// MIT License // Copyright (c) 2020 Evan Pezent // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. // ImPlot v0.10 WIP #include "implot.h" #include "implot_internal.h" #include "backends/implot_backend.h" #ifdef _MSC_VER #define sprintf sprintf_s #endif #define SQRT_1_2 0.70710678118f #define SQRT_3_2 0.86602540378f #define IMPLOT_NORMALIZE2F_OVER_ZERO(VX, VY) \ { \ float d2 = VX * VX + VY * VY; \ if (d2 > 0.0f) { \ float inv_len = 1.0f / ImSqrt(d2); \ VX *= inv_len; \ VY *= inv_len; \ } \ } // Support for pre-1.82 versions. Users on 1.82+ can use 0 (default) flags to mean "all corners" but in order to support older versions we are more explicit. #if (IMGUI_VERSION_NUM < 18102) && !defined(ImDrawFlags_RoundCornersAll) #define ImDrawFlags_RoundCornersAll ImDrawCornerFlags_All #endif // Support for pre-1.84 versions. ImPool's GetSize() -> GetBufSize() #if (IMGUI_VERSION_NUM < 18303) #define GetBufSize GetSize // A little bit ugly since 'GetBufSize' could technically be used elsewhere (but currently isn't). Could use a proxy define if needed. #endif namespace ImPlot { // Calculates maximum index size of ImDrawIdx without integer overflow issues template struct MaxIdx { static const unsigned int Value; }; template <> const unsigned int MaxIdx::Value = 65535; template <> const unsigned int MaxIdx::Value = 4294967295; // Gets ImGuiDataType for T template struct ImGuiDataTypeGetter { static const ImGuiDataType Value; }; template <> const ImGuiDataType ImGuiDataTypeGetter::Value = ImGuiDataType_Float; template <> const ImGuiDataType ImGuiDataTypeGetter::Value = ImGuiDataType_Double; template <> const ImGuiDataType ImGuiDataTypeGetter::Value = ImGuiDataType_U8; template <> const ImGuiDataType ImGuiDataTypeGetter::Value = ImGuiDataType_S8; template <> const ImGuiDataType ImGuiDataTypeGetter::Value = ImGuiDataType_U16; template <> const ImGuiDataType ImGuiDataTypeGetter::Value = ImGuiDataType_S16; template <> const ImGuiDataType ImGuiDataTypeGetter::Value = ImGuiDataType_U32; template <> const ImGuiDataType ImGuiDataTypeGetter::Value = ImGuiDataType_S32; template <> const ImGuiDataType ImGuiDataTypeGetter::Value = ImGuiDataType_U64; template <> const ImGuiDataType ImGuiDataTypeGetter::Value = ImGuiDataType_S64; //----------------------------------------------------------------------------- // Item Utils //----------------------------------------------------------------------------- ImPlotItem* RegisterOrGetItem(const char* label_id, bool* just_created) { ImPlotContext& gp = *GImPlot; ImGuiID id = ImGui::GetID(label_id); if (just_created != NULL) *just_created = gp.CurrentPlot->Items.GetByKey(id) == NULL; ImPlotItem* item = gp.CurrentPlot->Items.GetOrAddByKey(id); if (item->SeenThisFrame) return item; item->SeenThisFrame = true; int idx = gp.CurrentPlot->Items.GetIndex(item); item->ID = id; if (ImGui::FindRenderedTextEnd(label_id, NULL) != label_id) { gp.CurrentPlot->LegendData.Indices.push_back(idx); item->NameOffset = gp.CurrentPlot->LegendData.Labels.size(); gp.CurrentPlot->LegendData.Labels.append(label_id, label_id + strlen(label_id) + 1); } else { item->Show = true; } if (item->Show) gp.VisibleItemCount++; return item; } ImPlotItem* GetItem(const char* label_id) { ImPlotContext& gp = *GImPlot; ImGuiID id = ImGui::GetID(label_id); return gp.CurrentPlot->Items.GetByKey(id); } ImPlotItem* GetCurrentItem() { ImPlotContext& gp = *GImPlot; return gp.CurrentItem; } void SetNextLineStyle(const ImVec4& col, float weight) { ImPlotContext& gp = *GImPlot; gp.NextItemData.Colors[ImPlotCol_Line] = col; gp.NextItemData.LineWeight = weight; } void SetNextFillStyle(const ImVec4& col, float alpha) { ImPlotContext& gp = *GImPlot; gp.NextItemData.Colors[ImPlotCol_Fill] = col; gp.NextItemData.FillAlpha = alpha; } void SetNextMarkerStyle(ImPlotMarker marker, float size, const ImVec4& fill, float weight, const ImVec4& outline) { ImPlotContext& gp = *GImPlot; gp.NextItemData.Marker = marker; gp.NextItemData.Colors[ImPlotCol_MarkerFill] = fill; gp.NextItemData.MarkerSize = size; gp.NextItemData.Colors[ImPlotCol_MarkerOutline] = outline; gp.NextItemData.MarkerWeight = weight; } void SetNextErrorBarStyle(const ImVec4& col, float size, float weight) { ImPlotContext& gp = *GImPlot; gp.NextItemData.Colors[ImPlotCol_ErrorBar] = col; gp.NextItemData.ErrorBarSize = size; gp.NextItemData.ErrorBarWeight = weight; } ImVec4 GetLastItemColor() { ImPlotContext& gp = *GImPlot; if (gp.PreviousItem) return ImGui::ColorConvertU32ToFloat4(gp.PreviousItem->Color); return ImVec4(); } void HideNextItem(bool hidden, ImGuiCond cond) { ImPlotContext& gp = *GImPlot; gp.NextItemData.HasHidden = true; gp.NextItemData.Hidden = hidden; gp.NextItemData.HiddenCond = cond; } void BustItemCache() { ImPlotContext& gp = *GImPlot; Backend::BustItemCache(); for (int p = 0; p < gp.Plots.GetBufSize(); ++p) { ImPlotPlot& plot = *gp.Plots.GetByIndex(p); plot.ColormapIdx = 0; plot.Items.Clear(); plot.LegendData.Reset(); } } void BustColorCache(const char* plot_title_id) { ImPlotContext& gp = *GImPlot; if (plot_title_id == NULL) { BustItemCache(); } else { ImPlotPlot* plot = gp.Plots.GetByKey(ImGui::GetCurrentWindow()->GetID(plot_title_id)); if (plot == NULL) return; plot->ColormapIdx = 0; plot->Items.Clear(); plot->LegendData.Reset(); } } //----------------------------------------------------------------------------- // Begin/EndItem //----------------------------------------------------------------------------- // Begins a new item. Returns false if the item should not be plotted. bool BeginItem(const char* label_id, ImPlotCol recolor_from) { ImPlotContext& gp = *GImPlot; IM_ASSERT_USER_ERROR(gp.CurrentPlot != NULL, "PlotX() needs to be called between BeginPlot() and EndPlot()!"); bool just_created; ImPlotItem* item = RegisterOrGetItem(label_id, &just_created); // set current item gp.CurrentItem = item; ImPlotNextItemData& s = gp.NextItemData; // set/override item color if (recolor_from != -1) { if (!IsColorAuto(s.Colors[recolor_from])) item->Color = ImGui::ColorConvertFloat4ToU32(s.Colors[recolor_from]); else if (!IsColorAuto(gp.Style.Colors[recolor_from])) item->Color = ImGui::ColorConvertFloat4ToU32(gp.Style.Colors[recolor_from]); else if (just_created) item->Color = NextColormapColorU32(); } else if (just_created) { item->Color = NextColormapColorU32(); } // hide/show item if (gp.NextItemData.HasHidden) { if (just_created || gp.NextItemData.HiddenCond == ImGuiCond_Always) item->Show = !gp.NextItemData.Hidden; } if (!item->Show) { // reset next item data gp.NextItemData.Reset(); gp.PreviousItem = item; gp.CurrentItem = NULL; return false; } else { ImVec4 item_color = ImGui::ColorConvertU32ToFloat4(item->Color); // stage next item colors s.Colors[ImPlotCol_Line] = IsColorAuto(s.Colors[ImPlotCol_Line]) ? ( IsColorAuto(ImPlotCol_Line) ? item_color : gp.Style.Colors[ImPlotCol_Line] ) : s.Colors[ImPlotCol_Line]; s.Colors[ImPlotCol_Fill] = IsColorAuto(s.Colors[ImPlotCol_Fill]) ? ( IsColorAuto(ImPlotCol_Fill) ? item_color : gp.Style.Colors[ImPlotCol_Fill] ) : s.Colors[ImPlotCol_Fill]; s.Colors[ImPlotCol_MarkerOutline] = IsColorAuto(s.Colors[ImPlotCol_MarkerOutline]) ? ( IsColorAuto(ImPlotCol_MarkerOutline) ? s.Colors[ImPlotCol_Line] : gp.Style.Colors[ImPlotCol_MarkerOutline] ) : s.Colors[ImPlotCol_MarkerOutline]; s.Colors[ImPlotCol_MarkerFill] = IsColorAuto(s.Colors[ImPlotCol_MarkerFill]) ? ( IsColorAuto(ImPlotCol_MarkerFill) ? s.Colors[ImPlotCol_Line] : gp.Style.Colors[ImPlotCol_MarkerFill] ) : s.Colors[ImPlotCol_MarkerFill]; s.Colors[ImPlotCol_ErrorBar] = IsColorAuto(s.Colors[ImPlotCol_ErrorBar]) ? ( GetStyleColorVec4(ImPlotCol_ErrorBar) ) : s.Colors[ImPlotCol_ErrorBar]; // stage next item style vars s.LineWeight = s.LineWeight < 0 ? gp.Style.LineWeight : s.LineWeight; s.Marker = s.Marker < 0 ? gp.Style.Marker : s.Marker; s.MarkerSize = s.MarkerSize < 0 ? gp.Style.MarkerSize : s.MarkerSize; s.MarkerWeight = s.MarkerWeight < 0 ? gp.Style.MarkerWeight : s.MarkerWeight; s.FillAlpha = s.FillAlpha < 0 ? gp.Style.FillAlpha : s.FillAlpha; s.ErrorBarSize = s.ErrorBarSize < 0 ? gp.Style.ErrorBarSize : s.ErrorBarSize; s.ErrorBarWeight = s.ErrorBarWeight < 0 ? gp.Style.ErrorBarWeight : s.ErrorBarWeight; s.DigitalBitHeight = s.DigitalBitHeight < 0 ? gp.Style.DigitalBitHeight : s.DigitalBitHeight; s.DigitalBitGap = s.DigitalBitGap < 0 ? gp.Style.DigitalBitGap : s.DigitalBitGap; // apply alpha modifier(s) s.Colors[ImPlotCol_Fill].w *= s.FillAlpha; // s.Colors[ImPlotCol_MarkerFill].w *= s.FillAlpha; // TODO: this should be separate, if it at all // apply highlight mods if (item->LegendHovered && !ImHasFlag(gp.CurrentPlot->Flags, ImPlotFlags_NoHighlight)) { s.LineWeight *= 2; s.MarkerWeight *= 2; // TODO: highlight fills? } // set render flags s.RenderLine = s.Colors[ImPlotCol_Line].w > 0 && s.LineWeight > 0; s.RenderFill = s.Colors[ImPlotCol_Fill].w > 0; s.RenderMarkerLine = s.Colors[ImPlotCol_MarkerOutline].w > 0 && s.MarkerWeight > 0; s.RenderMarkerFill = s.Colors[ImPlotCol_MarkerFill].w > 0; // push rendering clip rect PushPlotClipRect(); return true; } } // Ends an item (call only if BeginItem returns true) void EndItem() { ImPlotContext& gp = *GImPlot; // pop rendering clip rect PopPlotClipRect(); // reset next item data gp.NextItemData.Reset(); // set current item gp.PreviousItem = gp.CurrentItem; gp.CurrentItem = NULL; } //----------------------------------------------------------------------------- // GETTERS //----------------------------------------------------------------------------- // Getters can be thought of as iterators that convert user data (e.g. raw arrays) // to ImPlotPoints // Interprets an array of Y points as ImPlotPoints where the X value is the index template struct GetterYs { GetterYs(const T* ys, int count, double xscale, double x0, int offset, int stride) : Ys(ys), Count(count), XScale(xscale), X0(x0), Offset(count ? ImPosMod(offset, count) : 0), Stride(stride) { } inline ImPlotPoint operator()(int idx) const { return ImPlotPoint(X0 + XScale * idx, (double)OffsetAndStride(Ys, idx, Count, Offset, Stride)); } const T* const Ys; const int Count; const double XScale; const double X0; const int Offset; const int Stride; }; // Interprets separate arrays for X and Y points as ImPlotPoints template struct GetterXsYs { GetterXsYs(const T* xs, const T* ys, int count, int offset, int stride) : Xs(xs), Ys(ys), Count(count), Offset(count ? ImPosMod(offset, count) : 0), Stride(stride) { } inline ImPlotPoint operator()(int idx) const { return ImPlotPoint((double)OffsetAndStride(Xs, idx, Count, Offset, Stride), (double)OffsetAndStride(Ys, idx, Count, Offset, Stride)); } const T* const Xs; const T* const Ys; const int Count; const int Offset; const int Stride; }; // Always returns a constant Y reference value where the X value is the index struct GetterYRef { GetterYRef(double y_ref, int count, double xscale, double x0) : YRef(y_ref), Count(count), XScale(xscale), X0(x0) { } inline ImPlotPoint operator()(int idx) const { return ImPlotPoint(X0 + XScale*idx, YRef); } const double YRef; const int Count; const double XScale; const double X0; }; // Interprets an array of X points as ImPlotPoints where the Y value is a constant reference value template struct GetterXsYRef { GetterXsYRef(const T* xs, double y_ref, int count, int offset, int stride) : Xs(xs), YRef(y_ref), Count(count), Offset(count ? ImPosMod(offset, count) : 0), Stride(stride) { } inline ImPlotPoint operator()(int idx) const { return ImPlotPoint((double)OffsetAndStride(Xs, idx, Count, Offset, Stride), YRef); } const T* const Xs; const double YRef; const int Count; const int Offset; const int Stride; }; // Interprets an array of Y points as ImPlotPoints where the X value is a constant reference value template struct GetterXRefYs { GetterXRefYs(double x_ref, const T* ys, int count, int offset, int stride) : XRef(x_ref), Ys(ys), Count(count), Offset(count ? ImPosMod(offset, count) : 0), Stride(stride) { } inline ImPlotPoint operator()(int idx) const { return ImPlotPoint(XRef, (double)OffsetAndStride(Ys, idx, Count, Offset, Stride)); } const double XRef; const T* const Ys; const int Count; const int Offset; const int Stride; }; /// Interprets a user's function pointer as ImPlotPoints struct GetterFuncPtr { GetterFuncPtr(ImPlotPoint (*getter)(void* data, int idx), void* data, int count, int offset) : Getter(getter), Data(data), Count(count), Offset(count ? ImPosMod(offset, count) : 0) { } inline ImPlotPoint operator()(int idx) const { idx = ImPosMod(Offset + idx, Count); return Getter(Data, idx); } ImPlotPoint (* const Getter)(void* data, int idx); void* const Data; const int Count; const int Offset; }; template struct GetterBarV { const T* Ys; double XShift; int Count; int Offset; int Stride; GetterBarV(const T* ys, double xshift, int count, int offset, int stride) { Ys = ys; XShift = xshift; Count = count; Offset = offset; Stride = stride; } inline ImPlotPoint operator()(int idx) const { return ImPlotPoint((double)idx + (double)XShift, (double)OffsetAndStride(Ys, idx, Count, Offset, Stride)); } }; template struct GetterBarH { const T* Xs; double YShift; int Count; int Offset; int Stride; GetterBarH(const T* xs, double yshift, int count, int offset, int stride) { Xs = xs; YShift = yshift; Count = count; Offset = offset; Stride = stride; } inline ImPlotPoint operator()(int idx) const { return ImPlotPoint((double)OffsetAndStride(Xs, idx, Count, Offset, Stride), (double)idx + (double)YShift); } }; template struct GetterError { GetterError(const T* xs, const T* ys, const T* neg, const T* pos, int count, int offset, int stride) : Xs(xs), Ys(ys), Neg(neg), Pos(pos), Count(count), Offset(count ? ImPosMod(offset, count) : 0), Stride(stride) { } inline ImPlotPointError operator()(int idx) const { return ImPlotPointError((double)OffsetAndStride(Xs, idx, Count, Offset, Stride), (double)OffsetAndStride(Ys, idx, Count, Offset, Stride), (double)OffsetAndStride(Neg, idx, Count, Offset, Stride), (double)OffsetAndStride(Pos, idx, Count, Offset, Stride)); } const T* const Xs; const T* const Ys; const