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851 lines
31 KiB
C++
851 lines
31 KiB
C++
// MIT License
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// Copyright (c) 2020 Evan Pezent
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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// ImPlot v0.7 WIP
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// You may use this file to debug, understand or extend ImPlot features but we
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// don't provide any guarantee of forward compatibility!
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//-----------------------------------------------------------------------------
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// [SECTION] Header Mess
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//-----------------------------------------------------------------------------
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#pragma once
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#ifndef IMGUI_DEFINE_MATH_OPERATORS
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#define IMGUI_DEFINE_MATH_OPERATORS
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#endif
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#include <time.h>
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#include "imgui_internal.h"
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#ifndef IMPLOT_VERSION
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#error Must include implot.h before implot_internal.h
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#endif
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//-----------------------------------------------------------------------------
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// [SECTION] Forward Declarations
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//-----------------------------------------------------------------------------
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struct ImPlotTick;
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struct ImPlotAxis;
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struct ImPlotAxisState;
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struct ImPlotAxisColor;
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struct ImPlotItem;
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struct ImPlotState;
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struct ImPlotNextPlotData;
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//-----------------------------------------------------------------------------
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// [SECTION] Context Pointer
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//-----------------------------------------------------------------------------
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extern ImPlotContext* GImPlot; // Current implicit context pointer
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//-----------------------------------------------------------------------------
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// [SECTION] Macros and Constants
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//-----------------------------------------------------------------------------
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// Constants can be changed unless stated otherwise. We may move some of these
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// to ImPlotStyleVar_ over time.
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// Default plot frame width when requested width is auto (i.e. 0). This is not the plot area width!
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#define IMPLOT_DEFAULT_W 400
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// Default plot frame height when requested height is auto (i.e. 0). This is not the plot area height!
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#define IMPLOT_DEFAULT_H 300
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// The maximum number of supported y-axes (DO NOT CHANGE THIS)
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#define IMPLOT_Y_AXES 3
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// The number of times to subdivided grid divisions (best if a multiple of 1, 2, and 5)
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#define IMPLOT_SUB_DIV 10
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// Zoom rate for scroll (e.g. 0.1f = 10% plot range every scroll click)
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#define IMPLOT_ZOOM_RATE 0.1f
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// Maximum allowable timestamp value 01/01/3000 @ 12:00am (UTC)
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#define IMPLOT_MIN_TIME 0
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// Maximum allowable timestamp value 01/01/3000 @ 12:00am (UTC)
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#define IMPLOT_MAX_TIME 32503680000
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//-----------------------------------------------------------------------------
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// [SECTION] Generic Helpers
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//-----------------------------------------------------------------------------
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// Computes the common (base-10) logarithm
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static inline float ImLog10(float x) { return log10f(x); }
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static inline double ImLog10(double x) { return log10(x); }
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// Returns true if a flag is set
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template <typename TSet, typename TFlag>
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inline bool ImHasFlag(TSet set, TFlag flag) { return (set & flag) == flag; }
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// Flips a flag in a flagset
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template <typename TSet, typename TFlag>
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inline void ImFlipFlag(TSet& set, TFlag flag) { ImHasFlag(set, flag) ? set &= ~flag : set |= flag; }
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// Linearly remaps x from [x0 x1] to [y0 y1].
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template <typename T>
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inline T ImRemap(T x, T x0, T x1, T y0, T y1) { return y0 + (x - x0) * (y1 - y0) / (x1 - x0); }
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// Returns always positive modulo (assumes r != 0)
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inline int ImPosMod(int l, int r) { return (l % r + r) % r; }
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// Returns true if val is NAN or INFINITY
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inline bool ImNanOrInf(double val) { return val == HUGE_VAL || val == -HUGE_VAL || isnan(val); }
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// Turns NANs to 0s
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inline double ImConstrainNan(double val) { return isnan(val) ? 0 : val; }
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// Turns infinity to floating point maximums
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inline double ImConstrainInf(double val) { return val == HUGE_VAL ? DBL_MAX : val == -HUGE_VAL ? - DBL_MAX : val; }
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// Turns numbers less than or equal to 0 to 0.001 (sort of arbitrary, is there a better way?)
