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implot/implot.cpp
2020-08-19 11:43:00 -05:00

2055 lines
91 KiB
C++

// MIT License
// Copyright (c) 2020 Evan Pezent
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
// ImPlot v0.5 WIP
/*
API BREAKING CHANGES
====================
Occasionally introducing changes that are breaking the API. We try to make the breakage minor and easy to fix.
Below is a change-log of API breaking changes only. If you are using one of the functions listed, expect to have to fix some code.
When you are not sure about a old symbol or function name, try using the Search/Find function of your IDE to look for comments or references in all implot files.
You can read releases logs https://github.com/epezent/implot/releases for more details.
- 2020/08/17 (0.5) - PlotText was changed so that text is centered horizontally and vertically about the desired point.
- 2020/08/16 (0.5) - An ImPlotContext must be explicitly created and destroyed now with `CreateContext` and `DestroyContext`. Previously, the context was statically initialized in this source file.
- 2020/06/13 (0.4) - The flags `ImPlotAxisFlag_Adaptive` and `ImPlotFlags_Cull` were removed. Both are now done internally by default.
- 2020/06/03 (0.3) - The signature and behavior of PlotPieChart was changed so that data with sum less than 1 can optionally be normalized. The label format can now be specified as well.
- 2020/06/01 (0.3) - SetPalette was changed to `SetColormap` for consistency with other plotting libraries. `RestorePalette` was removed. Use `SetColormap(ImPlotColormap_Default)`.
- 2020/05/31 (0.3) - Plot functions taking custom ImVec2* getters were removed. Use the ImPlotPoint* getter versions instead.
- 2020/05/29 (0.3) - The signature of ImPlotLimits::Contains was changed to take two doubles instead of ImVec2
- 2020/05/16 (0.2) - All plotting functions were reverted to being prefixed with "Plot" to maintain a consistent VerbNoun style. `Plot` was split into `PlotLine`
and `PlotScatter` (however, `PlotLine` can still be used to plot scatter points as `Plot` did before.). `Bar` is not `PlotBars`, to indicate
that multiple bars will be plotted.
- 2020/05/13 (0.2) - `ImMarker` was change to `ImPlotMarker` and `ImAxisFlags` was changed to `ImPlotAxisFlags`.
- 2020/05/11 (0.2) - `ImPlotFlags_Selection` was changed to `ImPlotFlags_BoxSelect`
- 2020/05/11 (0.2) - The namespace ImGui:: was replaced with ImPlot::. As a result, the following additional changes were made:
- Functions that were prefixed or decorated with the word "Plot" have been truncated. E.g., `ImGui::PlotBars` is now just `ImPlot::Bar`.
It should be fairly obvious what was what.
- Some functions have been given names that would have otherwise collided with the ImGui namespace. This has been done to maintain a consistent
style with ImGui. E.g., 'ImGui::PushPlotStyleVar` is now 'ImPlot::PushStyleVar'.
- 2020/05/10 (0.2) - The following function/struct names were changes:
- ImPlotRange -> ImPlotLimits
- GetPlotRange() -> GetPlotLimits()
- SetNextPlotRange -> SetNextPlotLimits
- SetNextPlotRangeX -> SetNextPlotLimitsX
- SetNextPlotRangeY -> SetNextPlotLimitsY
- 2020/05/10 (0.2) - Plot queries are pixel based by default. Query rects that maintain relative plot position have been removed. This was done to support multi-y-axis.
*/
#include "implot.h"
#include "implot_internal.h"
#ifdef _MSC_VER
#define sprintf sprintf_s
#endif
// Global plot context
ImPlotContext* GImPlot = NULL;
//-----------------------------------------------------------------------------
// Struct Implementations
//-----------------------------------------------------------------------------
ImPlotRange::ImPlotRange() {
Min = NAN;
Max = NAN;
}
ImPlotStyle::ImPlotStyle() {
LineWeight = 1;
Marker = ImPlotMarker_None;
MarkerSize = 4;
MarkerWeight = 1;
FillAlpha = 1;
ErrorBarSize = 5;
ErrorBarWeight = 1.5f;
DigitalBitHeight = 8;
DigitalBitGap = 4;
Colors[ImPlotCol_Line] = IMPLOT_COL_AUTO;
Colors[ImPlotCol_Fill] = IMPLOT_COL_AUTO;
Colors[ImPlotCol_MarkerOutline] = IMPLOT_COL_AUTO;
Colors[ImPlotCol_MarkerFill] = IMPLOT_COL_AUTO;
Colors[ImPlotCol_ErrorBar] = IMPLOT_COL_AUTO;
Colors[ImPlotCol_FrameBg] = IMPLOT_COL_AUTO;
Colors[ImPlotCol_PlotBg] = IMPLOT_COL_AUTO;
Colors[ImPlotCol_PlotBorder] = IMPLOT_COL_AUTO;
Colors[ImPlotCol_XAxis] = IMPLOT_COL_AUTO;
Colors[ImPlotCol_YAxis] = IMPLOT_COL_AUTO;
Colors[ImPlotCol_YAxis2] = IMPLOT_COL_AUTO;
Colors[ImPlotCol_YAxis3] = IMPLOT_COL_AUTO;
Colors[ImPlotCol_Selection] = ImVec4(1,1,0,1);
Colors[ImPlotCol_Query] = ImVec4(0,1,0,1);
}
ImPlotInputMap::ImPlotInputMap() {
PanButton = ImGuiMouseButton_Left;
PanMod = ImGuiKeyModFlags_None;
FitButton = ImGuiMouseButton_Left;
ContextMenuButton = ImGuiMouseButton_Right;
BoxSelectButton = ImGuiMouseButton_Right;
BoxSelectMod = ImGuiKeyModFlags_None;
BoxSelectCancelButton = ImGuiMouseButton_Left;
QueryButton = ImGuiMouseButton_Middle;
QueryMod = ImGuiKeyModFlags_None;
QueryToggleMod = ImGuiKeyModFlags_Ctrl;
HorizontalMod = ImGuiKeyModFlags_Alt;
VerticalMod = ImGuiKeyModFlags_Shift;
}
namespace ImPlot {
//-----------------------------------------------------------------------------
// Generic Helpers
//-----------------------------------------------------------------------------
void AddTextVertical(ImDrawList *DrawList, const char *text, ImVec2 pos, ImU32 text_color) {
pos.x = IM_ROUND(pos.x);
pos.y = IM_ROUND(pos.y);
ImFont* font = GImGui->Font;
const ImFontGlyph *glyph;
for (char c = *text++; c; c = *text++) {
glyph = font->FindGlyph(c);
if (!glyph)
continue;
DrawList->PrimReserve(6, 4);
DrawList->PrimQuadUV(
pos + ImVec2(glyph->Y0, -glyph->X0), pos + ImVec2(glyph->Y0, -glyph->X1),
pos + ImVec2(glyph->Y1, -glyph->X1), pos + ImVec2(glyph->Y1, -glyph->X0),
ImVec2(glyph->U0, glyph->V0), ImVec2(glyph->U1, glyph->V0),
ImVec2(glyph->U1, glyph->V1), ImVec2(glyph->U0, glyph->V1), text_color);
pos.y -= glyph->AdvanceX;
}
}
ImVec2 CalcTextSizeVertical(const char *text) {
ImVec2 sz = ImGui::CalcTextSize(text);
return ImVec2(sz.y, sz.x);
}
double NiceNum(double x, bool round) {
double f; /* fractional part of x */
double nf; /* nice, rounded fraction */
int expv = (int)floor(ImLog10(x));
f = x / ImPow(10.0, (double)expv); /* between 1 and 10 */
if (round)
if (f < 1.5)
nf = 1;
else if (f < 3)
nf = 2;
else if (f < 7)
nf = 5;
else
nf = 10;
else if (f <= 1)
nf = 1;
else if (f <= 2)
nf = 2;
else if (f <= 5)
nf = 5;
else
nf = 10;
return nf * ImPow(10.0, expv);
}
//-----------------------------------------------------------------------------
// Context Utils
//-----------------------------------------------------------------------------
ImPlotContext* CreateContext() {
ImPlotContext* ctx = IM_NEW(ImPlotContext)();
Initialize(ctx);
if (GImPlot == NULL)
SetCurrentContext(ctx);
return ctx;
}
void DestroyContext(ImPlotContext* ctx) {
if (ctx == NULL)
ctx = GImPlot;
if (GImPlot == ctx)
SetCurrentContext(NULL);
IM_DELETE(ctx);
}
ImPlotContext* GetCurrentContext() {
return GImPlot;
}
void SetCurrentContext(ImPlotContext* ctx) {
GImPlot = ctx;
}
void Initialize(ImPlotContext* ctx) {
Reset(ctx);
SetColormapEx(ImPlotColormap_Default, 0, ctx);
}
void Reset(ImPlotContext* ctx) {
// end child window if it was made
if (ctx->ChildWindowMade)
ImGui::EndChild();
ctx->ChildWindowMade = false;
// reset the next plot data
ctx->NextPlotData = ImPlotNextPlotData();
// reset items count
ctx->VisibleItemCount = 0;
// reset legend items
ctx->LegendIndices.shrink(0);
ctx->LegendLabels.Buf.shrink(0);
// reset ticks/labels
ctx->XTicks.shrink(0);
ctx->XTickLabels.Buf.shrink(0);
for (int i = 0; i < 3; ++i) {
ctx->YTicks[i].shrink(0);
ctx->YTickLabels[i].Buf.shrink(0);
}
// reset extents
ctx->FitX = false;
ctx->ExtentsX.Min = HUGE_VAL;
ctx->ExtentsX.Max = -HUGE_VAL;
for (int i = 0; i < IMPLOT_Y_AXES; i++) {
ctx->ExtentsY[i].Min = HUGE_VAL;
ctx->ExtentsY[i].Max = -HUGE_VAL;
ctx->FitY[i] = false;
}
// reset digital plot items count
ctx->DigitalPlotItemCnt = 0;
ctx->DigitalPlotOffset = 0;
// nullify plot
ctx->CurrentPlot = NULL;
}
//-----------------------------------------------------------------------------
// Plot Utils
//-----------------------------------------------------------------------------
ImPlotState* GetPlot(const char* title) {
ImGuiWindow* Window = GImGui->CurrentWindow;
const ImGuiID ID = Window->GetID(title);
return GImPlot->Plots.GetByKey(ID);
}
ImPlotState* GetCurrentPlot() {
return GImPlot->CurrentPlot;
}
void FitPoint(const ImPlotPoint& p) {
ImPlotContext& gp = *GImPlot;
ImPlotRange* extents_x = &gp.ExtentsX;
ImPlotRange* extents_y = &gp.ExtentsY[gp.CurrentPlot->CurrentYAxis];
if (!NanOrInf(p.x)) {
extents_x->Min = p.x < extents_x->Min ? p.x : extents_x->Min;
extents_x->Max = p.x > extents_x->Max ? p.x : extents_x->Max;
}
if (!NanOrInf(p.y)) {
extents_y->Min = p.y < extents_y->Min ? p.y : extents_y->Min;
extents_y->Max = p.y > extents_y->Max ? p.y : extents_y->Max;
}
}
//-----------------------------------------------------------------------------
// Coordinate Utils
//-----------------------------------------------------------------------------
void UpdateTransformCache() {
ImPlotContext& gp = *GImPlot;
// get pixels for transforms
for (int i = 0; i < IMPLOT_Y_AXES; i++) {
gp.PixelRange[i] = ImRect(ImHasFlag(gp.CurrentPlot->XAxis.Flags, ImPlotAxisFlags_Invert) ? gp.BB_Plot.Max.x : gp.BB_Plot.Min.x,
ImHasFlag(gp.CurrentPlot->YAxis[i].Flags, ImPlotAxisFlags_Invert) ? gp.BB_Plot.Min.y : gp.BB_Plot.Max.y,
ImHasFlag(gp.CurrentPlot->XAxis.Flags, ImPlotAxisFlags_Invert) ? gp.BB_Plot.Min.x : gp.BB_Plot.Max.x,
ImHasFlag(gp.CurrentPlot->YAxis[i].Flags, ImPlotAxisFlags_Invert) ? gp.BB_Plot.Max.y : gp.BB_Plot.Min.y);
gp.My[i] = (gp.PixelRange[i].Max.y - gp.PixelRange[i].Min.y) / gp.CurrentPlot->YAxis[i].Range.Size();
}
gp.LogDenX = ImLog10(gp.CurrentPlot->XAxis.Range.Max / gp.CurrentPlot->XAxis.Range.Min);
for (int i = 0; i < IMPLOT_Y_AXES; i++) {
gp.LogDenY[i] = ImLog10(gp.CurrentPlot->YAxis[i].Range.Max / gp.CurrentPlot->YAxis[i].Range.Min);
}
gp.Mx = (gp.PixelRange[0].Max.x - gp.PixelRange[0].Min.x) / gp.CurrentPlot->XAxis.Range.Size();
}
ImPlotPoint PixelsToPlot(float x, float y, int y_axis_in) {
ImPlotContext& gp = *GImPlot;
IM_ASSERT_USER_ERROR(gp.CurrentPlot != NULL, "PixelsToPlot() needs to be called between BeginPlot() and EndPlot()!");
const int y_axis = y_axis_in >= 0 ? y_axis_in : gp.CurrentPlot->CurrentYAxis;
ImPlotPoint plt;
plt.x = (x - gp.PixelRange[y_axis].Min.x) / gp.Mx + gp.CurrentPlot->XAxis.Range.Min;
plt.y = (y - gp.PixelRange[y_axis].Min.y) / gp.My[y_axis] + gp.CurrentPlot->YAxis[y_axis].Range.Min;
if (ImHasFlag(gp.CurrentPlot->XAxis.Flags, ImPlotAxisFlags_LogScale)) {
double t = (plt.x - gp.CurrentPlot->XAxis.Range.Min) / gp.CurrentPlot->XAxis.Range.Size();
plt.x = ImPow(10, t * gp.LogDenX) * gp.CurrentPlot->XAxis.Range.Min;
}
if (ImHasFlag(gp.CurrentPlot->YAxis[y_axis].Flags, ImPlotAxisFlags_LogScale)) {
double t = (plt.y - gp.CurrentPlot->YAxis[y_axis].Range.Min) / gp.CurrentPlot->YAxis[y_axis].Range.Size();
plt.y = ImPow(10, t * gp.LogDenY[y_axis]) * gp.CurrentPlot->YAxis[y_axis].Range.Min;
}
return plt;
}
ImPlotPoint PixelsToPlot(const ImVec2& pix, int y_axis) {
return PixelsToPlot(pix.x, pix.y, y_axis);
}
// This function is convenient but should not be used to process a high volume of points. Use the Transformer structs below instead.