T* const Neg; const T* const Pos; const int Count; const int Offset; const int Stride; }; //----------------------------------------------------------------------------- // TRANSFORMERS //----------------------------------------------------------------------------- // Transforms convert points in plot space (i.e. ImPlotPoint) to pixel space (i.e. ImVec2) // Transforms points for linear x and linear y space struct TransformerLinLin { TransformerLinLin() : YAxis(GetCurrentYAxis()) {} // inline ImVec2 operator()(const ImPlotPoint& plt) const { return (*this)(plt.x, plt.y); } inline ImVec2 operator()(const ImPlotPoint& plt) const { ImPlotContext& gp = *GImPlot; return ImVec2( (float)(gp.PixelRange[YAxis].Min.x + gp.Mx * (plt.x - gp.CurrentPlot->XAxis.Range.Min)), (float)(gp.PixelRange[YAxis].Min.y + gp.My[YAxis] * (plt.y - gp.CurrentPlot->YAxis[YAxis].Range.Min)) ); } const int YAxis; }; // Transforms points for log x and linear y space struct TransformerLogLin { TransformerLogLin() : YAxis(GetCurrentYAxis()) {} inline ImVec2 operator()(const ImPlotPoint& plt) const { ImPlotContext& gp = *GImPlot; double x = plt.x <= 0.0 ? IMPLOT_LOG_ZERO : plt.x; double t = ImLog10(x / gp.CurrentPlot->XAxis.Range.Min) / gp.LogDenX; x = ImLerp(gp.CurrentPlot->XAxis.Range.Min, gp.CurrentPlot->XAxis.Range.Max, (float)t); return ImVec2( (float)(gp.PixelRange[YAxis].Min.x + gp.Mx * (x - gp.CurrentPlot->XAxis.Range.Min)), (float)(gp.PixelRange[YAxis].Min.y + gp.My[YAxis] * (plt.y - gp.CurrentPlot->YAxis[YAxis].Range.Min)) ); } const int YAxis; }; // Transforms points for linear x and log y space struct TransformerLinLog { TransformerLinLog() : YAxis(GetCurrentYAxis()) {} inline ImVec2 operator()(const ImPlotPoint& plt) const { ImPlotContext& gp = *GImPlot; double y = plt.y <= 0.0 ? IMPLOT_LOG_ZERO : plt.y; double t = ImLog10(y / gp.CurrentPlot->YAxis[YAxis].Range.Min) / gp.LogDenY[YAxis]; y = ImLerp(gp.CurrentPlot->YAxis[YAxis].Range.Min, gp.CurrentPlot->YAxis[YAxis].Range.Max, (float)t); return ImVec2( (float)(gp.PixelRange[YAxis].Min.x + gp.Mx * (plt.x - gp.CurrentPlot->XAxis.Range.Min)), (float)(gp.PixelRange[YAxis].Min.y + gp.My[YAxis] * (y - gp.CurrentPlot->YAxis[YAxis].Range.Min)) ); } const int YAxis; }; // Transforms points for log x and log y space struct TransformerLogLog { TransformerLogLog() : YAxis(GetCurrentYAxis()) {} inline ImVec2 operator()(const ImPlotPoint& plt) const { ImPlotContext& gp = *GImPlot; double x = plt.x <= 0.0 ? IMPLOT_LOG_ZERO : plt.x; double y = plt.y <= 0.0 ? IMPLOT_LOG_ZERO : plt.y; double t = ImLog10(x / gp.CurrentPlot->XAxis.Range.Min) / gp.LogDenX; x = ImLerp(gp.CurrentPlot->XAxis.Range.Min, gp.CurrentPlot->XAxis.Range.Max, (float)t); t = ImLog10(y / gp.CurrentPlot->YAxis[YAxis].Range.Min) / gp.LogDenY[YAxis]; y = ImLerp(gp.CurrentPlot->YAxis[YAxis].Range.Min, gp.CurrentPlot->YAxis[YAxis].Range.Max, (float)t); return ImVec2( (float)(gp.PixelRange[YAxis].Min.x + gp.Mx * (x - gp.CurrentPlot->XAxis.Range.Min)), (float)(gp.PixelRange[YAxis].Min.y + gp.My[YAxis] * (y - gp.CurrentPlot->YAxis[YAxis].Range.Min)) ); } const int YAxis; }; //----------------------------------------------------------------------------- // PRIMITIVE RENDERERS //----------------------------------------------------------------------------- inline void AddLine(const ImVec2& P1, const ImVec2& P2, float weight, ImU32 col, ImDrawList& DrawList, ImVec2 uv) { float dx = P2.x - P1.x; float dy = P2.y - P1.y; IMPLOT_NORMALIZE2F_OVER_ZERO(dx, dy); dx *= (weight * 0.5f); dy *= (weight * 0.5f); DrawList._VtxWritePtr[0].pos.x = P1.x + dy; DrawList._VtxWritePtr[0].pos.y = P1.y - dx; DrawList._VtxWritePtr[0].uv = uv; DrawList._VtxWritePtr[0].col = col; DrawList._VtxWritePtr[1].pos.x = P2.x + dy; DrawList._VtxWritePtr[1].pos.y = P2.y - dx; DrawList._VtxWritePtr[1].uv = uv; DrawList._VtxWritePtr[1].col = col; DrawList._VtxWritePtr[2].pos.x = P2.x - dy; DrawList._VtxWritePtr[2].pos.y = P2.y + dx; DrawList._VtxWritePtr[2].uv = uv; DrawList._VtxWritePtr[2].col = col; DrawList._VtxWritePtr[3].pos.x = P1.x - dy; DrawList._VtxWritePtr[3].pos.y = P1.y + dx; DrawList._VtxWritePtr[3].uv = uv; DrawList._VtxWritePtr[3].col = col; DrawList._VtxWritePtr += 4; DrawList._IdxWritePtr[0] = (ImDrawIdx)(DrawList._VtxCurrentIdx); DrawList._IdxWritePtr[1] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 1); DrawList._IdxWritePtr[2] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 2); DrawList._IdxWritePtr[3] = (ImDrawIdx)(DrawList._VtxCurrentIdx); DrawList._IdxWritePtr[4] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 2); DrawList._IdxWritePtr[5] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 3); DrawList._IdxWritePtr += 6; DrawList._VtxCurrentIdx += 4; } inline void AddRectFilled(const ImVec2& Pmin, const ImVec2& Pmax, ImU32 col, ImDrawList& DrawList, ImVec2 uv) { DrawList._VtxWritePtr[0].pos = Pmin; DrawList._VtxWritePtr[0].uv = uv; DrawList._VtxWritePtr[0].col = col; DrawList._VtxWritePtr[1].pos = Pmax; DrawList._VtxWritePtr[1].uv = uv; DrawList._VtxWritePtr[1].col = col; DrawList._VtxWritePtr[2].pos.x = Pmin.x; DrawList._VtxWritePtr[2].pos.y = Pmax.y; DrawList._VtxWritePtr[2].uv = uv; DrawList._VtxWritePtr[2].col = col; DrawList._VtxWritePtr[3].pos.x = Pmax.x; DrawList._VtxWritePtr[3].pos.y = Pmin.y; DrawList._VtxWritePtr[3].uv = uv; DrawList._VtxWritePtr[3].col = col; DrawList._VtxWritePtr += 4; DrawList._IdxWritePtr[0] = (ImDrawIdx)(DrawList._VtxCurrentIdx); DrawList._IdxWritePtr[1] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 1); DrawList._IdxWritePtr[2] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 2); DrawList._IdxWritePtr[3] = (ImDrawIdx)(DrawList._VtxCurrentIdx); DrawList._IdxWritePtr[4] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 1); DrawList._IdxWritePtr[5] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 3); DrawList._IdxWritePtr += 6; DrawList._VtxCurrentIdx += 4; } template struct LineStripRenderer { inline LineStripRenderer(const TGetter& getter, const TTransformer& transformer, ImU32 col, float weight) : Getter(getter), Transformer(transformer), Prims(Getter.Count - 1), Col(col), Weight(weight) { P1 = Transformer(Getter(0)); } inline bool operator()(ImDrawList& DrawList, const ImRect& cull_rect, const ImVec2& uv, int prim) const { ImVec2 P2 = Transformer(Getter(prim + 1)); if (!cull_rect.Overlaps(ImRect(ImMin(P1, P2), ImMax(P1, P2)))) { P1 = P2; return false; } AddLine(P1,P2,Weight,Col,DrawList,uv); P1 = P2; return true; } const TGetter& Getter; const TTransformer& Transformer; const int Prims; const ImU32 Col; const float Weight; mutable ImVec2 P1; static const int IdxConsumed = 6; static const int VtxConsumed = 4; }; template struct StairsRenderer { inline StairsRenderer(const TGetter& getter, const TTransformer& transformer, ImU32 col, float weight) : Getter(getter), Transformer(transformer), Prims(Getter.Count - 1), Col(col), HalfWeight(weight * 0.5f) { P1 = Transformer(Getter(0)); } inline bool operator()(ImDrawList& DrawList, const ImRect& cull_rect, const ImVec2& uv, int prim) const { ImVec2 P2 = Transformer(Getter(prim + 1)); if (!cull_rect.Overlaps(ImRect(ImMin(P1, P2), ImMax(P1, P2)))) { P1 = P2; return false; } AddRectFilled(ImVec2(P1.x, P1.y + HalfWeight), ImVec2(P2.x, P1.y - HalfWeight), Col, DrawList, uv); AddRectFilled(ImVec2(P2.x - HalfWeight, P2.y), ImVec2(P2.x + HalfWeight, P1.y), Col, DrawList, uv); // AddLine(P1, P12, Weight, Col, DrawList, uv); // AddLine(P12, P2, Weight, Col, DrawList, uv); P1 = P2; return true; } const TGetter& Getter; const TTransformer& Transformer; const int Prims; const ImU32 Col; const float HalfWeight; mutable ImVec2 P1; static const int IdxConsumed = 12; static const int VtxConsumed = 8; }; template struct LineSegmentsRenderer { inline LineSegmentsRenderer(const TGetter1& getter1, const TGetter2& getter2, const TTransformer& transformer, ImU32 col, float weight) : Getter1(getter1), Getter2(getter2), Transformer(transformer), Prims(ImMin(Getter1.Count, Getter2.Count)), Col(col), Weight(weight) {} inline bool operator()(ImDrawList& DrawList, const ImRect& cull_rect, const ImVec2& uv, int prim) const { ImVec2 P1 = Transformer(Getter1(prim)); ImVec2 P2 = Transformer(Getter2(prim)); if (!cull_rect.Overlaps(ImRect(ImMin(P1, P2), ImMax(P1, P2)))) return false; AddLine(P1,P2,Weight,Col,DrawList,uv); return true; } const TGetter1& Getter1; const TGetter2& Getter2; const TTransformer& Transformer; const int Prims; const ImU32 Col; const float Weight; static const int IdxConsumed = 6; static const int VtxConsumed = 4; }; template struct ShadedRenderer { ShadedRenderer(const TGetter1& getter1, const TGetter2& getter2, const TTransformer& transformer, ImU32 col) : Getter1(getter1), Getter2(getter2), Transformer(transformer), Prims(ImMin(Getter1.Count, Getter2.Count) - 1), Col(col) { P11 = Transformer(Getter1(0)); P12 = Transformer(Getter2(0)); } inline bool operator()(ImDrawList& DrawList, const ImRect& cull_rect, const ImVec2& uv, int prim) const { ImVec2 P21 = Transformer(Getter1(prim+1)); ImVec2 P22 = Transformer(Getter2(prim+1)); ImRect rect(ImMin(ImMin(ImMin(P11,P12),P21),P22), ImMax(ImMax(ImMax(P11,P12),P21),P22)); if (!cull_rect.Overlaps(rect)) { P11 = P21; P12 = P22; return false; } const int intersect = (P11.y > P12.y && P22.y > P21.y) || (P12.y > P11.y && P21.y > P22.y); ImVec2 intersection = Intersection(P11,P21,P12,P22); DrawList._VtxWritePtr[0].pos = P11; DrawList._VtxWritePtr[0].uv = uv; DrawList._VtxWritePtr[0].col = Col; DrawList._VtxWritePtr[1].pos = P21; DrawList._VtxWritePtr[1].uv = uv; DrawList._VtxWritePtr[1].col = Col; DrawList._VtxWritePtr[2].pos = intersection; DrawList._VtxWritePtr[2].uv = uv; DrawList._VtxWritePtr[2].col = Col; DrawList._VtxWritePtr[3].pos = P12; DrawList._VtxWritePtr[3].uv = uv; DrawList._VtxWritePtr[3].col = Col; DrawList._VtxWritePtr[4].pos = P22; DrawList._VtxWritePtr[4].uv = uv; DrawList._VtxWritePtr[4].col = Col; DrawList._VtxWritePtr += 5; DrawList._IdxWritePtr[0] = (ImDrawIdx)(DrawList._VtxCurrentIdx); DrawList._IdxWritePtr[1] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 1 + intersect); DrawList._IdxWritePtr[2] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 3); DrawList._IdxWritePtr[3] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 1); DrawList._IdxWritePtr[4] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 3 - intersect); DrawList._IdxWritePtr[5] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 4); DrawList._IdxWritePtr += 6; DrawList._VtxCurrentIdx += 5; P11 = P21; P12 = P22; return true; } const TGetter1& Getter1; const TGetter2& Getter2; const TTransformer& Transformer; const int Prims; const ImU32 Col; mutable ImVec2 P11; mutable ImVec2 P12; static const int IdxConsumed = 6; static const int VtxConsumed = 5; }; /// Renders primitive shapes in bulk as efficiently as possible. template inline void RenderPrimitives(const Renderer& renderer, ImDrawList& DrawList, const ImRect& cull_rect) { unsigned int prims = renderer.Prims; unsigned int prims_culled = 0; unsigned int idx = 0; const ImVec2 uv = DrawList._Data->TexUvWhitePixel; while (prims) { // find how many can be reserved up to end of current draw command's limit unsigned int cnt = ImMin(prims, (MaxIdx::Value - DrawList._VtxCurrentIdx) / Renderer::VtxConsumed); // make sure at least this many elements can be rendered to avoid situations where at the end of buffer this slow path is not taken all the time if (cnt >= ImMin(64u, prims)) { if (prims_culled >= cnt) prims_culled -= cnt; // reuse previous reservation else { DrawList.PrimReserve((cnt - prims_culled) * Renderer::IdxConsumed, (cnt - prims_culled) * Renderer::VtxConsumed); // add more elements to previous reservation prims_culled = 0; } } else { if (prims_culled > 0) { DrawList.PrimUnreserve(prims_culled * Renderer::IdxConsumed, prims_culled * Renderer::VtxConsumed); prims_culled = 0; } cnt = ImMin(prims, (MaxIdx::Value - 0/*DrawList._VtxCurrentIdx*/) / Renderer::VtxConsumed); DrawList.PrimReserve(cnt * Renderer::IdxConsumed, cnt * Renderer::VtxConsumed); // reserve new draw command } prims -= cnt; for (unsigned int ie = idx + cnt; idx != ie; ++idx) { if (!renderer(DrawList, cull_rect, uv, idx)) prims_culled++; } } if (prims_culled > 0) DrawList.PrimUnreserve(prims_culled * Renderer::IdxConsumed, prims_culled * Renderer::VtxConsumed); } template inline void RenderLineStrip(const Getter& getter, const Transformer& transformer, ImDrawList& DrawList, float line_weight, ImU32 col) { ImPlotContext& gp = *GImPlot; if (ImHasFlag(gp.CurrentPlot->Flags, ImPlotFlags_AntiAliased) || gp.Style.AntiAliasedLines) { ImVec2 p1 = transformer(getter(0)); for (int i = 1; i < getter.Count; ++i) { ImVec2 p2 = transformer(getter(i)); if (gp.CurrentPlot->PlotRect.Overlaps(ImRect(ImMin(p1, p2), ImMax(p1, p2)))) DrawList.AddLine(p1, p2, col, line_weight); p1 = p2; } } else { RenderPrimitives(LineStripRenderer(getter, transformer, col, line_weight), DrawList, gp.CurrentPlot->PlotRect); } } template inline void RenderLineSegments(const Getter1& getter1, const Getter2& getter2, const Transformer& transformer, ImDrawList& DrawList, float line_weight, ImU32 col) { ImPlotContext& gp = *GImPlot; if (ImHasFlag(gp.CurrentPlot->Flags, ImPlotFlags_AntiAliased) || gp.Style.AntiAliasedLines) { int I = ImMin(getter1.Count, getter2.Count); for (int i = 0; i < I; ++i) { ImVec2 p1 = transformer(getter1(i)); ImVec2 p2 = transformer(getter2(i)); if (gp.CurrentPlot->PlotRect.Overlaps(ImRect(ImMin(p1, p2), ImMax(p1, p2)))) DrawList.AddLine(p1, p2, col, line_weight); } } else { RenderPrimitives(LineSegmentsRenderer(getter1, getter2, transformer, col, line_weight), DrawList, gp.CurrentPlot->PlotRect); } } template inline void RenderStairs(const Getter& getter, const Transformer& transformer, ImDrawList& DrawList, float line_weight, ImU32 col) { ImPlotContext& gp = *GImPlot; if (ImHasFlag(gp.CurrentPlot->Flags, ImPlotFlags_AntiAliased) || gp.Style.AntiAliasedLines) { ImVec2 p1 = transformer(getter(0)); for (int i = 1; i < getter.Count; ++i) { ImVec2 p2 = transformer(getter(i)); if (gp.CurrentPlot->PlotRect.Overlaps(ImRect(ImMin(p1, p2), ImMax(p1, p2)))) { ImVec2 p12(p2.x, p1.y); DrawList.AddLine(p1, p12, col, line_weight); DrawList.AddLine(p12, p2, col, line_weight); } p1 = p2; } } else { RenderPrimitives(StairsRenderer(getter, transformer, col, line_weight), DrawList, gp.CurrentPlot->PlotRect); } } //----------------------------------------------------------------------------- // MARKER RENDERERS //----------------------------------------------------------------------------- inline void TransformMarker(ImVec2* points, int n, const ImVec2& c, float s) { for (int i = 0; i < n; ++i) { points[i].x = c.x + points[i].x * s; points[i].y = c.y + points[i].y * s; } } inline void RenderMarkerGeneral(ImDrawList& DrawList, ImVec2* points, int n, const ImVec2& c, float s, bool outline, ImU32 col_outline, bool fill, ImU32 col_fill, float weight) { TransformMarker(points, n, c, s); if (fill) DrawList.AddConvexPolyFilled(points, n, col_fill); if (outline && !