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inline double ImConstrainLog(double val) { return val <= 0 ? 0.001f : val; }
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// Turns numbers less than 0 to zero
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inline double ImConstrainTime(double val) { return val < IMPLOT_MIN_TIME ? IMPLOT_MIN_TIME : (val > IMPLOT_MAX_TIME ? IMPLOT_MAX_TIME : val); }
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// Offset calculator helper
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template <int Count>
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struct ImOffsetCalculator {
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ImOffsetCalculator(const int* sizes) {
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Offsets[0] = 0;
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for (int i = 1; i < Count; ++i)
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Offsets[i] = Offsets[i-1] + sizes[i-1];
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}
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int Offsets[Count];
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};
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// Character buffer writer helper
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struct ImBufferWriter
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{
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char* Buffer;
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int Size;
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int Pos;
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ImBufferWriter(char* buffer, int size) {
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Buffer = buffer;
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Size = size;
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Pos = 0;
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}
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void Write(const char* fmt, ...) IM_FMTARGS(2) {
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va_list argp;
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va_start(argp, fmt);
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const int written = ::vsnprintf(&Buffer[Pos], Size - Pos - 1, fmt, argp);
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if (written > 0)
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Pos += ImMin(written, Size-Pos-1);
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va_end(argp);
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}
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};
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// Fixed size point array
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template <int N>
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struct ImPlotPointArray {
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inline ImPlotPoint& operator[](int i) { return Data[i]; }
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inline const ImPlotPoint& operator[](int i) const { return Data[i]; }
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ImPlotPoint Data[N];
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const int Size = N;
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};
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//-----------------------------------------------------------------------------
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// [SECTION] ImPlot Enums
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//-----------------------------------------------------------------------------
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typedef int ImPlotScale; // -> enum ImPlotScale_
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typedef int ImPlotTimeUnit; // -> enum ImPlotTimeUnit_
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typedef int ImPlotTimeFmt; // -> enum ImPlotTimeFmt_
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// XY axes scaling combinations
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enum ImPlotScale_ {
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ImPlotScale_LinLin, // linear x, linear y
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ImPlotScale_LogLin, // log x, linear y
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ImPlotScale_LinLog, // linear x, log y
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ImPlotScale_LogLog // log x, log y
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};
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enum ImPlotTimeUnit_ {
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ImPlotTimeUnit_Us, // microsecond
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ImPlotTimeUnit_Ms, // millisecond
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ImPlotTimeUnit_S, // second
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ImPlotTimeUnit_Min, // minute
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ImPlotTimeUnit_Hr, // hour
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ImPlotTimeUnit_Day, // day
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ImPlotTimeUnit_Mo, // month
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ImPlotTimeUnit_Yr, // year
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ImPlotTimeUnit_COUNT
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};
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enum ImPlotTimeFmt_ {
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ImPlotTimeFmt_Us, // .428 552
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ImPlotTimeFmt_SUs, // :29.428 552
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ImPlotTimeFmt_SMs, // :29.428
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ImPlotTimeFmt_S, // :29
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ImPlotTimeFmt_HrMinS, // 7:21:29pm
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ImPlotTimeFmt_HrMin, // 7:21pm
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ImPlotTimeFmt_Hr, // 7pm
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ImPlotTimeFmt_DayMo, // 10/3
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ImPlotTimeFmt_DayMoHr, // 10/3 7pm
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ImPlotTimeFmt_DayMoHrMin, // 10/3 7:21pm
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ImPlotTimeFmt_DayMoYr, // 10/3/91
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ImPlotTimeFmt_DayMoYrHrMin, // 10/3/91 7:21pm
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ImPlotTimeFmt_DayMoYrHrMinS, // 10/3/91 7:21:29pm
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ImPlotTimeFmt_MoYr, // Oct 1991
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ImPlotTimeFmt_Mo, // Oct
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ImPlotTimeFmt_Yr // 1991
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};
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//-----------------------------------------------------------------------------
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// [SECTION] ImPlot Structs
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//-----------------------------------------------------------------------------
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// Storage for colormap modifiers
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struct ImPlotColormapMod {
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ImPlotColormapMod(const ImVec4* colormap, int colormap_size) {
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Colormap = colormap;
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ColormapSize = colormap_size;
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}
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const ImVec4* Colormap;
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int ColormapSize;
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};
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// ImPlotPoint with positive/negative error values