ImVec2 PlotToPixels(double x, double y, int y_axis_in) {
ImPlotContext& gp = *GImPlot;
IM_ASSERT_USER_ERROR(gp.CurrentPlot != NULL, "PlotToPixels() needs to be called between BeginPlot() and EndPlot()!");
const int y_axis = y_axis_in >= 0 ? y_axis_in : gp.CurrentPlot->CurrentYAxis;
ImVec2 pix;
if (ImHasFlag(gp.CurrentPlot->XAxis.Flags, ImPlotAxisFlags_LogScale)) {
double t = ImLog10(x / gp.CurrentPlot->XAxis.Range.Min) / gp.LogDenX;
x = ImLerp(gp.CurrentPlot->XAxis.Range.Min, gp.CurrentPlot->XAxis.Range.Max, (float)t);
}
if (ImHasFlag(gp.CurrentPlot->YAxis[y_axis].Flags, ImPlotAxisFlags_LogScale)) {
double t = ImLog10(y / gp.CurrentPlot->YAxis[y_axis].Range.Min) / gp.LogDenY[y_axis];
y = ImLerp(gp.CurrentPlot->YAxis[y_axis].Range.Min, gp.CurrentPlot->YAxis[y_axis].Range.Max, (float)t);
}
pix.x = (float)(gp.PixelRange[y_axis].Min.x + gp.Mx * (x - gp.CurrentPlot->XAxis.Range.Min));
pix.y = (float)(gp.PixelRange[y_axis].Min.y + gp.My[y_axis] * (y - gp.CurrentPlot->YAxis[y_axis].Range.Min));
return pix;
}
// This function is convenient but should not be used to process a high volume of points. Use the Transformer structs below instead.
ImVec2 PlotToPixels(const ImPlotPoint& plt, int y_axis) {
return PlotToPixels(plt.x, plt.y, y_axis);
}
//-----------------------------------------------------------------------------
// Item Utils
//-----------------------------------------------------------------------------
ImPlotItem* RegisterOrGetItem(const char* label_id) {
ImPlotContext& gp = *GImPlot;
ImGuiID id = ImGui::GetID(label_id);
ImPlotItem* item = gp.CurrentPlot->Items.GetOrAddByKey(id);
if (item->SeenThisFrame)
return item;
item->SeenThisFrame = true;
int idx = gp.CurrentPlot->Items.GetIndex(item);
item->ID = id;
if (ImGui::FindRenderedTextEnd(label_id, NULL) != label_id) {
gp.LegendIndices.push_back(idx);
item->NameOffset = gp.LegendLabels.size();
gp.LegendLabels.append(label_id, label_id + strlen(label_id) + 1);
}
else {
item->Show = true;
}
if (item->Show)
gp.VisibleItemCount++;
return item;
}
ImPlotItem* GetItem(int i) {
ImPlotContext& gp = *GImPlot;
return gp.CurrentPlot->Items.GetByIndex(gp.LegendIndices[i]);
}
ImPlotItem* GetItem(const char* label_id) {
ImPlotContext& gp = *GImPlot;
ImGuiID id = ImGui::GetID(label_id);
return gp.CurrentPlot->Items.GetByKey(id);
}
ImPlotItem* GetItem(const char* plot_title, const char* item_label_id) {
ImPlotState* plot = GetPlot(plot_title);
if (plot) {
ImGuiID id = ImGui::GetID(item_label_id);
return plot->Items.GetByKey(id);
}
return NULL;
}
//-----------------------------------------------------------------------------
// Legend Utils
//-----------------------------------------------------------------------------
int GetLegendCount() {
ImPlotContext& gp = *GImPlot;
return gp.LegendIndices.size();
}
const char* GetLegendLabel(int i) {
ImPlotContext& gp = *GImPlot;
ImPlotItem* item = gp.CurrentPlot->Items.GetByIndex(gp.LegendIndices[i]);
IM_ASSERT(item->NameOffset != -1 && item->NameOffset < gp.LegendLabels.Buf.Size);
return gp.LegendLabels.Buf.Data + item->NameOffset;
}
//-----------------------------------------------------------------------------
// Tick Utils
//-----------------------------------------------------------------------------
void AddDefaultTicks(const ImPlotRange& range, int nMajor, int nMinor, bool logscale, ImVector<ImPlotTick> &out) {
if (logscale) {
if (range.Min <= 0 || range.Max <= 0)
return;
int exp_min = (int)ImLog10(range.Min);
int exp_max = (int)(ceil(ImLog10(range.Max)));
for (int e = exp_min - 1; e < exp_max + 1; ++e) {
double major1 = ImPow(10, (double)(e));
double major2 = ImPow(10, (double)(e + 1));
double interval = (major2 - major1) / 9;
if (major1 >= (range.Min - DBL_EPSILON) && major1 <= (range.Max + DBL_EPSILON))
out.push_back(ImPlotTick(major1, true, true));
for (int i = 1; i < 9; ++i) {
double minor = major1 + i * interval;
if (minor >= (range.Min - DBL_EPSILON) && minor <= (range.Max + DBL_EPSILON))
out.push_back(ImPlotTick(minor, false, false));
}
}
}
else {
const double nice_range = NiceNum(range.Size() * 0.99, false);
const double interval = NiceNum(nice_range / (nMajor - 1), true);
const double graphmin = floor(range.Min / interval) * interval;
const double graphmax = ceil(range.Max / interval) * interval;
for (double major = graphmin; major < graphmax + 0.5 * interval; major += interval) {
if (range.Contains(major))
out.push_back(ImPlotTick(major, true, true));
for (int i = 1; i < nMinor; ++i) {
double minor = major + i * interval / nMinor;
if (range.Contains(minor))
out.push_back(ImPlotTick(minor, false, true));
}
}
}
}
void AddCustomTicks(const double* values, const char** labels, int n, ImVector<ImPlotTick>& ticks, ImGuiTextBuffer& buffer) {
for (int i = 0; i < n; ++i) {
ImPlotTick tick(values[i],false, true);
tick.BufferOffset = buffer.size();
if (labels != NULL) {
buffer.append(labels[i], labels[i] + strlen(labels[i]) + 1);
tick.LabelSize = ImGui::CalcTextSize(labels[i]);
tick.Labeled = true;
}
ticks.push_back(tick);
}
}
void LabelTicks(ImVector<ImPlotTick> &ticks, bool scientific, ImGuiTextBuffer& buffer) {
char temp[32];
for (int t = 0; t < ticks.Size; t++) {
ImPlotTick *tk = &ticks[t];
if (tk->ShowLabel && !tk->Labeled) {
tk->BufferOffset = buffer.size();
if (scientific)
sprintf(temp, "%.0e", tk->PlotPos);
else
sprintf(temp, "%.10g", tk->PlotPos);
buffer.append(temp, temp + strlen(temp) + 1);
tk->LabelSize = ImGui::CalcTextSize(buffer.Buf.Data + tk->BufferOffset);
tk->Labeled = true;
}
}
}
float MaxTickLabelWidth(const ImVector<ImPlotTick>& ticks) {
float w = 0;
for (int i = 0; i < ticks.Size; ++i)
w = (ticks[i].ShowLabel && ticks[i].LabelSize.x > w) ? ticks[i].LabelSize.x : w;
return w;
}
float SumTickLabelWidth(const ImVector<ImPlotTick>& ticks) {
float sum = 0;
for (int i = 0; i < ticks.Size; ++i)
sum += ticks[i].ShowLabel ? ticks[i].LabelSize.x : 0;
return sum;
}
float SumTickLabelHeight(const ImVector<ImPlotTick>& ticks) {
float sum = 0;
for (int i = 0; i < ticks.Size; ++i)
sum += ticks[i].ShowLabel ? ticks[i].LabelSize.y : 0;
return sum;
}
//-----------------------------------------------------------------------------
// Axis Utils
//-----------------------------------------------------------------------------
void UpdateAxisColor(int axis_flag, ImPlotAxisColor* col) {
ImPlotContext& gp = *GImPlot;
const ImVec4 col_axis = gp.Style.Colors[axis_flag].w == -1 ? ImGui::GetStyle().Colors[ImGuiCol_Text] * ImVec4(1, 1, 1, 0.25f) : gp.Style.Colors[axis_flag];
col->Major = ImGui::GetColorU32(col_axis);
col->Minor = ImGui::GetColorU32(col_axis * ImVec4(1, 1, 1, 0.25f));
col->MajTxt = ImGui::GetColorU32(ImVec4(col_axis.x, col_axis.y, col_axis.z, 1));
col->MinTxt = ImGui::GetColorU32(ImVec4(col_axis.x, col_axis.y, col_axis.z, 0.8f));
}
//-----------------------------------------------------------------------------
// BeginPlot()
//-----------------------------------------------------------------------------
bool BeginPlot(const char* title, const char* x_label, const char* y_label, const ImVec2& size, ImPlotFlags flags, ImPlotAxisFlags x_flags, ImPlotAxisFlags y_flags, ImPlotAxisFlags y2_flags, ImPlotAxisFlags y3_flags) {
IM_ASSERT_USER_ERROR(GImPlot != NULL, "No current context. Did you call ImPlot::CreateContext() or ImPlot::SetCurrentContext()?");
ImPlotContext& gp = *GImPlot;
IM_ASSERT_USER_ERROR(gp.CurrentPlot == NULL, "Mismatched BeginPlot()/EndPlot()!");
// FRONT MATTER -----------------------------------------------------------
ImGuiContext &G = *GImGui;
ImGuiWindow * Window = G.CurrentWindow;
if (Window->SkipItems) {
Reset(GImPlot);
return false;
}
const ImGuiID ID = Window->GetID(title);
const ImGuiStyle &Style = G.Style;
const ImGuiIO & IO = ImGui::GetIO();
bool just_created = gp.Plots.GetByKey(ID) == NULL;
gp.CurrentPlot = gp.Plots.GetOrAddByKey(ID);
ImPlotState &plot = *gp.CurrentPlot;
plot.CurrentYAxis = 0;
if (just_created) {
plot.Flags = flags;
plot.XAxis.Flags = x_flags;
plot.YAxis[0].Flags = y_flags;
plot.YAxis[1].Flags = y2_flags;
plot.YAxis[2].Flags = y3_flags;
}
else {
// TODO: Check which individual flags changed, and only reset those!
// There's probably an easy bit mask trick I'm not aware of.
