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257 lines
14 KiB
C++
257 lines
14 KiB
C++
// MIT License
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// Copyright (c) 2020 Evan Pezent
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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// ImPlot v0.1 WIP
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#pragma once
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#include <imgui.h>
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//-----------------------------------------------------------------------------
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// Basic types and flags
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//-----------------------------------------------------------------------------
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typedef int ImPlotFlags;
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typedef int ImAxisFlags;
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typedef int ImPlotCol;
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typedef int ImPlotStyleVar;
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typedef int ImMarker;
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// Options for plots
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enum ImPlotFlags_ {
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ImPlotFlags_MousePos = 1 << 0, // the mouse position, in plot coordinates, will be displayed in the bottom-right
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ImPlotFlags_Legend = 1 << 1, // a legend will be displayed in the top-left
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ImPlotFlags_Highlight = 1 << 2, // plot items will be highlighted when their legend entry is hovered
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ImPlotFlags_Selection = 1 << 3, // the user will be able to box-select with right-mouse
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ImPlotFlags_PixelQuery = 1 << 4, // query ranges will not change their pixel position if the plot is scrolled/zoomed
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ImPlotFlags_ContextMenu = 1 << 5, // the user will be able to open a context menu with double-right click
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ImPlotFlags_Crosshairs = 1 << 6, // the default mouse cursor will be replaced with a crosshair when hovered
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ImPlotFlags_CullData = 1 << 7, // plot data outside the plot area will be culled from rendering
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ImPlotFlags_AntiAliased = 1 << 8, // lines and fills will be anti-aliased (not recommended)
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ImPlotFlags_NoChild = 1 << 9, // a child window region will not be used to capture mouse scroll (can boost performance for single ImGui window applications)
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ImPlotFlags_Default = ImPlotFlags_MousePos | ImPlotFlags_Legend | ImPlotFlags_Highlight | ImPlotFlags_Selection | ImPlotFlags_ContextMenu | ImPlotFlags_CullData
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};
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// Options for plot axes (X and Y)
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enum ImAxisFlags_ {
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ImAxisFlags_GridLines = 1 << 0, // grid lines will be displayed
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ImAxisFlags_TickMarks = 1 << 1, // tick marks will be displayed for each grid line
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ImAxisFlags_TickLabels = 1 << 2, // text labels will be displayed for each grid line
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ImAxisFlags_Invert = 1 << 3, // the axis will be inverted
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ImAxisFlags_LockMin = 1 << 4, // the axis minimum value will be locked when panning/zooming
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ImAxisFlags_LockMax = 1 << 5, // the axis maximum value will be locked when panning/zooming
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ImAxisFlags_Adaptive = 1 << 6, // grid divisions will adapt to the current pixel size the axis
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ImAxisFlags_LogScale = 1 << 7, // a logartithmic (base 10) axis scale will be used
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ImAxisFlags_Scientific = 1 << 8, // scientific notation will be used for tick labels if displayed (WIP, not very good yet)
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ImAxisFlags_Default = ImAxisFlags_GridLines | ImAxisFlags_TickMarks | ImAxisFlags_TickLabels | ImAxisFlags_Adaptive
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};
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// Plot styling colors
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enum ImPlotCol_ {
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ImPlotCol_Line, // plot line/outline color (defaults to a rotating color set)
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ImPlotCol_Fill, // plot fill color for bars (defaults to the current line color)
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ImPlotCol_MarkerOutline, // marker outline color (defaults to the current line color)
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ImPlotCol_MarkerFill, // marker fill color (defaults to the current line color)
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ImPlotCol_ErrorBar, // error bar color (defaults to ImGuiCol_Text)
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ImPlotCol_FrameBg, // plot frame background color (defaults to ImGuiCol_FrameBg)
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ImPlotCol_PlotBg, // plot area background color (defaults to ImGuiCol_WindowBg)
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ImPlotCol_PlotBorder, // plot area border color (defaults to ImGuiCol_Text)
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ImPlotCol_XAxis, // x-axis grid/label color (defaults to ImGuiCol_Text)
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ImPlotCol_YAxis, // x-axis grid/label color (defaults to ImGuiCol_Text)
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ImPlotCol_Selection, // box-selection color (defaults to yellow)
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ImPlotCol_Query, // box-query color (defaults to green)
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ImPlotCol_COUNT
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};
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enum ImPlotStyleVar_ {
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ImPlotStyleVar_LineWeight, // float, line weight in pixels
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ImPlotStyleVar_Marker, // int, marker specification
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ImPlotStyleVar_MarkerSize, // float, marker size in pixels (roughly the marker's "radius")
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ImPlotStyleVar_MarkerWeight, // float, outline weight of markers in pixels
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ImPlotStyleVar_ErrorBarSize, // float, error bar whisker width in pixels
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ImPlotStyleVar_ErrorBarWeight, // float, error bar whisker weight in pixels
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ImPlotStyleVar_DigitalBitHeight, // int, digital channels bit height (at 1)
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ImPlotStyleVar_COUNT
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};
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// Marker specification
