rect for rendering to current plot area. Call between Begin/EndPlot. IMPLOT_API void PushPlotClipRect(); // Pop plot clip rect. Call between Begin/EndPlot. IMPLOT_API void PopPlotClipRect(); // Shows ImPlot style selector dropdown menu. IMPLOT_API bool ShowStyleSelector(const char* label); // Shows ImPlot colormap selector dropdown menu. IMPLOT_API bool ShowColormapSelector(const char* label); // Shows ImPlot style editor block (not a window). IMPLOT_API void ShowStyleEditor(ImPlotStyle* ref = NULL); // Add basic help/info block for end users (not a window). IMPLOT_API void ShowUserGuide(); // Shows ImPlot metrics/debug information window. IMPLOT_API void ShowMetricsWindow(bool* p_popen = NULL); //----------------------------------------------------------------------------- // Demo (add implot_demo.cpp to your sources!) //----------------------------------------------------------------------------- // Shows the ImPlot demo window. IMPLOT_API void ShowDemoWindow(bool* p_open = NULL); } // namespace ImPlot