if (flags != plot.PreviousFlags)
plot.Flags = flags;
if (y_flags != plot.YAxis[0].PreviousFlags)
plot.YAxis[0].Flags = y_flags;
if (y2_flags != plot.YAxis[1].PreviousFlags)
plot.YAxis[1].Flags = y2_flags;
if (y3_flags != plot.YAxis[2].PreviousFlags)
plot.YAxis[2].Flags = y3_flags;
}
plot.PreviousFlags = flags;
plot.XAxis.PreviousFlags = x_flags;
plot.YAxis[0].PreviousFlags = y_flags;
plot.YAxis[1].PreviousFlags = y2_flags;
plot.YAxis[2].PreviousFlags = y3_flags;
// capture scroll with a child region
if (!ImHasFlag(plot.Flags, ImPlotFlags_NoChild)) {
ImGui::BeginChild(title, ImVec2(size.x == 0 ? IMPLOT_DEFAULT_W : size.x, size.y == 0 ? IMPLOT_DEFAULT_H : size.y));
Window = ImGui::GetCurrentWindow();
Window->ScrollMax.y = 1.0f;
gp.ChildWindowMade = true;
}
else {
gp.ChildWindowMade = false;
}
ImDrawList &DrawList = *Window->DrawList;
// NextPlotData -----------------------------------------------------------
if (gp.NextPlotData.HasXRange) {
if (just_created || gp.NextPlotData.XRangeCond == ImGuiCond_Always) {
plot.XAxis.Range = gp.NextPlotData.X;
}
}
for (int i = 0; i < IMPLOT_Y_AXES; i++) {
if (gp.NextPlotData.HasYRange[i]) {
if (just_created || gp.NextPlotData.YRangeCond[i] == ImGuiCond_Always) {
plot.YAxis[i].Range = gp.NextPlotData.Y[i];
}
}
}
// AXIS STATES ------------------------------------------------------------
gp.X = ImPlotAxisState(&plot.XAxis, gp.NextPlotData.HasXRange, gp.NextPlotData.XRangeCond, true);
gp.Y[0] = ImPlotAxisState(&plot.YAxis[0], gp.NextPlotData.HasYRange[0], gp.NextPlotData.YRangeCond[0], true);
gp.Y[1] = ImPlotAxisState(&plot.YAxis[1], gp.NextPlotData.HasYRange[1], gp.NextPlotData.YRangeCond[1], ImHasFlag(plot.Flags, ImPlotFlags_YAxis2));
gp.Y[2] = ImPlotAxisState(&plot.YAxis[2], gp.NextPlotData.HasYRange[2], gp.NextPlotData.YRangeCond[2], ImHasFlag(plot.Flags, ImPlotFlags_YAxis3));
gp.LockPlot = gp.X.Lock && gp.Y[0].Lock && gp.Y[1].Lock && gp.Y[2].Lock;
// CONSTRAINTS ------------------------------------------------------------
plot.XAxis.Range.Min = ConstrainNan(ConstrainInf(plot.XAxis.Range.Min));
plot.XAxis.Range.Max = ConstrainNan(ConstrainInf(plot.XAxis.Range.Max));
for (int i = 0; i < IMPLOT_Y_AXES; i++) {
plot.YAxis[i].Range.Min = ConstrainNan(ConstrainInf(plot.YAxis[i].Range.Min));
plot.YAxis[i].Range.Max = ConstrainNan(ConstrainInf(plot.YAxis[i].Range.Max));
}
if (ImHasFlag(plot.XAxis.Flags, ImPlotAxisFlags_LogScale))
plot.XAxis.Range.Min = ConstrainLog(plot.XAxis.Range.Min);
if (ImHasFlag(plot.XAxis.Flags, ImPlotAxisFlags_LogScale))
plot.XAxis.Range.Max = ConstrainLog(plot.XAxis.Range.Max);
for (int i = 0; i < IMPLOT_Y_AXES; i++) {
if (ImHasFlag(plot.YAxis[i].Flags, ImPlotAxisFlags_LogScale))
plot.YAxis[i].Range.Min = ConstrainLog(plot.YAxis[i].Range.Min);
if (ImHasFlag(plot.YAxis[i].Flags, ImPlotAxisFlags_LogScale))
plot.YAxis[i].Range.Max = ConstrainLog(plot.YAxis[i].Range.Max);
}
if (plot.XAxis.Range.Max <= plot.XAxis.Range.Min)
plot.XAxis.Range.Max = plot.XAxis.Range.Min + DBL_EPSILON;
for (int i = 0; i < IMPLOT_Y_AXES; i++) {
if (plot.YAxis[i].Range.Max <= plot.YAxis[i].Range.Min)
plot.YAxis[i].Range.Max = plot.YAxis[i].Range.Min + DBL_EPSILON;
}
// COLORS -----------------------------------------------------------------
gp.Col_Frame = gp.Style.Colors[ImPlotCol_FrameBg].w == -1 ? ImGui::GetColorU32(ImGuiCol_FrameBg) : ImGui::GetColorU32(gp.Style.Colors[ImPlotCol_FrameBg]);
gp.Col_Bg = gp.Style.Colors[ImPlotCol_PlotBg].w == -1 ? ImGui::GetColorU32(ImGuiCol_WindowBg) : ImGui::GetColorU32(gp.Style.Colors[ImPlotCol_PlotBg]);
gp.Col_Border = gp.Style.Colors[ImPlotCol_PlotBorder].w == -1 ? ImGui::GetColorU32(ImGuiCol_Text, 0.5f) : ImGui::GetColorU32(gp.Style.Colors[ImPlotCol_PlotBorder]);
UpdateAxisColor(ImPlotCol_XAxis, &gp.Col_X);
UpdateAxisColor(ImPlotCol_YAxis, &gp.Col_Y[0]);
UpdateAxisColor(ImPlotCol_YAxis2, &gp.Col_Y[1]);
UpdateAxisColor(ImPlotCol_YAxis3, &gp.Col_Y[2]);
gp.Col_Txt = ImGui::GetColorU32(ImGuiCol_Text);
gp.Col_TxtDis = ImGui::GetColorU32(ImGuiCol_TextDisabled);
gp.Col_SlctBg = ImGui::GetColorU32(gp.Style.Colors[ImPlotCol_Selection] * ImVec4(1,1,1,0.25f));
gp.Col_SlctBd = ImGui::GetColorU32(gp.Style.Colors[ImPlotCol_Selection]);
gp.Col_QryBg = ImGui::GetColorU32(gp.Style.Colors[ImPlotCol_Query] * ImVec4(1,1,1,0.25f));
gp.Col_QryBd = ImGui::GetColorU32(gp.Style.Colors[ImPlotCol_Query]);
// BB AND HOVER -----------------------------------------------------------
// frame
ImVec2 frame_size = ImGui::CalcItemSize(size, IMPLOT_DEFAULT_W, IMPLOT_DEFAULT_H);
if (frame_size.x < IMPLOT_MIN_W && size.x < 0.0f)
frame_size.x = IMPLOT_MIN_W;
if (frame_size.y < IMPLOT_MIN_H && size.y < 0.0f)
frame_size.y = IMPLOT_MIN_H;
gp.BB_Frame = ImRect(Window->DC.CursorPos, Window->DC.CursorPos + frame_size);
ImGui::ItemSize(gp.BB_Frame);
if (!ImGui::ItemAdd(gp.BB_Frame, 0, &gp.BB_Frame)) {
Reset(GImPlot);
return false;
}
gp.Hov_Frame = ImGui::ItemHoverable(gp.BB_Frame, ID);
ImGui::RenderFrame(gp.BB_Frame.Min, gp.BB_Frame.Max, gp.Col_Frame, true, Style.FrameRounding);
// canvas bb
gp.BB_Canvas = ImRect(gp.BB_Frame.Min + Style.WindowPadding, gp.BB_Frame.Max - Style.WindowPadding);
// adaptive divisions
int x_divisions = ImMax(2, (int)IM_ROUND(0.003 * gp.BB_Canvas.GetWidth()));
int y_divisions[IMPLOT_Y_AXES];
for (int i = 0; i < IMPLOT_Y_AXES; i++) {
y_divisions[i] = ImMax(2, (int)IM_ROUND(0.003 * gp.BB_Canvas.GetHeight()));
}
gp.RenderX = (ImHasFlag(plot.XAxis.Flags, ImPlotAxisFlags_GridLines) ||
ImHasFlag(plot.XAxis.Flags, ImPlotAxisFlags_TickMarks) ||
ImHasFlag(plot.XAxis.Flags, ImPlotAxisFlags_TickLabels)) && x_divisions > 1;
for (int i = 0; i < IMPLOT_Y_AXES; i++) {
gp.RenderY[i] =
gp.Y[i].Present &&
(ImHasFlag(plot.YAxis[i].Flags, ImPlotAxisFlags_GridLines) ||
ImHasFlag(plot.YAxis[i].Flags, ImPlotAxisFlags_TickMarks) ||
ImHasFlag(plot.YAxis[i].Flags, ImPlotAxisFlags_TickLabels)) && y_divisions[i] > 1;
}
// get ticks
if (gp.RenderX && gp.NextPlotData.ShowDefaultTicksX)
AddDefaultTicks(plot.XAxis.Range, x_divisions, IMPLOT_SUB_DIV, ImHasFlag(plot.XAxis.Flags, ImPlotAxisFlags_LogScale), gp.XTicks);
for (int i = 0; i < IMPLOT_Y_AXES; i++) {
if (gp.RenderY[i] && gp.NextPlotData.ShowDefaultTicksY[i]) {
AddDefaultTicks(plot.YAxis[i].Range, y_divisions[i], IMPLOT_SUB_DIV, ImHasFlag(plot.YAxis[i].Flags, ImPlotAxisFlags_LogScale), gp.YTicks[i]);
}
}
// label ticks
if (gp.X.HasLabels)
LabelTicks(gp.XTicks, ImHasFlag(plot.XAxis.Flags, ImPlotAxisFlags_Scientific), gp.XTickLabels);
float max_label_widths[IMPLOT_Y_AXES];
for (int i = 0; i < IMPLOT_Y_AXES; i++) {
if (gp.Y[i].Present && gp.Y[i].HasLabels) {
LabelTicks(gp.YTicks[i], ImHasFlag(plot.YAxis[i].Flags, ImPlotAxisFlags_Scientific), gp.YTickLabels[i]);
max_label_widths[i] = MaxTickLabelWidth(gp.YTicks[i]);
}
else {
max_label_widths[i] = 0;
}
}
// plot bb
const ImVec2 title_size = ImGui::CalcTextSize(title, NULL, true);
const float txt_height = ImGui::GetTextLineHeight();
const float pad_top = title_size.x > 0.0f ? txt_height + IMPLOT_LABEL_PAD : 0;
const float pad_bot = (gp.X.HasLabels ? txt_height + IMPLOT_LABEL_PAD : 0) + (x_label ? txt_height + IMPLOT_LABEL_PAD : 0);
const float pad_left = (y_label ? txt_height + IMPLOT_LABEL_PAD : 0)
+ (gp.Y[0].HasLabels ? max_label_widths[0] + IMPLOT_LABEL_PAD : 0);
const float pad_right = ((gp.Y[1].Present && gp.Y[1].HasLabels) ? max_label_widths[1] + IMPLOT_LABEL_PAD : 0)
+ ((gp.Y[1].Present && gp.Y[2].Present) ? IMPLOT_LABEL_PAD + IMPLOT_MINOR_SIZE : 0)
+ ((gp.Y[2].Present && gp.Y[2].HasLabels) ? max_label_widths[2] + IMPLOT_LABEL_PAD : 0);
gp.BB_Plot = ImRect(gp.BB_Canvas.Min + ImVec2(pad_left, pad_top), gp.BB_Canvas.Max - ImVec2(pad_right, pad_bot));
gp.Hov_Plot = gp.BB_Plot.Contains(IO.MousePos);
// x axis region bb and hover
const ImRect xAxisRegion_bb(gp.BB_Plot.GetBL(), ImVec2(gp.BB_Plot.Max.x, gp.BB_Frame.Max.y));
plot.XAxis.HoveredExt = xAxisRegion_bb.Contains(IO.MousePos);
plot.XAxis.HoveredTot = plot.XAxis.HoveredExt || gp.Hov_Plot;
// axis label reference
gp.YAxisReference[0] = gp.BB_Plot.Min.x;
gp.YAxisReference[1] = gp.BB_Plot.Max.x;
gp.YAxisReference[2] = !gp.Y[1].Present ? gp.BB_Plot.Max.x : (gp.YAxisReference[1] + (gp.Y[1].HasLabels ? IMPLOT_LABEL_PAD + max_label_widths[1] : 0) + IMPLOT_LABEL_PAD + IMPLOT_MINOR_SIZE);
// y axis regions bb and hover
ImRect yAxisRegion_bb[IMPLOT_Y_AXES];
yAxisRegion_bb[0] = ImRect(ImVec2(gp.BB_Frame.Min.x, gp.BB_Plot.Min.y), ImVec2(gp.BB_Plot.Min.x, gp.BB_Plot.Max.y));
yAxisRegion_bb[1] = gp.Y[2].Present
? ImRect(gp.BB_Plot.GetTR(), ImVec2(gp.YAxisReference[2], gp.BB_Plot.Max.y))
: ImRect(gp.BB_Plot.GetTR(), ImVec2(gp.BB_Frame.Max.x, gp.BB_Plot.Max.y));
yAxisRegion_bb[2] = ImRect(ImVec2(gp.YAxisReference[2], gp.BB_Plot.Min.y), ImVec2(gp.BB_Frame.Max.x, gp.BB_Plot.Max.y));
for (int i = 0; i < IMPLOT_Y_AXES; ++i) {
plot.YAxis[i].HoveredExt = gp.Y[i].Present && yAxisRegion_bb[i].Contains(IO.MousePos);
plot.YAxis[i].HoveredTot = plot.YAxis[i].HoveredExt || gp.Hov_Plot;
}
#if 0
ImGui::GetForegroundDrawList()->AddRect(gp.BB_Canvas.Min, gp.BB_Canvas.Max, IM_COL32_WHITE);
ImGui::GetForegroundDrawList()->AddRectFilled(xAxisRegion_bb.Min, xAxisRegion_bb.Max, IM_COL32(255,0,0,plot.XAxis.HoveredTot ? 128 : 64));
ImGui::GetForegroundDrawList()->AddRectFilled(yAxisRegion_bb[0].Min, yAxisRegion_bb[0].Max, IM_COL32(255,255,0,plot.YAxis[0].HoveredTot ? 128 : 64));
if (gp.Y[1].Present)
ImGui::GetForegroundDrawList()->AddRectFilled(yAxisRegion_bb[1].Min, yAxisRegion_bb[1].Max, IM_COL32(0,255,0,plot.YAxis[1].HoveredTot ? 128 : 64));
if (gp.Y[2].Present)
ImGui::GetForegroundDrawList()->AddRectFilled(yAxisRegion_bb[2].Min, yAxisRegion_bb[2].Max, IM_COL32(0,0,255,plot.YAxis[2].HoveredTot ? 128 : 64));
#endif
const bool any_hov_y_axis_region = plot.YAxis[0].HoveredTot || plot.YAxis[1].HoveredTot || plot.YAxis[2].HoveredTot;
// legend hovered from last frame
const bool hov_legend = ImHasFlag(plot.Flags, ImPlotFlags_Legend) ? gp.Hov_Frame && plot.BB_Legend.Contains(IO.MousePos) : false;
bool hov_query = false;
if (gp.Hov_Frame && gp.Hov_Plot && plot.Queried && !plot.Querying) {
ImRect bb_query = plot.QueryRect;
bb_query.Min += gp.BB_Plot.Min;
bb_query.Max += gp.BB_Plot.Min;
hov_query = bb_query.Contains(IO.MousePos);
}
// QUERY DRAG -------------------------------------------------------------
if (plot.DraggingQuery && (IO.MouseReleased[gp.InputMap.PanButton] || !IO.MouseDown[gp.InputMap.PanButton])) {
plot.DraggingQuery = false;
}
if (plot.DraggingQuery) {
ImGui::SetMouseCursor(ImGuiMouseCursor_ResizeAll);
plot.QueryRect.Min += IO.MouseDelta;
plot.QueryRect.Max += IO.MouseDelta;
}
if (gp.Hov_Frame && gp.Hov_Plot && hov_query && !plot.DraggingQuery && !plot.Selecting && !hov_legend) {
ImGui::SetMouseCursor(ImGuiMouseCursor_ResizeAll);
const bool any_y_dragging = plot.YAxis[0].Dragging || plot.YAxis[1].Dragging || plot.YAxis[2].Dragging;
if (IO.MouseDown[gp.InputMap.PanButton] && !plot.XAxis.Dragging && !any_y_dragging) {
plot.DraggingQuery = true;
}
}
// DRAG INPUT -------------------------------------------------------------
// end drags
if (plot.XAxis.Dragging && (IO.MouseReleased[gp.InputMap.PanButton] || !IO.MouseDown[gp.InputMap.PanButton])) {
plot.XAxis.Dragging = false;
G.IO.MouseDragMaxDistanceSqr[0] = 0;
}
for (int i = 0; i < IMPLOT_Y_AXES; i++) {
if (plot.YAxis[i].Dragging && (IO.MouseReleased[gp.InputMap.PanButton] || !IO.MouseDown[gp.InputMap.PanButton])) {
plot.YAxis[i].Dragging = false;
G.IO.MouseDragMaxDistanceSqr[0] = 0;
}
}
const bool any_y_dragging = plot.YAxis[0].Dragging || plot.YAxis[1].Dragging || plot.YAxis[2].Dragging;
bool drag_in_progress = plot.XAxis.Dragging || any_y_dragging;
// do drag
if (drag_in_progress) {
UpdateTransformCache();
if (!gp.X.Lock && plot.XAxis.Dragging) {
ImPlotPoint plot_tl = PixelsToPlot(gp.BB_Plot.Min - IO.MouseDelta, 0);
ImPlotPoint plot_br = PixelsToPlot(gp.BB_Plot.Max - IO.MouseDelta, 0);
if (!gp.X.LockMin)
plot.XAxis.Range.Min = gp.X.Invert ? plot_br.x : plot_tl.x;
if (!gp.X.LockMax)
plot.XAxis.Range.Max = gp.X.Invert ? plot_tl.x : plot_br.x;
}
for (int i = 0; i < IMPLOT_Y_AXES; i++) {
if (!gp.Y[i].Lock && plot.YAxis[i].Dragging) {
ImPlotPoint plot_tl = PixelsToPlot(gp.BB_Plot.Min - IO.MouseDelta, i);
ImPlotPoint plot_br = PixelsToPlot(gp.BB_Plot.Max - IO.MouseDelta, i);
if (!gp.Y[i].LockMin)
plot.YAxis[i].Range.Min = gp.Y[i].Invert ? plot_tl.y : plot_br.y;
if (!gp.Y[i].LockMax)
plot.YAxis[i].Range.Max = gp.Y[i].Invert ? plot_br.y : plot_tl.y;
}
}
// Set the mouse cursor based on which axes are moving.