(fill && col_outline == col_fill)) { for (int i = 0; i < n; ++i) DrawList.AddLine(points[i], points[(i+1)%n], col_outline, weight); } } inline void RenderMarkerCircle(ImDrawList& DrawList, const ImVec2& c, float s, bool outline, ImU32 col_outline, bool fill, ImU32 col_fill, float weight) { ImVec2 marker[10] = {ImVec2(1.0f, 0.0f), ImVec2(0.809017f, 0.58778524f), ImVec2(0.30901697f, 0.95105654f), ImVec2(-0.30901703f, 0.9510565f), ImVec2(-0.80901706f, 0.5877852f), ImVec2(-1.0f, 0.0f), ImVec2(-0.80901694f, -0.58778536f), ImVec2(-0.3090171f, -0.9510565f), ImVec2(0.30901712f, -0.9510565f), ImVec2(0.80901694f, -0.5877853f)}; RenderMarkerGeneral(DrawList, marker, 10, c, s, outline, col_outline, fill, col_fill, weight); } inline void RenderMarkerDiamond(ImDrawList& DrawList, const ImVec2& c, float s, bool outline, ImU32 col_outline, bool fill, ImU32 col_fill, float weight) { ImVec2 marker[4] = {ImVec2(1, 0), ImVec2(0, -1), ImVec2(-1, 0), ImVec2(0, 1)}; RenderMarkerGeneral(DrawList, marker, 4, c, s, outline, col_outline, fill, col_fill, weight); } inline void RenderMarkerSquare(ImDrawList& DrawList, const ImVec2& c, float s, bool outline, ImU32 col_outline, bool fill, ImU32 col_fill, float weight) { ImVec2 marker[4] = {ImVec2(SQRT_1_2,SQRT_1_2),ImVec2(SQRT_1_2,-SQRT_1_2),ImVec2(-SQRT_1_2,-SQRT_1_2),ImVec2(-SQRT_1_2,SQRT_1_2)}; RenderMarkerGeneral(DrawList, marker, 4, c, s, outline, col_outline, fill, col_fill, weight); } inline void RenderMarkerUp(ImDrawList& DrawList, const ImVec2& c, float s, bool outline, ImU32 col_outline, bool fill, ImU32 col_fill, float weight) { ImVec2 marker[3] = {ImVec2(SQRT_3_2,0.5f),ImVec2(0,-1),ImVec2(-SQRT_3_2,0.5f)}; RenderMarkerGeneral(DrawList, marker, 3, c, s, outline, col_outline, fill, col_fill, weight); } inline void RenderMarkerDown(ImDrawList& DrawList, const ImVec2& c, float s, bool outline, ImU32 col_outline, bool fill, ImU32 col_fill, float weight) { ImVec2 marker[3] = {ImVec2(SQRT_3_2,-0.5f),ImVec2(0,1),ImVec2(-SQRT_3_2,-0.5f)}; RenderMarkerGeneral(DrawList, marker, 3, c, s, outline, col_outline, fill, col_fill, weight); } inline void RenderMarkerLeft(ImDrawList& DrawList, const ImVec2& c, float s, bool outline, ImU32 col_outline, bool fill, ImU32 col_fill, float weight) { ImVec2 marker[3] = {ImVec2(-1,0), ImVec2(0.5, SQRT_3_2), ImVec2(0.5, -SQRT_3_2)}; RenderMarkerGeneral(DrawList, marker, 3, c, s, outline, col_outline, fill, col_fill, weight); } inline void RenderMarkerRight(ImDrawList& DrawList, const ImVec2& c, float s, bool outline, ImU32 col_outline, bool fill, ImU32 col_fill, float weight) { ImVec2 marker[3] = {ImVec2(1,0), ImVec2(-0.5, SQRT_3_2), ImVec2(-0.5, -SQRT_3_2)}; RenderMarkerGeneral(DrawList, marker, 3, c, s, outline, col_outline, fill, col_fill, weight); } inline void RenderMarkerAsterisk(ImDrawList& DrawList, const ImVec2& c, float s, bool /*outline*/, ImU32 col_outline, bool /*fill*/, ImU32 /*col_fill*/, float weight) { ImVec2 marker[6] = {ImVec2(SQRT_3_2, 0.5f), ImVec2(0, -1), ImVec2(-SQRT_3_2, 0.5f), ImVec2(SQRT_3_2, -0.5f), ImVec2(0, 1), ImVec2(-SQRT_3_2, -0.5f)}; TransformMarker(marker, 6, c, s); DrawList.AddLine(marker[0], marker[5], col_outline, weight); DrawList.AddLine(marker[1], marker[4], col_outline, weight); DrawList.AddLine(marker[2], marker[3], col_outline, weight); } inline void RenderMarkerPlus(ImDrawList& DrawList, const ImVec2& c, float s, bool /*outline*/, ImU32 col_outline, bool /*fill*/, ImU32 /*col_fill*/, float weight) { ImVec2 marker[4] = {ImVec2(1, 0), ImVec2(0, -1), ImVec2(-1, 0), ImVec2(0, 1)}; TransformMarker(marker, 4, c, s); DrawList.AddLine(marker[0], marker[2], col_outline, weight); DrawList.AddLine(marker[1], marker[3], col_outline, weight); } inline void RenderMarkerCross(ImDrawList& DrawList, const ImVec2& c, float s, bool /*outline*/, ImU32 col_outline, bool /*fill*/, ImU32 /*col_fill*/, float weight) { ImVec2 marker[4] = {ImVec2(SQRT_1_2,SQRT_1_2),ImVec2(SQRT_1_2,-SQRT_1_2),ImVec2(-SQRT_1_2,-SQRT_1_2),ImVec2(-SQRT_1_2,SQRT_1_2)}; TransformMarker(marker, 4, c, s); DrawList.AddLine(marker[0], marker[2], col_outline, weight); DrawList.AddLine(marker[1], marker[3], col_outline, weight); } template inline void RenderMarkers(Getter getter, Transformer transformer, ImDrawList& DrawList, ImPlotMarker marker, float size, bool rend_mk_line, ImU32 col_mk_line, float weight, bool rend_mk_fill, ImU32 col_mk_fill) { static void (*marker_table[ImPlotMarker_COUNT])(ImDrawList&, const ImVec2&, float s, bool, ImU32, bool, ImU32, float) = { RenderMarkerCircle, RenderMarkerSquare, RenderMarkerDiamond , RenderMarkerUp , RenderMarkerDown , RenderMarkerLeft, RenderMarkerRight, RenderMarkerCross, RenderMarkerPlus, RenderMarkerAsterisk }; ImPlotContext& gp = *GImPlot; const ImRect& rect = gp.CurrentPlot->PlotRect; for (int i = 0; i < getter.Count; ++i) { ImVec2 c = transformer(getter(i)); if (c.x >= rect.Min.x && c.y >= rect.Min.y && c.x <= rect.Max.x && c.y <= rect.Max.y) marker_table[marker](DrawList, c, size, rend_mk_line, col_mk_line, rend_mk_fill, col_mk_fill, weight); } } //----------------------------------------------------------------------------- // PLOT LINE //----------------------------------------------------------------------------- template inline void PlotLineEx(const char* label_id, const Getter& getter) { if (BeginItem(label_id, ImPlotCol_Line)) { if (FitThisFrame()) { for (int i = 0; i < getter.Count; ++i) { ImPlotPoint p = getter(i); FitPoint(p); } } const ImPlotNextItemData& s = GetItemData(); ImDrawList& DrawList = *GetPlotDrawList(); if (getter.Count > 1 && s.RenderLine) { const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_Line]); switch (GetCurrentScale()) { case ImPlotScale_LinLin: RenderLineStrip(getter, TransformerLinLin(), DrawList, s.LineWeight, col_line); break; case ImPlotScale_LogLin: RenderLineStrip(getter, TransformerLogLin(), DrawList, s.LineWeight, col_line); break; case ImPlotScale_LinLog: RenderLineStrip(getter, TransformerLinLog(), DrawList, s.LineWeight, col_line); break; case ImPlotScale_LogLog: RenderLineStrip(getter, TransformerLogLog(), DrawList, s.LineWeight, col_line); break; } } // render markers if (s.Marker != ImPlotMarker_None) { PopPlotClipRect(); PushPlotClipRect(s.MarkerSize); const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_MarkerOutline]); const ImU32 col_fill = ImGui::GetColorU32(s.Colors[ImPlotCol_MarkerFill]); switch (GetCurrentScale()) { case ImPlotScale_LinLin: RenderMarkers(getter, TransformerLinLin(), DrawList, s.Marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break; case ImPlotScale_LogLin: RenderMarkers(getter, TransformerLogLin(), DrawList, s.Marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break; case ImPlotScale_LinLog: RenderMarkers(getter, TransformerLinLog(), DrawList, s.Marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break; case ImPlotScale_LogLog: RenderMarkers(getter, TransformerLogLog(), DrawList, s.Marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break; } } EndItem(); } } template void PlotLine(const char* label_id, const T* values, int count, double xscale, double x0, int offset, int stride) { GetterYs getter(values,count,xscale,x0,offset,stride); PlotLineEx(label_id, getter); } template IMPLOT_API void PlotLine (const char* label_id, const ImS8* values, int count, double xscale, double x0, int offset, int stride); template IMPLOT_API void PlotLine (const char* label_id, const ImU8* values, int count, double xscale, double x0, int offset, int stride); template IMPLOT_API void PlotLine(const char* label_id, const ImS16* values, int count, double xscale, double x0, int offset, int stride); template IMPLOT_API void PlotLine(const char* label_id, const ImU16* values, int count, double xscale, double x0, int offset, int stride); template IMPLOT_API void PlotLine(const char* label_id, const ImS32* values, int count, double xscale, double x0, int offset, int stride); template IMPLOT_API void PlotLine(const char* label_id, const ImU32* values, int count, double xscale, double x0, int offset, int stride); template IMPLOT_API void PlotLine(const char* label_id, const ImS64* values, int count, double xscale, double x0, int offset, int stride); template IMPLOT_API void PlotLine(const char* label_id, const ImU64* values, int count, double xscale, double x0, int offset, int stride); template IMPLOT_API void PlotLine(const char* label_id, const float* values, int count, double xscale, double x0, int offset, int stride); template IMPLOT_API void PlotLine(const char* label_id, const double* values, int count, double xscale, double x0, int offset, int stride); template void PlotLine(const char* label_id, const T* xs, const T* ys, int count, int offset, int stride) { GetterXsYs getter(xs,ys,count,offset,stride); return PlotLineEx(label_id, getter); } template IMPLOT_API void PlotLine(const char* label_id, const ImS8* xs, const ImS8* ys, int count, int offset, int stride); template IMPLOT_API void PlotLine(const char* label_id, const ImU8* xs, const ImU8* ys, int count, int offset, int stride); template IMPLOT_API void PlotLine(const char* label_id, const ImS16* xs, const ImS16* ys, int count, int offset, int stride); template IMPLOT_API void PlotLine(const char* label_id, const ImU16* xs, const ImU16* ys, int count, int offset, int stride); template IMPLOT_API void PlotLine(const char* label_id, const ImS32* xs, const ImS32* ys, int count, int offset, int stride); template IMPLOT_API void PlotLine(const char* label_id, const ImU32* xs, const ImU32* ys, int count, int offset, int stride); template IMPLOT_API void PlotLine(const char* label_id, const ImS64* xs, const ImS64* ys, int count, int offset, int stride); template IMPLOT_API void PlotLine(const char* label_id, const ImU64* xs, const ImU64* ys, int count, int offset, int stride); template IMPLOT_API void PlotLine(const char* label_id, const float* xs, const float* ys, int count, int offset, int stride); template IMPLOT_API void PlotLine(const char* label_id, const double* xs, const double* ys, int count, int offset, int stride); // custom void PlotLineG(const char* label_id, ImPlotPoint (*getter_func)(void* data, int idx), void* data, int count, int offset) { GetterFuncPtr getter(getter_func,data, count, offset); return PlotLineEx(label_id, getter); } //----------------------------------------------------------------------------- // PLOT SCATTER //----------------------------------------------------------------------------- template inline void PlotScatterEx(const char* label_id, const Getter& getter) { if (BeginItem(label_id, ImPlotCol_MarkerOutline)) { if (FitThisFrame()) { for (int i = 0; i < getter.Count; ++i) { ImPlotPoint p = getter(i); FitPoint(p); } } const ImPlotNextItemData& s = GetItemData(); ImDrawList& DrawList = *GetPlotDrawList(); // render markers ImPlotMarker marker = s.Marker == ImPlotMarker_None ? ImPlotMarker_Circle : s.Marker; if (marker != ImPlotMarker_None) { PopPlotClipRect(); PushPlotClipRect(s.MarkerSize); const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_MarkerOutline]); const ImU32 col_fill = ImGui::GetColorU32(s.Colors[ImPlotCol_MarkerFill]); switch (GetCurrentScale()) { case ImPlotScale_LinLin: RenderMarkers(getter, TransformerLinLin(), DrawList, marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break; case ImPlotScale_LogLin: RenderMarkers(getter, TransformerLogLin(), DrawList, marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break; case ImPlotScale_LinLog: RenderMarkers(getter, TransformerLinLog(), DrawList, marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break; case ImPlotScale_LogLog: RenderMarkers(getter, TransformerLogLog(), DrawList, marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break; } } EndItem(); } } template void PlotScatter(const char* label_id, const T* values, int count, double xscale, double x0, int offset, int stride) { GetterYs getter(values,count,xscale,x0,offset,stride); PlotScatterEx(label_id, getter); } template IMPLOT_API void PlotScatter(const char* label_id, const ImS8* values, int count, double xscale, double x0, int offset, int stride); template IMPLOT_API void PlotScatter(const char* label_id, const ImU8* values, int count, double xscale, double x0, int offset, int stride); template IMPLOT_API void PlotScatter(const char* label_id, const ImS16* values, int count, double xscale, double x0, int offset, int stride); template IMPLOT_API void PlotScatter(const char* label_id, const ImU16* values, int count, double xscale, double x0, int offset, int stride); template IMPLOT_API void PlotScatter(const char* label_id, const ImS32* values, int count, double xscale, double x0, int offset, int stride); template IMPLOT_API void PlotScatter(const char* label_id, const ImU32* values, int count, double xscale, double x0, int offset, int stride); template IMPLOT_API void PlotScatter(const char* label_id, const ImS64* values, int count, double xscale, double x0, int offset, int stride); template IMPLOT_API void PlotScatter(const char* label_id, const ImU64* values, int count, double xscale, double x0, int