mirror of
https://github.com/gwm17/implot.git
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2244 lines
126 KiB
C++
2244 lines
126 KiB
C++
// MIT License
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// Copyright (c) 2020 Evan Pezent
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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// ImPlot v0.10 WIP
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#include "implot.h"
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#include "implot_internal.h"
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#ifdef _MSC_VER
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#define sprintf sprintf_s
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#endif
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#define SQRT_1_2 0.70710678118f
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#define SQRT_3_2 0.86602540378f
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#define IMPLOT_NORMALIZE2F_OVER_ZERO(VX, VY) \
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{ \
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float d2 = VX * VX + VY * VY; \
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if (d2 > 0.0f) { \
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float inv_len = 1.0f / ImSqrt(d2); \
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VX *= inv_len; \
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VY *= inv_len; \
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} \
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}
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// Support for pre-1.82 version. Users on 1.82+ can use 0 (default) flags to mean "all corners" but in order to support older versions we are more explicit.
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#if (IMGUI_VERSION_NUM < 18102) && !defined(ImDrawFlags_RoundCornersAll)
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#define ImDrawFlags_RoundCornersAll ImDrawCornerFlags_All
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#endif
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namespace ImPlot {
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//-----------------------------------------------------------------------------
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// Item Utils
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//-----------------------------------------------------------------------------
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ImPlotItem* RegisterOrGetItem(const char* label_id, bool* just_created) {
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ImPlotContext& gp = *GImPlot;
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ImGuiID id = ImGui::GetID(label_id);
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if (just_created != NULL)
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*just_created = gp.CurrentPlot->Items.GetByKey(id) == NULL;
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ImPlotItem* item = gp.CurrentPlot->Items.GetOrAddByKey(id);
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if (item->SeenThisFrame)
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return item;
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item->SeenThisFrame = true;
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int idx = gp.CurrentPlot->Items.GetIndex(item);
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item->ID = id;
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if (ImGui::FindRenderedTextEnd(label_id, NULL) != label_id) {
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gp.CurrentPlot->LegendData.Indices.push_back(idx);
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item->NameOffset = gp.CurrentPlot->LegendData.Labels.size();
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gp.CurrentPlot->LegendData.Labels.append(label_id, label_id + strlen(label_id) + 1);
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}
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else {
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item->Show = true;
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}
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if (item->Show)
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gp.VisibleItemCount++;
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return item;
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}
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ImPlotItem* GetItem(const char* label_id) {
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ImPlotContext& gp = *GImPlot;
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ImGuiID id = ImGui::GetID(label_id);
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return gp.CurrentPlot->Items.GetByKey(id);
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}
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ImPlotItem* GetCurrentItem() {
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ImPlotContext& gp = *GImPlot;
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return gp.CurrentItem;
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}
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void SetNextLineStyle(const ImVec4& col, float weight) {
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ImPlotContext& gp = *GImPlot;
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gp.NextItemData.Colors[ImPlotCol_Line] = col;
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gp.NextItemData.LineWeight = weight;
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}
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void SetNextFillStyle(const ImVec4& col, float alpha) {
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ImPlotContext& gp = *GImPlot;
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gp.NextItemData.Colors[ImPlotCol_Fill] = col;
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gp.NextItemData.FillAlpha = alpha;
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}
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void SetNextMarkerStyle(ImPlotMarker marker, float size, const ImVec4& fill, float weight, const ImVec4& outline) {
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ImPlotContext& gp = *GImPlot;
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gp.NextItemData.Marker = marker;
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gp.NextItemData.Colors[ImPlotCol_MarkerFill] = fill;
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gp.NextItemData.MarkerSize = size;
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gp.NextItemData.Colors[ImPlotCol_MarkerOutline] = outline;
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gp.NextItemData.MarkerWeight = weight;
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}
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void SetNextErrorBarStyle(const ImVec4& col, float size, float weight) {
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ImPlotContext& gp = *GImPlot;
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gp.NextItemData.Colors[ImPlotCol_ErrorBar] = col;
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gp.NextItemData.ErrorBarSize = size;
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gp.NextItemData.ErrorBarWeight = weight;
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}
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ImVec4 GetLastItemColor() {
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ImPlotContext& gp = *GImPlot;
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if (gp.PreviousItem)
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return ImGui::ColorConvertU32ToFloat4(gp.PreviousItem->Color);
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return ImVec4();
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}
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void HideNextItem(bool hidden, ImGuiCond cond) {
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ImPlotContext& gp = *GImPlot;
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gp.NextItemData.HasHidden = true;
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gp.NextItemData.Hidden = hidden;
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gp.NextItemData.HiddenCond = cond;
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}
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void BustItemCache() {
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ImPlotContext& gp = *GImPlot;
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for (int p = 0; p < gp.Plots.GetSize(); ++p) {
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ImPlotPlot& plot = *gp.Plots.GetByIndex(p);
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plot.ColormapIdx = 0;
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plot.Items.Clear();
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plot.LegendData.Reset();
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}
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}
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void BustColorCache(const char* plot_title_id) {
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ImPlotContext& gp = *GImPlot;
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if (plot_title_id == NULL) {
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BustItemCache();
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}
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else {
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ImPlotPlot* plot = gp.Plots.GetByKey(ImGui::GetCurrentWindow()->GetID(plot_title_id));
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if (plot == NULL)
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return;
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plot->ColormapIdx = 0;
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plot->Items.Clear();
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plot->LegendData.Reset();
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}
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}
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//-----------------------------------------------------------------------------
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// Begin/EndItem
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//-----------------------------------------------------------------------------
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// Begins a new item. Returns false if the item should not be plotted.
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bool BeginItem(const char* label_id, ImPlotCol recolor_from) {
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ImPlotContext& gp = *GImPlot;
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IM_ASSERT_USER_ERROR(gp.CurrentPlot != NULL, "PlotX() needs to be called between BeginPlot() and EndPlot()!");
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bool just_created;
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ImPlotItem* item = RegisterOrGetItem(label_id, &just_created);
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// set current item
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gp.CurrentItem = item;
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ImPlotNextItemData& s = gp.NextItemData;
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// set/override item color
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if (recolor_from != -1) {
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if (!IsColorAuto(s.Colors[recolor_from]))
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item->Color = ImGui::ColorConvertFloat4ToU32(s.Colors[recolor_from]);
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else if (!IsColorAuto(gp.Style.Colors[recolor_from]))
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item->Color = ImGui::ColorConvertFloat4ToU32(gp.Style.Colors[recolor_from]);
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else if (just_created)
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item->Color = NextColormapColorU32();
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}
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else if (just_created) {
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item->Color = NextColormapColorU32();
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}
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// hide/show item
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if (gp.NextItemData.HasHidden) {
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if (just_created || gp.NextItemData.HiddenCond == ImGuiCond_Always)
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item->Show = !gp.NextItemData.Hidden;
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}
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if (!item->Show) {
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// reset next item data
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gp.NextItemData.Reset();
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gp.PreviousItem = item;
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gp.CurrentItem = NULL;
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return false;
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}
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else {
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ImVec4 item_color = ImGui::ColorConvertU32ToFloat4(item->Color);
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// stage next item colors
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s.Colors[ImPlotCol_Line] = IsColorAuto(s.Colors[ImPlotCol_Line]) ? ( IsColorAuto(ImPlotCol_Line) ? item_color : gp.Style.Colors[ImPlotCol_Line] ) : s.Colors[ImPlotCol_Line];
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s.Colors[ImPlotCol_Fill] = IsColorAuto(s.Colors[ImPlotCol_Fill]) ? ( IsColorAuto(ImPlotCol_Fill) ? item_color : gp.Style.Colors[ImPlotCol_Fill] ) : s.Colors[ImPlotCol_Fill];
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s.Colors[ImPlotCol_MarkerOutline] = IsColorAuto(s.Colors[ImPlotCol_MarkerOutline]) ? ( IsColorAuto(ImPlotCol_MarkerOutline) ? s.Colors[ImPlotCol_Line] : gp.Style.Colors[ImPlotCol_MarkerOutline] ) : s.Colors[ImPlotCol_MarkerOutline];
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s.Colors[ImPlotCol_MarkerFill] = IsColorAuto(s.Colors[ImPlotCol_MarkerFill]) ? ( IsColorAuto(ImPlotCol_MarkerFill) ? s.Colors[ImPlotCol_Line] : gp.Style.Colors[ImPlotCol_MarkerFill] ) : s.Colors[ImPlotCol_MarkerFill];
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s.Colors[ImPlotCol_ErrorBar] = IsColorAuto(s.Colors[ImPlotCol_ErrorBar]) ? ( GetStyleColorVec4(ImPlotCol_ErrorBar) ) : s.Colors[ImPlotCol_ErrorBar];
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// stage next item style vars
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s.LineWeight = s.LineWeight < 0 ? gp.Style.LineWeight : s.LineWeight;
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s.Marker = s.Marker < 0 ? gp.Style.Marker : s.Marker;
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s.MarkerSize = s.MarkerSize < 0 ? gp.Style.MarkerSize : s.MarkerSize;
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s.MarkerWeight = s.MarkerWeight < 0 ? gp.Style.MarkerWeight : s.MarkerWeight;
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s.FillAlpha = s.FillAlpha < 0 ? gp.Style.FillAlpha : s.FillAlpha;
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s.ErrorBarSize = s.ErrorBarSize < 0 ? gp.Style.ErrorBarSize : s.ErrorBarSize;
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s.ErrorBarWeight = s.ErrorBarWeight < 0 ? gp.Style.ErrorBarWeight : s.ErrorBarWeight;
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s.DigitalBitHeight = s.DigitalBitHeight < 0 ? gp.Style.DigitalBitHeight : s.DigitalBitHeight;
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s.DigitalBitGap = s.DigitalBitGap < 0 ? gp.Style.DigitalBitGap : s.DigitalBitGap;
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// apply alpha modifier(s)
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s.Colors[ImPlotCol_Fill].w *= s.FillAlpha;
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// s.Colors[ImPlotCol_MarkerFill].w *= s.FillAlpha; // TODO: this should be separate, if it at all
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// apply highlight mods
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if (item->LegendHovered && !ImHasFlag(gp.CurrentPlot->Flags, ImPlotFlags_NoHighlight)) {
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s.LineWeight *= 2;
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s.MarkerWeight *= 2;
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// TODO: highlight fills?
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}
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// set render flags
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s.RenderLine = s.Colors[ImPlotCol_Line].w > 0 && s.LineWeight > 0;
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s.RenderFill = s.Colors[ImPlotCol_Fill].w > 0;
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s.RenderMarkerLine = s.Colors[ImPlotCol_MarkerOutline].w > 0 && s.MarkerWeight > 0;
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s.RenderMarkerFill = s.Colors[ImPlotCol_MarkerFill].w > 0;
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// push rendering clip rect
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PushPlotClipRect();
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return true;
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}
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}
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// Ends an item (call only if BeginItem returns true)
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void EndItem() {
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ImPlotContext& gp = *GImPlot;
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// pop rendering clip rect
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PopPlotClipRect();
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// reset next item data
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gp.NextItemData.Reset();
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// set current item
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gp.PreviousItem = gp.CurrentItem;
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gp.CurrentItem = NULL;
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}
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//-----------------------------------------------------------------------------
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// GETTERS
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//-----------------------------------------------------------------------------
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// Getters can be thought of as iterators that convert user data (e.g. raw arrays)
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// to ImPlotPoints
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// Interprets an array of Y points as ImPlotPoints where the X value is the index
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template <typename T>
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struct GetterYs {
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GetterYs(const T* ys, int count, double xscale, double x0, int offset, int stride) :
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Ys(ys),
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Count(count),
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XScale(xscale),
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X0(x0),
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Offset(count ? ImPosMod(offset, count) : 0),
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Stride(stride)
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{ }
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inline ImPlotPoint operator()(int idx) const {
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return ImPlotPoint(X0 + XScale * idx, (double)OffsetAndStride(Ys, idx, Count, Offset, Stride));
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}
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const T* const Ys;
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const int Count;
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const double XScale;
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const double X0;
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const int Offset;
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const int Stride;
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};
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// Interprets separate arrays for X and Y points as ImPlotPoints
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template <typename T>
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struct GetterXsYs {
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GetterXsYs(const T* xs, const T* ys, int count, int offset, int stride) :
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Xs(xs),
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Ys(ys),
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Count(count),
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Offset(count ? ImPosMod(offset, count) : 0),
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Stride(stride)
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{ }
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inline ImPlotPoint operator()(int idx) const {
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return ImPlotPoint((double)OffsetAndStride(Xs, idx, Count, Offset, Stride), (double)OffsetAndStride(Ys, idx, Count, Offset, Stride));
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}
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const T* const Xs;
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const T* const Ys;
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const int Count;
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const int Offset;
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const int Stride;
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};
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// Always returns a constant Y reference value where the X value is the index
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struct GetterYRef {