int direction = 0;
if (!gp.X.Lock && plot.XAxis.Dragging) {
direction |= (1 << 1);
}
for (int i = 0; i < IMPLOT_Y_AXES; i++) {
if (!gp.Y[i].Present) { continue; }
if (!gp.Y[i].Lock && plot.YAxis[i].Dragging) {
direction |= (1 << 2);
break;
}
}
if (IO.MouseDragMaxDistanceSqr[0] > 5) {
if (direction == 0)
ImGui::SetMouseCursor(ImGuiMouseCursor_NotAllowed);
else if (direction == (1 << 1))
ImGui::SetMouseCursor(ImGuiMouseCursor_ResizeEW);
else if (direction == (1 << 2))
ImGui::SetMouseCursor(ImGuiMouseCursor_ResizeNS);
else
ImGui::SetMouseCursor(ImGuiMouseCursor_ResizeAll);
}
}
// start drag
if (!drag_in_progress && gp.Hov_Frame && IO.MouseClicked[gp.InputMap.PanButton] && ImHasFlag(IO.KeyMods, gp.InputMap.PanMod) && !plot.Selecting && !hov_legend && !hov_query && !plot.DraggingQuery) {
if (plot.XAxis.HoveredTot) {
plot.XAxis.Dragging = true;
}
for (int i = 0; i < IMPLOT_Y_AXES; i++) {
if (plot.YAxis[i].HoveredTot) {
plot.YAxis[i].Dragging = true;
}
}
}
// SCROLL INPUT -----------------------------------------------------------
if (gp.Hov_Frame && (plot.XAxis.HoveredTot || any_hov_y_axis_region) && IO.MouseWheel != 0) {
UpdateTransformCache();
float zoom_rate = IMPLOT_ZOOM_RATE;
if (IO.MouseWheel > 0)
zoom_rate = (-zoom_rate) / (1.0f + (2.0f * zoom_rate));
float tx = ImRemap(IO.MousePos.x, gp.BB_Plot.Min.x, gp.BB_Plot.Max.x, 0.0f, 1.0f);
float ty = ImRemap(IO.MousePos.y, gp.BB_Plot.Min.y, gp.BB_Plot.Max.y, 0.0f, 1.0f);
if (plot.XAxis.HoveredTot && !gp.X.Lock) {
ImPlotAxisScale axis_scale(0, tx, ty, zoom_rate);
const ImPlotPoint& plot_tl = axis_scale.Min;
const ImPlotPoint& plot_br = axis_scale.Max;
if (!gp.X.LockMin)
plot.XAxis.Range.Min = gp.X.Invert ? plot_br.x : plot_tl.x;
if (!gp.X.LockMax)
plot.XAxis.Range.Max = gp.X.Invert ? plot_tl.x : plot_br.x;
}
for (int i = 0; i < IMPLOT_Y_AXES; i++) {
if (plot.YAxis[i].HoveredTot && !gp.Y[i].Lock) {
ImPlotAxisScale axis_scale(i, tx, ty, zoom_rate);
const ImPlotPoint& plot_tl = axis_scale.Min;
const ImPlotPoint& plot_br = axis_scale.Max;
if (!gp.Y[i].LockMin)
plot.YAxis[i].Range.Min = gp.Y[i].Invert ? plot_tl.y : plot_br.y;
if (!gp.Y[i].LockMax)
plot.YAxis[i].Range.Max = gp.Y[i].Invert ? plot_br.y : plot_tl.y;
}
}
}
// BOX-SELECTION AND QUERY ------------------------------------------------
// confirm selection
if (plot.Selecting && (IO.MouseReleased[gp.InputMap.BoxSelectButton] || !IO.MouseDown[gp.InputMap.BoxSelectButton])) {
UpdateTransformCache();
ImVec2 select_size = plot.SelectStart - IO.MousePos;
if (ImHasFlag(plot.Flags, ImPlotFlags_BoxSelect) && ImFabs(select_size.x) > 2 && ImFabs(select_size.y) > 2) {
ImPlotPoint p1 = PixelsToPlot(plot.SelectStart);
ImPlotPoint p2 = PixelsToPlot(IO.MousePos);
if (!gp.X.LockMin && IO.KeyMods != gp.InputMap.HorizontalMod)
plot.XAxis.Range.Min = ImMin(p1.x, p2.x);
if (!gp.X.LockMax && IO.KeyMods != gp.InputMap.HorizontalMod)
plot.XAxis.Range.Max = ImMax(p1.x, p2.x);
for (int i = 0; i < IMPLOT_Y_AXES; i++) {
p1 = PixelsToPlot(plot.SelectStart, i);
p2 = PixelsToPlot(IO.MousePos, i);
if (!gp.Y[i].LockMin && IO.KeyMods != gp.InputMap.VerticalMod)
plot.YAxis[i].Range.Min = ImMin(p1.y, p2.y);
if (!gp.Y[i].LockMax && IO.KeyMods != gp.InputMap.VerticalMod)
plot.YAxis[i].Range.Max = ImMax(p1.y, p2.y);
}
}
plot.Selecting = false;
}
// bad selection
if (plot.Selecting && (!ImHasFlag(plot.Flags, ImPlotFlags_BoxSelect) || gp.LockPlot) && ImLengthSqr(plot.SelectStart - IO.MousePos) > 4) {
ImGui::SetMouseCursor(ImGuiMouseCursor_NotAllowed);
}
// cancel selection
if (plot.Selecting && (IO.MouseClicked[gp.InputMap.BoxSelectCancelButton] || IO.MouseDown[gp.InputMap.BoxSelectCancelButton])) {
plot.Selecting = false;
}
// begin selection or query
if (gp.Hov_Frame && gp.Hov_Plot && IO.MouseClicked[gp.InputMap.BoxSelectButton] && ImHasFlag(IO.KeyMods, gp.InputMap.BoxSelectMod)) {
plot.SelectStart = IO.MousePos;
plot.Selecting = true;
}
// update query
if (plot.Querying) {
UpdateTransformCache();
plot.QueryRect.Min.x = ImHasFlag(IO.KeyMods, gp.InputMap.HorizontalMod) ? gp.BB_Plot.Min.x : ImMin(plot.QueryStart.x, IO.MousePos.x);
plot.QueryRect.Max.x = ImHasFlag(IO.KeyMods, gp.InputMap.HorizontalMod) ? gp.BB_Plot.Max.x : ImMax(plot.QueryStart.x, IO.MousePos.x);
plot.QueryRect.Min.y = ImHasFlag(IO.KeyMods, gp.InputMap.VerticalMod) ? gp.BB_Plot.Min.y : ImMin(plot.QueryStart.y, IO.MousePos.y);
plot.QueryRect.Max.y = ImHasFlag(IO.KeyMods, gp.InputMap.VerticalMod) ? gp.BB_Plot.Max.y : ImMax(plot.QueryStart.y, IO.MousePos.y);
plot.QueryRect.Min -= gp.BB_Plot.Min;
plot.QueryRect.Max -= gp.BB_Plot.Min;
}
// end query
if (plot.Querying && (IO.MouseReleased[gp.InputMap.QueryButton] || IO.MouseReleased[gp.InputMap.BoxSelectButton])) {
plot.Querying = false;
if (plot.QueryRect.GetWidth() > 2 && plot.QueryRect.GetHeight() > 2)
plot.Queried = true;
else
plot.Queried = false;
}
// begin query
if (ImHasFlag(plot.Flags, ImPlotFlags_Query) && gp.Hov_Frame && gp.Hov_Plot && IO.MouseClicked[gp.InputMap.QueryButton] && ImHasFlag(IO.KeyMods, gp.InputMap.QueryMod)) {
plot.QueryRect = ImRect(0,0,0,0);
plot.Querying = true;
plot.Queried = true;
plot.QueryStart = IO.MousePos;
}
// toggle between select/query
if (ImHasFlag(plot.Flags, ImPlotFlags_Query) && plot.Selecting && ImHasFlag(IO.KeyMods,gp.InputMap.QueryToggleMod)) {
plot.Selecting = false;
plot.QueryRect = ImRect(0,0,0,0);
plot.Querying = true;
plot.Queried = true;
plot.QueryStart = plot.SelectStart;
}
if (ImHasFlag(plot.Flags, ImPlotFlags_BoxSelect) && plot.Querying && !ImHasFlag(IO.KeyMods, gp.InputMap.QueryToggleMod) && !IO.MouseDown[gp.InputMap.QueryButton]) {
plot.Selecting = true;
plot.Querying = false;
plot.Queried = false;
plot.QueryRect = ImRect(0,0,0,0);
}
if (!ImHasFlag(plot.Flags, ImPlotFlags_Query)) {
plot.Queried = false;
plot.Querying = false;
plot.QueryRect = ImRect(0,0,0,0);
}
// DOUBLE CLICK -----------------------------------------------------------
if ( IO.MouseDoubleClicked[gp.InputMap.FitButton] && gp.Hov_Frame && (plot.XAxis.HoveredTot || any_hov_y_axis_region) && !hov_legend && !hov_query) {
gp.FitThisFrame = true;
gp.FitX = plot.XAxis.HoveredTot;
for (int i = 0; i < IMPLOT_Y_AXES; i++)
gp.FitY[i] = plot.YAxis[i].HoveredTot;
}
else {
gp.FitThisFrame = false;
gp.FitX = false;
for (int i = 0; i < IMPLOT_Y_AXES; i++)
gp.FitY[i] = false;
}
// FOCUS ------------------------------------------------------------------
// focus window
if ((IO.MouseClicked[0] || IO.MouseClicked[1] || IO.MouseClicked[2]) && gp.Hov_Frame)
ImGui::FocusWindow(ImGui::GetCurrentWindow());
UpdateTransformCache();
// set mouse position
for (int i = 0; i < IMPLOT_Y_AXES; i++) {
gp.LastMousePos[i] = PixelsToPlot(IO.MousePos, i);
}
// RENDER -----------------------------------------------------------------
// grid bg
DrawList.AddRectFilled(gp.BB_Plot.Min, gp.BB_Plot.Max, gp.Col_Bg);
// render axes
PushPlotClipRect();
// transform ticks
if (gp.RenderX) {
for (int t = 0; t < gp.XTicks.Size; t++) {
ImPlotTick *xt = &gp.XTicks[t];
xt->PixelPos = PlotToPixels(xt->PlotPos, 0, 0).x;
}
}
for (int i = 0; i < IMPLOT_Y_AXES; i++) {
if (gp.RenderY[i]) {
for (int t = 0; t < gp.YTicks[i].Size; t++) {
ImPlotTick *yt = &gp.YTicks[i][t];
yt->PixelPos = PlotToPixels(0, yt->PlotPos, i).y;
}
}
}
// render grid
if (ImHasFlag(plot.XAxis.Flags, ImPlotAxisFlags_GridLines)) {
for (int t = 0; t < gp.XTicks.Size; t++) {
ImPlotTick *xt = &gp.XTicks[t];
DrawList.AddLine(ImVec2(xt->PixelPos, gp.BB_Plot.Min.y), ImVec2(xt->PixelPos, gp.BB_Plot.Max.y), xt->Major ? gp.Col_X.Major : gp.Col_X.Minor, 1);
}
}
for (int i = 0; i < IMPLOT_Y_AXES; i++) {
if (gp.Y[i].Present && ImHasFlag(plot.YAxis[i].Flags, ImPlotAxisFlags_GridLines)) {
for (int t = 0; t < gp.YTicks[i].Size; t++) {
ImPlotTick *yt = &gp.YTicks[i][t];
DrawList.AddLine(ImVec2(gp.BB_Plot.Min.x, yt->PixelPos), ImVec2(gp.BB_Plot.Max.x, yt->PixelPos), yt->Major ? gp.Col_Y[i].Major : gp.Col_Y[i].Minor, 1);
}
}
}
PopPlotClipRect();
// render title
if (title_size.x > 0.0f) {
ImGui::RenderText(ImVec2(gp.BB_Canvas.GetCenter().x - title_size.x * 0.5f, gp.BB_Canvas.Min.y), title, NULL, true);
}
// render labels
if (ImHasFlag(plot.XAxis.Flags, ImPlotAxisFlags_TickLabels)) {
ImGui::PushClipRect(gp.BB_Frame.Min, gp.BB_Frame.Max, true);
for (int t = 0; t < gp.XTicks.Size; t++) {
ImPlotTick *xt = &gp.XTicks[t];
if (xt->ShowLabel && xt->PixelPos >= gp.BB_Plot.Min.x - 1 && xt->PixelPos <= gp.BB_Plot.Max.x + 1)
DrawList.AddText(ImVec2(xt->PixelPos - xt->LabelSize.x * 0.5f, gp.BB_Plot.Max.y + IMPLOT_LABEL_PAD), xt->Major ? gp.Col_X.MajTxt : gp.Col_X.MinTxt, gp.XTickLabels.Buf.Data + xt->BufferOffset);
}
ImGui::PopClipRect();
}
if (x_label) {
const ImVec2 xLabel_size = ImGui::CalcTextSize(x_label);
const ImVec2 xLabel_pos(gp.BB_Plot.GetCenter().x - xLabel_size.x * 0.5f,
gp.BB_Canvas.Max.y - txt_height);
DrawList.AddText(xLabel_pos, gp.Col_X.MajTxt, x_label);
}
ImGui::PushClipRect(gp.BB_Frame.Min, gp.BB_Frame.Max, true);
for (int i = 0; i < IMPLOT_Y_AXES; i++) {
if (gp.Y[i].Present && ImHasFlag(plot.YAxis[i].Flags, ImPlotAxisFlags_TickLabels)) {
for (int t = 0; t < gp.YTicks[i].Size; t++) {
const float x_start = gp.YAxisReference[i] + (i == 0 ? (-IMPLOT_LABEL_PAD - gp.YTicks[i][t].LabelSize.x) : IMPLOT_LABEL_PAD);
ImPlotTick *yt = &gp.YTicks[i][t];
