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implot/implot.h

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C++

// MIT License
// Copyright (c) 2020 Evan Pezent
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
// ImPlot v0.2 WIP
#pragma once
#include <imgui.h>
//-----------------------------------------------------------------------------
// Basic types and flags
//-----------------------------------------------------------------------------
typedef int ImPlotFlags;
typedef int ImAxisFlags;
typedef int ImPlotCol;
typedef int ImPlotStyleVar;
typedef int ImMarker;
// Options for plots
enum ImPlotFlags_ {
ImPlotFlags_MousePos = 1 << 0, // the mouse position, in plot coordinates, will be displayed in the bottom-right
ImPlotFlags_Legend = 1 << 1, // a legend will be displayed in the top-left
ImPlotFlags_Highlight = 1 << 2, // plot items will be highlighted when their legend entry is hovered
ImPlotFlags_BoxSelect = 1 << 3, // the user will be able to box-select with right-mouse
ImPlotFlags_Query = 1 << 4, // the user will be able to draw query rects with middle-mouse
ImPlotFlags_ContextMenu = 1 << 5, // the user will be able to open a context menu with double-right click
ImPlotFlags_Crosshairs = 1 << 6, // the default mouse cursor will be replaced with a crosshair when hovered
ImPlotFlags_CullData = 1 << 7, // plot data outside the plot area will be culled from rendering
ImPlotFlags_AntiAliased = 1 << 8, // lines and fills will be anti-aliased (not recommended)
ImPlotFlags_NoChild = 1 << 9, // a child window region will not be used to capture mouse scroll (can boost performance for single ImGui window applications)
ImPlotFlags_YAxis2 = 1 << 10, // enable a 2nd y axis
ImPlotFlags_YAxis3 = 1 << 11, // enable a 3rd y axis
ImPlotFlags_Default = ImPlotFlags_MousePos | ImPlotFlags_Legend | ImPlotFlags_Highlight | ImPlotFlags_BoxSelect | ImPlotFlags_ContextMenu | ImPlotFlags_CullData
};
// Options for plot axes (X and Y)
enum ImAxisFlags_ {
ImAxisFlags_GridLines = 1 << 0, // grid lines will be displayed
ImAxisFlags_TickMarks = 1 << 1, // tick marks will be displayed for each grid line
ImAxisFlags_TickLabels = 1 << 2, // text labels will be displayed for each grid line
ImAxisFlags_Invert = 1 << 3, // the axis will be inverted
ImAxisFlags_LockMin = 1 << 4, // the axis minimum value will be locked when panning/zooming
ImAxisFlags_LockMax = 1 << 5, // the axis maximum value will be locked when panning/zooming
ImAxisFlags_Adaptive = 1 << 6, // grid divisions will adapt to the current pixel size the axis
ImAxisFlags_LogScale = 1 << 7, // a logartithmic (base 10) axis scale will be used
ImAxisFlags_Scientific = 1 << 8, // scientific notation will be used for tick labels if displayed (WIP, not very good yet)
ImAxisFlags_Default = ImAxisFlags_GridLines | ImAxisFlags_TickMarks | ImAxisFlags_TickLabels | ImAxisFlags_Adaptive,
ImAxisFlags_Auxiliary = ImAxisFlags_Default & ~ImAxisFlags_GridLines,
};
// Plot styling colors
enum ImPlotCol_ {
ImPlotCol_Line, // plot line/outline color (defaults to a rotating color set)
ImPlotCol_Fill, // plot fill color for bars (defaults to the current line color)
ImPlotCol_MarkerOutline, // marker outline color (defaults to the current line color)
ImPlotCol_MarkerFill, // marker fill color (defaults to the current line color)
ImPlotCol_ErrorBar, // error bar color (defaults to ImGuiCol_Text)
ImPlotCol_FrameBg, // plot frame background color (defaults to ImGuiCol_FrameBg)
ImPlotCol_PlotBg, // plot area background color (defaults to ImGuiCol_WindowBg)
ImPlotCol_PlotBorder, // plot area border color (defaults to ImGuiCol_Text)
ImPlotCol_XAxis, // x-axis grid/label color (defaults to 25% ImGuiCol_Text)
ImPlotCol_YAxis, // y-axis grid/label color (defaults to 25% ImGuiCol_Text)
ImPlotCol_YAxis2, // 2nd y-axis grid/label color (defaults to 25% ImGuiCol_Text)
ImPlotCol_YAxis3, // 3rd y-axis grid/label color (defaults to 25% ImGuiCol_Text)
ImPlotCol_Selection, // box-selection color (defaults to yellow)
ImPlotCol_Query, // box-query color (defaults to green)
ImPlotCol_COUNT
};
// Plot styling variables
enum ImPlotStyleVar_ {
ImPlotStyleVar_LineWeight, // float, line weight in pixels
ImPlotStyleVar_Marker, // int, marker specification
ImPlotStyleVar_MarkerSize, // float, marker size in pixels (roughly the marker's "radius")
ImPlotStyleVar_MarkerWeight, // float, outline weight of markers in pixels
ImPlotStyleVar_ErrorBarSize, // float, error bar whisker width in pixels
ImPlotStyleVar_ErrorBarWeight, // float, error bar whisker weight in pixels