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GetterYRef(double y_ref, int count, double xscale, double x0) :
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YRef(y_ref),
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Count(count),
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XScale(xscale),
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X0(x0)
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{ }
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inline ImPlotPoint operator()(int idx) const {
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return ImPlotPoint(X0 + XScale*idx, YRef);
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}
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const double YRef;
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const int Count;
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const double XScale;
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const double X0;
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};
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// Interprets an array of X points as ImPlotPoints where the Y value is a constant reference value
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template <typename T>
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struct GetterXsYRef {
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GetterXsYRef(const T* xs, double y_ref, int count, int offset, int stride) :
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Xs(xs),
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YRef(y_ref),
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Count(count),
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Offset(count ? ImPosMod(offset, count) : 0),
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Stride(stride)
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{ }
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inline ImPlotPoint operator()(int idx) const {
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return ImPlotPoint((double)OffsetAndStride(Xs, idx, Count, Offset, Stride), YRef);
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}
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const T* const Xs;
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const double YRef;
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const int Count;
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const int Offset;
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const int Stride;
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};
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// Interprets an array of Y points as ImPlotPoints where the X value is a constant reference value
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template <typename T>
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struct GetterXRefYs {
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GetterXRefYs(double x_ref, const T* ys, int count, int offset, int stride) :
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XRef(x_ref),
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Ys(ys),
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Count(count),
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Offset(count ? ImPosMod(offset, count) : 0),
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Stride(stride)
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{ }
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inline ImPlotPoint operator()(int idx) const {
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return ImPlotPoint(XRef, (double)OffsetAndStride(Ys, idx, Count, Offset, Stride));
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}
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const double XRef;
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const T* const Ys;
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const int Count;
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const int Offset;
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const int Stride;
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};
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/// Interprets a user's function pointer as ImPlotPoints
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struct GetterFuncPtr {
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GetterFuncPtr(ImPlotPoint (*getter)(void* data, int idx), void* data, int count, int offset) :
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Getter(getter),
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Data(data),
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Count(count),
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Offset(count ? ImPosMod(offset, count) : 0)
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{ }
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inline ImPlotPoint operator()(int idx) const {
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idx = ImPosMod(Offset + idx, Count);
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return Getter(Data, idx);
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}
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ImPlotPoint (* const Getter)(void* data, int idx);
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void* const Data;
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const int Count;
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const int Offset;
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};
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template <typename T>
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struct GetterBarV {
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const T* Ys; double XShift; int Count; int Offset; int Stride;
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GetterBarV(const T* ys, double xshift, int count, int offset, int stride) { Ys = ys; XShift = xshift; Count = count; Offset = offset; Stride = stride; }
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inline ImPlotPoint operator()(int idx) const { return ImPlotPoint((double)idx + (double)XShift, (double)OffsetAndStride(Ys, idx, Count, Offset, Stride)); }
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};
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template <typename T>
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struct GetterBarH {
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const T* Xs; double YShift; int Count; int Offset; int Stride;
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GetterBarH(const T* xs, double yshift, int count, int offset, int stride) { Xs = xs; YShift = yshift; Count = count; Offset = offset; Stride = stride; }
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inline ImPlotPoint operator()(int idx) const { return ImPlotPoint((double)OffsetAndStride(Xs, idx, Count, Offset, Stride), (double)idx + (double)YShift); }
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};
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template <typename T>
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struct GetterError {
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GetterError(const T* xs, const T* ys, const T* neg, const T* pos, int count, int offset, int stride) :
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Xs(xs),
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Ys(ys),
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Neg(neg),
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Pos(pos),
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Count(count),
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Offset(count ? ImPosMod(offset, count) : 0),
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Stride(stride)
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{ }
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inline ImPlotPointError operator()(int idx) const {
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return ImPlotPointError((double)OffsetAndStride(Xs, idx, Count, Offset, Stride),
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(double)OffsetAndStride(Ys, idx, Count, Offset, Stride),
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(double)OffsetAndStride(Neg, idx, Count, Offset, Stride),
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(double)OffsetAndStride(Pos, idx, Count, Offset, Stride));
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}
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const T* const Xs;
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const T* const Ys;
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const T* const Neg;
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const T* const Pos;
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const int Count;
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const int Offset;
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const int Stride;
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};
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//-----------------------------------------------------------------------------
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// TRANSFORMERS
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//-----------------------------------------------------------------------------
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// Transforms convert points in plot space (i.e. ImPlotPoint) to pixel space (i.e. ImVec2)
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// Transforms points for linear x and linear y space
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struct TransformerLinLin {
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TransformerLinLin() : YAxis(GetCurrentYAxis()) {}
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// inline ImVec2 operator()(const ImPlotPoint& plt) const { return (*this)(plt.x, plt.y); }
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inline ImVec2 operator()(const ImPlotPoint& plt) const {
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ImPlotContext& gp = *GImPlot;
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return ImVec2( (float)(gp.PixelRange[YAxis].Min.x + gp.Mx * (plt.x - gp.CurrentPlot->XAxis.Range.Min)),
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(float)(gp.PixelRange[YAxis].Min.y + gp.My[YAxis] * (plt.y - gp.CurrentPlot->YAxis[YAxis].Range.Min)) );
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}
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const int YAxis;
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};
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// Transforms points for log x and linear y space
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struct TransformerLogLin {
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TransformerLogLin() : YAxis(GetCurrentYAxis()) {}
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inline ImVec2 operator()(const ImPlotPoint& plt) const {
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ImPlotContext& gp = *GImPlot;
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double t = ImLog10(plt.x / gp.CurrentPlot->XAxis.Range.Min) / gp.LogDenX;
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double x = ImLerp(gp.CurrentPlot->XAxis.Range.Min, gp.CurrentPlot->XAxis.Range.Max, (float)t);
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return ImVec2( (float)(gp.PixelRange[YAxis].Min.x + gp.Mx * (x - gp.CurrentPlot->XAxis.Range.Min)),
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(float)(gp.PixelRange[YAxis].Min.y + gp.My[YAxis] * (plt.y - gp.CurrentPlot->YAxis[YAxis].Range.Min)) );
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}
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const int YAxis;
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};
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// Transforms points for linear x and log y space
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struct TransformerLinLog {
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|
TransformerLinLog() : YAxis(GetCurrentYAxis()) {}
|
|
inline ImVec2 operator()(const ImPlotPoint& plt) const {
|
|
ImPlotContext& gp = *GImPlot;
|
|
double t = ImLog10(plt.y / gp.CurrentPlot->YAxis[YAxis].Range.Min) / gp.LogDenY[YAxis];
|
|
double y = ImLerp(gp.CurrentPlot->YAxis[YAxis].Range.Min, gp.CurrentPlot->YAxis[YAxis].Range.Max, (float)t);
|
|
return ImVec2( (float)(gp.PixelRange[YAxis].Min.x + gp.Mx * (plt.x - gp.CurrentPlot->XAxis.Range.Min)),
|
|
(float)(gp.PixelRange[YAxis].Min.y + gp.My[YAxis] * (y - gp.CurrentPlot->YAxis[YAxis].Range.Min)) );
|
|
}
|
|
const int YAxis;
|
|
};
|
|
|
|
// Transforms points for log x and log y space
|
|
struct TransformerLogLog {
|
|
TransformerLogLog() : YAxis(GetCurrentYAxis()) {}
|
|
inline ImVec2 operator()(const ImPlotPoint& plt) const {
|
|
ImPlotContext& gp = *GImPlot;
|
|
double t = ImLog10(plt.x / gp.CurrentPlot->XAxis.Range.Min) / gp.LogDenX;
|
|
double x = ImLerp(gp.CurrentPlot->XAxis.Range.Min, gp.CurrentPlot->XAxis.Range.Max, (float)t);
|
|
t = ImLog10(plt.y / gp.CurrentPlot->YAxis[YAxis].Range.Min) / gp.LogDenY[YAxis];
|
|
double y = ImLerp(gp.CurrentPlot->YAxis[YAxis].Range.Min, gp.CurrentPlot->YAxis[YAxis].Range.Max, (float)t);
|
|
return ImVec2( (float)(gp.PixelRange[YAxis].Min.x + gp.Mx * (x - gp.CurrentPlot->XAxis.Range.Min)),
|
|
(float)(gp.PixelRange[YAxis].Min.y + gp.My[YAxis] * (y - gp.CurrentPlot->YAxis[YAxis].Range.Min)) );
|
|
}
|
|
const int YAxis;
|
|
};
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// PRIMITIVE RENDERERS
|
|
//-----------------------------------------------------------------------------
|
|
|
|
inline void AddLine(const ImVec2& P1, const ImVec2& P2, float weight, ImU32 col, ImDrawList& DrawList, ImVec2 uv) {
|
|
float dx = P2.x - P1.x;
|
|
float dy = P2.y - P1.y;
|
|
IMPLOT_NORMALIZE2F_OVER_ZERO(dx, dy);
|
|
dx *= (weight * 0.5f);
|
|
dy *= (weight * 0.5f);
|
|
DrawList._VtxWritePtr[0].pos.x = P1.x + dy;
|
|
DrawList._VtxWritePtr[0].pos.y = P1.y - dx;
|
|
DrawList._VtxWritePtr[0].uv = uv;
|
|
DrawList._VtxWritePtr[0].col = col;
|
|
DrawList._VtxWritePtr[1].pos.x = P2.x + dy;
|
|
DrawList._VtxWritePtr[1].pos.y = P2.y - dx;
|
|
DrawList._VtxWritePtr[1].uv = uv;
|
|
DrawList._VtxWritePtr[1].col = col;
|
|
DrawList._VtxWritePtr[2].pos.x = P2.x - dy;
|
|
DrawList._VtxWritePtr[2].pos.y = P2.y + dx;
|
|
DrawList._VtxWritePtr[2].uv = uv;
|
|
DrawList._VtxWritePtr[2].col = col;
|
|
DrawList._VtxWritePtr[3].pos.x = P1.x - dy;
|
|
DrawList._VtxWritePtr[3].pos.y = P1.y + dx;
|
|
DrawList._VtxWritePtr[3].uv = uv;
|
|
DrawList._VtxWritePtr[3].col = col;
|
|
DrawList._VtxWritePtr += 4;
|
|
DrawList._IdxWritePtr[0] = (ImDrawIdx)(DrawList._VtxCurrentIdx);
|
|
DrawList._IdxWritePtr[1] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 1);
|
|
DrawList._IdxWritePtr[2] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 2);
|
|
DrawList._IdxWritePtr[3] = (ImDrawIdx)(DrawList._VtxCurrentIdx);
|
|
DrawList._IdxWritePtr[4] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 2);
|
|
DrawList._IdxWritePtr[5] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 3);
|
|
DrawList._IdxWritePtr += 6;
|
|
DrawList._VtxCurrentIdx += 4;
|
|
}
|
|
|
|
inline void AddRectFilled(const ImVec2& Pmin, const ImVec2& Pmax, ImU32 col, ImDrawList& DrawList, ImVec2 uv) {
|
|
DrawList._VtxWritePtr[0].pos = Pmin;
|
|
DrawList._VtxWritePtr[0].uv = uv;
|
|
DrawList._VtxWritePtr[0].col = col;
|
|
DrawList._VtxWritePtr[1].pos = Pmax;
|
|
DrawList._VtxWritePtr[1].uv = uv;
|
|
DrawList._VtxWritePtr[1].col = col;
|
|
DrawList._VtxWritePtr[2].pos.x = Pmin.x;
|
|
DrawList._VtxWritePtr[2].pos.y = Pmax.y;
|
|
DrawList._VtxWritePtr[2].uv = uv;
|
|
DrawList._VtxWritePtr[2].col = col;
|
|
DrawList._VtxWritePtr[3].pos.x = Pmax.x;
|
|
DrawList._VtxWritePtr[3].pos.y = Pmin.y;
|
|
DrawList._VtxWritePtr[3].uv = uv;
|
|
DrawList._VtxWritePtr[3].col = col;
|
|
DrawList._VtxWritePtr += 4;
|
|
DrawList._IdxWritePtr[0] = (ImDrawIdx)(DrawList._VtxCurrentIdx);
|
|
DrawList._IdxWritePtr[1] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 1);
|
|
DrawList._IdxWritePtr[2] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 2);
|
|
DrawList._IdxWritePtr[3] = (ImDrawIdx)(DrawList._VtxCurrentIdx);
|
|
DrawList._IdxWritePtr[4] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 1);
|
|
DrawList._IdxWritePtr[5] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 3);
|
|
DrawList._IdxWritePtr += 6;
|
|
DrawList._VtxCurrentIdx += 4;
|
|
}
|
|
|
|
template <typename TGetter, typename TTransformer>
|
|
struct LineStripRenderer {
|
|
inline LineStripRenderer(const TGetter& getter, const TTransformer& transformer, ImU32 col, float weight) :
|
|
Getter(getter),
|
|
Transformer(transformer),
|
|
Prims(Getter.Count - 1),
|
|
Col(col),
|
|
Weight(weight)
|
|
{
|
|
P1 = Transformer(Getter(0));
|
|
}
|
|
inline bool operator()(ImDrawList& DrawList, const ImRect& cull_rect, const ImVec2& uv, int prim) const {
|
|
ImVec2 P2 = Transformer(Getter(prim + 1));
|
|
if (!cull_rect.Overlaps(ImRect(ImMin(P1, P2), ImMax(P1, P2)))) {
|
|
P1 = P2;
|
|
return false;
|
|
}
|
|
AddLine(P1,P2,Weight,Col,DrawList,uv);
|
|
P1 = P2;
|
|
return true;
|
|
}
|
|
const TGetter& Getter;
|
|
const TTransformer& Transformer;
|
|
const int Prims;
|
|
const ImU32 Col;
|
|
const float Weight;
|
|
mutable ImVec2 P1;
|
|
static const int IdxConsumed = 6;
|
|
static const int VtxConsumed = 4;
|
|
};
|
|
|
|
template <typename TGetter, typename TTransformer>
|
|
struct StairsRenderer {
|
|
inline StairsRenderer(const TGetter& getter, const TTransformer& transformer, ImU32 col, float weight) :
|
|
Getter(getter),
|
|
Transformer(transformer),
|
|
Prims(Getter.Count - 1),
|
|
Col(col),
|
|
HalfWeight(weight * 0.5f)
|
|
{
|
|
P1 = Transformer(Getter(0));
|
|
}
|
|
inline bool operator()(ImDrawList& DrawList, const ImRect& cull_rect, const ImVec2& uv, int prim) const {
|
|
ImVec2 P2 = Transformer(Getter(prim + 1));
|
|
if (!cull_rect.Overlaps(ImRect(ImMin(P1, P2), ImMax(P1, P2)))) {
|
|
P1 = P2;
|
|
return false;
|
|
}
|
|
AddRectFilled(ImVec2(P1.x, P1.y + HalfWeight), ImVec2(P2.x, P1.y - HalfWeight), Col, DrawList, uv);
|
|
AddRectFilled(ImVec2(P2.x - HalfWeight, P2.y), ImVec2(P2.x + HalfWeight, P1.y), Col, DrawList, uv);
|
|
|
|
// AddLine(P1, P12, Weight, Col, DrawList, uv);
|
|
// AddLine(P12, P2, Weight, Col, DrawList, uv);
|
|
P1 = P2;
|
|
return true;
|
|
}
|
|
const TGetter& Getter;
|
|
const TTransformer& Transformer;
|
|
const int Prims;
|
|
const ImU32 Col;
|
|
const float HalfWeight;
|
|
mutable ImVec2 P1;
|
|
static const int IdxConsumed = 12;
|
|
static const int VtxConsumed = 8;
|
|
};
|
|
|
|
template <typename TGetter1, typename TGetter2, typename TTransformer>
|
|
struct LineSegmentsRenderer {
|
|
inline LineSegmentsRenderer(const TGetter1& getter1, const TGetter2& getter2, const TTransformer& transformer, ImU32 col, float weight) :
|
|
Getter1(getter1),
|
|
Getter2(getter2),
|
|
Transformer(transformer),
|
|
Prims(ImMin(Getter1.Count, Getter2.Count)),
|
|
Col(col),
|
|
Weight(weight)
|
|
{}
|
|
inline bool operator()(ImDrawList& DrawList, const ImRect& cull_rect, const ImVec2& uv, int prim) const {
|
|
ImVec2 P1 = Transformer(Getter1(prim));
|
|
ImVec2 P2 = Transformer(Getter2(prim));
|
|
if (!cull_rect.Overlaps(ImRect(ImMin(P1, P2), ImMax(P1, P2))))
|
|
return false;
|
|
AddLine(P1,P2,Weight,Col,DrawList,uv);
|
|
return true;
|
|
}
|
|
const TGetter1& Getter1;
|
|
const TGetter2& Getter2;
|
|
const TTransformer& Transformer;
|
|
const int Prims;
|
|
const ImU32 Col;
|
|
const float Weight;
|
|
static const int IdxConsumed = 6;
|
|
static const int VtxConsumed = 4;
|
|
};
|
|
|
|
template <typename TGetter1, typename TGetter2, typename TTransformer>
|
|
struct ShadedRenderer {
|
|
ShadedRenderer(const TGetter1& getter1, const TGetter2& getter2, const TTransformer& transformer, ImU32 col) :
|
|
Getter1(getter1),
|
|
Getter2(getter2),
|
|
Transformer(transformer),
|
|
Prims(ImMin(Getter1.Count, Getter2.Count) - 1),
|
|
Col(col)
|
|
{
|
|
P11 = Transformer(Getter1(0));
|
|
P12 = Transformer(Getter2(0));
|
|
}
|
|
|
|
inline bool operator()(ImDrawList& DrawList, const ImRect& cull_rect, const ImVec2& uv, int prim) const {
|
|
ImVec2 P21 = Transformer(Getter1(prim+1));
|
|
ImVec2 P22 = Transformer(Getter2(prim+1));
|
|
ImRect rect(ImMin(ImMin(ImMin(P11,P12),P21),P22), ImMax(ImMax(ImMax(P11,P12),P21),P22));
|
|
if (!cull_rect.Overlaps(rect)) {
|
|
P11 = P21;
|
|
P12 = P22;
|
|
return false;
|
|
}
|
|
const int intersect = (P11.y > P12.y && P22.y > P21.y) || (P12.y > P11.y && P21.y > P22.y);
|
|
ImVec2 intersection = Intersection(P11,P21,P12,P22);
|
|
DrawList._VtxWritePtr[0].pos = P11;
|
|
DrawList._VtxWritePtr[0].uv = uv;
|
|
DrawList._VtxWritePtr[0].col = Col;
|
|
DrawList._VtxWritePtr[1].pos = P21;
|
|
DrawList._VtxWritePtr[1].uv = uv;
|
|
DrawList._VtxWritePtr[1].col = Col;
|
|
DrawList._VtxWritePtr[2].pos = intersection;
|
|
DrawList._VtxWritePtr[2].uv = uv;
|
|
DrawList._VtxWritePtr[2].col = Col;
|
|
DrawList._VtxWritePtr[3].pos = P12;
|
|
DrawList._VtxWritePtr[3].uv = uv;
|
|
DrawList._VtxWritePtr[3].col = Col;
|
|
DrawList._VtxWritePtr[4].pos = P22;
|
|
DrawList._VtxWritePtr[4].uv = uv;
|
|
DrawList._VtxWritePtr[4].col = Col;
|
|
DrawList._VtxWritePtr += 5;
|
|
DrawList._IdxWritePtr[0] = (ImDrawIdx)(DrawList._VtxCurrentIdx);
|
|
DrawList._IdxWritePtr[1] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 1 + intersect);
|
|
DrawList._IdxWritePtr[2] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 3);
|
|
DrawList._IdxWritePtr[3] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 1);
|
|
DrawList._IdxWritePtr[4] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 3 - intersect);
|
|
DrawList._IdxWritePtr[5] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 4);
|
|
DrawList._IdxWritePtr += 6;
|
|
DrawList._VtxCurrentIdx += 5;
|
|
P11 = P21;
|
|
P12 = P22;
|
|
return true;
|
|
}
|
|
const TGetter1& Getter1;
|
|
const TGetter2& Getter2;
|
|
const TTransformer& Transformer;
|
|
const int Prims;
|
|
const ImU32 Col;
|
|
mutable ImVec2 P11;
|
|
mutable ImVec2 P12;
|
|
static const int IdxConsumed = 6;
|
|
static const int VtxConsumed = 5;
|
|
};
|
|
|
|
// Stupid way of calculating maximum index size of ImDrawIdx without integer overflow issues
|
|
template <typename T>
|
|
struct MaxIdx { static const unsigned int Value; };
|
|
template <> const unsigned int MaxIdx<unsigned short>::Value = 65535;
|
|
template <> const unsigned int MaxIdx<unsigned int>::Value = 4294967295;
|
|
|
|
/// Renders primitive shapes in bulk as efficiently as possible.