if (yt->ShowLabel && yt->PixelPos >= gp.BB_Plot.Min.y - 1 && yt->PixelPos <= gp.BB_Plot.Max.y + 1) {
ImVec2 start(x_start, yt->PixelPos - 0.5f * yt->LabelSize.y);
DrawList.AddText(start, yt->Major ? gp.Col_Y[i].MajTxt : gp.Col_Y[i].MinTxt, gp.YTickLabels[i].Buf.Data + yt->BufferOffset);
}
}
}
}
ImGui::PopClipRect();
if (y_label) {
const ImVec2 yLabel_size = CalcTextSizeVertical(y_label);
const ImVec2 yLabel_pos(gp.BB_Canvas.Min.x, gp.BB_Plot.GetCenter().y + yLabel_size.y * 0.5f);
AddTextVertical(&DrawList, y_label, yLabel_pos, gp.Col_Y[0].MajTxt);
}
// push plot ID into stack
ImGui::PushID(ID);
return true;
}
//-----------------------------------------------------------------------------
// Context Menu
//-----------------------------------------------------------------------------
template <typename F>
bool DragFloat(const char* label, F* v, float v_speed, F v_min, F v_max) {
return false;
}
template <>
bool DragFloat<double>(const char* label, double* v, float v_speed, double v_min, double v_max) {
return ImGui::DragScalar(label, ImGuiDataType_Double, v, v_speed, &v_min, &v_max, "%.3f", 1);
}
template <>
bool DragFloat<float>(const char* label, float* v, float v_speed, float v_min, float v_max) {
return ImGui::DragScalar(label, ImGuiDataType_Float, v, v_speed, &v_min, &v_max, "%.3f", 1);
}
inline void BeginDisabledControls(bool cond) {
if (cond) {
ImGui::PushItemFlag(ImGuiItemFlags_Disabled, true);
ImGui::PushStyleVar(ImGuiStyleVar_Alpha, ImGui::GetStyle().Alpha * 0.25f);
}
}
inline void EndDisabledControls(bool cond) {
if (cond) {
ImGui::PopItemFlag();
ImGui::PopStyleVar();
}
}
inline void ShowAxisContextMenu(ImPlotAxisState& state) {
ImGui::PushItemWidth(75);
bool total_lock = state.HasRange && state.RangeCond == ImGuiCond_Always;
bool logscale = ImHasFlag(state.Axis->Flags, ImPlotAxisFlags_LogScale);
bool grid = ImHasFlag(state.Axis->Flags, ImPlotAxisFlags_GridLines);
bool ticks = ImHasFlag(state.Axis->Flags, ImPlotAxisFlags_TickMarks);
bool labels = ImHasFlag(state.Axis->Flags, ImPlotAxisFlags_TickLabels);
BeginDisabledControls(total_lock);
if (ImGui::Checkbox("##LockMin", &state.LockMin))
ImFlipFlag(state.Axis->Flags, ImPlotAxisFlags_LockMin);
EndDisabledControls(total_lock);
ImGui::SameLine();
BeginDisabledControls(state.LockMin);
DragFloat("Min", &state.Axis->Range.Min, 0.01f * (float)state.Axis->Range.Size(), -HUGE_VAL, state.Axis->Range.Max - DBL_EPSILON);
EndDisabledControls(state.LockMin);
BeginDisabledControls(total_lock);
if (ImGui::Checkbox("##LockMax", &state.LockMax))
ImFlipFlag(state.Axis->Flags, ImPlotAxisFlags_LockMax);
EndDisabledControls(total_lock);
ImGui::SameLine();
BeginDisabledControls(state.LockMax);
DragFloat("Max", &state.Axis->Range.Max, 0.01f * (float)state.Axis->Range.Size(), state.Axis->Range.Min + DBL_EPSILON, HUGE_VAL);
EndDisabledControls(state.LockMax);
ImGui::Separator();
if (ImGui::Checkbox("Invert", &state.Invert))
ImFlipFlag(state.Axis->Flags, ImPlotAxisFlags_Invert);
if (ImGui::Checkbox("Log Scale", &logscale))
ImFlipFlag(state.Axis->Flags, ImPlotAxisFlags_LogScale);
ImGui::Separator();
if (ImGui::Checkbox("Grid Lines", &grid))
ImFlipFlag(state.Axis->Flags, ImPlotAxisFlags_GridLines);
if (ImGui::Checkbox("Tick Marks", &ticks))
ImFlipFlag(state.Axis->Flags, ImPlotAxisFlags_TickMarks);
if (ImGui::Checkbox("Labels", &labels))
ImFlipFlag(state.Axis->Flags, ImPlotAxisFlags_TickLabels);
}
void ShowPlotContextMenu(ImPlotState& plot) {
ImPlotContext& gp = *GImPlot;
if (ImGui::BeginMenu("X-Axis")) {
ImGui::PushID("X");
ShowAxisContextMenu(gp.X);
ImGui::PopID();
ImGui::EndMenu();
}
for (int i = 0; i < IMPLOT_Y_AXES; i++) {
if (i == 1 && !ImHasFlag(plot.Flags, ImPlotFlags_YAxis2)) {
continue;
}
if (i == 2 && !ImHasFlag(plot.Flags, ImPlotFlags_YAxis3)) {
continue;
}
char buf[10] = {};
if (i == 0) {
snprintf(buf, sizeof(buf) - 1, "Y-Axis");
} else {
snprintf(buf, sizeof(buf) - 1, "Y-Axis %d", i + 1);
}
if (ImGui::BeginMenu(buf)) {
ImGui::PushID(i);
ShowAxisContextMenu(gp.Y[i]);
ImGui::PopID();
ImGui::EndMenu();
}
}
ImGui::Separator();
if ((ImGui::BeginMenu("Settings"))) {
if (ImGui::MenuItem("Box Select",NULL,ImHasFlag(plot.Flags, ImPlotFlags_BoxSelect))) {
ImFlipFlag(plot.Flags, ImPlotFlags_BoxSelect);
}
if (ImGui::MenuItem("Query",NULL,ImHasFlag(plot.Flags, ImPlotFlags_Query))) {
ImFlipFlag(plot.Flags, ImPlotFlags_Query);
}
if (ImGui::MenuItem("Crosshairs",NULL,ImHasFlag(plot.Flags, ImPlotFlags_Crosshairs))) {
ImFlipFlag(plot.Flags, ImPlotFlags_Crosshairs);
}
if (ImGui::MenuItem("Mouse Position",NULL,ImHasFlag(plot.Flags, ImPlotFlags_MousePos))) {
ImFlipFlag(plot.Flags, ImPlotFlags_MousePos);
}
if (ImGui::MenuItem("Anti-Aliased Lines",NULL,ImHasFlag(plot.Flags, ImPlotFlags_AntiAliased))) {
ImFlipFlag(plot.Flags, ImPlotFlags_AntiAliased);
}
ImGui::EndMenu();
}
if (ImGui::MenuItem("Legend",NULL,ImHasFlag(plot.Flags, ImPlotFlags_Legend))) {
ImFlipFlag(plot.Flags, ImPlotFlags_Legend);
}
#if 0
if (ImGui::BeginMenu("Metrics")) {
ImGui::PushItemWidth(75);
ImGui::LabelText("Plots", "%d", gp.Plots.GetSize());
ImGui::LabelText("Color Modifiers", "%d", gp.ColorModifiers.size());
ImGui::LabelText("Style Modifiers", "%d", gp.StyleModifiers.size());
ImGui::PopItemWidth();
ImGui::EndMenu();
}
#endif
}
//-----------------------------------------------------------------------------
// EndPlot()
//-----------------------------------------------------------------------------
void EndPlot() {
IM_ASSERT_USER_ERROR(GImPlot != NULL, "No current context. Did you call ImPlot::CreateContext() or ImPlot::SetCurrentContext()?");
ImPlotContext& gp = *GImPlot;
IM_ASSERT_USER_ERROR(gp.CurrentPlot != NULL, "Mismatched BeginPlot()/EndPlot()!");
ImGuiContext &G = *GImGui;
ImPlotState &plot = *gp.CurrentPlot;
ImGuiWindow * Window = G.CurrentWindow;
ImDrawList & DrawList = *Window->DrawList;
const ImGuiIO & IO = ImGui::GetIO();
// AXIS STATES ------------------------------------------------------------
const bool any_y_locked = gp.Y[0].Lock || gp.Y[1].Present ? gp.Y[1].Lock : false || gp.Y[2].Present ? gp.Y[2].Lock : false;
const bool any_y_dragging = plot.YAxis[0].Dragging || plot.YAxis[1].Dragging || plot.YAxis[2].Dragging;
// FINAL RENDER -----------------------------------------------------------
// render ticks
PushPlotClipRect();
if (ImHasFlag(plot.XAxis.Flags, ImPlotAxisFlags_TickMarks)) {
for (int t = 0; t < gp.XTicks.Size; t++) {
ImPlotTick *xt = &gp.XTicks[t];
DrawList.AddLine(ImVec2(xt->PixelPos, gp.BB_Plot.Max.y),ImVec2(xt->PixelPos, gp.BB_Plot.Max.y - (xt->Major ? IMPLOT_MAJOR_SIZE : IMPLOT_MINOR_SIZE)), gp.Col_Border, 1);
}
}
PopPlotClipRect();
ImGui::PushClipRect(gp.BB_Plot.Min, ImVec2(gp.BB_Frame.Max.x, gp.BB_Plot.Max.y), true);
int axis_count = 0;
for (int i = 0; i < IMPLOT_Y_AXES; i++) {
if (!gp.Y[i].Present) { continue; }
axis_count++;
float x_start = gp.YAxisReference[i];
if (ImHasFlag(plot.YAxis[i].Flags, ImPlotAxisFlags_TickMarks)) {
float direction = (i == 0) ? 1.0f : -1.0f;
bool no_major = axis_count >= 3;
for (int t = 0; t < gp.YTicks[i].Size; t++) {
ImPlotTick *yt = &gp.YTicks[i][t];
ImVec2 start = ImVec2(x_start, yt->PixelPos);
DrawList.AddLine(
start,
start + ImVec2(direction * ((!no_major && yt->Major) ? IMPLOT_MAJOR_SIZE : IMPLOT_MINOR_SIZE), 0),
gp.Col_Border, 1);
}
}
if (axis_count >= 3) {
// Draw a bar next to the ticks to act as a visual separator.
DrawList.AddLine(
ImVec2(x_start, gp.BB_Plot.Min.y),
ImVec2(x_start, gp.BB_Plot.Max.y),
gp.Col_Border, 1);
}
}
ImGui::PopClipRect();
// render y-axis drag/drop hover
if ((gp.Y[1].Present || gp.Y[2].Present) && ImGui::IsDragDropPayloadBeingAccepted()) {
for (int i = 0; i < IMPLOT_Y_AXES; ++i) {
if (plot.YAxis[i].HoveredExt) {
float x_loc = gp.YAxisReference[i];
ImVec2 p1(x_loc - 5, gp.BB_Plot.Min.y - 5);
ImVec2 p2(x_loc + 5, gp.BB_Plot.Max.y + 5);
DrawList.AddRect(p1, p2, ImGui::GetColorU32(ImGuiCol_DragDropTarget), 0.0f, ImDrawCornerFlags_All, 2.0f);
}
}
}
PushPlotClipRect();
// render selection/query
if (plot.Selecting) {
ImRect select_bb(ImMin(IO.MousePos, plot.SelectStart), ImMax(IO.MousePos, plot.SelectStart));
bool select_big_enough = ImLengthSqr(select_bb.GetSize()) > 4;
if (plot.Selecting && !gp.LockPlot && ImHasFlag(plot.Flags, ImPlotFlags_BoxSelect) && select_big_enough) {
if (IO.KeyAlt && IO.KeyShift) {
DrawList.AddRectFilled(gp.BB_Plot.Min, gp.BB_Plot.Max, gp.Col_SlctBg);
DrawList.AddRect( gp.BB_Plot.Min, gp.BB_Plot.Max, gp.Col_SlctBd);
}
else if ((gp.X.Lock || IO.KeyAlt)) {
DrawList.AddRectFilled(ImVec2(gp.BB_Plot.Min.x, select_bb.Min.y), ImVec2(gp.BB_Plot.Max.x, select_bb.Max.y), gp.Col_SlctBg);
DrawList.AddRect( ImVec2(gp.BB_Plot.Min.x, select_bb.Min.y), ImVec2(gp.BB_Plot.Max.x, select_bb.Max.y), gp.Col_SlctBd);
}
else if ((any_y_locked || IO.KeyShift)) {
DrawList.AddRectFilled(ImVec2(select_bb.Min.x, gp.BB_Plot.Min.y), ImVec2(select_bb.Max.x, gp.BB_Plot.Max.y), gp.Col_SlctBg);
DrawList.AddRect( ImVec2(select_bb.Min.x, gp.BB_Plot.Min.y), ImVec2(select_bb.Max.x, gp.BB_Plot.Max.y), gp.Col_SlctBd);
}
else {
DrawList.AddRectFilled(select_bb.Min, select_bb.Max, gp.Col_SlctBg);
DrawList.AddRect( select_bb.Min, select_bb.Max, gp.Col_SlctBd);
}
}
}
if (ImHasFlag(plot.Flags, ImPlotFlags_Query)) // draw query rect only when query enabled.