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struct ImPlotPointError
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{
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double X, Y, Neg, Pos;
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ImPlotPointError(double x, double y, double neg, double pos) {
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X = x; Y = y; Neg = neg; Pos = pos;
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}
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};
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// Tick mark info
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struct ImPlotTick
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{
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double PlotPos;
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float PixelPos;
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ImVec2 LabelSize;
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int BufferOffset;
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bool Major;
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bool ShowLabel;
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int Level;
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ImPlotTick(double value, bool major, bool show_label) {
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PlotPos = value;
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Major = major;
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ShowLabel = show_label;
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BufferOffset = -1;
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Level = 0;
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}
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};
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// Collection of ticks
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struct ImPlotTickCollection {
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ImVector<ImPlotTick> Ticks;
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ImGuiTextBuffer Labels;
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float TotalWidth;
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float TotalHeight;
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float MaxWidth;
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float MaxHeight;
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int Size;
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void AddTick(const ImPlotTick& tick) {
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if (tick.ShowLabel) {
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TotalWidth += tick.ShowLabel ? tick.LabelSize.x : 0;
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TotalHeight += tick.ShowLabel ? tick.LabelSize.y : 0;
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MaxWidth = tick.LabelSize.x > MaxWidth ? tick.LabelSize.x : MaxWidth;
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MaxHeight = tick.LabelSize.y > MaxHeight ? tick.LabelSize.y : MaxHeight;
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}
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Ticks.push_back(tick);
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Size++;
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}
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void AddTick(double value, bool major, bool show_label, void (*labeler)(ImPlotTick& tick, ImGuiTextBuffer& buf)) {
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ImPlotTick tick(value, major, show_label);
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if (labeler)
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labeler(tick, Labels);
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AddTick(tick);
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}
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const char* GetLabel(int idx) {
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return Labels.Buf.Data + Ticks[idx].BufferOffset;
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}
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void Reset() {
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Ticks.shrink(0);
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Labels.Buf.shrink(0);
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TotalWidth = TotalHeight = MaxWidth = MaxHeight = 0;
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Size = 0;
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}
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};
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// Axis state information that must persist after EndPlot
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struct ImPlotAxis
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{
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ImPlotAxisFlags Flags;
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ImPlotAxisFlags PreviousFlags;
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ImPlotRange Range;
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bool Dragging;
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bool HoveredExt;
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bool HoveredTot;
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double* LinkedMin;
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double* LinkedMax;
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ImPlotAxis() {
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Flags = PreviousFlags = ImPlotAxisFlags_None;
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Range.Min = 0;
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Range.Max = 1;
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Dragging = false;
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HoveredExt = false;
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HoveredTot = false;
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LinkedMin = LinkedMax = NULL;
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}
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bool SetMin(double _min) {
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_min = ImConstrainNan(ImConstrainInf(_min));
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if (ImHasFlag(Flags, ImPlotAxisFlags_LogScale))
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_min = ImConstrainLog(_min);
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if (ImHasFlag(Flags, ImPlotAxisFlags_Time))
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_min = ImConstrainTime(_min);
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if (_min >= Range.Max)
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return false;
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Range.Min = _min;
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return true;
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};
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bool SetMax(double _max) {
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_max = ImConstrainNan(ImConstrainInf(_max));
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if (ImHasFlag(Flags, ImPlotAxisFlags_LogScale))
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_max = ImConstrainLog(_max);
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if (ImHasFlag(Flags, ImPlotAxisFlags_Time))
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_max = ImConstrainTime(_max);
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if (_max <= Range.Min)
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return false;
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Range.Max = _max;
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return true;
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};
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void SetRange(double _min, double _max) {
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Range.Min = _min;
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Range.Max = _max;
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Constrain();