|
|
template <typename Renderer>
|
|
inline void RenderPrimitives(const Renderer& renderer, ImDrawList& DrawList, const ImRect& cull_rect) {
|
|
unsigned int prims = renderer.Prims;
|
|
unsigned int prims_culled = 0;
|
|
unsigned int idx = 0;
|
|
const ImVec2 uv = DrawList._Data->TexUvWhitePixel;
|
|
while (prims) {
|
|
// find how many can be reserved up to end of current draw command's limit
|
|
unsigned int cnt = ImMin(prims, (MaxIdx<ImDrawIdx>::Value - DrawList._VtxCurrentIdx) / Renderer::VtxConsumed);
|
|
// make sure at least this many elements can be rendered to avoid situations where at the end of buffer this slow path is not taken all the time
|
|
if (cnt >= ImMin(64u, prims)) {
|
|
if (prims_culled >= cnt)
|
|
prims_culled -= cnt; // reuse previous reservation
|
|
else {
|
|
DrawList.PrimReserve((cnt - prims_culled) * Renderer::IdxConsumed, (cnt - prims_culled) * Renderer::VtxConsumed); // add more elements to previous reservation
|
|
prims_culled = 0;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (prims_culled > 0) {
|
|
DrawList.PrimUnreserve(prims_culled * Renderer::IdxConsumed, prims_culled * Renderer::VtxConsumed);
|
|
prims_culled = 0;
|
|
}
|
|
cnt = ImMin(prims, (MaxIdx<ImDrawIdx>::Value - 0/*DrawList._VtxCurrentIdx*/) / Renderer::VtxConsumed);
|
|
DrawList.PrimReserve(cnt * Renderer::IdxConsumed, cnt * Renderer::VtxConsumed); // reserve new draw command
|
|
}
|
|
prims -= cnt;
|
|
for (unsigned int ie = idx + cnt; idx != ie; ++idx) {
|
|
if (!renderer(DrawList, cull_rect, uv, idx))
|
|
prims_culled++;
|
|
}
|
|
}
|
|
if (prims_culled > 0)
|
|
DrawList.PrimUnreserve(prims_culled * Renderer::IdxConsumed, prims_culled * Renderer::VtxConsumed);
|
|
}
|
|
|
|
template <typename Getter, typename Transformer>
|
|
inline void RenderLineStrip(const Getter& getter, const Transformer& transformer, ImDrawList& DrawList, float line_weight, ImU32 col) {
|
|
ImPlotContext& gp = *GImPlot;
|
|
if (ImHasFlag(gp.CurrentPlot->Flags, ImPlotFlags_AntiAliased) || gp.Style.AntiAliasedLines) {
|
|
ImVec2 p1 = transformer(getter(0));
|
|
for (int i = 1; i < getter.Count; ++i) {
|
|
ImVec2 p2 = transformer(getter(i));
|
|
if (gp.CurrentPlot->PlotRect.Overlaps(ImRect(ImMin(p1, p2), ImMax(p1, p2))))
|
|
DrawList.AddLine(p1, p2, col, line_weight);
|
|
p1 = p2;
|
|
}
|
|
}
|
|
else {
|
|
RenderPrimitives(LineStripRenderer<Getter,Transformer>(getter, transformer, col, line_weight), DrawList, gp.CurrentPlot->PlotRect);
|
|
}
|
|
}
|
|
|
|
template <typename Getter1, typename Getter2, typename Transformer>
|
|
inline void RenderLineSegments(const Getter1& getter1, const Getter2& getter2, const Transformer& transformer, ImDrawList& DrawList, float line_weight, ImU32 col) {
|
|
ImPlotContext& gp = *GImPlot;
|
|
if (ImHasFlag(gp.CurrentPlot->Flags, ImPlotFlags_AntiAliased) || gp.Style.AntiAliasedLines) {
|
|
int I = ImMin(getter1.Count, getter2.Count);
|
|
for (int i = 0; i < I; ++i) {
|
|
ImVec2 p1 = transformer(getter1(i));
|
|
ImVec2 p2 = transformer(getter2(i));
|
|
if (gp.CurrentPlot->PlotRect.Overlaps(ImRect(ImMin(p1, p2), ImMax(p1, p2))))
|
|
DrawList.AddLine(p1, p2, col, line_weight);
|
|
}
|
|
}
|
|
else {
|
|
RenderPrimitives(LineSegmentsRenderer<Getter1,Getter2,Transformer>(getter1, getter2, transformer, col, line_weight), DrawList, gp.CurrentPlot->PlotRect);
|
|
}
|
|
}
|
|
|
|
template <typename Getter, typename Transformer>
|
|
inline void RenderStairs(const Getter& getter, const Transformer& transformer, ImDrawList& DrawList, float line_weight, ImU32 col) {
|
|
ImPlotContext& gp = *GImPlot;
|
|
if (ImHasFlag(gp.CurrentPlot->Flags, ImPlotFlags_AntiAliased) || gp.Style.AntiAliasedLines) {
|
|
ImVec2 p1 = transformer(getter(0));
|
|
for (int i = 1; i < getter.Count; ++i) {
|
|
ImVec2 p2 = transformer(getter(i));
|
|
if (gp.CurrentPlot->PlotRect.Overlaps(ImRect(ImMin(p1, p2), ImMax(p1, p2)))) {
|
|
ImVec2 p12(p2.x, p1.y);
|
|
DrawList.AddLine(p1, p12, col, line_weight);
|
|
DrawList.AddLine(p12, p2, col, line_weight);
|
|
}
|
|
p1 = p2;
|
|
}
|
|
}
|
|
else {
|
|
RenderPrimitives(StairsRenderer<Getter,Transformer>(getter, transformer, col, line_weight), DrawList, gp.CurrentPlot->PlotRect);
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// MARKER RENDERERS
|
|
//-----------------------------------------------------------------------------
|
|
|
|
inline void TransformMarker(ImVec2* points, int n, const ImVec2& c, float s) {
|
|
for (int i = 0; i < n; ++i) {
|
|
points[i].x = c.x + points[i].x * s;
|
|
points[i].y = c.y + points[i].y * s;
|
|
}
|
|
}
|
|
|
|
inline void RenderMarkerGeneral(ImDrawList& DrawList, ImVec2* points, int n, const ImVec2& c, float s, bool outline, ImU32 col_outline, bool fill, ImU32 col_fill, float weight) {
|
|
TransformMarker(points, n, c, s);
|
|
if (fill)
|
|
DrawList.AddConvexPolyFilled(points, n, col_fill);
|
|
if (outline && !(fill && col_outline == col_fill)) {
|
|
for (int i = 0; i < n; ++i)
|
|
DrawList.AddLine(points[i], points[(i+1)%n], col_outline, weight);
|
|
}
|
|
}
|
|
|
|
inline void RenderMarkerCircle(ImDrawList& DrawList, const ImVec2& c, float s, bool outline, ImU32 col_outline, bool fill, ImU32 col_fill, float weight) {
|
|
ImVec2 marker[10] = {ImVec2(1.0f, 0.0f),
|
|
ImVec2(0.809017f, 0.58778524f),
|
|
ImVec2(0.30901697f, 0.95105654f),
|
|
ImVec2(-0.30901703f, 0.9510565f),
|
|
ImVec2(-0.80901706f, 0.5877852f),
|
|
ImVec2(-1.0f, 0.0f),
|
|
ImVec2(-0.80901694f, -0.58778536f),
|
|
ImVec2(-0.3090171f, -0.9510565f),
|
|
ImVec2(0.30901712f, -0.9510565f),
|
|
ImVec2(0.80901694f, -0.5877853f)};
|
|
RenderMarkerGeneral(DrawList, marker, 10, c, s, outline, col_outline, fill, col_fill, weight);
|
|
}
|
|
|
|
inline void RenderMarkerDiamond(ImDrawList& DrawList, const ImVec2& c, float s, bool outline, ImU32 col_outline, bool fill, ImU32 col_fill, float weight) {
|
|
ImVec2 marker[4] = {ImVec2(1, 0), ImVec2(0, -1), ImVec2(-1, 0), ImVec2(0, 1)};
|
|
RenderMarkerGeneral(DrawList, marker, 4, c, s, outline, col_outline, fill, col_fill, weight);
|
|
}
|
|
|
|
inline void RenderMarkerSquare(ImDrawList& DrawList, const ImVec2& c, float s, bool outline, ImU32 col_outline, bool fill, ImU32 col_fill, float weight) {
|
|
ImVec2 marker[4] = {ImVec2(SQRT_1_2,SQRT_1_2),ImVec2(SQRT_1_2,-SQRT_1_2),ImVec2(-SQRT_1_2,-SQRT_1_2),ImVec2(-SQRT_1_2,SQRT_1_2)};
|
|
RenderMarkerGeneral(DrawList, marker, 4, c, s, outline, col_outline, fill, col_fill, weight);
|
|
}
|
|
|
|
inline void RenderMarkerUp(ImDrawList& DrawList, const ImVec2& c, float s, bool outline, ImU32 col_outline, bool fill, ImU32 col_fill, float weight) {
|
|
ImVec2 marker[3] = {ImVec2(SQRT_3_2,0.5f),ImVec2(0,-1),ImVec2(-SQRT_3_2,0.5f)};
|
|
RenderMarkerGeneral(DrawList, marker, 3, c, s, outline, col_outline, fill, col_fill, weight);
|
|
}
|
|
|
|
inline void RenderMarkerDown(ImDrawList& DrawList, const ImVec2& c, float s, bool outline, ImU32 col_outline, bool fill, ImU32 col_fill, float weight) {
|
|
ImVec2 marker[3] = {ImVec2(SQRT_3_2,-0.5f),ImVec2(0,1),ImVec2(-SQRT_3_2,-0.5f)};
|
|
RenderMarkerGeneral(DrawList, marker, 3, c, s, outline, col_outline, fill, col_fill, weight);
|
|
}
|
|
|
|
inline void RenderMarkerLeft(ImDrawList& DrawList, const ImVec2& c, float s, bool outline, ImU32 col_outline, bool fill, ImU32 col_fill, float weight) {
|
|
ImVec2 marker[3] = {ImVec2(-1,0), ImVec2(0.5, SQRT_3_2), ImVec2(0.5, -SQRT_3_2)};
|
|
RenderMarkerGeneral(DrawList, marker, 3, c, s, outline, col_outline, fill, col_fill, weight);
|
|
}
|
|
|
|
inline void RenderMarkerRight(ImDrawList& DrawList, const ImVec2& c, float s, bool outline, ImU32 col_outline, bool fill, ImU32 col_fill, float weight) {
|
|
ImVec2 marker[3] = {ImVec2(1,0), ImVec2(-0.5, SQRT_3_2), ImVec2(-0.5, -SQRT_3_2)};
|
|
RenderMarkerGeneral(DrawList, marker, 3, c, s, outline, col_outline, fill, col_fill, weight);
|
|
}
|
|
|
|
inline void RenderMarkerAsterisk(ImDrawList& DrawList, const ImVec2& c, float s, bool /*outline*/, ImU32 col_outline, bool /*fill*/, ImU32 /*col_fill*/, float weight) {
|
|
ImVec2 marker[6] = {ImVec2(SQRT_3_2, 0.5f), ImVec2(0, -1), ImVec2(-SQRT_3_2, 0.5f), ImVec2(SQRT_3_2, -0.5f), ImVec2(0, 1), ImVec2(-SQRT_3_2, -0.5f)};
|
|
TransformMarker(marker, 6, c, s);
|
|
DrawList.AddLine(marker[0], marker[5], col_outline, weight);
|
|
DrawList.AddLine(marker[1], marker[4], col_outline, weight);
|
|
DrawList.AddLine(marker[2], marker[3], col_outline, weight);
|
|
}
|
|
|
|
inline void RenderMarkerPlus(ImDrawList& DrawList, const ImVec2& c, float s, bool /*outline*/, ImU32 col_outline, bool /*fill*/, ImU32 /*col_fill*/, float weight) {
|
|
ImVec2 marker[4] = {ImVec2(1, 0), ImVec2(0, -1), ImVec2(-1, 0), ImVec2(0, 1)};
|
|
TransformMarker(marker, 4, c, s);
|
|
DrawList.AddLine(marker[0], marker[2], col_outline, weight);
|
|
DrawList.AddLine(marker[1], marker[3], col_outline, weight);
|
|
}
|
|
|
|
inline void RenderMarkerCross(ImDrawList& DrawList, const ImVec2& c, float s, bool /*outline*/, ImU32 col_outline, bool /*fill*/, ImU32 /*col_fill*/, float weight) {
|
|
ImVec2 marker[4] = {ImVec2(SQRT_1_2,SQRT_1_2),ImVec2(SQRT_1_2,-SQRT_1_2),ImVec2(-SQRT_1_2,-SQRT_1_2),ImVec2(-SQRT_1_2,SQRT_1_2)};
|
|
TransformMarker(marker, 4, c, s);
|
|
DrawList.AddLine(marker[0], marker[2], col_outline, weight);
|
|
DrawList.AddLine(marker[1], marker[3], col_outline, weight);
|
|
}
|
|
|
|
template <typename Transformer, typename Getter>
|
|
inline void RenderMarkers(Getter getter, Transformer transformer, ImDrawList& DrawList, ImPlotMarker marker, float size, bool rend_mk_line, ImU32 col_mk_line, float weight, bool rend_mk_fill, ImU32 col_mk_fill) {
|
|
static void (*marker_table[ImPlotMarker_COUNT])(ImDrawList&, const ImVec2&, float s, bool, ImU32, bool, ImU32, float) = {
|
|
RenderMarkerCircle,
|
|
RenderMarkerSquare,
|
|
RenderMarkerDiamond ,
|
|
RenderMarkerUp ,
|
|
RenderMarkerDown ,
|
|
RenderMarkerLeft,
|
|
RenderMarkerRight,
|
|
RenderMarkerCross,
|
|
RenderMarkerPlus,
|
|
RenderMarkerAsterisk
|
|
};
|
|
ImPlotContext& gp = *GImPlot;
|
|
for (int i = 0; i < getter.Count; ++i) {
|
|
ImVec2 c = transformer(getter(i));
|
|
if (gp.CurrentPlot->PlotRect.Contains(c))
|
|
marker_table[marker](DrawList, c, size, rend_mk_line, col_mk_line, rend_mk_fill, col_mk_fill, weight);
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// PLOT LINE
|
|
//-----------------------------------------------------------------------------
|
|
|
|
template <typename Getter>
|
|
inline void PlotLineEx(const char* label_id, const Getter& getter) {
|
|
if (BeginItem(label_id, ImPlotCol_Line)) {
|
|
if (FitThisFrame()) {
|
|
for (int i = 0; i < getter.Count; ++i) {
|
|
ImPlotPoint p = getter(i);
|
|
FitPoint(p);
|
|
}
|
|
}
|
|
const ImPlotNextItemData& s = GetItemData();
|
|
ImDrawList& DrawList = *GetPlotDrawList();
|
|
if (getter.Count > 1 && s.RenderLine) {
|
|
const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_Line]);
|
|
switch (GetCurrentScale()) {
|
|
case ImPlotScale_LinLin: RenderLineStrip(getter, TransformerLinLin(), DrawList, s.LineWeight, col_line); break;
|
|
case ImPlotScale_LogLin: RenderLineStrip(getter, TransformerLogLin(), DrawList, s.LineWeight, col_line); break;
|
|
case ImPlotScale_LinLog: RenderLineStrip(getter, TransformerLinLog(), DrawList, s.LineWeight, col_line); break;
|
|
case ImPlotScale_LogLog: RenderLineStrip(getter, TransformerLogLog(), DrawList, s.LineWeight, col_line); break;
|
|
}
|
|
}
|
|
// render markers
|
|
if (s.Marker != ImPlotMarker_None) {
|
|
const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_MarkerOutline]);
|
|
const ImU32 col_fill = ImGui::GetColorU32(s.Colors[ImPlotCol_MarkerFill]);
|
|
switch (GetCurrentScale()) {
|
|
case ImPlotScale_LinLin: RenderMarkers(getter, TransformerLinLin(), DrawList, s.Marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break;
|
|
case ImPlotScale_LogLin: RenderMarkers(getter, TransformerLogLin(), DrawList, s.Marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break;
|
|
case ImPlotScale_LinLog: RenderMarkers(getter, TransformerLinLog(), DrawList, s.Marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break;
|
|
case ImPlotScale_LogLog: RenderMarkers(getter, TransformerLogLog(), DrawList, s.Marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break;
|
|
}
|
|
}
|
|
EndItem();
|
|
}
|
|
}
|
|
|
|
template <typename T>
|
|
void PlotLine(const char* label_id, const T* values, int count, double xscale, double x0, int offset, int stride) {
|
|
GetterYs<T> getter(values,count,xscale,x0,offset,stride);
|
|
PlotLineEx(label_id, getter);
|
|
}
|
|
|
|
template IMPLOT_API void PlotLine<ImS8> (const char* label_id, const ImS8* values, int count, double xscale, double x0, int offset, int stride);
|
|
template IMPLOT_API void PlotLine<ImU8> (const char* label_id, const ImU8* values, int count, double xscale, double x0, int offset, int stride);
|
|
template IMPLOT_API void PlotLine<ImS16>(const char* label_id, const ImS16* values, int count, double xscale, double x0, int offset, int stride);
|
|
template IMPLOT_API void PlotLine<ImU16>(const char* label_id, const ImU16* values, int count, double xscale, double x0, int offset, int stride);
|
|
template IMPLOT_API void PlotLine<ImS32>(const char* label_id, const ImS32* values, int count, double xscale, double x0, int offset, int stride);
|
|
template IMPLOT_API void PlotLine<ImU32>(const char* label_id, const ImU32* values, int count, double xscale, double x0, int offset, int stride);
|
|
template IMPLOT_API void PlotLine<ImS64>(const char* label_id, const ImS64* values, int count, double xscale, double x0, int offset, int stride);
|
|
template IMPLOT_API void PlotLine<ImU64>(const char* label_id, const ImU64* values, int count, double xscale, double x0, int offset, int stride);
|
|
template IMPLOT_API void PlotLine<float>(const char* label_id, const float* values, int count, double xscale, double x0, int offset, int stride);
|
|
template IMPLOT_API void PlotLine<double>(const char* label_id, const double* values, int count, double xscale, double x0, int offset, int stride);
|
|
|
|
template <typename T>
|
|
void PlotLine(const char* label_id, const T* xs, const T* ys, int count, int offset, int stride) {
|
|
GetterXsYs<T> getter(xs,ys,count,offset,stride);
|
|
return PlotLineEx(label_id, getter);
|
|
}
|
|
|
|
template IMPLOT_API void PlotLine<ImS8>(const char* label_id, const ImS8* xs, const ImS8* ys, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotLine<ImU8>(const char* label_id, const ImU8* xs, const ImU8* ys, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotLine<ImS16>(const char* label_id, const ImS16* xs, const ImS16* ys, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotLine<ImU16>(const char* label_id, const ImU16* xs, const ImU16* ys, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotLine<ImS32>(const char* label_id, const ImS32* xs, const ImS32* ys, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotLine<ImU32>(const char* label_id, const ImU32* xs, const ImU32* ys, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotLine<ImS64>(const char* label_id, const ImS64* xs, const ImS64* ys, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotLine<ImU64>(const char* label_id, const ImU64* xs, const ImU64* ys, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotLine<float>(const char* label_id, const float* xs, const float* ys, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotLine<double>(const char* label_id, const double* xs, const double* ys, int count, int offset, int stride);
|
|
|
|
// custom
|
|
void PlotLineG(const char* label_id, ImPlotPoint (*getter_func)(void* data, int idx), void* data, int count, int offset) {
|
|
GetterFuncPtr getter(getter_func,data, count, offset);