{
if (plot.Querying || plot.Queried) {
if (plot.QueryRect.GetWidth() > 2 && plot.QueryRect.GetHeight() > 2) {
DrawList.AddRectFilled(plot.QueryRect.Min + gp.BB_Plot.Min, plot.QueryRect.Max + gp.BB_Plot.Min, gp.Col_QryBg);
DrawList.AddRect( plot.QueryRect.Min + gp.BB_Plot.Min, plot.QueryRect.Max + gp.BB_Plot.Min, gp.Col_QryBd);
}
}
else if (plot.Queried) {
ImRect bb_query = plot.QueryRect;
bb_query.Min += gp.BB_Plot.Min;
bb_query.Max += gp.BB_Plot.Min;
DrawList.AddRectFilled(bb_query.Min, bb_query.Max, gp.Col_QryBg);
DrawList.AddRect( bb_query.Min, bb_query.Max, gp.Col_QryBd);
}
}
// render legend
const float txt_ht = ImGui::GetTextLineHeight();
const ImVec2 legend_offset(10, 10);
const ImVec2 legend_padding(5, 5);
const float legend_icon_size = txt_ht;
ImRect legend_content_bb;
int nItems = GetLegendCount();
bool hov_legend = false;
if (ImHasFlag(plot.Flags, ImPlotFlags_Legend) && nItems > 0) {
// get max width
float max_label_width = 0;
for (int i = 0; i < nItems; ++i) {
const char* label = GetLegendLabel(i);
ImVec2 labelWidth = ImGui::CalcTextSize(label, NULL, true);
max_label_width = labelWidth.x > max_label_width ? labelWidth.x : max_label_width;
}
legend_content_bb = ImRect(gp.BB_Plot.Min + legend_offset, gp.BB_Plot.Min + legend_offset + ImVec2(max_label_width, nItems * txt_ht));
plot.BB_Legend = ImRect(legend_content_bb.Min, legend_content_bb.Max + legend_padding * 2 + ImVec2(legend_icon_size, 0));
hov_legend = ImHasFlag(plot.Flags, ImPlotFlags_Legend) ? gp.Hov_Frame && plot.BB_Legend.Contains(IO.MousePos) : false;
// render legend box
DrawList.AddRectFilled(plot.BB_Legend.Min, plot.BB_Legend.Max, ImGui::GetColorU32(ImGuiCol_PopupBg));
DrawList.AddRect(plot.BB_Legend.Min, plot.BB_Legend.Max, gp.Col_Border);
// render each legend item
for (int i = 0; i < nItems; ++i) {
ImPlotItem* item = GetItem(i);
ImRect icon_bb;
icon_bb.Min = legend_content_bb.Min + legend_padding + ImVec2(0, i * txt_ht) + ImVec2(2, 2);
icon_bb.Max = legend_content_bb.Min + legend_padding + ImVec2(0, i * txt_ht) + ImVec2(legend_icon_size - 2, legend_icon_size - 2);
ImRect label_bb;
label_bb.Min = legend_content_bb.Min + legend_padding + ImVec2(0, i * txt_ht) + ImVec2(2, 2);
label_bb.Max = legend_content_bb.Min + legend_padding + ImVec2(0, i * txt_ht) + ImVec2(legend_content_bb.Max.x, legend_icon_size - 2);
ImU32 col_hl_txt;
if (ImHasFlag(plot.Flags, ImPlotFlags_Highlight) && hov_legend && (icon_bb.Contains(IO.MousePos) || label_bb.Contains(IO.MousePos))) {
item->Highlight = true;
col_hl_txt = ImGui::GetColorU32(ImLerp(G.Style.Colors[ImGuiCol_Text], item->Color, 0.25f));
}
else
{
item->Highlight = false;
col_hl_txt = gp.Col_Txt;
}
ImU32 iconColor;
if (hov_legend && icon_bb.Contains(IO.MousePos)) {
ImVec4 colAlpha = item->Color;
colAlpha.w = 0.5f;
iconColor = item->Show ? ImGui::GetColorU32(colAlpha)
: ImGui::GetColorU32(ImGuiCol_TextDisabled, 0.5f);
if (IO.MouseClicked[0])
item->Show = !item->Show;
} else {
iconColor = item->Show ? ImGui::GetColorU32(item->Color) : gp.Col_TxtDis;
}
DrawList.AddRectFilled(icon_bb.Min, icon_bb.Max, iconColor, 1);
const char* label = GetLegendLabel(i);
const char* text_display_end = ImGui::FindRenderedTextEnd(label, NULL);
if (label != text_display_end)
DrawList.AddText(legend_content_bb.Min + legend_padding + ImVec2(legend_icon_size, i * txt_ht), item->Show ? col_hl_txt : gp.Col_TxtDis, label, text_display_end);
}
}
// render crosshairs
if (ImHasFlag(plot.Flags, ImPlotFlags_Crosshairs) && gp.Hov_Plot && gp.Hov_Frame &&
!(plot.XAxis.Dragging || any_y_dragging) && !plot.Selecting && !plot.Querying && !hov_legend) {
ImGui::SetMouseCursor(ImGuiMouseCursor_None);
ImVec2 xy = IO.MousePos;
ImVec2 h1(gp.BB_Plot.Min.x, xy.y);
ImVec2 h2(xy.x - 5, xy.y);
ImVec2 h3(xy.x + 5, xy.y);
ImVec2 h4(gp.BB_Plot.Max.x, xy.y);
ImVec2 v1(xy.x, gp.BB_Plot.Min.y);
ImVec2 v2(xy.x, xy.y - 5);
ImVec2 v3(xy.x, xy.y + 5);
ImVec2 v4(xy.x, gp.BB_Plot.Max.y);
DrawList.AddLine(h1, h2, gp.Col_Border);
DrawList.AddLine(h3, h4, gp.Col_Border);
DrawList.AddLine(v1, v2, gp.Col_Border);
DrawList.AddLine(v3, v4, gp.Col_Border);
}
// render mouse pos
if (ImHasFlag(plot.Flags, ImPlotFlags_MousePos) && gp.Hov_Plot) {
char buffer[128] = {};
ImBufferWriter writer(buffer, sizeof(buffer));
double range_x = gp.XTicks.Size > 1 ? (gp.XTicks[1].PlotPos - gp.XTicks[0].PlotPos) : plot.XAxis.Range.Size();
double range_y = gp.YTicks[0].Size > 1 ? (gp.YTicks[0][1].PlotPos - gp.YTicks[0][0].PlotPos) : plot.YAxis[0].Range.Size();
writer.Write("%.*f,%.*f", Precision(range_x), gp.LastMousePos[0].x, Precision(range_y), gp.LastMousePos[0].y);
if (ImHasFlag(plot.Flags, ImPlotFlags_YAxis2)) {
range_y = gp.YTicks[1].Size > 1 ? (gp.YTicks[1][1].PlotPos - gp.YTicks[1][0].PlotPos) : plot.YAxis[1].Range.Size();
writer.Write(",(%.*f)", Precision(range_y), gp.LastMousePos[1].y);
}
if (ImHasFlag(plot.Flags, ImPlotFlags_YAxis3)) {
range_y = gp.YTicks[2].Size > 1 ? (gp.YTicks[2][1].PlotPos - gp.YTicks[2][0].PlotPos) : plot.YAxis[2].Range.Size();
writer.Write(",(%.*f)", Precision(range_y), gp.LastMousePos[2].y);
}
ImVec2 size = ImGui::CalcTextSize(buffer);
ImVec2 pos = gp.BB_Plot.Max - size - ImVec2(5, 5);
DrawList.AddText(pos, gp.Col_Txt, buffer);
}
PopPlotClipRect();
// render border
DrawList.AddRect(gp.BB_Plot.Min, gp.BB_Plot.Max, gp.Col_Border);
// FIT DATA --------------------------------------------------------------
if (gp.FitThisFrame && (gp.VisibleItemCount > 0 || plot.Queried)) {
if (gp.FitX && !ImHasFlag(plot.XAxis.Flags, ImPlotAxisFlags_LockMin) && !NanOrInf(gp.ExtentsX.Min)) {
plot.XAxis.Range.Min = gp.ExtentsX.Min;
}
if (gp.FitX && !ImHasFlag(plot.XAxis.Flags, ImPlotAxisFlags_LockMax) && !NanOrInf(gp.ExtentsX.Max)) {
plot.XAxis.Range.Max = gp.ExtentsX.Max;
}
for (int i = 0; i < IMPLOT_Y_AXES; i++) {
if (gp.FitY[i] && !ImHasFlag(plot.YAxis[i].Flags, ImPlotAxisFlags_LockMin) && !NanOrInf(gp.ExtentsY[i].Min)) {
plot.YAxis[i].Range.Min = gp.ExtentsY[i].Min;
}
if (gp.FitY[i] && !ImHasFlag(plot.YAxis[i].Flags, ImPlotAxisFlags_LockMax) && !NanOrInf(gp.ExtentsY[i].Max)) {
plot.YAxis[i].Range.Max = gp.ExtentsY[i].Max;
}
}
}
// CONTEXT MENUS -----------------------------------------------------------
if (ImHasFlag(plot.Flags, ImPlotFlags_ContextMenu) && gp.Hov_Frame && gp.Hov_Plot && IO.MouseDoubleClicked[gp.InputMap.ContextMenuButton] && !hov_legend)
ImGui::OpenPopup("##PlotContext");
if (ImGui::BeginPopup("##PlotContext")) {
ShowPlotContextMenu(plot);
ImGui::EndPopup();
}
if (ImHasFlag(plot.Flags, ImPlotFlags_ContextMenu) && gp.Hov_Frame && plot.XAxis.HoveredExt && IO.MouseDoubleClicked[gp.InputMap.ContextMenuButton] && !hov_legend)
ImGui::OpenPopup("##XContext");
if (ImGui::BeginPopup("##XContext")) {
ImGui::Text("X-Axis"); ImGui::Separator();
ShowAxisContextMenu(gp.X);
ImGui::EndPopup();
}
for (int i = 0; i < IMPLOT_Y_AXES; ++i) {
ImGui::PushID(i);
if (ImHasFlag(plot.Flags, ImPlotFlags_ContextMenu) && gp.Hov_Frame && plot.YAxis[i].HoveredExt && IO.MouseDoubleClicked[gp.InputMap.ContextMenuButton] && !hov_legend)
ImGui::OpenPopup("##YContext");
if (ImGui::BeginPopup("##YContext")) {
if (i == 0) {
ImGui::Text("Y-Axis"); ImGui::Separator();
}
else {
ImGui::Text("Y-Axis %d", i + 1); ImGui::Separator();
}
ShowAxisContextMenu(gp.Y[i]);
ImGui::EndPopup();
}
ImGui::PopID();
}
// CLEANUP ----------------------------------------------------------------
// reset the plot items for the next frame
for (int i = 0; i < gp.CurrentPlot->Items.GetSize(); ++i) {
gp.CurrentPlot->Items.GetByIndex(i)->SeenThisFrame = false;
}
// Pop ImGui::PushID at the end of BeginPlot
ImGui::PopID();
// Reset context for next plot
Reset(GImPlot);
}
//-----------------------------------------------------------------------------
// MISC API
//-----------------------------------------------------------------------------
ImPlotInputMap& GetInputMap() {
return GImPlot->InputMap;
}
void SetNextPlotLimits(double x_min, double x_max, double y_min, double y_max, ImGuiCond cond) {
IM_ASSERT_USER_ERROR(GImPlot->CurrentPlot == NULL, "SetNextPlotLimits() needs to be called before BeginPlot()!");
SetNextPlotLimitsX(x_min, x_max, cond);
SetNextPlotLimitsY(y_min, y_max, cond);
}
void SetNextPlotLimitsX(double x_min, double x_max, ImGuiCond cond) {
ImPlotContext& gp = *GImPlot;
IM_ASSERT_USER_ERROR(gp.CurrentPlot == NULL, "SetNextPlotLSetNextPlotLimitsXimitsY() needs to be called before BeginPlot()!");
IM_ASSERT(cond == 0 || ImIsPowerOfTwo(cond)); // Make sure the user doesn't attempt to combine multiple condition flags.
gp.NextPlotData.HasXRange = true;
gp.NextPlotData.XRangeCond = cond;
gp.NextPlotData.X.Min = x_min;
gp.NextPlotData.X.Max = x_max;
}
void SetNextPlotLimitsY(double y_min, double y_max, ImGuiCond cond, int y_axis) {
ImPlotContext& gp = *GImPlot;
IM_ASSERT_USER_ERROR(gp.CurrentPlot == NULL, "SetNextPlotLimitsY() needs to be called before BeginPlot()!");
IM_ASSERT_USER_ERROR(y_axis >= 0 && y_axis < IMPLOT_Y_AXES, "y_axis needs to be between 0 and IMPLOT_Y_AXES");
IM_ASSERT(cond == 0 || ImIsPowerOfTwo(cond)); // Make sure the user doesn't attempt to combine multiple condition flags.