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}
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void SetRange(const ImPlotRange& range) {
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SetRange(range.Min, range.Max);
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}
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void Constrain() {
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Range.Min = ImConstrainNan(ImConstrainInf(Range.Min));
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Range.Max = ImConstrainNan(ImConstrainInf(Range.Max));
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if (ImHasFlag(Flags, ImPlotAxisFlags_LogScale)) {
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Range.Min = ImConstrainLog(Range.Min);
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Range.Max = ImConstrainLog(Range.Max);
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}
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if (ImHasFlag(Flags, ImPlotAxisFlags_Time)) {
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Range.Min = ImConstrainTime(Range.Min);
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Range.Max = ImConstrainTime(Range.Max);
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}
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if (Range.Max <= Range.Min)
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Range.Max = Range.Min + DBL_EPSILON;
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}
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};
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// Axis state information only needed between BeginPlot/EndPlot
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struct ImPlotAxisState
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{
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ImPlotAxis* Axis;
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ImGuiCond RangeCond;
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bool HasRange;
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bool Present;
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bool HasLabels;
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bool Invert;
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bool LockMin;
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bool LockMax;
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bool Lock;
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bool IsTime;
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ImPlotAxisState(ImPlotAxis* axis, bool has_range, ImGuiCond range_cond, bool present) {
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Axis = axis;
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HasRange = has_range;
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RangeCond = range_cond;
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Present = present;
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HasLabels = !ImHasFlag(Axis->Flags, ImPlotAxisFlags_NoTickLabels);
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Invert = ImHasFlag(Axis->Flags, ImPlotAxisFlags_Invert);
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LockMin = ImHasFlag(Axis->Flags, ImPlotAxisFlags_LockMin) || (HasRange && RangeCond == ImGuiCond_Always);
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LockMax = ImHasFlag(Axis->Flags, ImPlotAxisFlags_LockMax) || (HasRange && RangeCond == ImGuiCond_Always);
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Lock = !Present || ((LockMin && LockMax) || (HasRange && RangeCond == ImGuiCond_Always));
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IsTime = ImHasFlag(Axis->Flags, ImPlotAxisFlags_Time);
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}
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ImPlotAxisState() { }
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};
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struct ImPlotAxisColor
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{
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ImU32 Major, Minor, MajTxt, MinTxt;
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ImPlotAxisColor() { Major = Minor = MajTxt = MinTxt = 0; }
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};
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// State information for Plot items
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struct ImPlotItem
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{
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ImGuiID ID;
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ImVec4 Color;
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int NameOffset;
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bool Show;
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bool LegendHovered;
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bool SeenThisFrame;
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ImPlotItem() {
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ID = 0;
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Color = ImPlot::NextColormapColor();
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NameOffset = -1;
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Show = true;
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SeenThisFrame = false;
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LegendHovered = false;
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}
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~ImPlotItem() { ID = 0; }
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};
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// Holds Plot state information that must persist after EndPlot
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struct ImPlotState
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{
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ImPlotFlags Flags;
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ImPlotFlags PreviousFlags;
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ImPlotAxis XAxis;
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ImPlotAxis YAxis[IMPLOT_Y_AXES];
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ImPool<ImPlotItem> Items;
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ImVec2 SelectStart;
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ImVec2 QueryStart;
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ImRect QueryRect;
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ImRect BB_Legend;
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bool Selecting;
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bool Querying;
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bool Queried;
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bool DraggingQuery;
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int ColormapIdx;
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int CurrentYAxis;
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ImPlotState() {
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Flags = PreviousFlags = ImPlotFlags_None;
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SelectStart = QueryStart = ImVec2(0,0);
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Selecting = Querying = Queried = DraggingQuery = false;
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ColormapIdx = CurrentYAxis = 0;
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}
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};
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// Temporary data storage for upcoming plot
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struct ImPlotNextPlotData
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{
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ImGuiCond XRangeCond;
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ImGuiCond YRangeCond[IMPLOT_Y_AXES];
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ImPlotRange X;
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ImPlotRange Y[IMPLOT_Y_AXES];