|
|
return PlotLineEx(label_id, getter);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// PLOT SCATTER
|
|
//-----------------------------------------------------------------------------
|
|
|
|
template <typename Getter>
|
|
inline void PlotScatterEx(const char* label_id, const Getter& getter) {
|
|
if (BeginItem(label_id, ImPlotCol_MarkerOutline)) {
|
|
if (FitThisFrame()) {
|
|
for (int i = 0; i < getter.Count; ++i) {
|
|
ImPlotPoint p = getter(i);
|
|
FitPoint(p);
|
|
}
|
|
}
|
|
const ImPlotNextItemData& s = GetItemData();
|
|
ImDrawList& DrawList = *GetPlotDrawList();
|
|
// render markers
|
|
ImPlotMarker marker = s.Marker == ImPlotMarker_None ? ImPlotMarker_Circle : s.Marker;
|
|
if (marker != ImPlotMarker_None) {
|
|
const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_MarkerOutline]);
|
|
const ImU32 col_fill = ImGui::GetColorU32(s.Colors[ImPlotCol_MarkerFill]);
|
|
switch (GetCurrentScale()) {
|
|
case ImPlotScale_LinLin: RenderMarkers(getter, TransformerLinLin(), DrawList, marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break;
|
|
case ImPlotScale_LogLin: RenderMarkers(getter, TransformerLogLin(), DrawList, marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break;
|
|
case ImPlotScale_LinLog: RenderMarkers(getter, TransformerLinLog(), DrawList, marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break;
|
|
case ImPlotScale_LogLog: RenderMarkers(getter, TransformerLogLog(), DrawList, marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break;
|
|
}
|
|
}
|
|
EndItem();
|
|
}
|
|
}
|
|
|
|
template <typename T>
|
|
void PlotScatter(const char* label_id, const T* values, int count, double xscale, double x0, int offset, int stride) {
|
|
GetterYs<T> getter(values,count,xscale,x0,offset,stride);
|
|
PlotScatterEx(label_id, getter);
|
|
}
|
|
|
|
template IMPLOT_API void PlotScatter<ImS8>(const char* label_id, const ImS8* values, int count, double xscale, double x0, int offset, int stride);
|
|
template IMPLOT_API void PlotScatter<ImU8>(const char* label_id, const ImU8* values, int count, double xscale, double x0, int offset, int stride);
|
|
template IMPLOT_API void PlotScatter<ImS16>(const char* label_id, const ImS16* values, int count, double xscale, double x0, int offset, int stride);
|
|
template IMPLOT_API void PlotScatter<ImU16>(const char* label_id, const ImU16* values, int count, double xscale, double x0, int offset, int stride);
|
|
template IMPLOT_API void PlotScatter<ImS32>(const char* label_id, const ImS32* values, int count, double xscale, double x0, int offset, int stride);
|
|
template IMPLOT_API void PlotScatter<ImU32>(const char* label_id, const ImU32* values, int count, double xscale, double x0, int offset, int stride);
|
|
template IMPLOT_API void PlotScatter<ImS64>(const char* label_id, const ImS64* values, int count, double xscale, double x0, int offset, int stride);
|
|
template IMPLOT_API void PlotScatter<ImU64>(const char* label_id, const ImU64* values, int count, double xscale, double x0, int offset, int stride);
|
|
template IMPLOT_API void PlotScatter<float>(const char* label_id, const float* values, int count, double xscale, double x0, int offset, int stride);
|
|
template IMPLOT_API void PlotScatter<double>(const char* label_id, const double* values, int count, double xscale, double x0, int offset, int stride);
|
|
|
|
template <typename T>
|
|
void PlotScatter(const char* label_id, const T* xs, const T* ys, int count, int offset, int stride) {
|
|
GetterXsYs<T> getter(xs,ys,count,offset,stride);
|
|
return PlotScatterEx(label_id, getter);
|
|
}
|
|
|
|
template IMPLOT_API void PlotScatter<ImS8>(const char* label_id, const ImS8* xs, const ImS8* ys, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotScatter<ImU8>(const char* label_id, const ImU8* xs, const ImU8* ys, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotScatter<ImS16>(const char* label_id, const ImS16* xs, const ImS16* ys, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotScatter<ImU16>(const char* label_id, const ImU16* xs, const ImU16* ys, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotScatter<ImS32>(const char* label_id, const ImS32* xs, const ImS32* ys, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotScatter<ImU32>(const char* label_id, const ImU32* xs, const ImU32* ys, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotScatter<ImS64>(const char* label_id, const ImS64* xs, const ImS64* ys, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotScatter<ImU64>(const char* label_id, const ImU64* xs, const ImU64* ys, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotScatter<float>(const char* label_id, const float* xs, const float* ys, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotScatter<double>(const char* label_id, const double* xs, const double* ys, int count, int offset, int stride);
|
|
|
|
// custom
|
|
void PlotScatterG(const char* label_id, ImPlotPoint (*getter_func)(void* data, int idx), void* data, int count, int offset) {
|
|
GetterFuncPtr getter(getter_func,data, count, offset);
|
|
return PlotScatterEx(label_id, getter);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// PLOT STAIRS
|
|
//-----------------------------------------------------------------------------
|
|
|
|
template <typename Getter>
|
|
inline void PlotStairsEx(const char* label_id, const Getter& getter) {
|
|
if (BeginItem(label_id, ImPlotCol_Line)) {
|
|
if (FitThisFrame()) {
|
|
for (int i = 0; i < getter.Count; ++i) {
|
|
ImPlotPoint p = getter(i);
|
|
FitPoint(p);
|
|
}
|
|
}
|
|
const ImPlotNextItemData& s = GetItemData();
|
|
ImDrawList& DrawList = *GetPlotDrawList();
|
|
if (getter.Count > 1 && s.RenderLine) {
|
|
const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_Line]);
|
|
switch (GetCurrentScale()) {
|
|
case ImPlotScale_LinLin: RenderStairs(getter, TransformerLinLin(), DrawList, s.LineWeight, col_line); break;
|
|
case ImPlotScale_LogLin: RenderStairs(getter, TransformerLogLin(), DrawList, s.LineWeight, col_line); break;
|
|
case ImPlotScale_LinLog: RenderStairs(getter, TransformerLinLog(), DrawList, s.LineWeight, col_line); break;
|
|
case ImPlotScale_LogLog: RenderStairs(getter, TransformerLogLog(), DrawList, s.LineWeight, col_line); break;
|
|
}
|
|
}
|
|
// render markers
|
|
if (s.Marker != ImPlotMarker_None) {
|
|
const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_MarkerOutline]);
|
|
const ImU32 col_fill = ImGui::GetColorU32(s.Colors[ImPlotCol_MarkerFill]);
|
|
switch (GetCurrentScale()) {
|
|
case ImPlotScale_LinLin: RenderMarkers(getter, TransformerLinLin(), DrawList, s.Marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break;
|
|
case ImPlotScale_LogLin: RenderMarkers(getter, TransformerLogLin(), DrawList, s.Marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break;
|
|
case ImPlotScale_LinLog: RenderMarkers(getter, TransformerLinLog(), DrawList, s.Marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break;
|
|
case ImPlotScale_LogLog: RenderMarkers(getter, TransformerLogLog(), DrawList, s.Marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break;
|
|
}
|
|
}
|
|
EndItem();
|
|
}
|
|
}
|
|
|
|
template <typename T>
|
|
void PlotStairs(const char* label_id, const T* values, int count, double xscale, double x0, int offset, int stride) {
|
|
GetterYs<T> getter(values,count,xscale,x0,offset,stride);
|
|
PlotStairsEx(label_id, getter);
|
|
}
|
|
|
|
template IMPLOT_API void PlotStairs<ImS8> (const char* label_id, const ImS8* values, int count, double xscale, double x0, int offset, int stride);
|
|
template IMPLOT_API void PlotStairs<ImU8> (const char* label_id, const ImU8* values, int count, double xscale, double x0, int offset, int stride);
|
|
template IMPLOT_API void PlotStairs<ImS16>(const char* label_id, const ImS16* values, int count, double xscale, double x0, int offset, int stride);
|
|
template IMPLOT_API void PlotStairs<ImU16>(const char* label_id, const ImU16* values, int count, double xscale, double x0, int offset, int stride);
|
|
template IMPLOT_API void PlotStairs<ImS32>(const char* label_id, const ImS32* values, int count, double xscale, double x0, int offset, int stride);
|
|
template IMPLOT_API void PlotStairs<ImU32>(const char* label_id, const ImU32* values, int count, double xscale, double x0, int offset, int stride);
|
|
template IMPLOT_API void PlotStairs<ImS64>(const char* label_id, const ImS64* values, int count, double xscale, double x0, int offset, int stride);
|
|
template IMPLOT_API void PlotStairs<ImU64>(const char* label_id, const ImU64* values, int count, double xscale, double x0, int offset, int stride);
|
|
template IMPLOT_API void PlotStairs<float>(const char* label_id, const float* values, int count, double xscale, double x0, int offset, int stride);
|
|
template IMPLOT_API void PlotStairs<double>(const char* label_id, const double* values, int count, double xscale, double x0, int offset, int stride);
|
|
|
|
template <typename T>
|
|
void PlotStairs(const char* label_id, const T* xs, const T* ys, int count, int offset, int stride) {
|
|
GetterXsYs<T> getter(xs,ys,count,offset,stride);
|
|
return PlotStairsEx(label_id, getter);
|
|
}
|
|
|
|
template IMPLOT_API void PlotStairs<ImS8>(const char* label_id, const ImS8* xs, const ImS8* ys, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotStairs<ImU8>(const char* label_id, const ImU8* xs, const ImU8* ys, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotStairs<ImS16>(const char* label_id, const ImS16* xs, const ImS16* ys, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotStairs<ImU16>(const char* label_id, const ImU16* xs, const ImU16* ys, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotStairs<ImS32>(const char* label_id, const ImS32* xs, const ImS32* ys, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotStairs<ImU32>(const char* label_id, const ImU32* xs, const ImU32* ys, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotStairs<ImS64>(const char* label_id, const ImS64* xs, const ImS64* ys, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotStairs<ImU64>(const char* label_id, const ImU64* xs, const ImU64* ys, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotStairs<float>(const char* label_id, const float* xs, const float* ys, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotStairs<double>(const char* label_id, const double* xs, const double* ys, int count, int offset, int stride);
|
|
|
|
// custom
|
|
void PlotStairsG(const char* label_id, ImPlotPoint (*getter_func)(void* data, int idx), void* data, int count, int offset) {
|
|
GetterFuncPtr getter(getter_func,data, count, offset);
|
|
return PlotStairsEx(label_id, getter);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// PLOT SHADED
|
|
//-----------------------------------------------------------------------------
|
|
|
|
template <typename Getter1, typename Getter2>
|
|
inline void PlotShadedEx(const char* label_id, const Getter1& getter1, const Getter2& getter2, bool fit2) {
|
|
if (BeginItem(label_id, ImPlotCol_Fill)) {
|
|
if (FitThisFrame()) {
|
|
for (int i = 0; i < getter1.Count; ++i)
|
|
FitPoint(getter1(i));
|
|
if (fit2) {
|
|
for (int i = 0; i < getter2.Count; ++i)
|
|
FitPoint(getter2(i));
|
|
}
|
|
}
|
|
const ImPlotNextItemData& s = GetItemData();
|
|
ImDrawList & DrawList = *GetPlotDrawList();
|
|
if (s.RenderFill) {
|
|
ImU32 col = ImGui::GetColorU32(s.Colors[ImPlotCol_Fill]);
|
|
switch (GetCurrentScale()) {
|
|
case ImPlotScale_LinLin: RenderPrimitives(ShadedRenderer<Getter1,Getter2,TransformerLinLin>(getter1,getter2,TransformerLinLin(), col), DrawList, GImPlot->CurrentPlot->PlotRect); break;
|
|
case ImPlotScale_LogLin: RenderPrimitives(ShadedRenderer<Getter1,Getter2,TransformerLogLin>(getter1,getter2,TransformerLogLin(), col), DrawList, GImPlot->CurrentPlot->PlotRect); break;
|
|
case ImPlotScale_LinLog: RenderPrimitives(ShadedRenderer<Getter1,Getter2,TransformerLinLog>(getter1,getter2,TransformerLinLog(), col), DrawList, GImPlot->CurrentPlot->PlotRect); break;
|
|
case ImPlotScale_LogLog: RenderPrimitives(ShadedRenderer<Getter1,Getter2,TransformerLogLog>(getter1,getter2,TransformerLogLog(), col), DrawList, GImPlot->CurrentPlot->PlotRect); break;
|
|
}
|
|
}
|
|
EndItem();
|
|
}
|
|
}
|
|
|
|
template <typename T>
|
|
void PlotShaded(const char* label_id, const T* values, int count, double y_ref, double xscale, double x0, int offset, int stride) {
|
|
bool fit2 = true;
|
|
if (y_ref == -HUGE_VAL) {
|
|
fit2 = false;
|
|
y_ref = GetPlotLimits().Y.Min;
|
|
}
|
|
if (y_ref == HUGE_VAL) {
|
|
fit2 = false;
|
|
y_ref = GetPlotLimits().Y.Max;
|
|
}
|
|
GetterYs<T> getter1(values,count,xscale,x0,offset,stride);
|
|
GetterYRef getter2(y_ref,count,xscale,x0);
|
|
PlotShadedEx(label_id, getter1, getter2, fit2);
|
|
}
|
|
|
|
template IMPLOT_API void PlotShaded<ImS8>(const char* label_id, const ImS8* values, int count, double y_ref, double xscale, double x0, int offset, int stride);
|
|
template IMPLOT_API void PlotShaded<ImU8>(const char* label_id, const ImU8* values, int count, double y_ref, double xscale, double x0, int offset, int stride);
|
|
template IMPLOT_API void PlotShaded<ImS16>(const char* label_id, const ImS16* values, int count, double y_ref, double xscale, double x0, int offset, int stride);
|
|
template IMPLOT_API void PlotShaded<ImU16>(const char* label_id, const ImU16* values, int count, double y_ref, double xscale, double x0, int offset, int stride);
|
|
template IMPLOT_API void PlotShaded<ImS32>(const char* label_id, const ImS32* values, int count, double y_ref, double xscale, double x0, int offset, int stride);
|
|
template IMPLOT_API void PlotShaded<ImU32>(const char* label_id, const ImU32* values, int count, double y_ref, double xscale, double x0, int offset, int stride);
|
|
template IMPLOT_API void PlotShaded<ImS64>(const char* label_id, const ImS64* values, int count, double y_ref, double xscale, double x0, int offset, int stride);
|
|
template IMPLOT_API void PlotShaded<ImU64>(const char* label_id, const ImU64* values, int count, double y_ref, double xscale, double x0, int offset, int stride);
|
|
template IMPLOT_API void PlotShaded<float>(const char* label_id, const float* values, int count, double y_ref, double xscale, double x0, int offset, int stride);
|
|
template IMPLOT_API void PlotShaded<double>(const char* label_id, const double* values, int count, double y_ref, double xscale, double x0, int offset, int stride);
|
|
|
|
template <typename T>
|
|
void PlotShaded(const char* label_id, const T* xs, const T* ys, int count, double y_ref, int offset, int stride) {
|
|
bool fit2 = true;
|
|
if (y_ref == -HUGE_VAL) {
|
|
fit2 = false;
|
|
y_ref = GetPlotLimits().Y.Min;
|
|
}
|
|
if (y_ref == HUGE_VAL) {
|
|
fit2 = false;
|
|
y_ref = GetPlotLimits().Y.Max;
|
|
}
|
|
GetterXsYs<T> getter1(xs, ys, count, offset, stride);
|
|
GetterXsYRef<T> getter2(xs, y_ref, count, offset, stride);
|
|
PlotShadedEx(label_id, getter1, getter2, fit2);
|
|
}
|
|
|
|
template IMPLOT_API void PlotShaded<ImS8>(const char* label_id, const ImS8* xs, const ImS8* ys, int count, double y_ref, int offset, int stride);
|
|
template IMPLOT_API void PlotShaded<ImU8>(const char* label_id, const ImU8* xs, const ImU8* ys, int count, double y_ref, int offset, int stride);
|
|
template IMPLOT_API void PlotShaded<ImS16>(const char* label_id, const ImS16* xs, const ImS16* ys, int count, double y_ref, int offset, int stride);
|
|
template IMPLOT_API void PlotShaded<ImU16>(const char* label_id, const ImU16* xs, const ImU16* ys, int count, double y_ref, int offset, int stride);
|
|
template IMPLOT_API void PlotShaded<ImS32>(const char* label_id, const ImS32* xs, const ImS32* ys, int count, double y_ref, int offset, int stride);