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enum ImMarker_ {
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ImMarker_None = 1 << 0, // no marker
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ImMarker_Circle = 1 << 1, // a circle marker will be rendered at each point
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ImMarker_Square = 1 << 2, // a square maker will be rendered at each point
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ImMarker_Diamond = 1 << 3, // a diamond marker will be rendered at each point
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ImMarker_Up = 1 << 4, // an upward-pointing triangle marker will up rendered at each point
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ImMarker_Down = 1 << 5, // an downward-pointing triangle marker will up rendered at each point
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ImMarker_Left = 1 << 6, // an leftward-pointing triangle marker will up rendered at each point
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ImMarker_Right = 1 << 7, // an rightward-pointing triangle marker will up rendered at each point
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ImMarker_Cross = 1 << 8, // a cross marker will be rendered at each point (not filled)
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ImMarker_Plus = 1 << 9, // a plus marker will be rendered at each point (not filled)
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ImMarker_Asterisk = 1 << 10, // a asterisk marker will be rendered at each point (not filled)
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};
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/// Plot range utility struct
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struct ImPlotRange {
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float XMin, XMax, YMin, YMax;
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ImPlotRange();
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bool Contains(const ImVec2& p);
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};
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// Plot style structure
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struct ImPlotStyle {
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float LineWeight; // = 1, line weight in pixels
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ImMarker Marker; // = ImMarker_None, marker specification
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float MarkerSize; // = 5, marker size in pixels (roughly the marker's "radius")
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float MarkerWeight; // = 1, outline weight of markers in pixels
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float ErrorBarSize; // = 5, error bar whisker width in pixels
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float ErrorBarWeight; // = 1.5, error bar whisker weight in pixels
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int DigitalBitHeight; // = 7, digital channels bit height (at 1)
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ImVec4 Colors[ImPlotCol_COUNT]; // array of plot specific colors
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ImPlotStyle();
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};
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//-----------------------------------------------------------------------------
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// Core API
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//-----------------------------------------------------------------------------
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namespace ImGui {
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// Starts a 2D plotting context. If this function returns true, EndPlot() must
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// be called, e.g. "if (BeginPlot(...)) { ... EndPlot(); }"". #title_id must
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// be unique. If you need to avoid ID collisions or don't want to display a
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// title in the plot, use double hashes (e.g. "MyPlot##Hidden"). If #x_label
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// and/or #y_label are provided, axes labels will be displayed. Flags are only
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// set ONCE during the first call to BeginPlot.
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bool BeginPlot(const char* title_id,
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const char* x_label = NULL,
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const char* y_label = NULL,
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const ImVec2& size = ImVec2(-1,-1),
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ImPlotFlags flags = ImPlotFlags_Default,
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ImAxisFlags x_flags = ImAxisFlags_Default,
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ImAxisFlags y_flags = ImAxisFlags_Default);
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// Only call EndPlot() if BeginPlot() returns true! Typically called at the end
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// of an if statement conditioned on BeginPlot().
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void EndPlot();
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//-----------------------------------------------------------------------------
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// Plot Items
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//-----------------------------------------------------------------------------
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// Plots a standard 2D line and/or scatter plot .
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void Plot(const char* label_id, const float* values, int count, int offset = 0, int stride = sizeof(float));
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void Plot(const char* label_id, const float* xs, const float* ys, int count, int offset = 0, int stride = sizeof(float));
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void Plot(const char* label_id, const ImVec2* data, int count, int offset = 0);
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void Plot(const char* label_id, ImVec2 (*getter)(void* data, int idx), void* data, int count, int offset = 0);
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// Plots vertical bars.
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void PlotBar(const char* label_id, const float* values, int count, float width = 0.67f, float shift = 0, int offset = 0, int stride = sizeof(float));
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void PlotBar(const char* label_id, const float* xs, const float* ys, int count, float width, int offset = 0, int stride = sizeof(float));
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void PlotBar(const char* label_id, ImVec2 (*getter)(void* data, int idx), void* data, int count, float width, int offset = 0);
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// Plots horizontal bars.
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void PlotBarH(const char* label_id, const float* values, int count, float height = 0.67f, float shift = 0, int offset = 0, int stride = sizeof(float));
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void PlotBarH(const char* label_id, const float* xs, const float* ys, int count, float height, int offset = 0, int stride = sizeof(float));
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void PlotBarH(const char* label_id, ImVec2 (*getter)(void* data, int idx), void* data, int count, float height, int offset = 0);
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// Plots vertical error bars.