ImPlotStyleVar_DigitalBitHeight, // float, digital channels bit height (at 1)
ImPlotStyleVar_COUNT
};
// Marker specification
enum ImMarker_ {
ImMarker_None = 1 << 0, // no marker
ImMarker_Circle = 1 << 1, // a circle marker will be rendered at each point
ImMarker_Square = 1 << 2, // a square maker will be rendered at each point
ImMarker_Diamond = 1 << 3, // a diamond marker will be rendered at each point
ImMarker_Up = 1 << 4, // an upward-pointing triangle marker will up rendered at each point
ImMarker_Down = 1 << 5, // an downward-pointing triangle marker will up rendered at each point
ImMarker_Left = 1 << 6, // an leftward-pointing triangle marker will up rendered at each point
ImMarker_Right = 1 << 7, // an rightward-pointing triangle marker will up rendered at each point
ImMarker_Cross = 1 << 8, // a cross marker will be rendered at each point (not filled)
ImMarker_Plus = 1 << 9, // a plus marker will be rendered at each point (not filled)
ImMarker_Asterisk = 1 << 10, // a asterisk marker will be rendered at each point (not filled)
};
// A range defined by a min/max value. Used for plot axes ranges.
struct ImPlotRange {
float Min, Max;
ImPlotRange();
bool Contains(float value) const;
float Size() const;
};
// Combination of two ranges for X and Y axes.
struct ImPlotLimits {
ImPlotRange X, Y;
ImPlotLimits();
bool Contains(const ImVec2& p) const;
ImVec2 Size() const;
};
// Plot style structure
struct ImPlotStyle {
float LineWeight; // = 1, line weight in pixels
ImMarker Marker; // = ImMarker_None, marker specification
float MarkerSize; // = 5, marker size in pixels (roughly the marker's "radius")
float MarkerWeight; // = 1, outline weight of markers in pixels
float ErrorBarSize; // = 5, error bar whisker width in pixels
float ErrorBarWeight; // = 1.5, error bar whisker weight in pixels
float DigitalBitHeight; // = 8, digital channels bit height (at y = 1.0f)
ImVec4 Colors[ImPlotCol_COUNT]; // array of plot specific colors
ImPlotStyle();
};
//-----------------------------------------------------------------------------
// Core API
//-----------------------------------------------------------------------------
namespace ImPlot {
// Starts a 2D plotting context. If this function returns true, EndPlot() must
// be called, e.g. "if (BeginPlot(...)) { ... EndPlot(); }"". #title_id must
// be unique. If you need to avoid ID collisions or don't want to display a
// title in the plot, use double hashes (e.g. "MyPlot##Hidden"). If #x_label
// and/or #y_label are provided, axes labels will be displayed.
bool BeginPlot(const char* title_id,
const char* x_label = NULL,
const char* y_label = NULL,
const ImVec2& size = ImVec2(-1,-1),
ImPlotFlags flags = ImPlotFlags_Default,
ImAxisFlags x_flags = ImAxisFlags_Default,
ImAxisFlags y_flags = ImAxisFlags_Default,
ImAxisFlags y2_flags = ImAxisFlags_Auxiliary,
ImAxisFlags y3_flags = ImAxisFlags_Auxiliary);
// Only call EndPlot() if BeginPlot() returns true! Typically called at the end
// of an if statement conditioned on BeginPlot().
void EndPlot();
//-----------------------------------------------------------------------------
// Plot Items
//-----------------------------------------------------------------------------
// Plots a standard 2D line and/or scatter plot.
void Plot(const char* label_id, const float* values, int count, int offset = 0, int stride = sizeof(float));
void Plot(const char* label_id, const float* xs, const float* ys, int count, int offset = 0, int stride = sizeof(float));
void Plot(const char* label_id, const ImVec2* data, int count, int offset = 0);
void Plot(const char* label_id, ImVec2 (*getter)(void* data, int idx), void* data, int count, int offset = 0);
// Plots vertical bars.
void Bar(const char* label_id, const float* values, int count, float width = 0.67f, float shift = 0, int offset = 0, int stride = sizeof(float));
void Bar(const char* label_id, const float* xs, const float* ys, int count, float width, int offset = 0, int stride = sizeof(float));
void Bar(const char* label_id, ImVec2 (*getter)(void* data, int idx), void* data, int count, float width, int offset = 0);
// Plots horizontal bars.
void BarH(const char* label_id, const float* values, int count, float height = 0.67f, float shift = 0, int offset = 0, int stride = sizeof(float));
void BarH(const char* label_id, const float* xs, const float* ys, int count, float height, int offset = 0, int stride = sizeof(float));
void BarH(const char* label_id, ImVec2 (*getter)(void* data, int idx), void* data, int count, float height, int offset = 0);
// Plots vertical error bars.