|
|
template IMPLOT_API void PlotShaded<ImU32>(const char* label_id, const ImU32* xs, const ImU32* ys, int count, double y_ref, int offset, int stride);
|
|
template IMPLOT_API void PlotShaded<ImS64>(const char* label_id, const ImS64* xs, const ImS64* ys, int count, double y_ref, int offset, int stride);
|
|
template IMPLOT_API void PlotShaded<ImU64>(const char* label_id, const ImU64* xs, const ImU64* ys, int count, double y_ref, int offset, int stride);
|
|
template IMPLOT_API void PlotShaded<float>(const char* label_id, const float* xs, const float* ys, int count, double y_ref, int offset, int stride);
|
|
template IMPLOT_API void PlotShaded<double>(const char* label_id, const double* xs, const double* ys, int count, double y_ref, int offset, int stride);
|
|
|
|
template <typename T>
|
|
void PlotShaded(const char* label_id, const T* xs, const T* ys1, const T* ys2, int count, int offset, int stride) {
|
|
GetterXsYs<T> getter1(xs, ys1, count, offset, stride);
|
|
GetterXsYs<T> getter2(xs, ys2, count, offset, stride);
|
|
PlotShadedEx(label_id, getter1, getter2, true);
|
|
}
|
|
|
|
template IMPLOT_API void PlotShaded<ImS8>(const char* label_id, const ImS8* xs, const ImS8* ys1, const ImS8* ys2, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotShaded<ImU8>(const char* label_id, const ImU8* xs, const ImU8* ys1, const ImU8* ys2, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotShaded<ImS16>(const char* label_id, const ImS16* xs, const ImS16* ys1, const ImS16* ys2, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotShaded<ImU16>(const char* label_id, const ImU16* xs, const ImU16* ys1, const ImU16* ys2, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotShaded<ImS32>(const char* label_id, const ImS32* xs, const ImS32* ys1, const ImS32* ys2, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotShaded<ImU32>(const char* label_id, const ImU32* xs, const ImU32* ys1, const ImU32* ys2, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotShaded<ImS64>(const char* label_id, const ImS64* xs, const ImS64* ys1, const ImS64* ys2, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotShaded<ImU64>(const char* label_id, const ImU64* xs, const ImU64* ys1, const ImU64* ys2, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotShaded<float>(const char* label_id, const float* xs, const float* ys1, const float* ys2, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotShaded<double>(const char* label_id, const double* xs, const double* ys1, const double* ys2, int count, int offset, int stride);
|
|
|
|
// custom
|
|
void PlotShadedG(const char* label_id, ImPlotPoint (*g1)(void* data, int idx), void* data1, ImPlotPoint (*g2)(void* data, int idx), void* data2, int count, int offset) {
|
|
GetterFuncPtr getter1(g1, data1, count, offset);
|
|
GetterFuncPtr getter2(g2, data2, count, offset);
|
|
PlotShadedEx(label_id, getter1, getter2, true);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// PLOT BAR
|
|
//-----------------------------------------------------------------------------
|
|
|
|
// TODO: Migrate to RenderPrimitives
|
|
|
|
template <typename Getter>
|
|
void PlotBarsEx(const char* label_id, const Getter& getter, double width) {
|
|
if (BeginItem(label_id, ImPlotCol_Fill)) {
|
|
const double half_width = width / 2;
|
|
if (FitThisFrame()) {
|
|
for (int i = 0; i < getter.Count; ++i) {
|
|
ImPlotPoint p = getter(i);
|
|
FitPoint(ImPlotPoint(p.x - half_width, p.y));
|
|
FitPoint(ImPlotPoint(p.x + half_width, 0));
|
|
}
|
|
}
|
|
const ImPlotNextItemData& s = GetItemData();
|
|
ImDrawList& DrawList = *GetPlotDrawList();
|
|
ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_Line]);
|
|
ImU32 col_fill = ImGui::GetColorU32(s.Colors[ImPlotCol_Fill]);
|
|
bool rend_line = s.RenderLine;
|
|
if (s.RenderFill && col_line == col_fill)
|
|
rend_line = false;
|
|
for (int i = 0; i < getter.Count; ++i) {
|
|
ImPlotPoint p = getter(i);
|
|
if (p.y == 0)
|
|
continue;
|
|
ImVec2 a = PlotToPixels(p.x - half_width, p.y);
|
|
ImVec2 b = PlotToPixels(p.x + half_width, 0);
|
|
if (s.RenderFill)
|
|
DrawList.AddRectFilled(a, b, col_fill);
|
|
if (rend_line)
|
|
DrawList.AddRect(a, b, col_line, 0, ImDrawFlags_RoundCornersAll, s.LineWeight);
|
|
}
|
|
EndItem();
|
|
}
|
|
}
|
|
|
|
template <typename T>
|
|
void PlotBars(const char* label_id, const T* values, int count, double width, double shift, int offset, int stride) {
|
|
GetterBarV<T> getter(values,shift,count,offset,stride);
|
|
PlotBarsEx(label_id, getter, width);
|
|
}
|
|
|
|
template IMPLOT_API void PlotBars<ImS8>(const char* label_id, const ImS8* values, int count, double width, double shift, int offset, int stride);
|
|
template IMPLOT_API void PlotBars<ImU8>(const char* label_id, const ImU8* values, int count, double width, double shift, int offset, int stride);
|
|
template IMPLOT_API void PlotBars<ImS16>(const char* label_id, const ImS16* values, int count, double width, double shift, int offset, int stride);
|
|
template IMPLOT_API void PlotBars<ImU16>(const char* label_id, const ImU16* values, int count, double width, double shift, int offset, int stride);
|
|
template IMPLOT_API void PlotBars<ImS32>(const char* label_id, const ImS32* values, int count, double width, double shift, int offset, int stride);
|
|
template IMPLOT_API void PlotBars<ImU32>(const char* label_id, const ImU32* values, int count, double width, double shift, int offset, int stride);
|
|
template IMPLOT_API void PlotBars<ImS64>(const char* label_id, const ImS64* values, int count, double width, double shift, int offset, int stride);
|
|
template IMPLOT_API void PlotBars<ImU64>(const char* label_id, const ImU64* values, int count, double width, double shift, int offset, int stride);
|
|
template IMPLOT_API void PlotBars<float>(const char* label_id, const float* values, int count, double width, double shift, int offset, int stride);
|
|
template IMPLOT_API void PlotBars<double>(const char* label_id, const double* values, int count, double width, double shift, int offset, int stride);
|
|
|
|
template <typename T>
|
|
void PlotBars(const char* label_id, const T* xs, const T* ys, int count, double width, int offset, int stride) {
|
|
GetterXsYs<T> getter(xs,ys,count,offset,stride);
|
|
PlotBarsEx(label_id, getter, width);
|
|
}
|
|
|
|
template IMPLOT_API void PlotBars<ImS8>(const char* label_id, const ImS8* xs, const ImS8* ys, int count, double width, int offset, int stride);
|
|
template IMPLOT_API void PlotBars<ImU8>(const char* label_id, const ImU8* xs, const ImU8* ys, int count, double width, int offset, int stride);
|
|
template IMPLOT_API void PlotBars<ImS16>(const char* label_id, const ImS16* xs, const ImS16* ys, int count, double width, int offset, int stride);
|
|
template IMPLOT_API void PlotBars<ImU16>(const char* label_id, const ImU16* xs, const ImU16* ys, int count, double width, int offset, int stride);
|
|
template IMPLOT_API void PlotBars<ImS32>(const char* label_id, const ImS32* xs, const ImS32* ys, int count, double width, int offset, int stride);
|
|
template IMPLOT_API void PlotBars<ImU32>(const char* label_id, const ImU32* xs, const ImU32* ys, int count, double width, int offset, int stride);
|
|
template IMPLOT_API void PlotBars<ImS64>(const char* label_id, const ImS64* xs, const ImS64* ys, int count, double width, int offset, int stride);
|
|
template IMPLOT_API void PlotBars<ImU64>(const char* label_id, const ImU64* xs, const ImU64* ys, int count, double width, int offset, int stride);
|
|
template IMPLOT_API void PlotBars<float>(const char* label_id, const float* xs, const float* ys, int count, double width, int offset, int stride);
|
|
template IMPLOT_API void PlotBars<double>(const char* label_id, const double* xs, const double* ys, int count, double width, int offset, int stride);
|
|
|
|
// custom
|
|
void PlotBarsG(const char* label_id, ImPlotPoint (*getter_func)(void* data, int idx), void* data, int count, double width, int offset) {
|
|
GetterFuncPtr getter(getter_func, data, count, offset);
|
|
PlotBarsEx(label_id, getter, width);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// PLOT BAR H
|
|
//-----------------------------------------------------------------------------
|
|
|
|
// TODO: Migrate to RenderPrimitives
|
|
|
|
template <typename Getter, typename THeight>
|
|
void PlotBarsHEx(const char* label_id, const Getter& getter, THeight height) {
|
|
if (BeginItem(label_id, ImPlotCol_Fill)) {
|
|
const THeight half_height = height / 2;
|
|
if (FitThisFrame()) {
|
|
for (int i = 0; i < getter.Count; ++i) {
|
|
ImPlotPoint p = getter(i);
|
|
FitPoint(ImPlotPoint(0, p.y - half_height));
|
|
FitPoint(ImPlotPoint(p.x, p.y + half_height));
|
|
}
|
|
}
|
|
const ImPlotNextItemData& s = GetItemData();
|
|
ImDrawList& DrawList = *GetPlotDrawList();
|
|
ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_Line]);
|
|
ImU32 col_fill = ImGui::GetColorU32(s.Colors[ImPlotCol_Fill]);
|
|
bool rend_line = s.RenderLine;
|
|
if (s.RenderFill && col_line == col_fill)
|
|
rend_line = false;
|
|
for (int i = 0; i < getter.Count; ++i) {
|
|
ImPlotPoint p = getter(i);
|
|
if (p.x == 0)
|
|
continue;
|
|
ImVec2 a = PlotToPixels(0, p.y - half_height);
|
|
ImVec2 b = PlotToPixels(p.x, p.y + half_height);
|
|
if (s.RenderFill)
|
|
DrawList.AddRectFilled(a, b, col_fill);
|
|
if (rend_line)
|
|
DrawList.AddRect(a, b, col_line, 0, ImDrawFlags_RoundCornersAll, s.LineWeight);
|
|
}
|
|
EndItem();
|
|
}
|
|
}
|
|
|
|
template <typename T>
|
|
void PlotBarsH(const char* label_id, const T* values, int count, double height, double shift, int offset, int stride) {
|
|
GetterBarH<T> getter(values,shift,count,offset,stride);
|
|
PlotBarsHEx(label_id, getter, height);
|
|
}
|
|
|
|
template IMPLOT_API void PlotBarsH<ImS8>(const char* label_id, const ImS8* values, int count, double height, double shift, int offset, int stride);
|
|
template IMPLOT_API void PlotBarsH<ImU8>(const char* label_id, const ImU8* values, int count, double height, double shift, int offset, int stride);
|
|
template IMPLOT_API void PlotBarsH<ImS16>(const char* label_id, const ImS16* values, int count, double height, double shift, int offset, int stride);
|
|
template IMPLOT_API void PlotBarsH<ImU16>(const char* label_id, const ImU16* values, int count, double height, double shift, int offset, int stride);
|
|
template IMPLOT_API void PlotBarsH<ImS32>(const char* label_id, const ImS32* values, int count, double height, double shift, int offset, int stride);
|
|
template IMPLOT_API void PlotBarsH<ImU32>(const char* label_id, const ImU32* values, int count, double height, double shift, int offset, int stride);
|
|
template IMPLOT_API void PlotBarsH<ImS64>(const char* label_id, const ImS64* values, int count, double height, double shift, int offset, int stride);
|
|
template IMPLOT_API void PlotBarsH<ImU64>(const char* label_id, const ImU64* values, int count, double height, double shift, int offset, int stride);
|
|
template IMPLOT_API void PlotBarsH<float>(const char* label_id, const float* values, int count, double height, double shift, int offset, int stride);
|
|
template IMPLOT_API void PlotBarsH<double>(const char* label_id, const double* values, int count, double height, double shift, int offset, int stride);
|
|
|
|
template <typename T>
|
|
void PlotBarsH(const char* label_id, const T* xs, const T* ys, int count, double height, int offset, int stride) {
|
|
GetterXsYs<T> getter(xs,ys,count,offset,stride);
|
|
PlotBarsHEx(label_id, getter, height);
|
|
}
|
|
|
|
template IMPLOT_API void PlotBarsH<ImS8>(const char* label_id, const ImS8* xs, const ImS8* ys, int count, double height, int offset, int stride);
|
|
template IMPLOT_API void PlotBarsH<ImU8>(const char* label_id, const ImU8* xs, const ImU8* ys, int count, double height, int offset, int stride);
|
|
template IMPLOT_API void PlotBarsH<ImS16>(const char* label_id, const ImS16* xs, const ImS16* ys, int count, double height, int offset, int stride);
|
|
template IMPLOT_API void PlotBarsH<ImU16>(const char* label_id, const ImU16* xs, const ImU16* ys, int count, double height, int offset, int stride);
|
|
template IMPLOT_API void PlotBarsH<ImS32>(const char* label_id, const ImS32* xs, const ImS32* ys, int count, double height, int offset, int stride);
|
|
template IMPLOT_API void PlotBarsH<ImU32>(const char* label_id, const ImU32* xs, const ImU32* ys, int count, double height, int offset, int stride);
|
|
template IMPLOT_API void PlotBarsH<ImS64>(const char* label_id, const ImS64* xs, const ImS64* ys, int count, double height, int offset, int stride);
|
|
template IMPLOT_API void PlotBarsH<ImU64>(const char* label_id, const ImU64* xs, const ImU64* ys, int count, double height, int offset, int stride);
|
|
template IMPLOT_API void PlotBarsH<float>(const char* label_id, const float* xs, const float* ys, int count, double height, int offset, int stride);
|
|
template IMPLOT_API void PlotBarsH<double>(const char* label_id, const double* xs, const double* ys, int count, double height, int offset, int stride);
|
|
|
|
// custom
|
|
void PlotBarsHG(const char* label_id, ImPlotPoint (*getter_func)(void* data, int idx), void* data, int count, double height, int offset) {
|
|
GetterFuncPtr getter(getter_func, data, count, offset);
|
|
PlotBarsHEx(label_id, getter, height);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// PLOT ERROR BARS
|
|
//-----------------------------------------------------------------------------
|
|
|
|
template <typename Getter>
|
|
void PlotErrorBarsEx(const char* label_id, const Getter& getter) {
|
|
if (BeginItem(label_id)) {
|
|
if (FitThisFrame()) {
|
|
for (int i = 0; i < getter.Count; ++i) {
|
|
ImPlotPointError e = getter(i);
|
|
FitPoint(ImPlotPoint(e.X , e.Y - e.Neg));
|
|
FitPoint(ImPlotPoint(e.X , e.Y + e.Pos ));
|
|
}
|
|
}
|
|
const ImPlotNextItemData& s = GetItemData();
|
|
ImDrawList& DrawList = *GetPlotDrawList();
|
|
const ImU32 col = ImGui::GetColorU32(s.Colors[ImPlotCol_ErrorBar]);
|
|
const bool rend_whisker = s.ErrorBarSize > 0;
|
|
const float half_whisker = s.ErrorBarSize * 0.5f;
|
|
for (int i = 0; i < getter.Count; ++i) {
|
|
ImPlotPointError e = getter(i);
|
|
ImVec2 p1 = PlotToPixels(e.X, e.Y - e.Neg);
|
|
ImVec2 p2 = PlotToPixels(e.X, e.Y + e.Pos);
|
|
DrawList.AddLine(p1,p2,col, s.ErrorBarWeight);
|
|
if (rend_whisker) {
|
|
DrawList.AddLine(p1 - ImVec2(half_whisker, 0), p1 + ImVec2(half_whisker, 0), col, s.ErrorBarWeight);
|
|
DrawList.AddLine(p2 - ImVec2(half_whisker, 0), p2 + ImVec2(half_whisker, 0), col, s.ErrorBarWeight);
|
|
}
|
|
}
|
|
EndItem();
|
|
}
|
|
}
|
|
|
|
template <typename T>
|
|
void PlotErrorBars(const char* label_id, const T* xs, const T* ys, const T* err, int count, int offset, int stride) {
|
|
GetterError<T> getter(xs, ys, err, err, count, offset, stride);
|
|
PlotErrorBarsEx(label_id, getter);
|
|
}
|
|
|
|
template IMPLOT_API void PlotErrorBars<ImS8>(const char* label_id, const ImS8* xs, const ImS8* ys, const ImS8* err, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotErrorBars<ImU8>(const char* label_id, const ImU8* xs, const ImU8* ys, const ImU8* err, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotErrorBars<ImS16>(const char* label_id, const ImS16* xs, const ImS16* ys, const ImS16* err, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotErrorBars<ImU16>(const char* label_id, const ImU16* xs, const ImU16* ys, const ImU16* err, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotErrorBars<ImS32>(const char* label_id, const ImS32* xs, const ImS32* ys, const ImS32* err, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotErrorBars<ImU32>(const char* label_id, const ImU32* xs, const ImU32* ys, const ImU32* err, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotErrorBars<ImS64>(const char* label_id, const ImS64* xs, const ImS64* ys, const ImS64* err, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotErrorBars<ImU64>(const char* label_id, const ImU64* xs, const ImU64* ys, const ImU64* err, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotErrorBars<float>(const char* label_id, const float* xs, const float* ys, const float* err, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotErrorBars<double>(const char* label_id, const double* xs, const double* ys, const double* err, int count, int offset, int stride);