offset, int stride); template IMPLOT_API void PlotScatter(const char* label_id, const float* values, int count, double xscale, double x0, int offset, int stride); template IMPLOT_API void PlotScatter(const char* label_id, const double* values, int count, double xscale, double x0, int offset, int stride); template void PlotScatter(const char* label_id, const T* xs, const T* ys, int count, int offset, int stride) { GetterXsYs getter(xs,ys,count,offset,stride); return PlotScatterEx(label_id, getter); } template IMPLOT_API void PlotScatter(const char* label_id, const ImS8* xs, const ImS8* ys, int count, int offset, int stride); template IMPLOT_API void PlotScatter(const char* label_id, const ImU8* xs, const ImU8* ys, int count, int offset, int stride); template IMPLOT_API void PlotScatter(const char* label_id, const ImS16* xs, const ImS16* ys, int count, int offset, int stride); template IMPLOT_API void PlotScatter(const char* label_id, const ImU16* xs, const ImU16* ys, int count, int offset, int stride); template IMPLOT_API void PlotScatter(const char* label_id, const ImS32* xs, const ImS32* ys, int count, int offset, int stride); template IMPLOT_API void PlotScatter(const char* label_id, const ImU32* xs, const ImU32* ys, int count, int offset, int stride); template IMPLOT_API void PlotScatter(const char* label_id, const ImS64* xs, const ImS64* ys, int count, int offset, int stride); template IMPLOT_API void PlotScatter(const char* label_id, const ImU64* xs, const ImU64* ys, int count, int offset, int stride); template IMPLOT_API void PlotScatter(const char* label_id, const float* xs, const float* ys, int count, int offset, int stride); template IMPLOT_API void PlotScatter(const char* label_id, const double* xs, const double* ys, int count, int offset, int stride); // custom void PlotScatterG(const char* label_id, ImPlotPoint (*getter_func)(void* data, int idx), void* data, int count, int offset) { GetterFuncPtr getter(getter_func,data, count, offset); return PlotScatterEx(label_id, getter); } //----------------------------------------------------------------------------- // PLOT STAIRS //----------------------------------------------------------------------------- template inline void PlotStairsEx(const char* label_id, const Getter& getter) { if (BeginItem(label_id, ImPlotCol_Line)) { if (FitThisFrame()) { for (int i = 0; i < getter.Count; ++i) { ImPlotPoint p = getter(i); FitPoint(p); } } const ImPlotNextItemData& s = GetItemData(); ImDrawList& DrawList = *GetPlotDrawList(); if (getter.Count > 1 && s.RenderLine) { const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_Line]); switch (GetCurrentScale()) { case ImPlotScale_LinLin: RenderStairs(getter, TransformerLinLin(), DrawList, s.LineWeight, col_line); break; case ImPlotScale_LogLin: RenderStairs(getter, TransformerLogLin(), DrawList, s.LineWeight, col_line); break; case ImPlotScale_LinLog: RenderStairs(getter, TransformerLinLog(), DrawList, s.LineWeight, col_line); break; case ImPlotScale_LogLog: RenderStairs(getter, TransformerLogLog(), DrawList, s.LineWeight, col_line); break; } } // render markers if (s.Marker != ImPlotMarker_None) { PopPlotClipRect(); PushPlotClipRect(s.MarkerSize); const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_MarkerOutline]); const ImU32 col_fill = ImGui::GetColorU32(s.Colors[ImPlotCol_MarkerFill]); switch (GetCurrentScale()) { case ImPlotScale_LinLin: RenderMarkers(getter, TransformerLinLin(), DrawList, s.Marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break; case ImPlotScale_LogLin: RenderMarkers(getter, TransformerLogLin(), DrawList, s.Marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break; case ImPlotScale_LinLog: RenderMarkers(getter, TransformerLinLog(), DrawList, s.Marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break; case ImPlotScale_LogLog: RenderMarkers(getter, TransformerLogLog(), DrawList, s.Marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break; } } EndItem(); } } template void PlotStairs(const char* label_id, const T* values, int count, double xscale, double x0, int offset, int stride) { GetterYs getter(values,count,xscale,x0,offset,stride); PlotStairsEx(label_id, getter); } template IMPLOT_API void PlotStairs (const char* label_id, const ImS8* values, int count, double xscale, double x0, int offset, int stride); template IMPLOT_API void PlotStairs (const char* label_id, const ImU8* values, int count, double xscale, double x0, int offset, int stride); template IMPLOT_API void PlotStairs(const char* label_id, const ImS16* values, int count, double xscale, double x0, int offset, int stride); template IMPLOT_API void PlotStairs(const char* label_id, const ImU16* values, int count, double xscale, double x0, int offset, int stride); template IMPLOT_API void PlotStairs(const char* label_id, const ImS32* values, int count, double xscale, double x0, int offset, int stride); template IMPLOT_API void PlotStairs(const char* label_id, const ImU32* values, int count, double xscale, double x0, int offset, int stride); template IMPLOT_API void PlotStairs(const char* label_id, const ImS64* values, int count, double xscale, double x0, int offset, int stride); template IMPLOT_API void PlotStairs(const char* label_id, const ImU64* values, int count, double xscale, double x0, int offset, int stride); template IMPLOT_API void PlotStairs(const char* label_id, const float* values, int count, double xscale, double x0, int offset, int stride); template IMPLOT_API void PlotStairs(const char* label_id, const double* values, int count, double xscale, double x0, int offset, int stride); template void PlotStairs(const char* label_id, const T* xs, const T* ys, int count, int offset, int stride) { GetterXsYs getter(xs,ys,count,offset,stride); return PlotStairsEx(label_id, getter); } template IMPLOT_API void PlotStairs(const char* label_id, const ImS8* xs, const ImS8* ys, int count, int offset, int stride); template IMPLOT_API void PlotStairs(const char* label_id, const ImU8* xs, const ImU8* ys, int count, int offset, int stride); template IMPLOT_API void PlotStairs(const char* label_id, const ImS16* xs, const ImS16* ys, int count, int offset, int stride); template IMPLOT_API void PlotStairs(const char* label_id, const ImU16* xs, const ImU16* ys, int count, int offset, int stride); template IMPLOT_API void PlotStairs(const char* label_id, const ImS32* xs, const ImS32* ys, int count, int offset, int stride); template IMPLOT_API void PlotStairs(const char* label_id, const ImU32* xs, const ImU32* ys, int count, int offset, int stride); template IMPLOT_API void PlotStairs(const char* label_id, const ImS64* xs, const ImS64* ys, int count, int offset, int stride); template IMPLOT_API void PlotStairs(const char* label_id, const ImU64* xs, const ImU64* ys, int count, int offset, int stride); template IMPLOT_API void PlotStairs(const char* label_id, const float* xs, const float* ys, int count, int offset, int stride); template IMPLOT_API void PlotStairs(const char* label_id, const double* xs, const double* ys, int count, int offset, int stride); // custom void PlotStairsG(const char* label_id, ImPlotPoint (*getter_func)(void* data, int idx), void* data, int count, int offset) { GetterFuncPtr getter(getter_func,data, count, offset); return PlotStairsEx(label_id, getter); } //----------------------------------------------------------------------------- // PLOT SHADED //----------------------------------------------------------------------------- template inline void PlotShadedEx(const char* label_id, const Getter1& getter1, const Getter2& getter2, bool fit2) { if (BeginItem(label_id, ImPlotCol_Fill)) { if (FitThisFrame()) { for (int i = 0; i < getter1.Count; ++i) FitPoint(getter1(i)); if (fit2) { for (int i = 0; i < getter2.Count; ++i) FitPoint(getter2(i)); } } const ImPlotNextItemData& s = GetItemData(); ImDrawList & DrawList = *GetPlotDrawList(); if (s.RenderFill) { ImU32 col = ImGui::GetColorU32(s.Colors[ImPlotCol_Fill]); switch (GetCurrentScale()) { case ImPlotScale_LinLin: RenderPrimitives(ShadedRenderer(getter1,getter2,TransformerLinLin(), col), DrawList, GImPlot->CurrentPlot->PlotRect); break; case ImPlotScale_LogLin: RenderPrimitives(ShadedRenderer(getter1,getter2,TransformerLogLin(), col), DrawList, GImPlot->CurrentPlot->PlotRect); break; case ImPlotScale_LinLog: RenderPrimitives(ShadedRenderer(getter1,getter2,TransformerLinLog(), col), DrawList, GImPlot->CurrentPlot->PlotRect); break; case ImPlotScale_LogLog: RenderPrimitives(ShadedRenderer(getter1,getter2,TransformerLogLog(), col), DrawList, GImPlot->CurrentPlot->PlotRect); break; } } EndItem(); } } template void PlotShaded(const char* label_id, const T* values, int count, double y_ref, double xscale, double x0, int offset, int stride) { bool fit2 = true; if (y_ref == -HUGE_VAL) { fit2 = false; y_ref = GetPlotLimits().Y.Min; } if (y_ref == HUGE_VAL) { fit2 = false; y_ref = GetPlotLimits().Y.Max; } GetterYs getter1(values,count,xscale,x0,offset,stride); GetterYRef getter2(y_ref,count,xscale,x0); PlotShadedEx(label_id, getter1, getter2, fit2); } template IMPLOT_API void PlotShaded(const char* label_id, const ImS8* values, int count, double y_ref, double xscale, double x0, int offset, int stride); template IMPLOT_API void PlotShaded(const char* label_id, const ImU8* values, int count, double y_ref, double xscale, double x0, int offset, int stride); template IMPLOT_API void PlotShaded(const char* label_id, const ImS16* values, int count, double y_ref, double xscale, double x0, int offset, int stride); template IMPLOT_API void PlotShaded(const char* label_id, const ImU16* values, int count, double y_ref, double xscale, double x0, int offset, int stride); template IMPLOT_API void PlotShaded(const char* label_id, const ImS32* values, int count, double y_ref, double xscale, double x0, int offset, int stride); template IMPLOT_API void PlotShaded(const char* label_id, const ImU32* values, int count, double y_ref, double xscale, double x0, int offset, int stride); template IMPLOT_API void PlotShaded(const char* label_id, const ImS64* values, int count, double y_ref, double xscale, double x0, int offset, int stride); template IMPLOT_API void PlotShaded(const char* label_id, const ImU64* values, int count, double y_ref, double xscale, double x0, int offset, int stride); template IMPLOT_API void PlotShaded(const char* label_id, const float* values, int count, double y_ref, double xscale, double x0, int offset, int stride); template IMPLOT_API void PlotShaded(const char* label_id, const double* values, int count, double y_ref, double xscale, double x0, int offset, int stride); template void PlotShaded(const char* label_id, const T* xs, const T* ys, int count, double y_ref, int offset, int stride) { bool fit2 = true; if (y_ref == -HUGE_VAL) { fit2 = false; y_ref = GetPlotLimits().Y.Min; } if (y_ref == HUGE_VAL) { fit2 = false; y_ref = GetPlotLimits().Y.Max; } GetterXsYs getter1(xs, ys, count, offset, stride); GetterXsYRef getter2(xs, y_ref, count, offset, stride); PlotShadedEx(label_id, getter1, getter2, fit2); } template IMPLOT_API void PlotShaded(const char* label_id, const ImS8* xs, const ImS8* ys, int count, double y_ref, int offset, int stride); template IMPLOT_API void PlotShaded(const char* label_id, const ImU8* xs, const ImU8* ys, int count, double y_ref, int offset, int stride); template IMPLOT_API void PlotShaded(const char* label_id, const ImS16* xs, const ImS16* ys, int count, double y_ref, int offset, int stride); template IMPLOT_API void PlotShaded(const char* label_id, const ImU16* xs, const ImU16* ys, int count, double y_ref, int offset, int stride); template IMPLOT_API void PlotShaded(const char* label_id, const ImS32* xs, const ImS32* ys, int count, double y_ref, int offset, int stride); template IMPLOT_API void PlotShaded(const char* label_id, const ImU32* xs, const ImU32* ys, int count, double y_ref, int offset, int stride); template IMPLOT_API void PlotShaded(const char* label_id, const ImS64* xs, const ImS64* ys, int count, double y_ref, int offset, int stride); template IMPLOT_API void PlotShaded(const char* label_id, const ImU64* xs, const ImU64* ys, int count, double y_ref, int offset, int stride); template IMPLOT_API void PlotShaded(const char* label_id, const float* xs, const float* ys, int count, double y_ref, int offset, int stride); template IMPLOT_API void PlotShaded(const char* label_id, const double* xs, const double* ys, int count, double y_ref, int offset, int stride); template void PlotShaded(const char* label_id, const T* xs, const T* ys1, const T* ys2, int count, int offset, int stride) { GetterXsYs getter1(xs, ys1, count, offset, stride); GetterXsYs getter2(xs, ys2, count, offset, stride); PlotShadedEx(label_id, getter1, getter2, true); } template IMPLOT_API void PlotShaded(const char* label_id, const ImS8* xs, const ImS8* ys1, const ImS8* ys2, int count, int offset, int stride); template IMPLOT_API void PlotShaded(const char* label_id, const ImU8* xs, const ImU8* ys1, const ImU8* ys2, int count, int offset, int stride); template IMPLOT_API void PlotShaded(const char* label_id, const ImS16* xs, const ImS16* ys1, const ImS16* ys2, int count, int offset, int stride); template IMPLOT_API void PlotShaded(const char* label_id, const ImU16* xs, const ImU16* ys1, const ImU16* ys2, int count, int offset, int stride); template IMPLOT_API void PlotShaded(const char* label_id, const ImS32* xs, const ImS32* ys1, const ImS32* ys2, int count, int offset, int stride); template IMPLOT_API void PlotShaded(const char* label_id, const ImU32* xs, const ImU32* ys1, const ImU32* ys2, int count, int offset, int stride); template IMPLOT_API void PlotShaded(const char* label_id, const ImS64* xs, const ImS64* ys1, const ImS64* ys2, int count, int offset, int stride); template IMPLOT_API void PlotShaded(const char* label_id, const ImU64* xs, const ImU64* ys1, const ImU64* ys2, int count, int offset, int stride); template IMPLOT_API void PlotShaded(const char* label_id, const float* xs, const float* ys1, const