gp.NextPlotData.HasYRange[y_axis] = true;
gp.NextPlotData.YRangeCond[y_axis] = cond;
gp.NextPlotData.Y[y_axis].Min = y_min;
gp.NextPlotData.Y[y_axis].Max = y_max;
}
void SetNextPlotTicksX(const double* values, int n_ticks, const char** labels, bool show_default) {
ImPlotContext& gp = *GImPlot;
IM_ASSERT_USER_ERROR(gp.CurrentPlot == NULL, "SetNextPlotTicksX() needs to be called before BeginPlot()!");
gp.NextPlotData.ShowDefaultTicksX = show_default;
AddCustomTicks(values, labels, n_ticks, gp.XTicks, gp.XTickLabels);
}
void SetNextPlotTicksX(double x_min, double x_max, int n_ticks, const char** labels, bool show_default) {
IM_ASSERT_USER_ERROR(n_ticks > 1, "The number of ticks must be greater than 1");
static ImVector<double> buffer;
FillRange(buffer, n_ticks, x_min, x_max);
SetNextPlotTicksX(&buffer[0], n_ticks, labels, show_default);
}
void SetNextPlotTicksY(const double* values, int n_ticks, const char** labels, bool show_default, int y_axis) {
ImPlotContext& gp = *GImPlot;
IM_ASSERT_USER_ERROR(gp.CurrentPlot == NULL, "SetNextPlotTicksY() needs to be called before BeginPlot()!");
IM_ASSERT_USER_ERROR(y_axis >= 0 && y_axis < IMPLOT_Y_AXES, "y_axis needs to be between 0 and IMPLOT_Y_AXES");
gp.NextPlotData.ShowDefaultTicksY[y_axis] = show_default;
AddCustomTicks(values, labels, n_ticks, gp.YTicks[y_axis], gp.YTickLabels[y_axis]);
}
void SetNextPlotTicksY(double y_min, double y_max, int n_ticks, const char** labels, bool show_default, int y_axis) {
IM_ASSERT_USER_ERROR(n_ticks > 1, "The number of ticks must be greater than 1");
static ImVector<double> buffer;
FillRange(buffer, n_ticks, y_min, y_max);
SetNextPlotTicksY(&buffer[0], n_ticks, labels, show_default,y_axis);
}
void SetPlotYAxis(int y_axis) {
ImPlotContext& gp = *GImPlot;
IM_ASSERT_USER_ERROR(gp.CurrentPlot != NULL, "SetPlotYAxis() needs to be called between BeginPlot() and EndPlot()!");
IM_ASSERT_USER_ERROR(y_axis >= 0 && y_axis < IMPLOT_Y_AXES, "y_axis needs to be between 0 and IMPLOT_Y_AXES");
gp.CurrentPlot->CurrentYAxis = y_axis;
}
ImVec2 GetPlotPos() {
ImPlotContext& gp = *GImPlot;
IM_ASSERT_USER_ERROR(gp.CurrentPlot != NULL, "GetPlotPos() needs to be called between BeginPlot() and EndPlot()!");
return gp.BB_Plot.Min;
}
ImVec2 GetPlotSize() {
ImPlotContext& gp = *GImPlot;
IM_ASSERT_USER_ERROR(gp.CurrentPlot != NULL, "GetPlotSize() needs to be called between BeginPlot() and EndPlot()!");
return gp.BB_Plot.GetSize();
}
void PushPlotClipRect() {
ImPlotContext& gp = *GImPlot;
IM_ASSERT_USER_ERROR(gp.CurrentPlot != NULL, "PushPlotClipRect() needs to be called between BeginPlot() and EndPlot()!");
ImGui::PushClipRect(gp.BB_Plot.Min, gp.BB_Plot.Max, true);
}
void PopPlotClipRect() {
ImGui::PopClipRect();
}
bool IsPlotHovered() {
ImPlotContext& gp = *GImPlot;
IM_ASSERT_USER_ERROR(gp.CurrentPlot != NULL, "IsPlotHovered() needs to be called between BeginPlot() and EndPlot()!");
return gp.Hov_Plot;
}
bool IsPlotXAxisHovered() {
ImPlotContext& gp = *GImPlot;
IM_ASSERT_USER_ERROR(gp.CurrentPlot != NULL, "IsPlotXAxisHovered() needs to be called between BeginPlot() and EndPlot()!");
return gp.CurrentPlot->XAxis.HoveredExt;
}
bool IsPlotYAxisHovered(int y_axis_in) {
ImPlotContext& gp = *GImPlot;
IM_ASSERT_USER_ERROR(y_axis_in >= -1 && y_axis_in < IMPLOT_Y_AXES, "y_axis needs to between -1 and IMPLOT_Y_AXES");
IM_ASSERT_USER_ERROR(gp.CurrentPlot != NULL, "IsPlotYAxisHovered() needs to be called between BeginPlot() and EndPlot()!");
const int y_axis = y_axis_in >= 0 ? y_axis_in : gp.CurrentPlot->CurrentYAxis;
return gp.CurrentPlot->YAxis[y_axis].HoveredExt;
}
ImPlotPoint GetPlotMousePos(int y_axis_in) {
ImPlotContext& gp = *GImPlot;
IM_ASSERT_USER_ERROR(y_axis_in >= -1 && y_axis_in < IMPLOT_Y_AXES, "y_axis needs to between -1 and IMPLOT_Y_AXES");
IM_ASSERT_USER_ERROR(gp.CurrentPlot != NULL, "GetPlotMousePos() needs to be called between BeginPlot() and EndPlot()!");
const int y_axis = y_axis_in >= 0 ? y_axis_in : gp.CurrentPlot->CurrentYAxis;
return gp.LastMousePos[y_axis];
}
ImPlotLimits GetPlotLimits(int y_axis_in) {
ImPlotContext& gp = *GImPlot;
IM_ASSERT_USER_ERROR(y_axis_in >= -1 && y_axis_in < IMPLOT_Y_AXES, "y_axis needs to between -1 and IMPLOT_Y_AXES");
IM_ASSERT_USER_ERROR(gp.CurrentPlot != NULL, "GetPlotLimits() needs to be called between BeginPlot() and EndPlot()!");
const int y_axis = y_axis_in >= 0 ? y_axis_in : gp.CurrentPlot->CurrentYAxis;
ImPlotState& plot = *gp.CurrentPlot;
ImPlotLimits limits;
limits.X = plot.XAxis.Range;
limits.Y = plot.YAxis[y_axis].Range;
return limits;
}
bool IsPlotQueried() {
ImPlotContext& gp = *GImPlot;
IM_ASSERT_USER_ERROR(gp.CurrentPlot != NULL, "IsPlotQueried() needs to be called between BeginPlot() and EndPlot()!");
return gp.CurrentPlot->Queried;
}
ImPlotLimits GetPlotQuery(int y_axis_in) {
ImPlotContext& gp = *GImPlot;
IM_ASSERT_USER_ERROR(y_axis_in >= -1 && y_axis_in < IMPLOT_Y_AXES, "y_axis needs to between -1 and IMPLOT_Y_AXES");
IM_ASSERT_USER_ERROR(gp.CurrentPlot != NULL, "GetPlotQuery() needs to be called between BeginPlot() and EndPlot()!");
ImPlotState& plot = *gp.CurrentPlot;
const int y_axis = y_axis_in >= 0 ? y_axis_in : gp.CurrentPlot->CurrentYAxis;
UpdateTransformCache();
ImPlotPoint p1 = PixelsToPlot(plot.QueryRect.Min + gp.BB_Plot.Min, y_axis);
ImPlotPoint p2 = PixelsToPlot(plot.QueryRect.Max + gp.BB_Plot.Min, y_axis);
ImPlotLimits result;
result.X.Min = ImMin(p1.x, p2.x);
result.X.Max = ImMax(p1.x, p2.x);
result.Y.Min = ImMin(p1.y, p2.y);
result.Y.Max = ImMax(p1.y, p2.y);
return result;
}
bool IsLegendEntryHovered(const char* label_id) {
ImPlotContext& gp = *GImPlot;
IM_ASSERT_USER_ERROR(gp.CurrentPlot != NULL, "IsPlotItemHighlight() needs to be called between BeginPlot() and EndPlot()!");
ImGuiID id = ImGui::GetID(label_id);
ImPlotItem* item = gp.CurrentPlot->Items.GetByKey(id);
if (item && item->Highlight)
return true;
else
return false;
}
//-----------------------------------------------------------------------------
// STYLING
//-----------------------------------------------------------------------------
struct ImPlotStyleVarInfo {
ImGuiDataType Type;
ImU32 Count;
ImU32 Offset;
void* GetVarPtr(ImPlotStyle* style) const { return (void*)((unsigned char*)style + Offset); }
};
static const ImPlotStyleVarInfo GPlotStyleVarInfo[] =
{
{ ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImPlotStyle, LineWeight) }, // ImPlotStyleVar_LineWeight
{ ImGuiDataType_S32, 1, (ImU32)IM_OFFSETOF(ImPlotStyle, Marker) }, // ImPlotStyleVar_Marker
{ ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImPlotStyle, MarkerSize) }, // ImPlotStyleVar_MarkerSize
{ ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImPlotStyle, MarkerWeight) }, // ImPlotStyleVar_MarkerWeight
{ ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImPlotStyle, FillAlpha) }, // ImPlotStyleVar_FillAlpha
{ ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImPlotStyle, ErrorBarSize) }, // ImPlotStyleVar_ErrorBarSize
{ ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImPlotStyle, ErrorBarWeight) }, // ImPlotStyleVar_ErrorBarWeight
{ ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImPlotStyle, DigitalBitHeight) }, // ImPlotStyleVar_DigitalBitHeight
{ ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImPlotStyle, DigitalBitGap) } // ImPlotStyleVar_DigitalBitGap
};
static const ImPlotStyleVarInfo* GetPlotStyleVarInfo(ImPlotStyleVar idx)
{
IM_ASSERT(idx >= 0 && idx < ImPlotStyleVar_COUNT);
IM_ASSERT(IM_ARRAYSIZE(GPlotStyleVarInfo) == ImPlotStyleVar_COUNT);
return &GPlotStyleVarInfo[idx];
}
ImPlotStyle& GetStyle() {
ImPlotContext& gp = *GImPlot;
return gp.Style;
}
void PushStyleColor(ImPlotCol idx, ImU32 col) {
ImPlotContext& gp = *GImPlot;
ImGuiColorMod backup;
backup.Col = idx;
backup.BackupValue = gp.Style.Colors[idx];
gp.ColorModifiers.push_back(backup);
gp.Style.Colors[idx] = ImGui::ColorConvertU32ToFloat4(col);
}
void PushStyleColor(ImPlotCol idx, const ImVec4& col) {
ImPlotContext& gp = *GImPlot;
ImGuiColorMod backup;
backup.Col = idx;
backup.BackupValue = gp.Style.Colors[idx];
gp.ColorModifiers.push_back(backup);
gp.Style.Colors[idx] = col;
}
void PopStyleColor(int count) {
ImPlotContext& gp = *GImPlot;
while (count > 0)
{
ImGuiColorMod& backup = gp.ColorModifiers.back();
gp.Style.Colors[backup.Col] = backup.BackupValue;
gp.ColorModifiers.pop_back();
count--;
}
}
void PushStyleVar(ImPlotStyleVar idx, float val) {
ImPlotContext& gp = *GImPlot;
const ImPlotStyleVarInfo* var_info = GetPlotStyleVarInfo(idx);
if (var_info->Type == ImGuiDataType_Float && var_info->Count == 1) {
float* pvar = (float*)var_info->GetVarPtr(&gp.Style);
gp.StyleModifiers.push_back(ImGuiStyleMod(idx, *pvar));
*pvar = val;
return;
}
IM_ASSERT(0 && "Called PushStyleVar() float variant but variable is not a float!");
}
void PushStyleVar(ImPlotStyleVar idx, int val) {
ImPlotContext& gp = *GImPlot;
const ImPlotStyleVarInfo* var_info = GetPlotStyleVarInfo(idx);
if (var_info->Type == ImGuiDataType_S32 && var_info->Count == 1) {
int* pvar = (int*)var_info->GetVarPtr(&gp.Style);
gp.StyleModifiers.push_back(ImGuiStyleMod(idx, *pvar));
*pvar = val;
return;
}
else if (var_info->Type == ImGuiDataType_Float && var_info->Count == 1) {
float* pvar = (float*)var_info->GetVarPtr(&gp.Style);
gp.StyleModifiers.push_back(ImGuiStyleMod(idx, *pvar));
*pvar = (float)val;
return;
}
IM_ASSERT(0 && "Called PushStyleVar() int variant but variable is not a int!");
}
void PopStyleVar(int count) {
ImPlotContext& gp = *GImPlot;
while (count > 0) {
ImGuiStyleMod& backup = gp.StyleModifiers.back();
const ImPlotStyleVarInfo* info = GetPlotStyleVarInfo(backup.VarIdx);
void* data = info->GetVarPtr(&gp.Style);
if (info->Type == ImGuiDataType_Float && info->Count == 1) {
((float*)data)[0] = backup.BackupFloat[0];
}
else if (info->Type == ImGuiDataType_Float && info->Count == 2) {
((float*)data)[0] = backup.BackupFloat[0];
((float*)data)[1] = backup.BackupFloat[1];
}
else if (info->Type == ImGuiDataType_S32 && info->Count == 1) {
((int*)data)[0] = backup.BackupInt[0];
}
gp.StyleModifiers.pop_back();