|
|
|
|
template <typename T>
|
|
void PlotErrorBars(const char* label_id, const T* xs, const T* ys, const T* neg, const T* pos, int count, int offset, int stride) {
|
|
GetterError<T> getter(xs, ys, neg, pos, count, offset, stride);
|
|
PlotErrorBarsEx(label_id, getter);
|
|
}
|
|
|
|
template IMPLOT_API void PlotErrorBars<ImS8>(const char* label_id, const ImS8* xs, const ImS8* ys, const ImS8* neg, const ImS8* pos, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotErrorBars<ImU8>(const char* label_id, const ImU8* xs, const ImU8* ys, const ImU8* neg, const ImU8* pos, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotErrorBars<ImS16>(const char* label_id, const ImS16* xs, const ImS16* ys, const ImS16* neg, const ImS16* pos, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotErrorBars<ImU16>(const char* label_id, const ImU16* xs, const ImU16* ys, const ImU16* neg, const ImU16* pos, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotErrorBars<ImS32>(const char* label_id, const ImS32* xs, const ImS32* ys, const ImS32* neg, const ImS32* pos, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotErrorBars<ImU32>(const char* label_id, const ImU32* xs, const ImU32* ys, const ImU32* neg, const ImU32* pos, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotErrorBars<ImS64>(const char* label_id, const ImS64* xs, const ImS64* ys, const ImS64* neg, const ImS64* pos, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotErrorBars<ImU64>(const char* label_id, const ImU64* xs, const ImU64* ys, const ImU64* neg, const ImU64* pos, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotErrorBars<float>(const char* label_id, const float* xs, const float* ys, const float* neg, const float* pos, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotErrorBars<double>(const char* label_id, const double* xs, const double* ys, const double* neg, const double* pos, int count, int offset, int stride);
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// PLOT ERROR BARS H
|
|
//-----------------------------------------------------------------------------
|
|
|
|
template <typename Getter>
|
|
void PlotErrorBarsHEx(const char* label_id, const Getter& getter) {
|
|
if (BeginItem(label_id)) {
|
|
if (FitThisFrame()) {
|
|
for (int i = 0; i < getter.Count; ++i) {
|
|
ImPlotPointError e = getter(i);
|
|
FitPoint(ImPlotPoint(e.X - e.Neg, e.Y));
|
|
FitPoint(ImPlotPoint(e.X + e.Pos, e.Y));
|
|
}
|
|
}
|
|
const ImPlotNextItemData& s = GetItemData();
|
|
ImDrawList& DrawList = *GetPlotDrawList();
|
|
const ImU32 col = ImGui::GetColorU32(s.Colors[ImPlotCol_ErrorBar]);
|
|
const bool rend_whisker = s.ErrorBarSize > 0;
|
|
const float half_whisker = s.ErrorBarSize * 0.5f;
|
|
for (int i = 0; i < getter.Count; ++i) {
|
|
ImPlotPointError e = getter(i);
|
|
ImVec2 p1 = PlotToPixels(e.X - e.Neg, e.Y);
|
|
ImVec2 p2 = PlotToPixels(e.X + e.Pos, e.Y);
|
|
DrawList.AddLine(p1, p2, col, s.ErrorBarWeight);
|
|
if (rend_whisker) {
|
|
DrawList.AddLine(p1 - ImVec2(0, half_whisker), p1 + ImVec2(0, half_whisker), col, s.ErrorBarWeight);
|
|
DrawList.AddLine(p2 - ImVec2(0, half_whisker), p2 + ImVec2(0, half_whisker), col, s.ErrorBarWeight);
|
|
}
|
|
}
|
|
EndItem();
|
|
}
|
|
}
|
|
|
|
template <typename T>
|
|
void PlotErrorBarsH(const char* label_id, const T* xs, const T* ys, const T* err, int count, int offset, int stride) {
|
|
GetterError<T> getter(xs, ys, err, err, count, offset, stride);
|
|
PlotErrorBarsHEx(label_id, getter);
|
|
}
|
|
|
|
template IMPLOT_API void PlotErrorBarsH<ImS8>(const char* label_id, const ImS8* xs, const ImS8* ys, const ImS8* err, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotErrorBarsH<ImU8>(const char* label_id, const ImU8* xs, const ImU8* ys, const ImU8* err, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotErrorBarsH<ImS16>(const char* label_id, const ImS16* xs, const ImS16* ys, const ImS16* err, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotErrorBarsH<ImU16>(const char* label_id, const ImU16* xs, const ImU16* ys, const ImU16* err, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotErrorBarsH<ImS32>(const char* label_id, const ImS32* xs, const ImS32* ys, const ImS32* err, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotErrorBarsH<ImU32>(const char* label_id, const ImU32* xs, const ImU32* ys, const ImU32* err, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotErrorBarsH<ImS64>(const char* label_id, const ImS64* xs, const ImS64* ys, const ImS64* err, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotErrorBarsH<ImU64>(const char* label_id, const ImU64* xs, const ImU64* ys, const ImU64* err, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotErrorBarsH<float>(const char* label_id, const float* xs, const float* ys, const float* err, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotErrorBarsH<double>(const char* label_id, const double* xs, const double* ys, const double* err, int count, int offset, int stride);
|
|
|
|
template <typename T>
|
|
void PlotErrorBarsH(const char* label_id, const T* xs, const T* ys, const T* neg, const T* pos, int count, int offset, int stride) {
|
|
GetterError<T> getter(xs, ys, neg, pos, count, offset, stride);
|
|
PlotErrorBarsHEx(label_id, getter);
|
|
}
|
|
|
|
template IMPLOT_API void PlotErrorBarsH<ImS8>(const char* label_id, const ImS8* xs, const ImS8* ys, const ImS8* neg, const ImS8* pos, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotErrorBarsH<ImU8>(const char* label_id, const ImU8* xs, const ImU8* ys, const ImU8* neg, const ImU8* pos, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotErrorBarsH<ImS16>(const char* label_id, const ImS16* xs, const ImS16* ys, const ImS16* neg, const ImS16* pos, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotErrorBarsH<ImU16>(const char* label_id, const ImU16* xs, const ImU16* ys, const ImU16* neg, const ImU16* pos, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotErrorBarsH<ImS32>(const char* label_id, const ImS32* xs, const ImS32* ys, const ImS32* neg, const ImS32* pos, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotErrorBarsH<ImU32>(const char* label_id, const ImU32* xs, const ImU32* ys, const ImU32* neg, const ImU32* pos, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotErrorBarsH<ImS64>(const char* label_id, const ImS64* xs, const ImS64* ys, const ImS64* neg, const ImS64* pos, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotErrorBarsH<ImU64>(const char* label_id, const ImU64* xs, const ImU64* ys, const ImU64* neg, const ImU64* pos, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotErrorBarsH<float>(const char* label_id, const float* xs, const float* ys, const float* neg, const float* pos, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotErrorBarsH<double>(const char* label_id, const double* xs, const double* ys, const double* neg, const double* pos, int count, int offset, int stride);
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// PLOT STEMS
|
|
//-----------------------------------------------------------------------------
|
|
|
|
template <typename GetterM, typename GetterB>
|
|
inline void PlotStemsEx(const char* label_id, const GetterM& get_mark, const GetterB& get_base) {
|
|
if (BeginItem(label_id, ImPlotCol_Line)) {
|
|
if (FitThisFrame()) {
|
|
for (int i = 0; i < get_base.Count; ++i) {
|
|
FitPoint(get_mark(i));
|
|
FitPoint(get_base(i));
|
|
}
|
|
}
|
|
const ImPlotNextItemData& s = GetItemData();
|
|
ImDrawList& DrawList = *GetPlotDrawList();
|
|
// render stems
|
|
if (s.RenderLine) {
|
|
const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_Line]);
|
|
switch (GetCurrentScale()) {
|
|
case ImPlotScale_LinLin: RenderLineSegments(get_mark, get_base, TransformerLinLin(), DrawList, s.LineWeight, col_line); break;
|
|
case ImPlotScale_LogLin: RenderLineSegments(get_mark, get_base, TransformerLogLin(), DrawList, s.LineWeight, col_line); break;
|
|
case ImPlotScale_LinLog: RenderLineSegments(get_mark, get_base, TransformerLinLog(), DrawList, s.LineWeight, col_line); break;
|
|
case ImPlotScale_LogLog: RenderLineSegments(get_mark, get_base, TransformerLogLog(), DrawList, s.LineWeight, col_line); break;
|
|
}
|
|
}
|
|
// render markers
|
|
ImPlotMarker marker = s.Marker == ImPlotMarker_None ? ImPlotMarker_Circle : s.Marker;
|
|
if (marker != ImPlotMarker_None) {
|
|
const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_MarkerOutline]);
|
|
const ImU32 col_fill = ImGui::GetColorU32(s.Colors[ImPlotCol_MarkerFill]);
|
|
switch (GetCurrentScale()) {
|
|
case ImPlotScale_LinLin: RenderMarkers(get_mark, TransformerLinLin(), DrawList, marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break;
|
|
case ImPlotScale_LogLin: RenderMarkers(get_mark, TransformerLogLin(), DrawList, marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break;
|
|
case ImPlotScale_LinLog: RenderMarkers(get_mark, TransformerLinLog(), DrawList, marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break;
|
|
case ImPlotScale_LogLog: RenderMarkers(get_mark, TransformerLogLog(), DrawList, marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break;
|
|
}
|
|
}
|
|
EndItem();
|
|
}
|
|
}
|
|
|
|
template <typename T>
|
|
void PlotStems(const char* label_id, const T* values, int count, double y_ref, double xscale, double x0, int offset, int stride) {
|
|
GetterYs<T> get_mark(values,count,xscale,x0,offset,stride);
|
|
GetterYRef get_base(y_ref,count,xscale,x0);
|
|
PlotStemsEx(label_id, get_mark, get_base);
|
|
}
|
|
|
|
template IMPLOT_API void PlotStems<ImS8>(const char* label_id, const ImS8* values, int count, double y_ref, double xscale, double x0, int offset, int stride);
|
|
template IMPLOT_API void PlotStems<ImU8>(const char* label_id, const ImU8* values, int count, double y_ref, double xscale, double x0, int offset, int stride);
|
|
template IMPLOT_API void PlotStems<ImS16>(const char* label_id, const ImS16* values, int count, double y_ref, double xscale, double x0, int offset, int stride);
|
|
template IMPLOT_API void PlotStems<ImU16>(const char* label_id, const ImU16* values, int count, double y_ref, double xscale, double x0, int offset, int stride);
|
|
template IMPLOT_API void PlotStems<ImS32>(const char* label_id, const ImS32* values, int count, double y_ref, double xscale, double x0, int offset, int stride);
|
|
template IMPLOT_API void PlotStems<ImU32>(const char* label_id, const ImU32* values, int count, double y_ref, double xscale, double x0, int offset, int stride);
|
|
template IMPLOT_API void PlotStems<ImS64>(const char* label_id, const ImS64* values, int count, double y_ref, double xscale, double x0, int offset, int stride);
|
|
template IMPLOT_API void PlotStems<ImU64>(const char* label_id, const ImU64* values, int count, double y_ref, double xscale, double x0, int offset, int stride);
|
|
template IMPLOT_API void PlotStems<float>(const char* label_id, const float* values, int count, double y_ref, double xscale, double x0, int offset, int stride);
|
|
template IMPLOT_API void PlotStems<double>(const char* label_id, const double* values, int count, double y_ref, double xscale, double x0, int offset, int stride);
|
|
|
|
template <typename T>
|
|
void PlotStems(const char* label_id, const T* xs, const T* ys, int count, double y_ref, int offset, int stride) {
|
|
GetterXsYs<T> get_mark(xs,ys,count,offset,stride);
|
|
GetterXsYRef<T> get_base(xs,y_ref,count,offset,stride);
|
|
PlotStemsEx(label_id, get_mark, get_base);
|
|
}
|
|
|
|
template IMPLOT_API void PlotStems<ImS8>(const char* label_id, const ImS8* xs, const ImS8* ys, int count, double y_ref, int offset, int stride);
|
|
template IMPLOT_API void PlotStems<ImU8>(const char* label_id, const ImU8* xs, const ImU8* ys, int count, double y_ref, int offset, int stride);
|
|
template IMPLOT_API void PlotStems<ImS16>(const char* label_id, const ImS16* xs, const ImS16* ys, int count, double y_ref, int offset, int stride);
|
|
template IMPLOT_API void PlotStems<ImU16>(const char* label_id, const ImU16* xs, const ImU16* ys, int count, double y_ref, int offset, int stride);
|
|
template IMPLOT_API void PlotStems<ImS32>(const char* label_id, const ImS32* xs, const ImS32* ys, int count, double y_ref, int offset, int stride);
|
|
template IMPLOT_API void PlotStems<ImU32>(const char* label_id, const ImU32* xs, const ImU32* ys, int count, double y_ref, int offset, int stride);
|
|
template IMPLOT_API void PlotStems<ImS64>(const char* label_id, const ImS64* xs, const ImS64* ys, int count, double y_ref, int offset, int stride);
|
|
template IMPLOT_API void PlotStems<ImU64>(const char* label_id, const ImU64* xs, const ImU64* ys, int count, double y_ref, int offset, int stride);
|
|
template IMPLOT_API void PlotStems<float>(const char* label_id, const float* xs, const float* ys, int count, double y_ref, int offset, int stride);
|
|
template IMPLOT_API void PlotStems<double>(const char* label_id, const double* xs, const double* ys, int count, double y_ref, int offset, int stride);
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// INFINITE LINES
|
|
//-----------------------------------------------------------------------------
|
|
|
|
template <typename T>
|
|
void PlotVLines(const char* label_id, const T* xs, int count, int offset, int stride) {
|
|
if (BeginItem(label_id, ImPlotCol_Line)) {
|
|
const ImPlotLimits lims = GetPlotLimits();
|
|
GetterXsYRef<T> get_min(xs,lims.Y.Min,count,offset,stride);
|
|
GetterXsYRef<T> get_max(xs,lims.Y.Max,count,offset,stride);
|
|
if (FitThisFrame()) {
|
|
for (int i = 0; i < get_min.Count; ++i)
|
|
FitPointX(get_min(i).x);
|
|
}
|
|
const ImPlotNextItemData& s = GetItemData();
|
|
ImDrawList& DrawList = *GetPlotDrawList();
|
|
// render stems
|
|
if (s.RenderLine) {
|
|
const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_Line]);
|
|
switch (GetCurrentScale()) {
|
|
case ImPlotScale_LinLin: RenderLineSegments(get_min, get_max, TransformerLinLin(), DrawList, s.LineWeight, col_line); break;
|
|
case ImPlotScale_LogLin: RenderLineSegments(get_min, get_max, TransformerLogLin(), DrawList, s.LineWeight, col_line); break;
|
|
case ImPlotScale_LinLog: RenderLineSegments(get_min, get_max, TransformerLinLog(), DrawList, s.LineWeight, col_line); break;
|
|
case ImPlotScale_LogLog: RenderLineSegments(get_min, get_max, TransformerLogLog(), DrawList, s.LineWeight, col_line); break;
|
|
}
|
|
}
|
|
EndItem();
|
|
}
|
|
}
|
|
|
|
template IMPLOT_API void PlotVLines<ImS8>(const char* label_id, const ImS8* xs, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotVLines<ImU8>(const char* label_id, const ImU8* xs, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotVLines<ImS16>(const char* label_id, const ImS16* xs, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotVLines<ImU16>(const char* label_id, const ImU16* xs, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotVLines<ImS32>(const char* label_id, const ImS32* xs, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotVLines<ImU32>(const char* label_id, const ImU32* xs, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotVLines<ImS64>(const char* label_id, const ImS64* xs, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotVLines<ImU64>(const char* label_id, const ImU64* xs, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotVLines<float>(const char* label_id, const float* xs, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotVLines<double>(const char* label_id, const double* xs, int count, int offset, int stride);