void ErrorBars(const char* label_id, const float* xs, const float* ys, const float* err, int count, int offset = 0, int stride = sizeof(float));
void ErrorBars(const char* label_id, const float* xs, const float* ys, const float* neg, const float* pos, int count, int offset = 0, int stride = sizeof(float));
void ErrorBars(const char* label_id, ImVec4 (*getter)(void* data, int idx), void* data, int count, int offset = 0);
// Plots a pie chart. If the sum of values > 1, each value will be normalized. Center and radius are in plot coordinates.
void PieChart(const char** label_ids, float* values, int count, const ImVec2& center, float radius, bool show_percents = true, float angle0 = 90);
// Plots digital channels.
void Digital(const char* label_id, const float* xs, const float* ys, int count, int offset = 0, int stride = sizeof(float));
void Digital(const char* label_id, ImVec2 (*getter)(void* data, int idx), void* data, int count, int offset = 0);
// Plots a text label at point x,y.
void Text(const char* text, float x, float y, bool vertical = false, const ImVec2& pixel_offset = ImVec2(0,0));
//-----------------------------------------------------------------------------
// Plot Queries
//-----------------------------------------------------------------------------
/// Returns true if the plot area in the current or most recent plot is hovered.
bool IsPlotHovered();
/// Returns the mouse position in x,y coordinates of the current or most recent plot. A negative y_axis uses the current value of SetPlotYAxis (0 initially).
ImVec2 GetPlotMousePos(int y_axis = -1);
/// Returns the current or most recent plot axis range. A negative y_axis uses the current value of SetPlotYAxis (0 initially).
ImPlotLimits GetPlotLimits(int y_axis = -1);
/// Returns true if the current or most recent plot is being queried.
bool IsPlotQueried();
/// Returns the current or most recent plot query bounds.
ImPlotLimits GetPlotQuery(int y_axis = -1);
//-----------------------------------------------------------------------------
// Plot Styling
//-----------------------------------------------------------------------------
// Provides access to plot style structure for permanant modifications to colors, sizes, etc.
ImPlotStyle& GetStyle();
// Sets the color palette to be used for plot items.
void SetPalette(const ImVec4* colors, int num_colors);
// Restores the default ImPlot color map.
void RestorePalette();
// Temporarily modify a plot color.
void PushStyleColor(ImPlotCol idx, ImU32 col);
// Temporarily modify a plot color.
void PushStyleColor(ImPlotCol idx, const ImVec4& col);
// Undo temporary color modification.
void PopStyleColor(int count = 1);
// Temporarily modify a style variable of float type.
void PushStyleVar(ImPlotStyleVar idx, float val);
// Temporarily modify a style variable of int type.
void PushStyleVar(ImPlotStyleVar idx, int val);
// Undo temporary style modification.
void PopStyleVar(int count = 1);
//-----------------------------------------------------------------------------
// Plot Utils
//-----------------------------------------------------------------------------
/// Set the axes range limits of the next plot. Call right before BeginPlot(). If ImGuiCond_Always is used, the axes limits will be locked.
void SetNextPlotLimits(float x_min, float x_max, float y_min, float y_max, ImGuiCond cond = ImGuiCond_Once);
/// Set the X axis range limits of the next plot. Call right before BeginPlot(). If ImGuiCond_Always is used, the axis limits will be locked.
void SetNextPlotLimitsX(float x_min, float x_max, ImGuiCond cond = ImGuiCond_Once);
/// Set the Y axis range limits of the next plot. Call right before BeginPlot(). If ImGuiCond_Always is used, the axis limits will be locked.
void SetNextPlotLimitsY(float y_min, float y_max, ImGuiCond cond = ImGuiCond_Once, int y_axis = 0);
/// Select which Y axis will be used for subsequent plot elements. The default is '0', or the first Y axis.
void SetPlotYAxis(int y_axis);
// Get the current Plot position (top-left) in pixels.
ImVec2 GetPlotPos();
// Get the curent Plot size in pixels.
ImVec2 GetPlotSize();
// Convert pixels to a position in the current plot's coordinate system. A negative y_axis uses the current value of SetPlotYAxis (0 initially).
ImVec2 PixelsToPlot(const ImVec2& pix, int y_axis = -1);
// Convert a position in the current plot's coordinate system to pixels. A negative y_axis uses the current value of SetPlotYAxis (0 initially).
ImVec2 PlotToPixels(const ImVec2& plt, int y_axis = -1);
// Push clip rect for rendering to current plot area
void PushPlotClipRect();
// Pop plot clip rect
void PopPlotClipRect();
//-----------------------------------------------------------------------------
// Demo
//-----------------------------------------------------------------------------
// Shows the ImPlot demo. Add implot_demo.cpp to your sources!
void ShowDemoWindow(bool* p_open = NULL);
} // namespace ImPlot