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bool HasXRange;
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bool HasYRange[IMPLOT_Y_AXES];
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bool ShowDefaultTicksX;
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bool ShowDefaultTicksY[IMPLOT_Y_AXES];
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bool FitX;
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bool FitY[IMPLOT_Y_AXES];
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double* LinkedXmin;
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double* LinkedXmax;
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double* LinkedYmin[IMPLOT_Y_AXES];
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double* LinkedYmax[IMPLOT_Y_AXES];
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ImPlotNextPlotData() {
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HasXRange = false;
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ShowDefaultTicksX = true;
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FitX = false;
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LinkedXmin = LinkedXmax = NULL;
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for (int i = 0; i < IMPLOT_Y_AXES; ++i) {
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HasYRange[i] = false;
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ShowDefaultTicksY[i] = true;
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FitY[i] = false;
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LinkedYmin[i] = LinkedYmax[i] = NULL;
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}
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}
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};
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// Temporary data storage for upcoming item
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struct ImPlotItemStyle {
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ImVec4 Colors[5]; // ImPlotCol_Line, ImPlotCol_Fill, ImPlotCol_MarkerOutline, ImPlotCol_MarkerFill, ImPlotCol_ErrorBar
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float LineWeight;
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ImPlotMarker Marker;
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float MarkerSize;
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float MarkerWeight;
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float FillAlpha;
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float ErrorBarSize;
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float ErrorBarWeight;
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float DigitalBitHeight;
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float DigitalBitGap;
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bool RenderLine;
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bool RenderFill;
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bool RenderMarkerLine;
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bool RenderMarkerFill;
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ImPlotItemStyle() {
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for (int i = 0; i < 5; ++i)
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Colors[i] = IMPLOT_AUTO_COL;
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LineWeight = MarkerSize = MarkerWeight = FillAlpha = ErrorBarSize =
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ErrorBarSize = ErrorBarWeight = DigitalBitHeight = DigitalBitGap = IMPLOT_AUTO;
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Marker = IMPLOT_AUTO;
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}
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};
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// Holds state information that must persist between calls to BeginPlot()/EndPlot()
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struct ImPlotContext {
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// Plot States
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ImPool<ImPlotState> Plots;
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ImPlotState* CurrentPlot;
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ImPlotItem* CurrentItem;
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// Legend
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ImVector<int> LegendIndices;
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ImGuiTextBuffer LegendLabels;
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// Bounding Boxes
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ImRect BB_Frame;
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ImRect BB_Canvas;
|
|
ImRect BB_Plot;
|
|
|
|
// Axis States
|
|
ImPlotAxisColor Col_X;
|
|
ImPlotAxisColor Col_Y[IMPLOT_Y_AXES];
|
|
ImPlotAxisState X;
|
|
ImPlotAxisState Y[IMPLOT_Y_AXES];
|
|
|
|
// Tick Marks and Labels
|
|
ImPlotTickCollection XTicks;
|
|
ImPlotTickCollection YTicks[IMPLOT_Y_AXES];
|
|
float YAxisReference[IMPLOT_Y_AXES];
|
|
|
|
// Transformations and Data Extents
|
|
ImPlotScale Scales[IMPLOT_Y_AXES];
|
|
ImRect PixelRange[IMPLOT_Y_AXES];
|
|
double Mx;
|
|
double My[IMPLOT_Y_AXES];
|
|
double LogDenX;
|
|
double LogDenY[IMPLOT_Y_AXES];
|
|
ImPlotRange ExtentsX;
|
|
ImPlotRange ExtentsY[IMPLOT_Y_AXES];
|
|
|
|
// Data Fitting Flags
|
|
bool FitThisFrame;
|
|
bool FitX;
|
|
bool FitY[IMPLOT_Y_AXES];
|
|
|
|
// Hover states
|
|
bool Hov_Frame;
|
|
bool Hov_Plot;
|
|
|
|
// Axis Rendering Flags
|
|
bool RenderX;
|
|
bool RenderY[IMPLOT_Y_AXES];
|
|
|
|
// Axis Locking Flags
|
|
bool LockPlot;
|
|
bool ChildWindowMade;
|
|
|
|
// Style and Colormaps
|
|
ImPlotStyle Style;
|
|
ImVector<ImGuiColorMod> ColorModifiers;
|
|
ImVector<ImGuiStyleMod> StyleModifiers;
|
|
const ImVec4* Colormap;
|
|
int ColormapSize;
|
|
ImVector<ImPlotColormapMod> ColormapModifiers;
|
|
|
|
// Time
|
|
tm Tm;
|
|
|
|
// Misc
|
|
int VisibleItemCount;
|
|
int DigitalPlotItemCnt;
|
|
int DigitalPlotOffset;
|
|
ImPlotNextPlotData NextPlotData;
|
|
ImPlotItemStyle NextItemStyle;
|
|
ImPlotInputMap InputMap;
|
|
ImPlotPoint MousePos[IMPLOT_Y_AXES];
|
|
};
|
|
|
|
struct ImPlotAxisScale
|
|
{
|
|
ImPlotPoint Min, Max;
|
|
|
|
ImPlotAxisScale(int y_axis, float tx, float ty, float zoom_rate) {
|
|
ImPlotContext& gp = *GImPlot;
|
|
Min = ImPlot::PixelsToPlot(gp.BB_Plot.Min - gp.BB_Plot.GetSize() * ImVec2(tx * zoom_rate, ty * zoom_rate), y_axis);
|
|
Max = ImPlot::PixelsToPlot(gp.BB_Plot.Max + gp.BB_Plot.GetSize() * ImVec2((1 - tx) * zoom_rate, (1 - ty) * zoom_rate), y_axis);
|
|
}
|
|
};
|
|
|
|
/// Two part timestamp struct.
|
|
struct ImPlotTime {
|
|
time_t S; // second part
|
|
int Us; // microsecond part
|
|
ImPlotTime() { S = 0; Us = 0; }
|
|
ImPlotTime(time_t s, int us = 0) { S = s + us / 1000000; Us = us % 1000000; }
|
|
void RollOver() { S = S + Us / 1000000; Us = Us % 1000000; }
|
|
double ToDouble() const { return (double)S + (double)Us / 1000000.0; }
|
|
static ImPlotTime FromDouble(double t) { return ImPlotTime((time_t)t, (int)(t * 1000000 - floor(t) * 1000000)); }
|
|
};
|
|
|
|
static inline ImPlotTime operator+(const ImPlotTime& lhs, const ImPlotTime& rhs)
|
|
{ return ImPlotTime(lhs.S + rhs.S, lhs.Us + rhs.Us); }
|
|
static inline ImPlotTime operator-(const ImPlotTime& lhs, const ImPlotTime& rhs)
|
|
{ return ImPlotTime(lhs.S - rhs.S, lhs.Us - rhs.Us); }
|
|
static inline bool operator==(const ImPlotTime& lhs, const ImPlotTime& rhs)
|
|
{ return lhs.S == rhs.S && lhs.Us == rhs.Us; }
|
|
static inline bool operator<(const ImPlotTime& lhs, const ImPlotTime& rhs)
|
|
{ return lhs.S == rhs.S ? lhs.Us < rhs.Us : lhs.S < rhs.S; }
|
|
static inline bool operator>(const ImPlotTime& lhs, const ImPlotTime& rhs)
|
|
{ return rhs < lhs; }
|
|
static inline bool operator<=(const ImPlotTime& lhs, const ImPlotTime& rhs)
|
|
{ return lhs < rhs || lhs == rhs; }
|
|
static inline bool operator>=(const ImPlotTime& lhs, const ImPlotTime& rhs)
|
|
{ return lhs > rhs || lhs == rhs; }
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// [SECTION] Internal API
|
|
// No guarantee of forward compatibility here!