|
|
|
|
|
|
template <typename T>
|
|
void PlotHLines(const char* label_id, const T* ys, int count, int offset, int stride) {
|
|
if (BeginItem(label_id, ImPlotCol_Line)) {
|
|
const ImPlotLimits lims = GetPlotLimits();
|
|
GetterXRefYs<T> get_min(lims.X.Min,ys,count,offset,stride);
|
|
GetterXRefYs<T> get_max(lims.X.Max,ys,count,offset,stride);
|
|
if (FitThisFrame()) {
|
|
for (int i = 0; i < get_min.Count; ++i)
|
|
FitPointY(get_min(i).y);
|
|
}
|
|
const ImPlotNextItemData& s = GetItemData();
|
|
ImDrawList& DrawList = *GetPlotDrawList();
|
|
// render stems
|
|
if (s.RenderLine) {
|
|
const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_Line]);
|
|
switch (GetCurrentScale()) {
|
|
case ImPlotScale_LinLin: RenderLineSegments(get_min, get_max, TransformerLinLin(), DrawList, s.LineWeight, col_line); break;
|
|
case ImPlotScale_LogLin: RenderLineSegments(get_min, get_max, TransformerLogLin(), DrawList, s.LineWeight, col_line); break;
|
|
case ImPlotScale_LinLog: RenderLineSegments(get_min, get_max, TransformerLinLog(), DrawList, s.LineWeight, col_line); break;
|
|
case ImPlotScale_LogLog: RenderLineSegments(get_min, get_max, TransformerLogLog(), DrawList, s.LineWeight, col_line); break;
|
|
}
|
|
}
|
|
EndItem();
|
|
}
|
|
}
|
|
|
|
template IMPLOT_API void PlotHLines<ImS8>(const char* label_id, const ImS8* ys, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotHLines<ImU8>(const char* label_id, const ImU8* ys, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotHLines<ImS16>(const char* label_id, const ImS16* ys, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotHLines<ImU16>(const char* label_id, const ImU16* ys, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotHLines<ImS32>(const char* label_id, const ImS32* ys, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotHLines<ImU32>(const char* label_id, const ImU32* ys, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotHLines<ImS64>(const char* label_id, const ImS64* ys, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotHLines<ImU64>(const char* label_id, const ImU64* ys, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotHLines<float>(const char* label_id, const float* ys, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotHLines<double>(const char* label_id, const double* ys, int count, int offset, int stride);
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// PLOT PIE CHART
|
|
//-----------------------------------------------------------------------------
|
|
|
|
inline void RenderPieSlice(ImDrawList& DrawList, const ImPlotPoint& center, double radius, double a0, double a1, ImU32 col) {
|
|
static const float resolution = 50 / (2 * IM_PI);
|
|
static ImVec2 buffer[50];
|
|
buffer[0] = PlotToPixels(center);
|
|
int n = ImMax(3, (int)((a1 - a0) * resolution));
|
|
double da = (a1 - a0) / (n - 1);
|
|
for (int i = 0; i < n; ++i) {
|
|
double a = a0 + i * da;
|
|
buffer[i + 1] = PlotToPixels(center.x + radius * cos(a), center.y + radius * sin(a));
|
|
}
|
|
DrawList.AddConvexPolyFilled(buffer, n + 1, col);
|
|
}
|
|
|
|
template <typename T>
|
|
void PlotPieChart(const char* const label_ids[], const T* values, int count, double x, double y, double radius, bool normalize, const char* fmt, double angle0) {
|
|
IM_ASSERT_USER_ERROR(GImPlot->CurrentPlot != NULL, "PlotPieChart() needs to be called between BeginPlot() and EndPlot()!");
|
|
ImDrawList & DrawList = *GetPlotDrawList();
|
|
double sum = 0;
|
|
for (int i = 0; i < count; ++i)
|
|
sum += (double)values[i];
|
|
normalize = normalize || sum > 1.0;
|
|
ImPlotPoint center(x,y);
|
|
PushPlotClipRect();
|
|
double a0 = angle0 * 2 * IM_PI / 360.0;
|
|
double a1 = angle0 * 2 * IM_PI / 360.0;
|
|
for (int i = 0; i < count; ++i) {
|
|
double percent = normalize ? (double)values[i] / sum : (double)values[i];
|
|
a1 = a0 + 2 * IM_PI * percent;
|
|
if (BeginItem(label_ids[i])) {
|
|
ImU32 col = GetCurrentItem()->Color;
|
|
if (percent < 0.5) {
|
|
RenderPieSlice(DrawList, center, radius, a0, a1, col);
|
|
}
|
|
else {
|
|
RenderPieSlice(DrawList, center, radius, a0, a0 + (a1 - a0) * 0.5, col);
|
|
RenderPieSlice(DrawList, center, radius, a0 + (a1 - a0) * 0.5, a1, col);
|
|
}
|
|
EndItem();
|
|
}
|
|
a0 = a1;
|
|
}
|
|
if (fmt != NULL) {
|
|
a0 = angle0 * 2 * IM_PI / 360.0;
|
|
a1 = angle0 * 2 * IM_PI / 360.0;
|
|
char buffer[32];
|
|
for (int i = 0; i < count; ++i) {
|
|
ImPlotItem* item = GetItem(label_ids[i]);
|
|
double percent = normalize ? (double)values[i] / sum : (double)values[i];
|
|
a1 = a0 + 2 * IM_PI * percent;
|
|
if (item->Show) {
|
|
sprintf(buffer, fmt, (double)values[i]);
|
|
ImVec2 size = ImGui::CalcTextSize(buffer);
|
|
double angle = a0 + (a1 - a0) * 0.5;
|
|
ImVec2 pos = PlotToPixels(center.x + 0.5 * radius * cos(angle), center.y + 0.5 * radius * sin(angle));
|
|
ImU32 col = CalcTextColor(ImGui::ColorConvertU32ToFloat4(item->Color));
|
|
DrawList.AddText(pos - size * 0.5f, col, buffer);
|
|
}
|
|
a0 = a1;
|
|
}
|
|
}
|
|
PopPlotClipRect();
|
|
}
|
|
|
|
template IMPLOT_API void PlotPieChart<ImS8>(const char* const label_ids[], const ImS8* values, int count, double x, double y, double radius, bool normalize, const char* fmt, double angle0);
|
|
template IMPLOT_API void PlotPieChart<ImU8>(const char* const label_ids[], const ImU8* values, int count, double x, double y, double radius, bool normalize, const char* fmt, double angle0);
|
|
template IMPLOT_API void PlotPieChart<ImS16>(const char* const label_ids[], const ImS16* values, int count, double x, double y, double radius, bool normalize, const char* fmt, double angle0);
|
|
template IMPLOT_API void PlotPieChart<ImU16>(const char* const label_ids[], const ImU16* values, int count, double x, double y, double radius, bool normalize, const char* fmt, double angle0);
|
|
template IMPLOT_API void PlotPieChart<ImS32>(const char* const label_ids[], const ImS32* values, int count, double x, double y, double radius, bool normalize, const char* fmt, double angle0);
|
|
template IMPLOT_API void PlotPieChart<ImU32>(const char* const label_ids[], const ImU32* values, int count, double x, double y, double radius, bool normalize, const char* fmt, double angle0);
|
|
template IMPLOT_API void PlotPieChart<ImS64>(const char* const label_ids[], const ImS64* values, int count, double x, double y, double radius, bool normalize, const char* fmt, double angle0);
|
|
template IMPLOT_API void PlotPieChart<ImU64>(const char* const label_ids[], const ImU64* values, int count, double x, double y, double radius, bool normalize, const char* fmt, double angle0);
|
|
template IMPLOT_API void PlotPieChart<float>(const char* const label_ids[], const float* values, int count, double x, double y, double radius, bool normalize, const char* fmt, double angle0);
|
|
template IMPLOT_API void PlotPieChart<double>(const char* const label_ids[], const double* values, int count, double x, double y, double radius, bool normalize, const char* fmt, double angle0);
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// PLOT HEATMAP
|
|
//-----------------------------------------------------------------------------
|
|
|
|
struct RectInfo {
|
|
ImPlotPoint Min, Max;
|
|
ImU32 Color;
|
|
};
|
|
|
|
template <typename TGetter, typename TTransformer>
|
|
struct RectRenderer {
|
|
inline RectRenderer(const TGetter& getter, const TTransformer& transformer) :
|
|
Getter(getter),
|
|
Transformer(transformer),
|
|
Prims(Getter.Count)
|
|
{}
|
|
inline bool operator()(ImDrawList& DrawList, const ImRect& cull_rect, const ImVec2& uv, int prim) const {
|
|
RectInfo rect = Getter(prim);
|
|
ImVec2 P1 = Transformer(rect.Min);
|
|
ImVec2 P2 = Transformer(rect.Max);
|
|
|
|
if ((rect.Color & IM_COL32_A_MASK) == 0 || !cull_rect.Overlaps(ImRect(ImMin(P1, P2), ImMax(P1, P2))))
|
|
return false;
|
|
|
|
DrawList._VtxWritePtr[0].pos = P1;
|
|
DrawList._VtxWritePtr[0].uv = uv;
|
|
DrawList._VtxWritePtr[0].col = rect.Color;
|
|
DrawList._VtxWritePtr[1].pos.x = P1.x;
|
|
DrawList._VtxWritePtr[1].pos.y = P2.y;
|
|
DrawList._VtxWritePtr[1].uv = uv;
|
|
DrawList._VtxWritePtr[1].col = rect.Color;
|
|
DrawList._VtxWritePtr[2].pos = P2;
|
|
DrawList._VtxWritePtr[2].uv = uv;
|
|
DrawList._VtxWritePtr[2].col = rect.Color;
|
|
DrawList._VtxWritePtr[3].pos.x = P2.x;
|
|
DrawList._VtxWritePtr[3].pos.y = P1.y;
|
|
DrawList._VtxWritePtr[3].uv = uv;
|
|
DrawList._VtxWritePtr[3].col = rect.Color;
|
|
DrawList._VtxWritePtr += 4;
|
|
DrawList._IdxWritePtr[0] = (ImDrawIdx)(DrawList._VtxCurrentIdx);
|
|
DrawList._IdxWritePtr[1] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 1);
|
|
DrawList._IdxWritePtr[2] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 3);
|
|
DrawList._IdxWritePtr[3] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 1);
|
|
DrawList._IdxWritePtr[4] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 2);
|
|
DrawList._IdxWritePtr[5] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 3);
|
|
DrawList._IdxWritePtr += 6;
|
|
DrawList._VtxCurrentIdx += 4;
|
|
return true;
|
|
}
|
|
const TGetter& Getter;
|
|
const TTransformer& Transformer;
|
|
const int Prims;
|
|
static const int IdxConsumed = 6;
|
|
static const int VtxConsumed = 4;
|
|
};
|
|
|
|
template <typename T>
|
|
struct GetterHeatmap {
|
|
GetterHeatmap(const T* values, int rows, int cols, double scale_min, double scale_max, double width, double height, double xref, double yref, double ydir) :
|
|
Values(values),
|
|
Count(rows*cols),
|
|
Rows(rows),
|
|
Cols(cols),
|
|
ScaleMin(scale_min),
|
|
ScaleMax(scale_max),
|
|
Width(width),
|
|
Height(height),
|
|
XRef(xref),
|
|
YRef(yref),
|
|
YDir(ydir),
|
|
HalfSize(Width*0.5, Height*0.5)
|
|
{ }
|
|
|
|
inline RectInfo operator()(int idx) const {
|
|
double val = (double)Values[idx];
|
|
const int r = idx / Cols;
|
|
const int c = idx % Cols;
|
|
const ImPlotPoint p(XRef + HalfSize.x + c*Width, YRef + YDir * (HalfSize.y + r*Height));
|
|
RectInfo rect;
|
|
rect.Min.x = p.x - HalfSize.x;
|
|
rect.Min.y = p.y - HalfSize.y;
|
|
rect.Max.x = p.x + HalfSize.x;
|
|
rect.Max.y = p.y + HalfSize.y;
|
|
const float t = ImClamp((float)ImRemap01(val, ScaleMin, ScaleMax),0.0f,1.0f);
|
|
rect.Color = GImPlot->ColormapData.LerpTable(GImPlot->Style.Colormap, t);
|
|
return rect;
|
|
}
|
|
const T* const Values;
|
|
const int Count, Rows, Cols;
|
|
const double ScaleMin, ScaleMax, Width, Height, XRef, YRef, YDir;
|
|
const ImPlotPoint HalfSize;
|
|
};
|
|
|
|
template <typename T, typename Transformer>
|
|
void RenderHeatmap(Transformer transformer, ImDrawList& DrawList, const T* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max, bool reverse_y) {
|
|
ImPlotContext& gp = *GImPlot;
|
|
if (scale_min == 0 && scale_max == 0) {
|
|
T temp_min, temp_max;
|
|
ImMinMaxArray(values,rows*cols,&temp_min,&temp_max);
|
|
scale_min = (double)temp_min;
|
|
scale_max = (double)temp_max;
|
|
}
|
|
if (scale_min == scale_max) {
|
|
ImVec2 a = transformer(bounds_min);
|
|
ImVec2 b = transformer(bounds_max);
|
|
ImU32 col = GetColormapColorU32(0,gp.Style.Colormap);
|
|
DrawList.AddRectFilled(a, b, col);
|
|
return;
|
|
}
|
|
const double yref = reverse_y ? bounds_max.y : bounds_min.y;
|
|
const double ydir = reverse_y ? -1 : 1;
|
|
GetterHeatmap<T> getter(values, rows, cols, scale_min, scale_max, (bounds_max.x - bounds_min.x) / cols, (bounds_max.y - bounds_min.y) / rows, bounds_min.x, yref, ydir);
|
|
switch (GetCurrentScale()) {
|
|
case ImPlotScale_LinLin: RenderPrimitives(RectRenderer<GetterHeatmap<T>, TransformerLinLin>(getter, TransformerLinLin()), DrawList, gp.CurrentPlot->PlotRect); break;
|
|
case ImPlotScale_LogLin: RenderPrimitives(RectRenderer<GetterHeatmap<T>, TransformerLogLin>(getter, TransformerLogLin()), DrawList, gp.CurrentPlot->PlotRect); break;;
|
|
case ImPlotScale_LinLog: RenderPrimitives(RectRenderer<GetterHeatmap<T>, TransformerLinLog>(getter, TransformerLinLog()), DrawList, gp.CurrentPlot->PlotRect); break;;
|
|
case ImPlotScale_LogLog: RenderPrimitives(RectRenderer<GetterHeatmap<T>, TransformerLogLog>(getter, TransformerLogLog()), DrawList, gp.CurrentPlot->PlotRect); break;;
|
|
}
|
|
if (fmt != NULL) {
|
|
const double w = (bounds_max.x - bounds_min.x) / cols;
|
|
const double h = (bounds_max.y - bounds_min.y) / rows;
|
|
const ImPlotPoint half_size(w*0.5,h*0.5);
|
|
int i = 0;
|
|
for (int r = 0; r < rows; ++r) {
|
|
for (int c = 0; c < cols; ++c) {
|
|
ImPlotPoint p;
|
|
p.x = bounds_min.x + 0.5*w + c*w;
|
|
p.y = yref + ydir * (0.5*h + r*h);
|
|
ImVec2 px = transformer(p);
|
|
char buff[32];
|
|
sprintf(buff, fmt, values[i]);
|
|
ImVec2 size = ImGui::CalcTextSize(buff);
|
|
double t = ImClamp(ImRemap01((double)values[i], scale_min, scale_max),0.0,1.0);
|
|
ImVec4 color = SampleColormap((float)t);
|
|
ImU32 col = CalcTextColor(color);
|
|
DrawList.AddText(px - size * 0.5f, col, buff);
|
|
i++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
template <typename T>
|
|
void PlotHeatmap(const char* label_id, const T* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max) {
|
|
if (BeginItem(label_id)) {
|
|
if (FitThisFrame()) {
|
|
FitPoint(bounds_min);
|
|
FitPoint(bounds_max);
|
|
}
|
|
ImDrawList& DrawList = *GetPlotDrawList();
|
|
switch (GetCurrentScale()) {
|
|
case ImPlotScale_LinLin: RenderHeatmap(TransformerLinLin(), DrawList, values, rows, cols, scale_min, scale_max, fmt, bounds_min, bounds_max, true); break;
|
|
case ImPlotScale_LogLin: RenderHeatmap(TransformerLogLin(), DrawList, values, rows, cols, scale_min, scale_max, fmt, bounds_min, bounds_max, true); break;
|
|
case ImPlotScale_LinLog: RenderHeatmap(TransformerLinLog(), DrawList, values, rows, cols, scale_min, scale_max, fmt, bounds_min, bounds_max, true); break;
|
|
case ImPlotScale_LogLog: RenderHeatmap(TransformerLogLog(), DrawList, values, rows, cols, scale_min, scale_max, fmt, bounds_min, bounds_max, true); break;
|
|
}
|
|
EndItem();
|
|
}
|
|
}
|
|
|
|
template IMPLOT_API void PlotHeatmap<ImS8>(const char* label_id, const ImS8* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max);
|
|
template IMPLOT_API void PlotHeatmap<ImU8>(const char* label_id, const ImU8* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max);
|
|
template IMPLOT_API void PlotHeatmap<ImS16>(const char* label_id, const ImS16* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max);
|
|
template IMPLOT_API void PlotHeatmap<ImU16>(const char* label_id, const ImU16* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max);
|
|
template IMPLOT_API void PlotHeatmap<ImS32>(const char* label_id, const ImS32* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max);
|
|
template IMPLOT_API void PlotHeatmap<ImU32>(const char* label_id, const ImU32* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max);
|
|
template IMPLOT_API void PlotHeatmap<ImS64>(const char* label_id, const ImS64* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max);
|
|
template IMPLOT_API void PlotHeatmap<ImU64>(const char* label_id, const ImU64* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max);
|
|
template IMPLOT_API void PlotHeatmap<float>(const char* label_id, const float* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max);
|
|
template IMPLOT_API void PlotHeatmap<double>(const char* label_id, const double* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max);