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void PlotErrorBars(const char* label_id, const float* xs, const float* ys, const float* err, int count, int offset = 0, int stride = sizeof(float));
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void PlotErrorBars(const char* label_id, const float* xs, const float* ys, const float* neg, const float* pos, int count, int offset = 0, int stride = sizeof(float));
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void PlotErrorBars(const char* label_id, ImVec4 (*getter)(void* data, int idx), void* data, int count, int offset = 0);
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// Plots a pie chart. If the sum of values > 1, each value will be normalized. Center and radius are in plot coordinates.
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void PlotPieChart(const char** label_ids, float* values, int count, const ImVec2& center, float radius, bool show_percents = true, float angle0 = 90);
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// Plots a text label at point x,y.
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void PlotLabel(const char* text, float x, float y, bool vertical = false, const ImVec2& pixel_offset = ImVec2(0,0));
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// Plots digital channels.
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void PlotDigital(const char* label_id, const float* xs, const float* ys, int count, int offset = 0, int stride = sizeof(float) + sizeof(bool));
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void PlotDigital(const char* label_id, ImVec2 (*getter)(void* data, int idx), void* data, int count, int offset = 0);
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//-----------------------------------------------------------------------------
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// Plot Queries
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//-----------------------------------------------------------------------------
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/// Returns true if the plot area in the current or most recent plot is hovered.
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bool IsPlotHovered();
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/// Returns the mouse position in x,y coordinates of the current or most recent plot.
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ImVec2 GetPlotMousePos();
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/// Returns the current or most recent plot axis range.
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ImPlotRange GetPlotRange();
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/// Returns true if the current or most recent plot is being queried.
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bool IsPlotQueried();
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/// Returns the current or most recent plot querey range.
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ImPlotRange GetPlotQuery();
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//-----------------------------------------------------------------------------
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// Plot Styling
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//-----------------------------------------------------------------------------
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// Provides access to plot style structure for permanant modifications to colors, sizes, etc.
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ImPlotStyle& GetPlotStyle();
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// Sets the color palette to be used for plot items.
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void SetPlotPalette(const ImVec4* colors, int num_colors);
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// Restores the default ImPlot color map.
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void RestorePlotPalette();
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// Temporarily modify a plot color.
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void PushPlotColor(ImPlotCol idx, ImU32 col);
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// Temporarily modify a plot color.
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void PushPlotColor(ImPlotCol idx, const ImVec4& col);
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// Undo temporary color modification.
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void PopPlotColor(int count = 1);
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// Temporarily modify a style variable of float type.
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void PushPlotStyleVar(ImPlotStyleVar idx, float val);
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// Temporarily modify a style variable of int type.
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void PushPlotStyleVar(ImPlotStyleVar idx, int val);
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// Undo temporary style modification.
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void PopPlotStyleVar(int count = 1);
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//-----------------------------------------------------------------------------
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// Plot Utils
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//-----------------------------------------------------------------------------
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/// Set the axes ranges of the next plot. Call right before BeginPlot(). If ImGuiCond_Always is used, the axes will be locked.
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void SetNextPlotRange(float x_min, float x_max, float y_min, float y_max, ImGuiCond cond = ImGuiCond_Once);
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/// Set the X axis range of the next plot. Call right before BeginPlot(). If ImGuiCond_Always is used, the axis will be locked.
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void SetNextPlotRangeX(float x_min, float x_max, ImGuiCond cond = ImGuiCond_Once);
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/// Set the X axis range of the next plot. Call right before BeginPlot(). If ImGuiCond_Always is used, the axis will be locked.
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void SetNextPlotRangeY(float y_min, float y_max, ImGuiCond cond = ImGuiCond_Once);
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// Get the current Plot position (top-left) in pixels.
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ImVec2 GetPlotPos();
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// Get the curent Plot size in pixels.
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ImVec2 GetPlotSize();
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// Convert pixels to a position in the current plot's coordinate system.
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ImVec2 PixelsToPlot(const ImVec2& pix);
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// Convert a position in the current plot's coordinate system to pixels.
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ImVec2 PlotToPixels(const ImVec2& plt);
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// Push clip rect for rendering to current plot area
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void PushPlotClipRect();
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// Pop plot clip rect
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void PopPlotClipRect();
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//-----------------------------------------------------------------------------
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// Demo
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//-----------------------------------------------------------------------------
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// Shows the ImPlot demo. Add implot_demo.cpp to your sources!
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void ShowImPlotDemoWindow(bool* p_open = NULL);
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} // namespace ImGui
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