|
|
//-----------------------------------------------------------------------------
|
|
|
|
namespace ImPlot {
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// [SECTION] Context Utils
|
|
//-----------------------------------------------------------------------------
|
|
|
|
// Initializes an ImPlotContext
|
|
void Initialize(ImPlotContext* ctx);
|
|
// Resets an ImPlot context for the next call to BeginPlot
|
|
void Reset(ImPlotContext* ctx);
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// [SECTION] Plot Utils
|
|
//-----------------------------------------------------------------------------
|
|
|
|
// Gets a plot from the current ImPlotContext
|
|
ImPlotState* GetPlot(const char* title);
|
|
// Gets the current plot from the current ImPlotContext
|
|
ImPlotState* GetCurrentPlot();
|
|
// Busts the cache for every plot in the current context
|
|
void BustPlotCache();
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// [SECTION] Item Utils
|
|
//-----------------------------------------------------------------------------
|
|
|
|
// Begins a new item. Returns false if the item should not be plotted. Pushes PlotClipRect.
|
|
bool BeginItem(const char* label_id, ImPlotCol recolor_from = -1);
|
|
// Ends an item (call only if BeginItem returns true). Pops PlotClipRect.
|
|
void EndItem();
|
|
|
|
// Register or get an existing item from the current plot
|
|
ImPlotItem* RegisterOrGetItem(const char* label_id);
|
|
// Get the ith plot item from the current plot
|
|
ImPlotItem* GetItem(int i);
|
|
// Get a plot item from the current plot
|
|
ImPlotItem* GetItem(const char* label_id);
|
|
// Gets a plot item from a specific plot
|
|
ImPlotItem* GetItem(const char* plot_title, const char* item_label_id);
|
|
// Gets the current item
|
|
ImPlotItem* GetCurrentItem();
|
|
// Busts the cache for every item for every plot in the current context.
|
|
void BustItemCache();
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// [SECTION] Axis Utils
|
|
//-----------------------------------------------------------------------------
|
|
|
|
// Gets the current y-axis for the current plot
|
|
inline int GetCurrentYAxis() { return GImPlot->CurrentPlot->CurrentYAxis; }
|
|
// Updates axis ticks, lins, and label colors
|
|
void UpdateAxisColors(int axis_flag, ImPlotAxisColor* col);
|
|
|
|
// Updates plot-to-pixel space transformation variables for the current plot.
|
|
void UpdateTransformCache();
|
|
// Gets the XY scale for the current plot and y-axis
|
|
inline ImPlotScale GetCurrentScale() { return GImPlot->Scales[GetCurrentYAxis()]; }
|
|
|
|
// Returns true if the user has requested data to be fit.
|
|
inline bool FitThisFrame() { return GImPlot->FitThisFrame; }
|
|
// Extends the current plots axes so that it encompasses point p
|
|
void FitPoint(const ImPlotPoint& p);
|
|
|
|
// Returns true if two ranges overlap
|
|
inline bool RangesOverlap(const ImPlotRange& r1, const ImPlotRange& r2)
|
|
{ return r1.Min <= r2.Max && r2.Min <= r1.Max; }
|
|
|
|
// Updates pointers for linked axes from axis internal range.
|
|
void PushLinkedAxis(ImPlotAxis& axis);
|
|
// Updates axis internal range from points for linked axes.
|
|
void PullLinkedAxis(ImPlotAxis& axis);
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// [SECTION] Legend Utils
|
|
//-----------------------------------------------------------------------------
|
|
|
|
// Returns the number of entries in the current legend
|
|
int GetLegendCount();
|
|
// Gets the ith entry string for the current legend
|
|
const char* GetLegendLabel(int i);
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// [SECTION] Tick Utils
|
|
//-----------------------------------------------------------------------------
|
|
|
|
// Label a tick with default formatting.
|
|
void LabelTickDefault(ImPlotTick& tick, ImGuiTextBuffer& buffer);
|
|
// Label a tick with scientific formating.