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// PLOT HISTOGRAM
|
|
//-----------------------------------------------------------------------------
|
|
|
|
template <typename T>
|
|
double PlotHistogram(const char* label_id, const T* values, int count, int bins, bool cumulative, bool density, ImPlotRange range, bool outliers, double bar_scale) {
|
|
|
|
if (count <= 0 || bins == 0)
|
|
return 0;
|
|
|
|
if (range.Min == 0 && range.Max == 0) {
|
|
T Min, Max;
|
|
ImMinMaxArray(values, count, &Min, &Max);
|
|
range.Min = (double)Min;
|
|
range.Max = (double)Max;
|
|
}
|
|
|
|
double width;
|
|
if (bins < 0)
|
|
CalculateBins(values, count, bins, range, bins, width);
|
|
else
|
|
width = range.Size() / bins;
|
|
|
|
ImVector<double>& bin_centers = GImPlot->Temp1;
|
|
ImVector<double>& bin_counts = GImPlot->Temp2;
|
|
bin_centers.resize(bins);
|
|
bin_counts.resize(bins);
|
|
int below = 0;
|
|
|
|
for (int b = 0; b < bins; ++b) {
|
|
bin_centers[b] = range.Min + b * width + width * 0.5;
|
|
bin_counts[b] = 0;
|
|
}
|
|
int counted = 0;
|
|
double max_count = 0;
|
|
for (int i = 0; i < count; ++i) {
|
|
double val = (double)values[i];
|
|
if (range.Contains(val)) {
|
|
const int b = ImClamp((int)((val - range.Min) / width), 0, bins - 1);
|
|
bin_counts[b] += 1.0;
|
|
if (bin_counts[b] > max_count)
|
|
max_count = bin_counts[b];
|
|
counted++;
|
|
}
|
|
else if (val < range.Min) {
|
|
below++;
|
|
}
|
|
}
|
|
if (cumulative && density) {
|
|
if (outliers)
|
|
bin_counts[0] += below;
|
|
for (int b = 1; b < bins; ++b)
|
|
bin_counts[b] += bin_counts[b-1];
|
|
double scale = 1.0 / (outliers ? count : counted);
|
|
for (int b = 0; b < bins; ++b)
|
|
bin_counts[b] *= scale;
|
|
max_count = bin_counts[bins-1];
|
|
}
|
|
else if (cumulative) {
|
|
if (outliers)
|
|
bin_counts[0] += below;
|
|
for (int b = 1; b < bins; ++b)
|
|
bin_counts[b] += bin_counts[b-1];
|
|
max_count = bin_counts[bins-1];
|
|
}
|
|
else if (density) {
|
|
double scale = 1.0 / ((outliers ? count : counted) * width);
|
|
for (int b = 0; b < bins; ++b)
|
|
bin_counts[b] *= scale;
|
|
max_count *= scale;
|
|
}
|
|
PlotBars(label_id, &bin_centers.Data[0], &bin_counts.Data[0], bins, bar_scale*width);
|
|
return max_count;
|
|
}
|
|
|
|
template IMPLOT_API double PlotHistogram<ImS8>(const char* label_id, const ImS8* values, int count, int bins, bool cumulative, bool density, ImPlotRange range, bool outliers, double bar_scale);
|
|
template IMPLOT_API double PlotHistogram<ImU8>(const char* label_id, const ImU8* values, int count, int bins, bool cumulative, bool density, ImPlotRange range, bool outliers, double bar_scale);
|
|
template IMPLOT_API double PlotHistogram<ImS16>(const char* label_id, const ImS16* values, int count, int bins, bool cumulative, bool density, ImPlotRange range, bool outliers, double bar_scale);
|
|
template IMPLOT_API double PlotHistogram<ImU16>(const char* label_id, const ImU16* values, int count, int bins, bool cumulative, bool density, ImPlotRange range, bool outliers, double bar_scale);
|
|
template IMPLOT_API double PlotHistogram<ImS32>(const char* label_id, const ImS32* values, int count, int bins, bool cumulative, bool density, ImPlotRange range, bool outliers, double bar_scale);
|
|
template IMPLOT_API double PlotHistogram<ImU32>(const char* label_id, const ImU32* values, int count, int bins, bool cumulative, bool density, ImPlotRange range, bool outliers, double bar_scale);
|
|
template IMPLOT_API double PlotHistogram<ImS64>(const char* label_id, const ImS64* values, int count, int bins, bool cumulative, bool density, ImPlotRange range, bool outliers, double bar_scale);
|
|
template IMPLOT_API double PlotHistogram<ImU64>(const char* label_id, const ImU64* values, int count, int bins, bool cumulative, bool density, ImPlotRange range, bool outliers, double bar_scale);
|
|
template IMPLOT_API double PlotHistogram<float>(const char* label_id, const float* values, int count, int bins, bool cumulative, bool density, ImPlotRange range, bool outliers, double bar_scale);
|
|
template IMPLOT_API double PlotHistogram<double>(const char* label_id, const double* values, int count, int bins, bool cumulative, bool density, ImPlotRange range, bool outliers, double bar_scale);
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// PLOT HISTOGRAM 2D
|
|
//-----------------------------------------------------------------------------
|
|
|
|
template <typename T>
|
|
double PlotHistogram2D(const char* label_id, const T* xs, const T* ys, int count, int x_bins, int y_bins, bool density, ImPlotLimits range, bool outliers) {
|
|
|
|
if (count <= 0 || x_bins == 0 || y_bins == 0)
|
|
return 0;
|
|
|
|
if (range.X.Min == 0 && range.X.Max == 0) {
|
|
T Min, Max;
|
|
ImMinMaxArray(xs, count, &Min, &Max);
|
|
range.X.Min = (double)Min;
|
|
range.X.Max = (double)Max;
|
|
}
|
|
if (range.Y.Min == 0 && range.Y.Max == 0) {
|
|
T Min, Max;
|
|
ImMinMaxArray(ys, count, &Min, &Max);
|
|
range.Y.Min = (double)Min;
|
|
range.Y.Max = (double)Max;
|
|
}
|
|
|
|
double width, height;
|
|
if (x_bins < 0)
|
|
CalculateBins(xs, count, x_bins, range.X, x_bins, width);
|
|
else
|
|
width = range.X.Size() / x_bins;
|
|
if (y_bins < 0)
|
|
CalculateBins(ys, count, y_bins, range.Y, y_bins, height);
|
|
else
|
|
height = range.Y.Size() / y_bins;
|
|
|
|
const int bins = x_bins * y_bins;
|
|
|
|
ImVector<double>& bin_counts = GImPlot->Temp1;
|
|
bin_counts.resize(bins);
|
|
|
|
for (int b = 0; b < bins; ++b)
|
|
bin_counts[b] = 0;
|
|
|
|
int counted = 0;
|
|
double max_count = 0;
|
|
for (int i = 0; i < count; ++i) {
|
|
if (range.Contains((double)xs[i], (double)ys[i])) {
|
|
const int xb = ImClamp( (int)((double)(xs[i] - range.X.Min) / width) , 0, x_bins - 1);
|
|
const int yb = ImClamp( (int)((double)(ys[i] - range.Y.Min) / height) , 0, y_bins - 1);
|
|
const int b = yb * x_bins + xb;
|
|
bin_counts[b] += 1.0;
|
|
if (bin_counts[b] > max_count)
|
|
max_count = bin_counts[b];
|
|
counted++;
|
|
}
|
|
}
|
|
if (density) {
|
|
double scale = 1.0 / ((outliers ? count : counted) * width * height);
|
|
for (int b = 0; b < bins; ++b)
|
|
bin_counts[b] *= scale;
|
|
max_count *= scale;
|
|
}
|
|
|
|
if (BeginItem(label_id)) {
|
|
if (FitThisFrame()) {
|
|
FitPoint(range.Min());
|
|
FitPoint(range.Max());
|
|
}
|
|
ImDrawList& DrawList = *GetPlotDrawList();
|
|
switch (GetCurrentScale()) {
|
|
case ImPlotScale_LinLin: RenderHeatmap(TransformerLinLin(), DrawList, &bin_counts.Data[0], y_bins, x_bins, 0, max_count, NULL, range.Min(), range.Max(), false); break;
|
|
case ImPlotScale_LogLin: RenderHeatmap(TransformerLogLin(), DrawList, &bin_counts.Data[0], y_bins, x_bins, 0, max_count, NULL, range.Min(), range.Max(), false); break;
|
|
case ImPlotScale_LinLog: RenderHeatmap(TransformerLinLog(), DrawList, &bin_counts.Data[0], y_bins, x_bins, 0, max_count, NULL, range.Min(), range.Max(), false); break;
|
|
case ImPlotScale_LogLog: RenderHeatmap(TransformerLogLog(), DrawList, &bin_counts.Data[0], y_bins, x_bins, 0, max_count, NULL, range.Min(), range.Max(), false); break;
|
|
}
|
|
EndItem();
|
|
}
|
|
return max_count;
|
|
}
|
|
|
|
template IMPLOT_API double PlotHistogram2D<ImS8>(const char* label_id, const ImS8* xs, const ImS8* ys, int count, int x_bins, int y_bins, bool density, ImPlotLimits range, bool outliers);
|
|
template IMPLOT_API double PlotHistogram2D<ImU8>(const char* label_id, const ImU8* xs, const ImU8* ys, int count, int x_bins, int y_bins, bool density, ImPlotLimits range, bool outliers);
|
|
template IMPLOT_API double PlotHistogram2D<ImS16>(const char* label_id, const ImS16* xs, const ImS16* ys, int count, int x_bins, int y_bins, bool density, ImPlotLimits range, bool outliers);
|
|
template IMPLOT_API double PlotHistogram2D<ImU16>(const char* label_id, const ImU16* xs, const ImU16* ys, int count, int x_bins, int y_bins, bool density, ImPlotLimits range, bool outliers);
|
|
template IMPLOT_API double PlotHistogram2D<ImS32>(const char* label_id, const ImS32* xs, const ImS32* ys, int count, int x_bins, int y_bins, bool density, ImPlotLimits range, bool outliers);
|
|
template IMPLOT_API double PlotHistogram2D<ImU32>(const char* label_id, const ImU32* xs, const ImU32* ys, int count, int x_bins, int y_bins, bool density, ImPlotLimits range, bool outliers);
|
|
template IMPLOT_API double PlotHistogram2D<ImS64>(const char* label_id, const ImS64* xs, const ImS64* ys, int count, int x_bins, int y_bins, bool density, ImPlotLimits range, bool outliers);
|
|
template IMPLOT_API double PlotHistogram2D<ImU64>(const char* label_id, const ImU64* xs, const ImU64* ys, int count, int x_bins, int y_bins, bool density, ImPlotLimits range, bool outliers);
|
|
template IMPLOT_API double PlotHistogram2D<float>(const char* label_id, const float* xs, const float* ys, int count, int x_bins, int y_bins, bool density, ImPlotLimits range, bool outliers);
|
|
template IMPLOT_API double PlotHistogram2D<double>(const char* label_id, const double* xs, const double* ys, int count, int x_bins, int y_bins, bool density, ImPlotLimits range, bool outliers);
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// PLOT DIGITAL
|
|
//-----------------------------------------------------------------------------
|
|
|
|
// TODO: Make this behave like all the other plot types (.e. not fixed in y axis)
|
|
|
|
template <typename Getter>
|
|
inline void PlotDigitalEx(const char* label_id, Getter getter) {
|
|
if (BeginItem(label_id, ImPlotCol_Fill)) {
|
|
ImPlotContext& gp = *GImPlot;
|
|
ImDrawList& DrawList = *GetPlotDrawList();
|
|
const ImPlotNextItemData& s = GetItemData();
|
|
if (getter.Count > 1 && s.RenderFill) {
|
|
const int y_axis = GetCurrentYAxis();
|
|
int pixYMax = 0;
|
|
ImPlotPoint itemData1 = getter(0);
|
|
for (int i = 0; i < getter.Count; ++i) {
|
|
ImPlotPoint itemData2 = getter(i);
|
|
if (ImNanOrInf(itemData1.y)) {
|
|
itemData1 = itemData2;
|
|
continue;
|
|
}
|
|
if (ImNanOrInf(itemData2.y)) itemData2.y = ImConstrainNan(ImConstrainInf(itemData2.y));
|
|
int pixY_0 = (int)(s.LineWeight);
|
|
itemData1.y = ImMax(0.0, itemData1.y);
|
|
float pixY_1_float = s.DigitalBitHeight * (float)itemData1.y;
|
|
int pixY_1 = (int)(pixY_1_float); //allow only positive values
|
|
int pixY_chPosOffset = (int)(ImMax(s.DigitalBitHeight, pixY_1_float) + s.DigitalBitGap);
|
|
pixYMax = ImMax(pixYMax, pixY_chPosOffset);
|
|
ImVec2 pMin = PlotToPixels(itemData1);
|
|
ImVec2 pMax = PlotToPixels(itemData2);
|
|
int pixY_Offset = 20; //20 pixel from bottom due to mouse cursor label
|
|
pMin.y = (gp.PixelRange[y_axis].Min.y) + ((-gp.DigitalPlotOffset) - pixY_Offset);
|
|
pMax.y = (gp.PixelRange[y_axis].Min.y) + ((-gp.DigitalPlotOffset) - pixY_0 - pixY_1 - pixY_Offset);
|
|
//plot only one rectangle for same digital state
|
|
while (((i+2) < getter.Count) && (itemData1.y == itemData2.y)) {
|
|
const int in = (i + 1);
|
|
itemData2 = getter(in);
|
|
if (ImNanOrInf(itemData2.y)) break;
|
|
pMax.x = PlotToPixels(itemData2).x;
|
|
i++;
|
|
}
|
|
//do not extend plot outside plot range
|
|
if (pMin.x < gp.PixelRange[y_axis].Min.x) pMin.x = gp.PixelRange[y_axis].Min.x;
|
|
if (pMax.x < gp.PixelRange[y_axis].Min.x) pMax.x = gp.PixelRange[y_axis].Min.x;
|
|
if (pMin.x > gp.PixelRange[y_axis].Max.x) pMin.x = gp.PixelRange[y_axis].Max.x;
|
|
if (pMax.x > gp.PixelRange[y_axis].Max.x) pMax.x = gp.PixelRange[y_axis].Max.x;
|
|
//plot a rectangle that extends up to x2 with y1 height
|
|
if ((pMax.x > pMin.x) && (gp.CurrentPlot->PlotRect.Contains(pMin) || gp.CurrentPlot->PlotRect.Contains(pMax))) {
|
|
// ImVec4 colAlpha = item->Color;
|
|
// colAlpha.w = item->Highlight ? 1.0f : 0.9f;
|
|
DrawList.AddRectFilled(pMin, pMax, ImGui::GetColorU32(s.Colors[ImPlotCol_Fill]));
|
|
}
|
|
itemData1 = itemData2;
|
|
}
|
|
gp.DigitalPlotItemCnt++;
|
|
gp.DigitalPlotOffset += pixYMax;
|
|
}
|
|
EndItem();
|
|
}
|
|
}
|
|
|
|
|
|
template <typename T>
|
|
void PlotDigital(const char* label_id, const T* xs, const T* ys, int count, int offset, int stride) {
|
|
GetterXsYs<T> getter(xs,ys,count,offset,stride);
|
|
return PlotDigitalEx(label_id, getter);
|
|
}
|
|
|
|
template IMPLOT_API void PlotDigital<ImS8>(const char* label_id, const ImS8* xs, const ImS8* ys, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotDigital<ImU8>(const char* label_id, const ImU8* xs, const ImU8* ys, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotDigital<ImS16>(const char* label_id, const ImS16* xs, const ImS16* ys, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotDigital<ImU16>(const char* label_id, const ImU16* xs, const ImU16* ys, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotDigital<ImS32>(const char* label_id, const ImS32* xs, const ImS32* ys, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotDigital<ImU32>(const char* label_id, const ImU32* xs, const ImU32* ys, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotDigital<ImS64>(const char* label_id, const ImS64* xs, const ImS64* ys, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotDigital<ImU64>(const char* label_id, const ImU64* xs, const ImU64* ys, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotDigital<float>(const char* label_id, const float* xs, const float* ys, int count, int offset, int stride);
|
|
template IMPLOT_API void PlotDigital<double>(const char* label_id, const double* xs, const double* ys, int count, int offset, int stride);
|
|
|
|
// custom
|
|
void PlotDigitalG(const char* label_id, ImPlotPoint (*getter_func)(void* data, int idx), void* data, int count, int offset) {
|
|
GetterFuncPtr getter(getter_func,data,count,offset);
|
|
return PlotDigitalEx(label_id, getter);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// PLOT IMAGE
|
|
//-----------------------------------------------------------------------------
|
|
|
|
void PlotImage(const char* label_id, ImTextureID user_texture_id, const ImPlotPoint& bmin, const ImPlotPoint& bmax, const ImVec2& uv0, const ImVec2& uv1, const ImVec4& tint_col) {
|
|
if (BeginItem(label_id)) {
|
|
if (FitThisFrame()) {
|
|
FitPoint(bmin);
|
|
FitPoint(bmax);
|
|
}
|
|
ImU32 tint_col32 = ImGui::ColorConvertFloat4ToU32(tint_col);
|
|
GetCurrentItem()->Color = tint_col32;
|
|
ImDrawList& DrawList = *GetPlotDrawList();
|
|
ImVec2 p1 = PlotToPixels(bmin.x, bmax.y);
|
|
ImVec2 p2 = PlotToPixels(bmax.x, bmin.y);
|
|
PushPlotClipRect();
|
|
DrawList.AddImage(user_texture_id, p1, p2, uv0, uv1, tint_col32);
|
|
PopPlotClipRect();
|
|
EndItem();
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// PLOT TEXT
|
|
//-----------------------------------------------------------------------------
|
|
|
|
// double
|
|
void PlotText(const char* text, double x, double y, bool vertical, const ImVec2& pixel_offset) {
|
|
IM_ASSERT_USER_ERROR(GImPlot->CurrentPlot != NULL, "PlotText() needs to be called between BeginPlot() and EndPlot()!");
|
|
ImDrawList & DrawList = *GetPlotDrawList();
|
|
PushPlotClipRect();
|
|
ImU32 colTxt = GetStyleColorU32(ImPlotCol_InlayText);
|
|
if (vertical) {
|
|
ImVec2 ctr = CalcTextSizeVertical(text) * 0.5f;
|
|
ImVec2 pos = PlotToPixels(ImPlotPoint(x,y)) + ImVec2(-ctr.x, ctr.y) + pixel_offset;
|
|
AddTextVertical(&DrawList, pos, colTxt, text);
|
|
}
|
|
else {
|
|
ImVec2 pos = PlotToPixels(ImPlotPoint(x,y)) - ImGui::CalcTextSize(text) * 0.5f + pixel_offset;
|
|
DrawList.AddText(pos, colTxt, text);
|
|
}
|
|
PopPlotClipRect();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// PLOT DUMMY
|
|
//-----------------------------------------------------------------------------
|
|
|
|
void PlotDummy(const char* label_id) {
|
|
if (BeginItem(label_id, ImPlotCol_Line))
|
|
EndItem();
|
|
}
|
|
|
|
} // namespace ImPlot
|