float* ys2, int count, int offset, int stride); template IMPLOT_API void PlotShaded(const char* label_id, const double* xs, const double* ys1, const double* ys2, int count, int offset, int stride); // custom void PlotShadedG(const char* label_id, ImPlotPoint (*g1)(void* data, int idx), void* data1, ImPlotPoint (*g2)(void* data, int idx), void* data2, int count, int offset) { GetterFuncPtr getter1(g1, data1, count, offset); GetterFuncPtr getter2(g2, data2, count, offset); PlotShadedEx(label_id, getter1, getter2, true); } //----------------------------------------------------------------------------- // PLOT BAR //----------------------------------------------------------------------------- // TODO: Migrate to RenderPrimitives template void PlotBarsEx(const char* label_id, const Getter& getter, double width) { if (BeginItem(label_id, ImPlotCol_Fill)) { const double half_width = width / 2; if (FitThisFrame()) { for (int i = 0; i < getter.Count; ++i) { ImPlotPoint p = getter(i); FitPoint(ImPlotPoint(p.x - half_width, p.y)); FitPoint(ImPlotPoint(p.x + half_width, 0)); } } const ImPlotNextItemData& s = GetItemData(); ImDrawList& DrawList = *GetPlotDrawList(); ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_Line]); ImU32 col_fill = ImGui::GetColorU32(s.Colors[ImPlotCol_Fill]); bool rend_line = s.RenderLine; if (s.RenderFill && col_line == col_fill) rend_line = false; for (int i = 0; i < getter.Count; ++i) { ImPlotPoint p = getter(i); if (p.y == 0) continue; ImVec2 a = PlotToPixels(p.x - half_width, p.y); ImVec2 b = PlotToPixels(p.x + half_width, 0); if (s.RenderFill) DrawList.AddRectFilled(a, b, col_fill); if (rend_line) DrawList.AddRect(a, b, col_line, 0, ImDrawFlags_RoundCornersAll, s.LineWeight); } EndItem(); } } template void PlotBars(const char* label_id, const T* values, int count, double width, double shift, int offset, int stride) { GetterBarV getter(values,shift,count,offset,stride); PlotBarsEx(label_id, getter, width); } template IMPLOT_API void PlotBars(const char* label_id, const ImS8* values, int count, double width, double shift, int offset, int stride); template IMPLOT_API void PlotBars(const char* label_id, const ImU8* values, int count, double width, double shift, int offset, int stride); template IMPLOT_API void PlotBars(const char* label_id, const ImS16* values, int count, double width, double shift, int offset, int stride); template IMPLOT_API void PlotBars(const char* label_id, const ImU16* values, int count, double width, double shift, int offset, int stride); template IMPLOT_API void PlotBars(const char* label_id, const ImS32* values, int count, double width, double shift, int offset, int stride); template IMPLOT_API void PlotBars(const char* label_id, const ImU32* values, int count, double width, double shift, int offset, int stride); template IMPLOT_API void PlotBars(const char* label_id, const ImS64* values, int count, double width, double shift, int offset, int stride); template IMPLOT_API void PlotBars(const char* label_id, const ImU64* values, int count, double width, double shift, int offset, int stride); template IMPLOT_API void PlotBars(const char* label_id, const float* values, int count, double width, double shift, int offset, int stride); template IMPLOT_API void PlotBars(const char* label_id, const double* values, int count, double width, double shift, int offset, int stride); template void PlotBars(const char* label_id, const T* xs, const T* ys, int count, double width, int offset, int stride) { GetterXsYs getter(xs,ys,count,offset,stride); PlotBarsEx(label_id, getter, width); } template IMPLOT_API void PlotBars(const char* label_id, const ImS8* xs, const ImS8* ys, int count, double width, int offset, int stride); template IMPLOT_API void PlotBars(const char* label_id, const ImU8* xs, const ImU8* ys, int count, double width, int offset, int stride); template IMPLOT_API void PlotBars(const char* label_id, const ImS16* xs, const ImS16* ys, int count, double width, int offset, int stride); template IMPLOT_API void PlotBars(const char* label_id, const ImU16* xs, const ImU16* ys, int count, double width, int offset, int stride); template IMPLOT_API void PlotBars(const char* label_id, const ImS32* xs, const ImS32* ys, int count, double width, int offset, int stride); template IMPLOT_API void PlotBars(const char* label_id, const ImU32* xs, const ImU32* ys, int count, double width, int offset, int stride); template IMPLOT_API void PlotBars(const char* label_id, const ImS64* xs, const ImS64* ys, int count, double width, int offset, int stride); template IMPLOT_API void PlotBars(const char* label_id, const ImU64* xs, const ImU64* ys, int count, double width, int offset, int stride); template IMPLOT_API void PlotBars(const char* label_id, const float* xs, const float* ys, int count, double width, int offset, int stride); template IMPLOT_API void PlotBars(const char* label_id, const double* xs, const double* ys, int count, double width, int offset, int stride); // custom void PlotBarsG(const char* label_id, ImPlotPoint (*getter_func)(void* data, int idx), void* data, int count, double width, int offset) { GetterFuncPtr getter(getter_func, data, count, offset); PlotBarsEx(label_id, getter, width); } //----------------------------------------------------------------------------- // PLOT BAR H //----------------------------------------------------------------------------- // TODO: Migrate to RenderPrimitives template void PlotBarsHEx(const char* label_id, const Getter& getter, THeight height) { if (BeginItem(label_id, ImPlotCol_Fill)) { const THeight half_height = height / 2; if (FitThisFrame()) { for (int i = 0; i < getter.Count; ++i) { ImPlotPoint p = getter(i); FitPoint(ImPlotPoint(0, p.y - half_height)); FitPoint(ImPlotPoint(p.x, p.y + half_height)); } } const ImPlotNextItemData& s = GetItemData(); ImDrawList& DrawList = *GetPlotDrawList(); ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_Line]); ImU32 col_fill = ImGui::GetColorU32(s.Colors[ImPlotCol_Fill]); bool rend_line = s.RenderLine; if (s.RenderFill && col_line == col_fill) rend_line = false; for (int i = 0; i < getter.Count; ++i) { ImPlotPoint p = getter(i); if (p.x == 0) continue; ImVec2 a = PlotToPixels(0, p.y - half_height); ImVec2 b = PlotToPixels(p.x, p.y + half_height); if (s.RenderFill) DrawList.AddRectFilled(a, b, col_fill); if (rend_line) DrawList.AddRect(a, b, col_line, 0, ImDrawFlags_RoundCornersAll, s.LineWeight); } EndItem(); } } template void PlotBarsH(const char* label_id, const T* values, int count, double height, double shift, int offset, int stride) { GetterBarH getter(values,shift,count,offset,stride); PlotBarsHEx(label_id, getter, height); } template IMPLOT_API void PlotBarsH(const char* label_id, const ImS8* values, int count, double height, double shift, int offset, int stride); template IMPLOT_API void PlotBarsH(const char* label_id, const ImU8* values, int count, double height, double shift, int offset, int stride); template IMPLOT_API void PlotBarsH(const char* label_id, const ImS16* values, int count, double height, double shift, int offset, int stride); template IMPLOT_API void PlotBarsH(const char* label_id, const ImU16* values, int count, double height, double shift, int offset, int stride); template IMPLOT_API void PlotBarsH(const char* label_id, const ImS32* values, int count, double height, double shift, int offset, int stride); template IMPLOT_API void PlotBarsH(const char* label_id, const ImU32* values, int count, double height, double shift, int offset, int stride); template IMPLOT_API void PlotBarsH(const char* label_id, const ImS64* values, int count, double height, double shift, int offset, int stride); template IMPLOT_API void PlotBarsH(const char* label_id, const ImU64* values, int count, double height, double shift, int offset, int stride); template IMPLOT_API void PlotBarsH(const char* label_id, const float* values, int count, double height, double shift, int offset, int stride); template IMPLOT_API void PlotBarsH(const char* label_id, const double* values, int count, double height, double shift, int offset, int stride); template void PlotBarsH(const char* label_id, const T* xs, const T* ys, int count, double height, int offset, int stride) { GetterXsYs getter(xs,ys,count,offset,stride); PlotBarsHEx(label_id, getter, height); } template IMPLOT_API void PlotBarsH(const char* label_id, const ImS8* xs, const ImS8* ys, int count, double height, int offset, int stride); template IMPLOT_API void PlotBarsH(const char* label_id, const ImU8* xs, const ImU8* ys, int count, double height, int offset, int stride); template IMPLOT_API void PlotBarsH(const char* label_id, const ImS16* xs, const ImS16* ys, int count, double height, int offset, int stride); template IMPLOT_API void PlotBarsH(const char* label_id, const ImU16* xs, const ImU16* ys, int count, double height, int offset, int stride); template IMPLOT_API void PlotBarsH(const char* label_id, const ImS32* xs, const ImS32* ys, int count, double height, int offset, int stride); template IMPLOT_API void PlotBarsH(const char* label_id, const ImU32* xs, const ImU32* ys, int count, double height, int offset, int stride); template IMPLOT_API void PlotBarsH(const char* label_id, const ImS64* xs, const ImS64* ys, int count, double height, int offset, int stride); template IMPLOT_API void PlotBarsH(const char* label_id, const ImU64* xs, const ImU64* ys, int count, double height, int offset, int stride); template IMPLOT_API void PlotBarsH(const char* label_id, const float* xs, const float* ys, int count, double height, int offset, int stride); template IMPLOT_API void PlotBarsH(const char* label_id, const double* xs, const double* ys, int count, double height, int offset, int stride); // custom void PlotBarsHG(const char* label_id, ImPlotPoint (*getter_func)(void* data, int idx), void* data, int count, double height, int offset) { GetterFuncPtr getter(getter_func, data, count, offset); PlotBarsHEx(label_id, getter, height); } //----------------------------------------------------------------------------- // PLOT ERROR BARS //----------------------------------------------------------------------------- template void PlotErrorBarsEx(const char* label_id, const Getter& getter) { if (BeginItem(label_id)) { if (FitThisFrame()) { for (int i = 0; i < getter.Count; ++i) { ImPlotPointError e = getter(i); FitPoint(ImPlotPoint(e.X , e.Y - e.Neg)); FitPoint(ImPlotPoint(e.X , e.Y + e.Pos )); } } const ImPlotNextItemData& s = GetItemData(); ImDrawList& DrawList = *GetPlotDrawList(); const ImU32 col = ImGui::GetColorU32(s.Colors[ImPlotCol_ErrorBar]); const bool rend_whisker = s.ErrorBarSize > 0; const float half_whisker = s.ErrorBarSize * 0.5f; for (int i = 0; i < getter.Count; ++i) { ImPlotPointError e = getter(i); ImVec2 p1 = PlotToPixels(e.X, e.Y - e.Neg); ImVec2 p2 = PlotToPixels(e.X, e.Y + e.Pos); DrawList.AddLine(p1,p2,col, s.ErrorBarWeight); if (rend_whisker) { DrawList.AddLine(p1 - ImVec2(half_whisker, 0), p1 + ImVec2(half_whisker, 0), col, s.ErrorBarWeight); DrawList.AddLine(p2 - ImVec2(half_whisker, 0), p2 + ImVec2(half_whisker, 0), col, s.ErrorBarWeight); } } EndItem(); } } template void PlotErrorBars(const char* label_id, const T* xs, const T* ys, const T* err, int count, int offset, int stride) { GetterError getter(xs, ys, err, err, count, offset, stride); PlotErrorBarsEx(label_id, getter); } template IMPLOT_API void PlotErrorBars(const char* label_id, const ImS8* xs, const ImS8* ys, const ImS8* err, int count, int offset, int stride); template IMPLOT_API void PlotErrorBars(const char* label_id, const ImU8* xs, const ImU8* ys, const ImU8* err, int count, int offset, int stride); template IMPLOT_API void PlotErrorBars(const char* label_id, const ImS16* xs, const ImS16* ys, const ImS16* err, int count, int offset, int stride); template IMPLOT_API void PlotErrorBars(const char* label_id, const ImU16* xs, const ImU16* ys, const ImU16* err, int count, int offset, int stride); template IMPLOT_API void PlotErrorBars(const char* label_id, const ImS32* xs, const ImS32* ys, const ImS32* err, int count, int offset, int stride); template IMPLOT_API void PlotErrorBars(const char* label_id, const ImU32* xs, const ImU32* ys, const ImU32* err, int count, int offset, int stride); template IMPLOT_API void PlotErrorBars(const char* label_id, const ImS64* xs, const ImS64* ys, const ImS64* err, int count, int offset, int stride); template IMPLOT_API void PlotErrorBars(const char* label_id, const ImU64* xs, const ImU64* ys, const ImU64* err, int count, int offset, int stride); template IMPLOT_API void PlotErrorBars(const char* label_id, const float* xs, const float* ys, const float* err, int count, int offset, int stride); template IMPLOT_API void PlotErrorBars(const char* label_id, const double* xs, const double* ys, const double* err, int count, int offset, int stride); template void PlotErrorBars(const char* label_id, const T* xs, const T* ys, const T* neg, const T* pos, int count, int offset, int stride) { GetterError getter(xs, ys, neg, pos, count, offset, stride); PlotErrorBarsEx(label_id, getter); } template IMPLOT_API void PlotErrorBars(const char* label_id, const ImS8* xs, const ImS8* ys, const ImS8* neg, const ImS8* pos, int count, int offset, int stride); template IMPLOT_API void PlotErrorBars(const char* label_id, const ImU8* xs, const ImU8* ys, const ImU8* neg, const ImU8* pos, int count, int offset, int stride); template IMPLOT_API void PlotErrorBars(const char* label_id, const ImS16* xs, const ImS16* ys, const ImS16* neg, const ImS16* pos, int count, int offset, int stride); template IMPLOT_API void PlotErrorBars(const char* label_id, const ImU16* xs, const ImU16* ys, const ImU16* neg, const ImU16* pos, int count, int offset, int stride); template IMPLOT_API void PlotErrorBars(const char* label_id, const ImS32* xs, const ImS32* ys, const ImS32* neg, const ImS32* pos, int count, int offset, int stride); template IMPLOT_API void PlotErrorBars(const char* label_id, const ImU32* xs, const ImU32* ys, const ImU32* neg, const