|
|
void LabelTickScientific(ImPlotTick& tick, ImGuiTextBuffer& buffer);
|
|
// Label a tick with time formatting.
|
|
void LabelTickTime(ImPlotTick& tick, ImGuiTextBuffer& buffer, const ImPlotTime& t, ImPlotTimeFmt fmt);
|
|
|
|
// Populates a list of ImPlotTicks with normal spaced and formatted ticks
|
|
void AddTicksDefault(const ImPlotRange& range, int nMajor, int nMinor, ImPlotTickCollection& ticks);
|
|
// Populates a list of ImPlotTicks with logarithmic space and formatted ticks
|
|
void AddTicksLogarithmic(const ImPlotRange& range, int nMajor, ImPlotTickCollection& ticks);
|
|
// Populates a list of ImPlotTicks with time formatted ticks.
|
|
void AddTicksTime(const ImPlotRange& range, int nMajor, ImPlotTickCollection& ticks);
|
|
// Populates a list of ImPlotTicks with custom spaced and labeled ticks
|
|
void AddTicksCustom(const double* values, const char** labels, int n, ImPlotTickCollection& ticks);
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// [SECTION] Styling Utils
|
|
//-----------------------------------------------------------------------------
|
|
|
|
// Get styling data for next item (call between Begin/EndItem)
|
|
inline const ImPlotItemStyle& GetItemStyle() { return GImPlot->NextItemStyle; }
|
|
|
|
// Returns true if a color is set to be automatically determined
|
|
inline bool IsColorAuto(const ImVec4& col) { return col.w == -1; }
|
|
// Returns true if a style color is set to be automaticaly determined
|
|
inline bool IsColorAuto(ImPlotCol idx) { return IsColorAuto(GImPlot->Style.Colors[idx]); }
|
|
// Returns the automatically deduced style color
|
|
ImVec4 GetAutoColor(ImPlotCol idx);
|
|
|
|
// Returns the style color whether it is automatic or custom set
|
|
inline ImVec4 GetStyleColorVec4(ImPlotCol idx) { return IsColorAuto(idx) ? GetAutoColor(idx) : GImPlot->Style.Colors[idx]; }
|
|
inline ImU32 GetStyleColorU32(ImPlotCol idx) { return ImGui::ColorConvertFloat4ToU32(GetStyleColorVec4(idx)); }
|
|
|
|
// Get built-in colormap data and size
|
|
const ImVec4* GetColormap(ImPlotColormap colormap, int* size_out);
|
|
// Linearly interpolates a color from the current colormap given t between 0 and 1.
|
|
ImVec4 LerpColormap(const ImVec4* colormap, int size, float t);
|
|
// Resamples a colormap. #size_out must be greater than 1.
|
|
void ResampleColormap(const ImVec4* colormap_in, int size_in, ImVec4* colormap_out, int size_out);
|
|
|
|
// Draws vertical text. The position is the bottom left of the text rect.
|
|
void AddTextVertical(ImDrawList *DrawList, ImVec2 pos, ImU32 col, const char* text_begin, const char* text_end = NULL);
|
|
// Calculates the size of vertical text
|
|
inline ImVec2 CalcTextSizeVertical(const char *text) { ImVec2 sz = ImGui::CalcTextSize(text); return ImVec2(sz.y, sz.x); }
|
|
// Returns white or black text given background color
|
|
inline ImU32 CalcTextColor(const ImVec4& bg) { return (bg.x * 0.299 + bg.y * 0.587 + bg.z * 0.114) > 0.729 ? IM_COL32_BLACK : IM_COL32_WHITE; }
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// [SECTION] Math and Misc Utils
|
|
//-----------------------------------------------------------------------------
|
|
|
|
// Rounds x to powers of 2,5 and 10 for generating axis labels (from Graphics Gems 1 Chapter 11.2)
|
|
double NiceNum(double x, bool round);
|
|
// Computes order of magnitude of double.
|
|
inline int OrderOfMagnitude(double val) { return val == 0 ? 0 : (int)(floor(log10(fabs(val)))); }
|
|
// Returns the precision required for a order of magnitude.
|
|
inline int OrderToPrecision(int order) { return order > 0 ? 0 : 1 - order; }
|
|
// Returns a floating point precision to use given a value
|
|
inline int Precision(double val) { return OrderToPrecision(OrderOfMagnitude(val)); }
|
|
|
|
// Returns the intersection point of two lines A and B (assumes they are not parallel!)