count--;
}
}
//------------------------------------------------------------------------------
// COLORMAPS
//------------------------------------------------------------------------------
// Returns the size of the current colormap
int GetColormapSize() {
ImPlotContext& gp = *GImPlot;
return gp.ColormapSize;
}
// Returns a color from the Color map given an index > 0
ImVec4 GetColormapColor(int index) {
ImPlotContext& gp = *GImPlot;
IM_ASSERT_USER_ERROR(index >= 0, "The Colormap index must be greater than zero!");
return gp.Colormap[index % gp.ColormapSize];
}
ImVec4 LerpColormap(float t) {
ImPlotContext& gp = *GImPlot;
float tc = ImClamp(t,0.0f,1.0f);
int i1 = (int)((gp.ColormapSize -1 ) * tc);
int i2 = i1 + 1;
if (i2 == gp.ColormapSize)
return gp.Colormap[i1];
float t1 = (float)i1 / (float)(gp.ColormapSize - 1);
float t2 = (float)i2 / (float)(gp.ColormapSize - 1);
float tr = ImRemap(t, t1, t2, 0.0f, 1.0f);
return ImLerp(gp.Colormap[i1], gp.Colormap[i2], tr);
}
ImVec4 NextColormapColor() {
ImPlotContext& gp = *GImPlot;
ImVec4 col = gp.Colormap[gp.CurrentPlot->ColormapIdx % gp.ColormapSize];
gp.CurrentPlot->ColormapIdx++;
return col;
}
void ShowColormapScale(double scale_min, double scale_max, float height) {
ImPlotContext& gp = *GImPlot;
static ImVector<ImPlotTick> ticks;
static ImGuiTextBuffer txt_buff;
ImPlotRange range;
range.Min = scale_min;
range.Max = scale_max;
ticks.shrink(0);
txt_buff.Buf.shrink(0);
AddDefaultTicks(range, 10, 0, false, ticks);
LabelTicks(ticks, false, txt_buff);
float max_width = 0;
for (int i = 0; i < ticks.Size; ++i)
max_width = ticks[i].LabelSize.x > max_width ? ticks[i].LabelSize.x : max_width;
ImGuiContext &G = *GImGui;
ImGuiWindow * Window = G.CurrentWindow;
if (Window->SkipItems)
return;
const ImGuiStyle &Style = G.Style;
const float txt_off = 5;
const float bar_w = 20;
ImDrawList &DrawList = *Window->DrawList;
ImVec2 size(bar_w + txt_off + max_width + 2 * Style.WindowPadding.x, height);
ImRect bb_frame = ImRect(Window->DC.CursorPos, Window->DC.CursorPos + size);
ImGui::ItemSize(bb_frame);
if (!ImGui::ItemAdd(bb_frame, 0, &bb_frame))
return;
ImGui::RenderFrame(bb_frame.Min, bb_frame.Max, ImGui::GetColorU32(ImGuiCol_FrameBg));
ImRect bb_grad(bb_frame.Min + Style.WindowPadding, bb_frame.Min + ImVec2(bar_w + Style.WindowPadding.x, height - Style.WindowPadding.y));
int num_cols = GetColormapSize();
float h_step = (height - 2 * Style.WindowPadding.y) / (num_cols - 1);
for (int i = 0; i < num_cols-1; ++i) {
ImRect rect(bb_grad.Min.x, bb_grad.Min.y + h_step * i, bb_grad.Max.x, bb_grad.Min.y + h_step * (i + 1));
ImU32 col1 = ImGui::GetColorU32(GetColormapColor(num_cols - 1 - i));
ImU32 col2 = ImGui::GetColorU32(GetColormapColor(num_cols - 1 - (i+1)));
DrawList.AddRectFilledMultiColor(rect.Min, rect.Max, col1, col1, col2, col2);
}
ImU32 col_border = gp.Style.Colors[ImPlotCol_PlotBorder].w == -1 ? ImGui::GetColorU32(ImGuiCol_Text, 0.5f) : ImGui::GetColorU32(gp.Style.Colors[ImPlotCol_PlotBorder]);
ImGui::PushClipRect(bb_frame.Min, bb_frame.Max, true);
for (int i = 0; i < ticks.Size; ++i) {
float ypos = ImRemap((float)ticks[i].PlotPos, (float)range.Max, (float)range.Min, bb_grad.Min.y, bb_grad.Max.y);
if (ypos < bb_grad.Max.y - 2 && ypos > bb_grad.Min.y + 2)
DrawList.AddLine(ImVec2(bb_grad.Max.x-1, ypos), ImVec2(bb_grad.Max.x - (ticks[i].Major ? 10.0f : 5.0f), ypos), col_border, 1.0f);
DrawList.AddText(ImVec2(bb_grad.Max.x-1, ypos) + ImVec2(txt_off, -ticks[i].LabelSize.y * 0.5f), ImGui::GetColorU32(ImGuiCol_Text), txt_buff.Buf.Data + ticks[i].BufferOffset);
}
ImGui::PopClipRect();
DrawList.AddRect(bb_grad.Min, bb_grad.Max, col_border);
}
void SetColormapEx(ImPlotColormap colormap, int samples, ImPlotContext* ctx) {
static int csizes[ImPlotColormap_COUNT] = {10,9,9,12,11,11,11,11,11,11};
static ImOffsetCalculator<ImPlotColormap_COUNT> coffs(csizes);
static ImVec4 cdata[] = {
// ImPlotColormap_Default // X11 Named Colors
ImVec4(0.0f, 0.7490196228f, 1.0f, 1.0f), // Blues::DeepSkyBlue,
ImVec4(1.0f, 0.0f, 0.0f, 1.0f), // Reds::Red,
ImVec4(0.4980392158f, 1.0f, 0.0f, 1.0f), // Greens::Chartreuse,
ImVec4(1.0f, 1.0f, 0.0f, 1.0f), // Yellows::Yellow,
ImVec4(0.0f, 1.0f, 1.0f, 1.0f), // Cyans::Cyan,
ImVec4(1.0f, 0.6470588446f, 0.0f, 1.0f), // Oranges::Orange,
ImVec4(1.0f, 0.0f, 1.0f, 1.0f), // Purples::Magenta,
ImVec4(0.5411764979f, 0.1686274558f, 0.8862745166f, 1.0f), // Purples::BlueViolet,
ImVec4(0.5f, 0.5f, 0.5f, 1.0f), // Grays::Gray50,
ImVec4(0.8235294223f, 0.7058823705f, 0.5490196347f, 1.0f), // Browns::Tan
// ImPlotColormap_Dark
ImVec4(0.894118f, 0.101961f, 0.109804f, 1.0f),
ImVec4(0.215686f, 0.494118f, 0.721569f, 1.0f),
ImVec4(0.301961f, 0.686275f, 0.290196f, 1.0f),
ImVec4(0.596078f, 0.305882f, 0.639216f, 1.0f),
ImVec4(1.000000f, 0.498039f, 0.000000f, 1.0f),
ImVec4(1.000000f, 1.000000f, 0.200000f, 1.0f),
ImVec4(0.650980f, 0.337255f, 0.156863f, 1.0f),
ImVec4(0.968627f, 0.505882f, 0.749020f, 1.0f),
ImVec4(0.600000f, 0.600000f, 0.600000f, 1.0f),
// ImPlotColormap_Pastel
ImVec4(0.984314f, 0.705882f, 0.682353f, 1.0f),
ImVec4(0.701961f, 0.803922f, 0.890196f, 1.0f),
ImVec4(0.800000f, 0.921569f, 0.772549f, 1.0f),
ImVec4(0.870588f, 0.796078f, 0.894118f, 1.0f),
ImVec4(0.996078f, 0.850980f, 0.650980f, 1.0f),
ImVec4(1.000000f, 1.000000f, 0.800000f, 1.0f),
ImVec4(0.898039f, 0.847059f, 0.741176f, 1.0f),
ImVec4(0.992157f, 0.854902f, 0.925490f, 1.0f),
ImVec4(0.949020f, 0.949020f, 0.949020f, 1.0f),
// ImPlotColormap_Paired
ImVec4(0.258824f, 0.807843f, 0.890196f, 1.0f),
ImVec4(0.121569f, 0.470588f, 0.705882f, 1.0f),
ImVec4(0.698039f, 0.874510f, 0.541176f, 1.0f),
ImVec4(0.200000f, 0.627451f, 0.172549f, 1.0f),
ImVec4(0.984314f, 0.603922f, 0.600000f, 1.0f),
ImVec4(0.890196f, 0.101961f, 0.109804f, 1.0f),
ImVec4(0.992157f, 0.749020f, 0.435294f, 1.0f),
ImVec4(1.000000f, 0.498039f, 0.000000f, 1.0f),
ImVec4(0.792157f, 0.698039f, 0.839216f, 1.0f),
ImVec4(0.415686f, 0.239216f, 0.603922f, 1.0f),
ImVec4(1.000000f, 1.000000f, 0.600000f, 1.0f),
ImVec4(0.694118f, 0.349020f, 0.156863f, 1.0f),
// ImPlotColormap_Viridis
ImVec4(0.267004f, 0.004874f, 0.329415f, 1.0f),
ImVec4(0.282623f, 0.140926f, 0.457517f, 1.0f),
ImVec4(0.253935f, 0.265254f, 0.529983f, 1.0f),
ImVec4(0.206756f, 0.371758f, 0.553117f, 1.0f),
ImVec4(0.163625f, 0.471133f, 0.558148f, 1.0f),
ImVec4(0.127568f, 0.566949f, 0.550556f, 1.0f),
ImVec4(0.134692f, 0.658636f, 0.517649f, 1.0f),
ImVec4(0.266941f, 0.748751f, 0.440573f, 1.0f),
ImVec4(0.477504f, 0.821444f, 0.318195f, 1.0f),
ImVec4(0.741388f, 0.873449f, 0.149561f, 1.0f),
ImVec4(0.993248f, 0.906157f, 0.143936f, 1.0f),
// ImPlotColormap_Plasma
ImVec4(5.03830e-02f, 2.98030e-02f, 5.27975e-01f, 1.00000e+00f),
ImVec4(2.54627e-01f, 1.38820e-02f, 6.15419e-01f, 1.00000e+00f),
ImVec4(4.17642e-01f, 5.64000e-04f, 6.58390e-01f, 1.00000e+00f),
ImVec4(5.62738e-01f, 5.15450e-02f, 6.41509e-01f, 1.00000e+00f),
ImVec4(6.92840e-01f, 1.65141e-01f, 5.64522e-01f, 1.00000e+00f),
ImVec4(7.98216e-01f, 2.80197e-01f, 4.69538e-01f, 1.00000e+00f),
ImVec4(8.81443e-01f, 3.92529e-01f, 3.83229e-01f, 1.00000e+00f),
ImVec4(9.49217e-01f, 5.17763e-01f, 2.95662e-01f, 1.00000e+00f),
ImVec4(9.88260e-01f, 6.52325e-01f, 2.11364e-01f, 1.00000e+00f),
ImVec4(9.88648e-01f, 8.09579e-01f, 1.45357e-01f, 1.00000e+00f),
ImVec4(9.40015e-01f, 9.75158e-01f, 1.31326e-01f, 1.00000e+00f),
// ImPlotColormap_Hot
ImVec4(0.2500f, 0.f, 0.f, 1.0f),
ImVec4(0.5000f, 0.f, 0.f, 1.0f),
ImVec4(0.7500f, 0.f, 0.f, 1.0f),
ImVec4(1.0000f, 0.f, 0.f, 1.0f),
ImVec4(1.0000f, 0.2500f, 0.f, 1.0f),
ImVec4(1.0000f, 0.5000f, 0.f, 1.0f),
ImVec4(1.0000f, 0.7500f, 0.f, 1.0f),
ImVec4(1.0000f, 1.0000f, 0.f, 1.0f),
ImVec4(1.0000f, 1.0000f, 0.3333f, 1.0f),
ImVec4(1.0000f, 1.0000f, 0.6667f, 1.0f),
ImVec4(1.0000f, 1.0000f, 1.0000f, 1.0f),
// ImPlotColormap_Cool
ImVec4( 0.f, 1.0000f, 1.0000f, 1.0f),
ImVec4(0.1000f, 0.9000f, 1.0000f, 1.0f),
ImVec4(0.2000f, 0.8000f, 1.0000f, 1.0f),
ImVec4(0.3000f, 0.7000f, 1.0000f, 1.0f),
ImVec4(0.4000f, 0.6000f, 1.0000f, 1.0f),
ImVec4(0.5000f, 0.5000f, 1.0000f, 1.0f),
ImVec4(0.6000f, 0.4000f, 1.0000f, 1.0f),
ImVec4(0.7000f, 0.3000f, 1.0000f, 1.0f),
ImVec4(0.8000f, 0.2000f, 1.0000f, 1.0f),
ImVec4(0.9000f, 0.1000f, 1.0000f, 1.0f),
ImVec4(1.0000f, 0.f, 1.0000f, 1.0f),
// ImPlotColormap_Pink
ImVec4(0.2887f, 0.f, 0.f, 1.0f),
ImVec4(0.4830f, 0.2582f, 0.2582f, 1.0f),
ImVec4(0.6191f, 0.3651f, 0.3651f, 1.0f),
ImVec4(0.7303f, 0.4472f, 0.4472f, 1.0f),
ImVec4(0.7746f, 0.5916f, 0.5164f, 1.0f),
ImVec4(0.8165f, 0.7071f, 0.5774f, 1.0f),
ImVec4(0.8563f, 0.8062f, 0.6325f, 1.0f),
ImVec4(0.8944f, 0.8944f, 0.6831f, 1.0f),
ImVec4(0.9309f, 0.9309f, 0.8028f, 1.0f),
ImVec4(0.9661f, 0.9661f, 0.9068f, 1.0f),
ImVec4(1.0000f, 1.0000f, 1.0000f, 1.0f),
// ImPlotColormap_Jet
ImVec4( 0.f, 0.f, 0.6667f, 1.0f),
ImVec4( 0.f, 0.f, 1.0000f, 1.0f),
ImVec4( 0.f, 0.3333f, 1.0000f, 1.0f),
ImVec4( 0.f, 0.6667f, 1.0000f, 1.0f),
ImVec4( 0.f, 1.0000f, 1.0000f, 1.0f),
ImVec4(0.3333f, 1.0000f, 0.6667f, 1.0f),
ImVec4(0.6667f, 1.0000f, 0.3333f, 1.0f),
ImVec4(1.0000f, 1.0000f, 0.f, 1.0f),
ImVec4(1.0000f, 0.6667f, 0.f, 1.0f),
ImVec4(1.0000f, 0.3333f, 0.f, 1.0f),
ImVec4(1.0000f, 0.f, 0.f, 1.0f)
};
ctx->Colormap = &cdata[coffs.Offsets[colormap]];
ctx->ColormapSize = csizes[colormap];
if (samples > 1) {
static ImVector<ImVec4> resampled;
resampled.resize(samples);
for (int i = 0; i < samples; ++i) {
float t = i * 1.0f / (samples - 1);
resampled[i] = LerpColormap(t);
}
SetColormapEx(&resampled[0], samples, ctx);
}
}
void SetColormapEx(const ImVec4* colors, int num_colors, ImPlotContext* ctx) {
IM_ASSERT_USER_ERROR(num_colors > 1, "The number of colors must be greater than 1!");
static ImVector<ImVec4> user_colormap;
user_colormap.shrink(0);
user_colormap.reserve(num_colors);
for (int i = 0; i < num_colors; ++i)
user_colormap.push_back(colors[i]);
ctx->Colormap = &user_colormap[0];
ctx->ColormapSize = num_colors;
}
void SetColormap(ImPlotColormap colormap, int samples) {
SetColormapEx(colormap, samples, GImPlot);
}
void SetColormap(const ImVec4* colors, int num_colors) {
SetColormapEx(colors, num_colors, GImPlot);
}
} // namespace ImPlot