ImU32* pos, int count, int offset, int stride); template IMPLOT_API void PlotErrorBars(const char* label_id, const ImS64* xs, const ImS64* ys, const ImS64* neg, const ImS64* pos, int count, int offset, int stride); template IMPLOT_API void PlotErrorBars(const char* label_id, const ImU64* xs, const ImU64* ys, const ImU64* neg, const ImU64* pos, int count, int offset, int stride); template IMPLOT_API void PlotErrorBars(const char* label_id, const float* xs, const float* ys, const float* neg, const float* pos, int count, int offset, int stride); template IMPLOT_API void PlotErrorBars(const char* label_id, const double* xs, const double* ys, const double* neg, const double* pos, int count, int offset, int stride); //----------------------------------------------------------------------------- // PLOT ERROR BARS H //----------------------------------------------------------------------------- template void PlotErrorBarsHEx(const char* label_id, const Getter& getter) { if (BeginItem(label_id)) { if (FitThisFrame()) { for (int i = 0; i < getter.Count; ++i) { ImPlotPointError e = getter(i); FitPoint(ImPlotPoint(e.X - e.Neg, e.Y)); FitPoint(ImPlotPoint(e.X + e.Pos, e.Y)); } } const ImPlotNextItemData& s = GetItemData(); ImDrawList& DrawList = *GetPlotDrawList(); const ImU32 col = ImGui::GetColorU32(s.Colors[ImPlotCol_ErrorBar]); const bool rend_whisker = s.ErrorBarSize > 0; const float half_whisker = s.ErrorBarSize * 0.5f; for (int i = 0; i < getter.Count; ++i) { ImPlotPointError e = getter(i); ImVec2 p1 = PlotToPixels(e.X - e.Neg, e.Y); ImVec2 p2 = PlotToPixels(e.X + e.Pos, e.Y); DrawList.AddLine(p1, p2, col, s.ErrorBarWeight); if (rend_whisker) { DrawList.AddLine(p1 - ImVec2(0, half_whisker), p1 + ImVec2(0, half_whisker), col, s.ErrorBarWeight); DrawList.AddLine(p2 - ImVec2(0, half_whisker), p2 + ImVec2(0, half_whisker), col, s.ErrorBarWeight); } } EndItem(); } } template void PlotErrorBarsH(const char* label_id, const T* xs, const T* ys, const T* err, int count, int offset, int stride) { GetterError getter(xs, ys, err, err, count, offset, stride); PlotErrorBarsHEx(label_id, getter); } template IMPLOT_API void PlotErrorBarsH(const char* label_id, const ImS8* xs, const ImS8* ys, const ImS8* err, int count, int offset, int stride); template IMPLOT_API void PlotErrorBarsH(const char* label_id, const ImU8* xs, const ImU8* ys, const ImU8* err, int count, int offset, int stride); template IMPLOT_API void PlotErrorBarsH(const char* label_id, const ImS16* xs, const ImS16* ys, const ImS16* err, int count, int offset, int stride); template IMPLOT_API void PlotErrorBarsH(const char* label_id, const ImU16* xs, const ImU16* ys, const ImU16* err, int count, int offset, int stride); template IMPLOT_API void PlotErrorBarsH(const char* label_id, const ImS32* xs, const ImS32* ys, const ImS32* err, int count, int offset, int stride); template IMPLOT_API void PlotErrorBarsH(const char* label_id, const ImU32* xs, const ImU32* ys, const ImU32* err, int count, int offset, int stride); template IMPLOT_API void PlotErrorBarsH(const char* label_id, const ImS64* xs, const ImS64* ys, const ImS64* err, int count, int offset, int stride); template IMPLOT_API void PlotErrorBarsH(const char* label_id, const ImU64* xs, const ImU64* ys, const ImU64* err, int count, int offset, int stride); template IMPLOT_API void PlotErrorBarsH(const char* label_id, const float* xs, const float* ys, const float* err, int count, int offset, int stride); template IMPLOT_API void PlotErrorBarsH(const char* label_id, const double* xs, const double* ys, const double* err, int count, int offset, int stride); template void PlotErrorBarsH(const char* label_id, const T* xs, const T* ys, const T* neg, const T* pos, int count, int offset, int stride) { GetterError getter(xs, ys, neg, pos, count, offset, stride); PlotErrorBarsHEx(label_id, getter); } template IMPLOT_API void PlotErrorBarsH(const char* label_id, const ImS8* xs, const ImS8* ys, const ImS8* neg, const ImS8* pos, int count, int offset, int stride); template IMPLOT_API void PlotErrorBarsH(const char* label_id, const ImU8* xs, const ImU8* ys, const ImU8* neg, const ImU8* pos, int count, int offset, int stride); template IMPLOT_API void PlotErrorBarsH(const char* label_id, const ImS16* xs, const ImS16* ys, const ImS16* neg, const ImS16* pos, int count, int offset, int stride); template IMPLOT_API void PlotErrorBarsH(const char* label_id, const ImU16* xs, const ImU16* ys, const ImU16* neg, const ImU16* pos, int count, int offset, int stride); template IMPLOT_API void PlotErrorBarsH(const char* label_id, const ImS32* xs, const ImS32* ys, const ImS32* neg, const ImS32* pos, int count, int offset, int stride); template IMPLOT_API void PlotErrorBarsH(const char* label_id, const ImU32* xs, const ImU32* ys, const ImU32* neg, const ImU32* pos, int count, int offset, int stride); template IMPLOT_API void PlotErrorBarsH(const char* label_id, const ImS64* xs, const ImS64* ys, const ImS64* neg, const ImS64* pos, int count, int offset, int stride); template IMPLOT_API void PlotErrorBarsH(const char* label_id, const ImU64* xs, const ImU64* ys, const ImU64* neg, const ImU64* pos, int count, int offset, int stride); template IMPLOT_API void PlotErrorBarsH(const char* label_id, const float* xs, const float* ys, const float* neg, const float* pos, int count, int offset, int stride); template IMPLOT_API void PlotErrorBarsH(const char* label_id, const double* xs, const double* ys, const double* neg, const double* pos, int count, int offset, int stride); //----------------------------------------------------------------------------- // PLOT STEMS //----------------------------------------------------------------------------- template inline void PlotStemsEx(const char* label_id, const GetterM& get_mark, const GetterB& get_base) { if (BeginItem(label_id, ImPlotCol_Line)) { if (FitThisFrame()) { for (int i = 0; i < get_base.Count; ++i) { FitPoint(get_mark(i)); FitPoint(get_base(i)); } } const ImPlotNextItemData& s = GetItemData(); ImDrawList& DrawList = *GetPlotDrawList(); // render stems if (s.RenderLine) { const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_Line]); switch (GetCurrentScale()) { case ImPlotScale_LinLin: RenderLineSegments(get_mark, get_base, TransformerLinLin(), DrawList, s.LineWeight, col_line); break; case ImPlotScale_LogLin: RenderLineSegments(get_mark, get_base, TransformerLogLin(), DrawList, s.LineWeight, col_line); break; case ImPlotScale_LinLog: RenderLineSegments(get_mark, get_base, TransformerLinLog(), DrawList, s.LineWeight, col_line); break; case ImPlotScale_LogLog: RenderLineSegments(get_mark, get_base, TransformerLogLog(), DrawList, s.LineWeight, col_line); break; } } // render markers ImPlotMarker marker = s.Marker == ImPlotMarker_None ? ImPlotMarker_Circle : s.Marker; if (marker != ImPlotMarker_None) { PopPlotClipRect(); PushPlotClipRect(s.MarkerSize); const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_MarkerOutline]); const ImU32 col_fill = ImGui::GetColorU32(s.Colors[ImPlotCol_MarkerFill]); switch (GetCurrentScale()) { case ImPlotScale_LinLin: RenderMarkers(get_mark, TransformerLinLin(), DrawList, marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break; case ImPlotScale_LogLin: RenderMarkers(get_mark, TransformerLogLin(), DrawList, marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break; case ImPlotScale_LinLog: RenderMarkers(get_mark, TransformerLinLog(), DrawList, marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break; case ImPlotScale_LogLog: RenderMarkers(get_mark, TransformerLogLog(), DrawList, marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break; } } EndItem(); } } template void PlotStems(const char* label_id, const T* values, int count, double y_ref, double xscale, double x0, int offset, int stride) { GetterYs get_mark(values,count,xscale,x0,offset,stride); GetterYRef get_base(y_ref,count,xscale,x0); PlotStemsEx(label_id, get_mark, get_base); } template IMPLOT_API void PlotStems(const char* label_id, const ImS8* values, int count, double y_ref, double xscale, double x0, int offset, int stride); template IMPLOT_API void PlotStems(const char* label_id, const ImU8* values, int count, double y_ref, double xscale, double x0, int offset, int stride); template IMPLOT_API void PlotStems(const char* label_id, const ImS16* values, int count, double y_ref, double xscale, double x0, int offset, int stride); template IMPLOT_API void PlotStems(const char* label_id, const ImU16* values, int count, double y_ref, double xscale, double x0, int offset, int stride); template IMPLOT_API void PlotStems(const char* label_id, const ImS32* values, int count, double y_ref, double xscale, double x0, int offset, int stride); template IMPLOT_API void PlotStems(const char* label_id, const ImU32* values, int count, double y_ref, double xscale, double x0, int offset, int stride); template IMPLOT_API void PlotStems(const char* label_id, const ImS64* values, int count, double y_ref, double xscale, double x0, int offset, int stride); template IMPLOT_API void PlotStems(const char* label_id, const ImU64* values, int count, double y_ref, double xscale, double x0, int offset, int stride); template IMPLOT_API void PlotStems(const char* label_id, const float* values, int count, double y_ref, double xscale, double x0, int offset, int stride); template IMPLOT_API void PlotStems(const char* label_id, const double* values, int count, double y_ref, double xscale, double x0, int offset, int stride); template void PlotStems(const char* label_id, const T* xs, const T* ys, int count, double y_ref, int offset, int stride) { GetterXsYs get_mark(xs,ys,count,offset,stride); GetterXsYRef get_base(xs,y_ref,count,offset,stride); PlotStemsEx(label_id, get_mark, get_base); } template IMPLOT_API void PlotStems(const char* label_id, const ImS8* xs, const ImS8* ys, int count, double y_ref, int offset, int stride); template IMPLOT_API void PlotStems(const char* label_id, const ImU8* xs, const ImU8* ys, int count, double y_ref, int offset, int stride); template IMPLOT_API void PlotStems(const char* label_id, const ImS16* xs, const ImS16* ys, int count, double y_ref, int offset, int stride); template IMPLOT_API void PlotStems(const char* label_id, const ImU16* xs, const ImU16* ys, int count, double y_ref, int offset, int stride); template IMPLOT_API void PlotStems(const char* label_id, const ImS32* xs, const ImS32* ys, int count, double y_ref, int offset, int stride); template IMPLOT_API void PlotStems(const char* label_id, const ImU32* xs, const ImU32* ys, int count, double y_ref, int offset, int stride); template IMPLOT_API void PlotStems(const char* label_id, const ImS64* xs, const ImS64* ys, int count, double y_ref, int offset, int stride); template IMPLOT_API void PlotStems(const char* label_id, const ImU64* xs, const ImU64* ys, int count, double y_ref, int offset, int stride); template IMPLOT_API void PlotStems(const char* label_id, const float* xs, const float* ys, int count, double y_ref, int offset, int stride); template IMPLOT_API void PlotStems(const char* label_id, const double* xs, const double* ys, int count, double y_ref, int offset, int stride); //----------------------------------------------------------------------------- // INFINITE LINES //----------------------------------------------------------------------------- template void PlotVLines(const char* label_id, const T* xs, int count, int offset, int stride) { if (BeginItem(label_id, ImPlotCol_Line)) { const ImPlotLimits lims = GetPlotLimits(); GetterXsYRef get_min(xs,lims.Y.Min,count,offset,stride); GetterXsYRef get_max(xs,lims.Y.Max,count,offset,stride); if (FitThisFrame()) { for (int i = 0; i < get_min.Count; ++i) FitPointX(get_min(i).x); } const ImPlotNextItemData& s = GetItemData(); ImDrawList& DrawList = *GetPlotDrawList(); // render stems if (s.RenderLine) { const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_Line]); switch (GetCurrentScale()) { case ImPlotScale_LinLin: RenderLineSegments(get_min, get_max, TransformerLinLin(), DrawList, s.LineWeight, col_line); break; case ImPlotScale_LogLin: RenderLineSegments(get_min, get_max, TransformerLogLin(), DrawList, s.LineWeight, col_line); break; case ImPlotScale_LinLog: RenderLineSegments(get_min, get_max, TransformerLinLog(), DrawList, s.LineWeight, col_line); break; case ImPlotScale_LogLog: RenderLineSegments(get_min, get_max, TransformerLogLog(), DrawList, s.LineWeight, col_line); break; } } EndItem(); } } template IMPLOT_API void PlotVLines(const char* label_id, const ImS8* xs, int count, int offset, int stride); template IMPLOT_API void PlotVLines(const char* label_id, const ImU8* xs, int count, int offset, int stride); template IMPLOT_API void PlotVLines(const char* label_id, const ImS16* xs, int count, int offset, int stride); template IMPLOT_API void PlotVLines(const char* label_id, const ImU16* xs, int count, int offset, int stride); template IMPLOT_API void PlotVLines(const char* label_id, const ImS32* xs, int count, int offset, int stride); template IMPLOT_API void PlotVLines(const char* label_id, const ImU32* xs, int count, int offset, int stride); template IMPLOT_API void PlotVLines(const char* label_id, const ImS64* xs, int count, int offset, int stride); template IMPLOT_API void PlotVLines(const char* label_id, const ImU64* xs, int count, int offset, int stride); template IMPLOT_API void PlotVLines(const char* label_id, const float* xs, int count, int offset, int stride); template IMPLOT_API void PlotVLines(const char* label_id, const double* xs, int count, int offset, int stride); template void PlotHLines(const char* label_id, const T* ys, int count, int offset, int stride) { if (BeginItem(label_id, ImPlotCol_Line)) { const ImPlotLimits lims = GetPlotLimits(); GetterXRefYs get_min(lims.X.Min,ys,count,offset,stride); GetterXRefYs get_max(lims.X.Max,ys,count,offset,stride); if (FitThisFrame()) { for (int i = 0; i < get_min.Count; ++i) FitPointY(get_min(i).y); } const ImPlotNextItemData& s = GetItemData(); ImDrawList& DrawList = *GetPlotDrawList(); // render stems if (s.RenderLine) { const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_Line]); switch (GetCurrentScale()) { case ImPlotScale_LinLin: RenderLineSegments(get_min, get_max, TransformerLinLin(), DrawList, s.LineWeight, col_line); break; case ImPlotScale_LogLin: RenderLineSegments(get_min, get_max, TransformerLogLin(), DrawList, s.LineWeight, col_line); break; case ImPlotScale_LinLog: RenderLineSegments(get_min, get_max, TransformerLinLog(), DrawList, s.LineWeight, col_line); break; case ImPlotScale_LogLog: RenderLineSegments(get_min, get_max, TransformerLogLog(), DrawList, s.LineWeight, col_line); break; } } EndItem(); } } template IMPLOT_API void PlotHLines(const char* label_id, const ImS8* ys, int count, int offset, int stride); template IMPLOT_API void PlotHLines(const char* label_id, const ImU8* ys, int count, int offset, int stride); template IMPLOT_API void PlotHLines(const char* label_id, const ImS16* ys, int count, int offset, int stride); template IMPLOT_API void PlotHLines(const char* label_id, const ImU16* ys, int count, int offset, int stride); template IMPLOT_API void PlotHLines(const char* label_id, const ImS32* ys, int count, int offset, int stride); template IMPLOT_API void PlotHLines(const char* label_id, const ImU32* ys, int count, int offset, int stride); template IMPLOT_API void PlotHLines(const char* label_id, const ImS64* ys, int count, int offset, int stride); template IMPLOT_API void PlotHLines(const char* label_id, const ImU64* ys, int count, int offset, int stride); template IMPLOT_API void PlotHLines(const char* label_id, const float* ys, int count, int offset, int stride); template IMPLOT_API void PlotHLines(const char* label_id, const double* ys, int count, int offset, int stride); //----------------------------------------------------------------------------- // PLOT PIE CHART //----------------------------------------------------------------------------- inline void RenderPieSlice(ImDrawList& DrawList, const ImPlotPoint& center, double radius, double a0, double a1, ImU32 col) { static const float resolution = 50 / (2 * IM_PI); static ImVec2 buffer[50]; buffer[0] = PlotToPixels(center); int n = ImMax(3, (int)((a1 - a0) * resolution)); double da = (a1 - a0) / (n - 1); for (int i = 0; i < n; ++i) { double a = a0 + i * da; buffer[i + 1] = PlotToPixels(center.x + radius * cos(a), center.y + radius * sin(a)); } DrawList.AddConvexPolyFilled(buffer, n + 1, col); } template void PlotPieChart(const char* const label_ids[], const T* values, int count, double x, double y, double radius, bool normalize, const char* fmt, double angle0) { IM_ASSERT_USER_ERROR(GImPlot->CurrentPlot != NULL, "PlotPieChart() needs to be called between BeginPlot() and EndPlot()!"); ImDrawList & DrawList = *GetPlotDrawList(); double sum = 0; for (int i = 0; i < count; ++i) sum += (double)values[i]; normalize = normalize || sum > 1.0; ImPlotPoint center(x,y); PushPlotClipRect(); double a0 = angle0 * 2 * IM_PI / 360.0; double a1 = angle0 * 2 * IM_PI / 360.0; for (int i = 0; i < count; ++i) { double percent = normalize ? (double)values[i] / sum : (double)values[i]; a1 = a0 + 2 * IM_PI * percent; if (BeginItem(label_ids[i])) { if (FitThisFrame()) { FitPoint(ImPlotPoint(x-radius,y-radius)); FitPoint(ImPlotPoint(x+radius,y+radius)); } ImU32 col = GetCurrentItem()->Color; if (percent < 0.5) { RenderPieSlice(DrawList, center, radius, a0, a1, col); } else { RenderPieSlice(DrawList, center, radius, a0, a0 + (a1 - a0) * 0.5, col); RenderPieSlice(DrawList, center, radius, a0 + (a1 - a0) * 0.5, a1, col); } EndItem(); } a0 = a1; } if (fmt != NULL) { a0 = angle0 * 2 * IM_PI / 360.0; a1 = angle0 * 2 * IM_PI / 360.0; char buffer[32]; for (int i = 0; i < count; ++i) { ImPlotItem* item = GetItem(label_ids[i]); double percent = normalize ? (double)values[i] / sum : (double)values[i]; a1 = a0 + 2 * IM_PI * percent; if (item->Show) { sprintf(buffer, fmt, (double)values[i]); ImVec2 size = ImGui::CalcTextSize(buffer); double angle = a0 + (a1 - a0) * 0.5; ImVec2 pos = PlotToPixels(center.x + 0.5 * radius * cos(angle), center.y + 0.5 * radius * sin(angle)); ImU32 col = CalcTextColor(ImGui::ColorConvertU32ToFloat4(item->Color)); DrawList.AddText(pos - size * 0.5f, col, buffer); } a0 = a1; } } PopPlotClipRect(); } template IMPLOT_API void PlotPieChart(const char* const label_ids[], const ImS8* values, int count, double x, double y, double radius, bool normalize, const char* fmt, double angle0); template IMPLOT_API void PlotPieChart(const char* const label_ids[], const ImU8* values, int count, double x, double y, double radius, bool normalize, const char* fmt, double angle0); template IMPLOT_API void PlotPieChart(const char* const label_ids[], const ImS16* values, int count, double x, double y, double radius, bool normalize, const char* fmt, double angle0); template IMPLOT_API void PlotPieChart(const char* const label_ids[], const ImU16* values, int count, double x, double y, double radius, bool normalize, const char* fmt, double angle0); template IMPLOT_API void PlotPieChart(const char* const label_ids[], const ImS32* values, int count, double x, double y, double radius, bool normalize, const char* fmt, double angle0); template IMPLOT_API void PlotPieChart(const char* const label_ids[], const ImU32* values, int count, double x, double y, double radius, bool normalize, const char* fmt, double angle0); template IMPLOT_API void PlotPieChart(const char* const label_ids[], const ImS64* values, int count, double x, double y, double radius, bool normalize, const char* fmt, double angle0); template IMPLOT_API void PlotPieChart(const char* const label_ids[], const ImU64* values, int count, double x, double y, double radius, bool normalize, const char* fmt, double angle0); template IMPLOT_API void PlotPieChart(const char* const label_ids[], const float* values, int count, double x, double y, double radius, bool normalize, const char* fmt, double angle0); template IMPLOT_API void PlotPieChart(const char* const label_ids[], const double* values, int count, double x, double y, double radius, bool normalize, const char* fmt, double angle0); //----------------------------------------------------------------------------- // PLOT HEATMAP //----------------------------------------------------------------------------- struct RectInfo { ImPlotPoint Min, Max; ImU32 Color; }; template struct RectRenderer { inline RectRenderer(const TGetter& getter, const TTransformer& transformer) : Getter(getter), Transformer(transformer), Prims(Getter.Count) {} inline bool operator()(ImDrawList& DrawList, const ImRect& cull_rect, const ImVec2& uv, int prim) const { RectInfo rect = Getter(prim); ImVec2 P1 = Transformer(rect.Min); ImVec2 P2 = Transformer(rect.Max); if ((rect.Color & IM_COL32_A_MASK) == 0 || !cull_rect.Overlaps(ImRect(ImMin(P1, P2), ImMax(P1, P2)))) return false; DrawList._VtxWritePtr[0].pos = P1; DrawList._VtxWritePtr[0].uv = uv; DrawList._VtxWritePtr[0].col = rect.Color; DrawList._VtxWritePtr[1].pos.x = P1.x; DrawList._VtxWritePtr[1].pos.y = P2.y; DrawList._VtxWritePtr[1].uv = uv; DrawList._VtxWritePtr[1].col = rect.Color; DrawList._VtxWritePtr[2].pos = P2; DrawList._VtxWritePtr[2].uv = uv; DrawList._VtxWritePtr[2].col = rect.Color; DrawList._VtxWritePtr[3].pos.x = P2.x; DrawList._VtxWritePtr[3].pos.y = P1.y; DrawList._VtxWritePtr[3].uv = uv; DrawList._VtxWritePtr[3].col = rect.Color; DrawList._VtxWritePtr += 4; DrawList._IdxWritePtr[0] = (ImDrawIdx)(DrawList._VtxCurrentIdx); DrawList._IdxWritePtr[1] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 1); DrawList._IdxWritePtr[2] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 3); DrawList._IdxWritePtr[3] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 1); DrawList._IdxWritePtr[4] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 2); DrawList._IdxWritePtr[5] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 3); DrawList._IdxWritePtr += 6; DrawList._VtxCurrentIdx += 4; return true; } const TGetter& Getter; const TTransformer& Transformer; const int Prims; static const int IdxConsumed = 6; static const int VtxConsumed = 4; }; template struct GetterHeatmap { GetterHeatmap(const T* values, int rows, int cols, double scale_min, double scale_max, double width, double height, double xref, double yref, double ydir) : Values(values), Count(rows*cols), Rows(rows), Cols(cols), ScaleMin(scale_min), ScaleMax(scale_max), Width(width), Height(height), XRef(xref), YRef(yref), YDir(ydir), HalfSize(Width*0.5, Height*0.5) { } inline RectInfo operator()(int idx) const { double val = (double)Values[idx]; const int r = idx / Cols; const int c = idx % Cols; const ImPlotPoint p(XRef + HalfSize.x + c*Width, YRef + YDir * (HalfSize.y + r*Height)); RectInfo rect; rect.Min.x = p.x - HalfSize.x; rect.Min.y = p.y - HalfSize.y; rect.Max.x = p.x + HalfSize.x; rect.Max.y = p.y + HalfSize.y; const float t = ImClamp((float)ImRemap01(val, ScaleMin, ScaleMax),0.0f,1.0f); rect.Color = GImPlot->ColormapData.LerpTable(GImPlot->Style.Colormap, t); return rect; } const T* const Values; const int Count, Rows, Cols; const double ScaleMin, ScaleMax, Width, Height, XRef, YRef, YDir; const ImPlotPoint HalfSize; }; template void RenderHeatmap(Transformer transformer, ImDrawList& DrawList, const T* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max, bool reverse_y) { ImPlotContext& gp = *GImPlot; if (scale_min == 0 && scale_max == 0) { T temp_min, temp_max; ImMinMaxArray(values,rows*cols,&temp_min,&temp_max); scale_min = (double)temp_min; scale_max = (double)temp_max; } if (scale_min == scale_max) { ImVec2 a = transformer(bounds_min); ImVec2 b = transformer(bounds_max); ImU32 col = GetColormapColorU32(0,gp.Style.Colormap); DrawList.AddRectFilled(a, b, col); return; } const double yref = reverse_y ? bounds_max.y : bounds_min.y; const double ydir = reverse_y ? -1 : 1; #ifdef IMPLOT_BACKEND_HAS_HEATMAP if (GImPlot->Style.UseGpuAacceleration) { ImVec2 bmin = transformer(bounds_min); ImVec2 bmax = transformer(bounds_max); ImPlotScale scale = GetCurrentScale(); // NOTE: Order is important! Backend::RenderHeatmap(gp.CurrentItem->ID, DrawList, bmin, bmax, (float)scale_min, (float)scale_max, gp.Style.Colormap, reverse_y); Backend::SetAxisLog(gp.CurrentItem->ID, scale == ImPlotScale_LogLin || scale == ImPlotScale_LogLog, scale == ImPlotScale_LinLog || scale == ImPlotScale_LogLog, bounds_min, bounds_max); Backend::SetHeatmapData(gp.CurrentItem->ID, values, rows, cols); } else #endif { GetterHeatmap getter(values, rows, cols, scale_min, scale_max, (bounds_max.x - bounds_min.x) / cols, (bounds_max.y - bounds_min.y) / rows, bounds_min.x, yref, ydir); RenderPrimitives(RectRenderer, Transformer>(getter, transformer), DrawList, gp.CurrentPlot->PlotRect); } if (fmt != NULL) { const double w = (bounds_max.x - bounds_min.x) / cols; const double h = (bounds_max.y - bounds_min.y) / rows; const ImPlotPoint half_size(w*0.5,h*0.5); int i = 0; for (int r = 0; r < rows; ++r) { for (int c = 0; c < cols; ++c) { ImPlotPoint p; p.x = bounds_min.x + 0.5*w + c*w; p.y = yref + ydir * (0.5*h + r*h); ImVec2 px = transformer(p); char buff[32]; sprintf(buff, fmt, values[i]); ImVec2 size = ImGui::CalcTextSize(buff); double t = ImClamp(ImRemap01((double)values[i], scale_min, scale_max),0.0,1.0); ImVec4 color = SampleColormap((float)t); ImU32 col = CalcTextColor(color); DrawList.AddText(px - size * 0.5f, col, buff); i++; } } } } template void PlotHeatmap(const char* label_id, const T* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max) { if (BeginItem(label_id)) { if (FitThisFrame()) { FitPoint(bounds_min); FitPoint(bounds_max); } ImDrawList& DrawList = *GetPlotDrawList(); switch (GetCurrentScale()) { case ImPlotScale_LinLin: RenderHeatmap(TransformerLinLin(), DrawList, values, rows, cols, scale_min, scale_max, fmt, bounds_min, bounds_max, true); break; case ImPlotScale_LogLin: RenderHeatmap(TransformerLogLin(), DrawList, values, rows, cols, scale_min, scale_max, fmt, bounds_min, bounds_max, true); break; case ImPlotScale_LinLog: RenderHeatmap(TransformerLinLog(), DrawList, values, rows, cols, scale_min, scale_max, fmt, bounds_min, bounds_max, true); break; case ImPlotScale_LogLog: RenderHeatmap(TransformerLogLog(), DrawList, values, rows, cols, scale_min, scale_max, fmt, bounds_min, bounds_max, true); break; } EndItem(); } } template IMPLOT_API void PlotHeatmap(const char* label_id, const ImS8* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max); template IMPLOT_API void PlotHeatmap(const char* label_id, const ImU8* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max); template IMPLOT_API void PlotHeatmap(const char* label_id, const ImS16* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max); template IMPLOT_API void PlotHeatmap(const char* label_id, const ImU16* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max); template IMPLOT_API void PlotHeatmap(const char* label_id, const ImS32* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max); template IMPLOT_API void PlotHeatmap(const char* label_id, const ImU32* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max); template IMPLOT_API void PlotHeatmap(const char* label_id, const ImS64* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max); template IMPLOT_API void PlotHeatmap(const char* label_id, const ImU64* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max); template IMPLOT_API void PlotHeatmap(const char* label_id, const float* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max); template IMPLOT_API void PlotHeatmap(const char* label_id, const double* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max); //----------------------------------------------------------------------------- // PLOT HISTOGRAM //----------------------------------------------------------------------------- template double PlotHistogram(const char* label_id, const T* values, int count, int bins, bool cumulative, bool density, ImPlotRange range, bool outliers, double bar_scale) { if (count <= 0 || bins == 0) return 0; if (range.Min == 0 && range.Max == 0) { T Min, Max; ImMinMaxArray(values, count, &Min, &Max); range.Min = (double)Min; range.Max = (double)Max; } double width; if (bins < 0) CalculateBins(values, count, bins, range, bins, width); else width = range.Size() / bins; ImVector& bin_centers = GImPlot->Temp1; ImVector& bin_counts = GImPlot->Temp2; bin_centers.resize(bins); bin_counts.resize(bins); int below = 0; for (int b = 0; b < bins; ++b) { bin_centers[b] = range.Min + b * width + width * 0.5; bin_counts[b] = 0; } int counted = 0; double max_count = 0; for (int i = 0; i < count; ++i) { double val = (double)values[i]; if (range.Contains(val)) { const int b = ImClamp((int)((val - range.Min) / width), 0, bins - 1); bin_counts[b] += 1.0; if (bin_counts[b] > max_count) max_count = bin_counts[b]; counted++; } else if (val < range.Min) { below++; } } if (cumulative && density) { if (outliers) bin_counts[0] += below; for (int b = 1; b < bins; ++b) bin_counts[b] += bin_counts[b-1]; double scale = 1.0 / (outliers ? count : counted); for (int b = 0; b < bins; ++b) bin_counts[b] *= scale; max_count = bin_counts[bins-1]; } else if (cumulative) { if (outliers) bin_counts[0] += below; for (int b = 1; b < bins; ++b) bin_counts[b] += bin_counts[b-1]; max_count = bin_counts[bins-1]; } else if (density) { double scale = 1.0 / ((outliers ? count : counted) * width); for (int b = 0; b < bins; ++b) bin_counts[b] *= scale; max_count *= scale; } PlotBars(label_id, &bin_centers.Data[0], &bin_counts.Data[0], bins, bar_scale*width); return max_count; } template IMPLOT_API double PlotHistogram(const char* label_id, const ImS8* values, int count, int bins, bool cumulative, bool density, ImPlotRange range, bool outliers, double bar_scale); template IMPLOT_API double PlotHistogram(const char* label_id, const ImU8* values, int count, int bins, bool cumulative, bool density, ImPlotRange range, bool outliers, double bar_scale); template IMPLOT_API double PlotHistogram(const char* label_id, const ImS16* values, int count, int bins, bool cumulative, bool density, ImPlotRange range, bool outliers, double bar_scale); template IMPLOT_API double PlotHistogram(const char* label_id, const ImU16* values, int count, int bins, bool cumulative, bool density, ImPlotRange range, bool outliers, double bar_scale); template IMPLOT_API double PlotHistogram(const char* label_id, const ImS32* values, int count, int bins, bool cumulative, bool density, ImPlotRange range, bool outliers, double bar_scale); template IMPLOT_API double PlotHistogram(const char* label_id, const ImU32* values, int count, int bins, bool cumulative, bool density, ImPlotRange range, bool outliers, double bar_scale); template IMPLOT_API double PlotHistogram(const char* label_id, const ImS64* values, int count, int bins, bool cumulative, bool density, ImPlotRange range, bool outliers, double bar_scale); template IMPLOT_API double PlotHistogram(const char* label_id, const ImU64* values, int count, int bins, bool cumulative, bool density, ImPlotRange range, bool outliers, double bar_scale); template IMPLOT_API double PlotHistogram(const char* label_id, const float* values, int count, int bins, bool cumulative, bool density, ImPlotRange range, bool outliers, double bar_scale); template IMPLOT_API double PlotHistogram(const char* label_id, const double* values, int count, int bins, bool cumulative, bool density, ImPlotRange range, bool outliers, double bar_scale); //----------------------------------------------------------------------------- // PLOT HISTOGRAM 2D //----------------------------------------------------------------------------- template double PlotHistogram2D(const char* label_id, const T* xs, const T* ys, int count, int x_bins, int y_bins, bool density, ImPlotLimits range, bool outliers) { if (count <= 0 || x_bins == 0 || y_bins == 0) return 0; if (range.X.Min == 0 && range.X.Max == 0) { T Min, Max; ImMinMaxArray(xs, count, &Min, &Max); range.X.Min = (double)Min; range.X.Max = (double)Max; } if (range.Y.Min == 0 && range.Y.Max == 0) { T Min, Max; ImMinMaxArray(ys, count, &Min, &Max); range.Y.Min = (double)Min; range.Y.Max = (double)Max; } double width, height; if (x_bins < 0) CalculateBins(xs, count, x_bins, range.X, x_bins, width); else width = range.X.Size() / x_bins; if (y_bins < 0) CalculateBins(ys, count, y_bins, range.Y, y_bins, height); else height = range.Y.Size() / y_bins; const int bins = x_bins * y_bins; ImVector& bin_counts = GImPlot->Temp1; bin_counts.resize(bins); for (int b = 0; b < bins; ++b) bin_counts[b] = 0; int counted = 0; double max_count = 0; for (int i = 0; i < count; ++i) { if (range.Contains((double)xs[i], (double)ys[i])) { const int xb = ImClamp( (int)((double)(xs[i] - range.X.Min) / width) , 0, x_bins - 1); const int yb = ImClamp( (int)((double)(ys[i] - range.Y.Min) / height) , 0, y_bins - 1); const int b = yb * x_bins + xb; bin_counts[b] += 1.0; if (bin_counts[b] > max_count) max_count = bin_counts[b]; counted++; } } if (density) { double scale = 1.0 / ((outliers ? count : counted) * width * height); for (int b = 0; b < bins; ++b) bin_counts[b] *= scale; max_count *= scale; } if (BeginItem(label_id)) { if (FitThisFrame()) { FitPoint(range.Min()); FitPoint(range.Max()); } ImDrawList& DrawList = *GetPlotDrawList(); switch (GetCurrentScale()) { case ImPlotScale_LinLin: RenderHeatmap(TransformerLinLin(), DrawList, &bin_counts.Data[0], y_bins, x_bins, 0, max_count, NULL, range.Min(), range.Max(), false); break; case ImPlotScale_LogLin: RenderHeatmap(TransformerLogLin(), DrawList, &bin_counts.Data[0], y_bins, x_bins, 0, max_count, NULL, range.Min(), range.Max(), false); break; case ImPlotScale_LinLog: RenderHeatmap(TransformerLinLog(), DrawList, &bin_counts.Data[0], y_bins, x_bins, 0, max_count, NULL, range.Min(), range.Max(), false); break; case ImPlotScale_LogLog: RenderHeatmap(TransformerLogLog(), DrawList, &bin_counts.Data[0], y_bins, x_bins, 0, max_count, NULL, range.Min(), range.Max(), false); break; } EndItem(); } return max_count; } template IMPLOT_API double PlotHistogram2D(const char* label_id, const ImS8* xs, const ImS8* ys, int count, int x_bins, int y_bins, bool density, ImPlotLimits range, bool outliers); template IMPLOT_API double PlotHistogram2D(const char* label_id, const ImU8* xs, const ImU8* ys, int count, int x_bins, int y_bins, bool density, ImPlotLimits range, bool outliers); template IMPLOT_API double PlotHistogram2D(const char* label_id, const ImS16* xs, const ImS16* ys, int count, int x_bins, int y_bins, bool density, ImPlotLimits range, bool outliers); template IMPLOT_API double PlotHistogram2D(const char* label_id, const ImU16* xs, const ImU16* ys, int count, int x_bins, int y_bins, bool density, ImPlotLimits range, bool outliers); template IMPLOT_API double PlotHistogram2D(const char* label_id, const ImS32* xs, const ImS32* ys, int count, int x_bins, int y_bins, bool density, ImPlotLimits range, bool outliers); template IMPLOT_API double PlotHistogram2D(const char* label_id, const ImU32* xs, const ImU32* ys, int count, int x_bins, int y_bins, bool density, ImPlotLimits range, bool outliers); template IMPLOT_API double PlotHistogram2D(const char* label_id, const ImS64* xs, const ImS64* ys, int count, int x_bins, int y_bins, bool density, ImPlotLimits range, bool outliers); template IMPLOT_API double PlotHistogram2D(const char* label_id, const ImU64* xs, const ImU64* ys, int count, int x_bins, int y_bins, bool density, ImPlotLimits range, bool outliers); template IMPLOT_API double PlotHistogram2D(const char* label_id, const float* xs, const float* ys, int count, int x_bins, int y_bins, bool density, ImPlotLimits range, bool outliers); template IMPLOT_API double PlotHistogram2D(const char* label_id, const double* xs, const double* ys, int count, int x_bins, int y_bins, bool density, ImPlotLimits range, bool outliers); //----------------------------------------------------------------------------- // PLOT DIGITAL //----------------------------------------------------------------------------- // TODO: Make this behave like all the other plot types (.e. not fixed in y axis) template inline void PlotDigitalEx(const char* label_id, Getter getter) { if (BeginItem(label_id, ImPlotCol_Fill)) { ImPlotContext& gp = *GImPlot; ImDrawList& DrawList = *GetPlotDrawList(); const ImPlotNextItemData& s = GetItemData(); if (getter.Count > 1 && s.RenderFill) { const int y_axis = GetCurrentYAxis(); int pixYMax = 0; ImPlotPoint itemData1 = getter(0); for (int i = 0; i < getter.Count; ++i) { ImPlotPoint itemData2 = getter(i); if (ImNanOrInf(itemData1.y)) { itemData1 = itemData2; continue; } if (ImNanOrInf(itemData2.y)) itemData2.y = ImConstrainNan(ImConstrainInf(itemData2.y)); int pixY_0 = (int)(s.LineWeight); itemData1.y = ImMax(0.0, itemData1.y); float pixY_1_float = s.DigitalBitHeight * (float)itemData1.y; int pixY_1 = (int)(pixY_1_float); //allow only positive values int pixY_chPosOffset = (int)(ImMax(s.DigitalBitHeight, pixY_1_float) + s.DigitalBitGap); pixYMax = ImMax(pixYMax, pixY_chPosOffset); ImVec2 pMin = PlotToPixels(itemData1); ImVec2 pMax = PlotToPixels(itemData2); int pixY_Offset = 20; //20 pixel from bottom due to mouse cursor label pMin.y = (gp.PixelRange[y_axis].Min.y) + ((-gp.DigitalPlotOffset) - pixY_Offset); pMax.y = (gp.PixelRange[y_axis].Min.y) + ((-gp.DigitalPlotOffset) - pixY_0 - pixY_1 - pixY_Offset); //plot only one rectangle for same digital state while (((i+2) < getter.Count) && (itemData1.y == itemData2.y)) { const int in = (i + 1); itemData2 = getter(in); if (ImNanOrInf(itemData2.y)) break; pMax.x = PlotToPixels(itemData2).x; i++; } //do not extend plot outside plot range if (pMin.x < gp.PixelRange[y_axis].Min.x) pMin.x = gp.PixelRange[y_axis].Min.x; if (pMax.x < gp.PixelRange[y_axis].Min.x) pMax.x = gp.PixelRange[y_axis].Min.x; if (pMin.x > gp.PixelRange[y_axis].Max.x) pMin.x = gp.PixelRange[y_axis].Max.x; if (pMax.x > gp.PixelRange[y_axis].Max.x) pMax.x = gp.PixelRange[y_axis].Max.x; //plot a rectangle that extends up to x2 with y1 height if ((pMax.x > pMin.x) && (gp.CurrentPlot->PlotRect.Contains(pMin) || gp.CurrentPlot->PlotRect.Contains(pMax))) { // ImVec4 colAlpha = item->Color; // colAlpha.w = item->Highlight ? 1.0f : 0.9f; DrawList.AddRectFilled(pMin, pMax, ImGui::GetColorU32(s.Colors[ImPlotCol_Fill])); } itemData1 = itemData2; } gp.DigitalPlotItemCnt++; gp.DigitalPlotOffset += pixYMax; } EndItem(); } } template void PlotDigital(const char* label_id, const T* xs, const T* ys, int count, int offset, int stride) { GetterXsYs getter(xs,ys,count,offset,stride); return PlotDigitalEx(label_id, getter); } template IMPLOT_API void PlotDigital(const char* label_id, const ImS8* xs, const ImS8* ys, int count, int offset, int stride); template IMPLOT_API void PlotDigital(const char* label_id, const ImU8* xs, const ImU8* ys, int count, int offset, int stride); template IMPLOT_API void PlotDigital(const char* label_id, const ImS16* xs, const ImS16* ys, int count, int offset, int stride); template IMPLOT_API void PlotDigital(const char* label_id, const ImU16* xs, const ImU16* ys, int count, int offset, int stride); template IMPLOT_API void PlotDigital(const char* label_id, const ImS32* xs, const ImS32* ys, int count, int offset, int stride); template IMPLOT_API void PlotDigital(const char* label_id, const ImU32* xs, const ImU32* ys, int count, int offset, int stride); template IMPLOT_API void PlotDigital(const char* label_id, const ImS64* xs, const ImS64* ys, int count, int offset, int stride); template IMPLOT_API void PlotDigital(const char* label_id, const ImU64* xs, const ImU64* ys, int count, int offset, int stride); template IMPLOT_API void PlotDigital(const char* label_id, const float* xs, const float* ys, int count, int offset, int stride); template IMPLOT_API void PlotDigital(const char* label_id, const double* xs, const double* ys, int count, int offset, int stride); // custom void PlotDigitalG(const char* label_id, ImPlotPoint (*getter_func)(void* data, int idx), void* data, int count, int offset) { GetterFuncPtr getter(getter_func,data,count,offset); return PlotDigitalEx(label_id, getter); } //----------------------------------------------------------------------------- // PLOT IMAGE //----------------------------------------------------------------------------- void PlotImage(const char* label_id, ImTextureID user_texture_id, const ImPlotPoint& bmin, const ImPlotPoint& bmax, const ImVec2& uv0, const ImVec2& uv1, const ImVec4& tint_col) { if (BeginItem(label_id)) { if (FitThisFrame()) { FitPoint(bmin); FitPoint(bmax); } ImU32 tint_col32 = ImGui::ColorConvertFloat4ToU32(tint_col); GetCurrentItem()->Color = tint_col32; ImDrawList& DrawList = *GetPlotDrawList(); ImVec2 p1 = PlotToPixels(bmin.x, bmax.y); ImVec2 p2 = PlotToPixels(bmax.x, bmin.y); PushPlotClipRect(); DrawList.AddImage(user_texture_id, p1, p2, uv0, uv1, tint_col32); PopPlotClipRect(); EndItem(); } } //----------------------------------------------------------------------------- // PLOT TEXT //----------------------------------------------------------------------------- // double void PlotText(const char* text, double x, double y, bool vertical, const ImVec2& pixel_offset) { IM_ASSERT_USER_ERROR(GImPlot->CurrentPlot != NULL, "PlotText() needs to be called between BeginPlot() and EndPlot()!"); ImDrawList & DrawList = *GetPlotDrawList(); PushPlotClipRect(); ImU32 colTxt = GetStyleColorU32(ImPlotCol_InlayText); if (vertical) { ImVec2 ctr = CalcTextSizeVertical(text) * 0.5f; ImVec2 pos = PlotToPixels(ImPlotPoint(x,y)) + ImVec2(-ctr.x, ctr.y) + pixel_offset; AddTextVertical(&DrawList, pos, colTxt, text); } else { ImVec2 pos = PlotToPixels(ImPlotPoint(x,y)) - ImGui::CalcTextSize(text) * 0.5f + pixel_offset; DrawList.AddText(pos, colTxt, text); } PopPlotClipRect(); } //----------------------------------------------------------------------------- // PLOT DUMMY //----------------------------------------------------------------------------- void PlotDummy(const char* label_id) { if (BeginItem(label_id, ImPlotCol_Line)) EndItem(); } } // namespace ImPlot