|
|
inline ImVec2 Intersection(const ImVec2& a1, const ImVec2& a2, const ImVec2& b1, const ImVec2& b2) {
|
|
float v1 = (a1.x * a2.y - a1.y * a2.x); float v2 = (b1.x * b2.y - b1.y * b2.x);
|
|
float v3 = ((a1.x - a2.x) * (b1.y - b2.y) - (a1.y - a2.y) * (b1.x - b2.x));
|
|
return ImVec2((v1 * (b1.x - b2.x) - v2 * (a1.x - a2.x)) / v3, (v1 * (b1.y - b2.y) - v2 * (a1.y - a2.y)) / v3);
|
|
}
|
|
|
|
// Fills a buffer with n samples linear interpolated from vmin to vmax
|
|
template <typename T>
|
|
void FillRange(ImVector<T>& buffer, int n, T vmin, T vmax) {
|
|
buffer.resize(n);
|
|
T step = (vmax - vmin) / (n - 1);
|
|
for (int i = 0; i < n; ++i) {
|
|
buffer[i] = vmin + i * step;
|
|
}
|
|
}
|
|
|
|
// Offsets and strides a data buffer
|
|
template <typename T>
|
|
inline T OffsetAndStride(const T* data, int idx, int count, int offset, int stride) {
|
|
idx = ImPosMod(offset + idx, count);
|
|
return *(const T*)(const void*)((const unsigned char*)data + (size_t)idx * stride);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Time Utils
|
|
//-----------------------------------------------------------------------------
|
|
|
|
|
|
|
|
// Returns true if year is leap year (366 days long)
|
|
inline bool IsLeapYear(int year) {
|
|
if (year % 4 != 0) return false;
|
|
if (year % 400 == 0) return true;
|
|
if (year % 100 == 0) return false;
|
|
return true;
|
|
}
|
|
// Returns the number of days in a month, accounting for Feb. leap years. #month is zero indexed.
|
|
inline int GetDaysInMonth(int year, int month) {
|
|
static const int days[12] = {31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31};
|
|
return days[month] + (int)(month == 1 && IsLeapYear(year));
|
|
}
|
|
|
|
// Make a timestamp from a tm struct expressed as a UTC time (i.e. GMT timezone).
|
|
ImPlotTime MkGmtTime(struct tm *ptm);
|
|
// Make a tm struct from a timestamp expressed as a UTC time (i.e. GMT timezone).
|
|
tm* GetGmtTime(const ImPlotTime& t, tm* ptm);
|
|
|
|
// Make a timestamp from a tm struct expressed as a local time.
|
|
ImPlotTime MkLocTime(struct tm *ptm);
|
|
// Make a tm struct from a timestamp expressed as a local time.
|
|
tm* GetLocTime(const ImPlotTime& t, tm* ptm);
|
|
|
|
// NB: These functions only work if there is a current ImPlotContext because the
|
|
// internal tm struct is owned by the context!
|
|
|
|
// Adds time to a timestamp. #count must be positive!
|
|
ImPlotTime AddTime(const ImPlotTime& t, ImPlotTimeUnit unit, int count);
|
|
// Rounds a timestamp down to nearest.
|
|
ImPlotTime FloorTime(const ImPlotTime& t, ImPlotTimeUnit unit);
|
|
// Rounds a timestamp up to the nearest unit.
|
|
ImPlotTime CeilTime(const ImPlotTime& t, ImPlotTimeUnit unit);
|
|
// Rounds a timestamp up or down to the nearest unit.
|
|
ImPlotTime RoundTime(const ImPlotTime& t, ImPlotTimeUnit unit);
|
|
|
|
// Get year from timestamp
|
|
int GetYear(const ImPlotTime& t);
|
|
// Make a timestamp starting at the first day of a year
|
|
ImPlotTime MakeYear(int year);
|
|
|
|
// Formates a timestamp t into a buffer according to fmt.
|
|
int FormatTime(const ImPlotTime& t, char* buffer, int size, ImPlotTimeFmt fmt);
|
|
// Prints a timestamp to console
|
|
void PrintTime(const ImPlotTime& t, ImPlotTimeFmt fmt);
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// [SECTION] Internal / Experimental Plotters
|
|
// No guarantee of forward compatibility here!
|
|
//-----------------------------------------------------------------------------
|
|
|
|
// Plots axis-aligned, filled rectangles. Every two consecutive points defines opposite corners of a single rectangle.
|
|
void PlotRects(const char* label_id, const float* xs, const float* ys, int count, int offset = 0, int stride = sizeof(float));
|
|
void PlotRects(const char* label_id, const double* xs, const double* ys, int count, int offset = 0, int stride = sizeof(double));
|
|
void PlotRects(const char* label_id, ImPlotPoint (*getter)(void* data, int idx), void* data, int count, int offset = 0);
|
|
|
|
} // namespace ImPlot
|