status display tested
This commit is contained in:
parent
07be9e3a29
commit
2ccaff73e5
|
@ -14,8 +14,8 @@ copy the listen2P1AM.service to /etc/systemd/system/
|
||||||
|
|
||||||
run
|
run
|
||||||
|
|
||||||
sudo systemctl enable listen2P1AM.service
|
`sudo systemctl enable listen2P1AM.service`
|
||||||
sudo systemctl start listen2P1AM.service
|
`sudo systemctl start listen2P1AM.service`
|
||||||
|
|
||||||
## interlock database at fsunuc.physics.fsu.edu
|
## interlock database at fsunuc.physics.fsu.edu
|
||||||
|
|
||||||
|
|
BIN
statusDisplay/BG.png
Normal file
BIN
statusDisplay/BG.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 663 KiB |
|
@ -1,7 +1,9 @@
|
||||||
The Status Display on Raspberry Pi use the SDL C++ library
|
# Intoduction
|
||||||
|
|
||||||
sudo apt-get install libsdl2-dev libsdl2-image-dev libsdl2-ttf-dev
|
The Status Display on Raspberry Pi use the SDL (Simple DirectMedia Layer) C++ library
|
||||||
|
|
||||||
To Compile
|
`sudo apt-get install libsdl2-dev libsdl2-image-dev libsdl2-ttf-dev`
|
||||||
|
|
||||||
g++ -o display display.cpp -lSDL2 -lSDL2_image -lSDL2_ttf
|
# To Compile
|
||||||
|
|
||||||
|
`make`
|
|
@ -3,34 +3,149 @@
|
||||||
#include <SDL2/SDL_image.h>
|
#include <SDL2/SDL_image.h>
|
||||||
#include <SDL2/SDL_ttf.h>
|
#include <SDL2/SDL_ttf.h>
|
||||||
#include <string>
|
#include <string>
|
||||||
|
#include <thread>
|
||||||
|
#include <chrono>
|
||||||
|
#include <iostream>
|
||||||
|
#include <fstream>
|
||||||
|
#include <string>
|
||||||
|
#include <sstream>
|
||||||
|
|
||||||
|
SDL_Window* window = nullptr;
|
||||||
|
SDL_Renderer* renderer = nullptr;
|
||||||
|
TTF_Font* font = nullptr;
|
||||||
|
|
||||||
|
SDL_Color blackColor = { 0, 0, 0, 255};
|
||||||
|
SDL_Color redColor = { 255, 0, 0, 255};
|
||||||
|
SDL_Color greenColor = { 0, 200, 0, 255};
|
||||||
|
SDL_Color blueColor = { 0, 0, 255, 255};
|
||||||
|
|
||||||
|
SDL_Texture* textTexture = nullptr;
|
||||||
|
|
||||||
|
void textDisplay(std::string text, int posX, int posY, SDL_Color color){
|
||||||
|
|
||||||
|
SDL_Surface* textSurface = TTF_RenderText_Solid(font, text.c_str(), color);
|
||||||
|
textTexture = SDL_CreateTextureFromSurface(renderer, textSurface);
|
||||||
|
|
||||||
|
SDL_Rect textRect = { posX, posY, textSurface->w, textSurface->h };
|
||||||
|
|
||||||
|
SDL_RenderCopy(renderer, textTexture, NULL, &textRect);
|
||||||
|
|
||||||
|
SDL_FreeSurface(textSurface);
|
||||||
|
SDL_DestroyTexture(textTexture);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
int statusReading = 0;
|
||||||
|
double tritiumReading = 0;
|
||||||
|
double vaccumReading = 0;
|
||||||
|
double subPumpReading = 0;
|
||||||
|
|
||||||
|
bool preAccel = true;
|
||||||
|
bool valve1 = true;
|
||||||
|
bool valve2 = true;
|
||||||
|
bool hv = true;
|
||||||
|
bool boiler = true ;
|
||||||
|
bool ionizer = true ;
|
||||||
|
|
||||||
|
void readStatus(){
|
||||||
|
std::ifstream file("data.txt"); // Replace "your_file.txt" with your actual file path
|
||||||
|
if (!file.is_open()) {
|
||||||
|
std::cout << "Unable to open file" << std::endl;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string line;
|
||||||
|
while (std::getline(file, line)) {
|
||||||
|
std::istringstream iss(line);
|
||||||
|
std::string key;
|
||||||
|
double value;
|
||||||
|
|
||||||
|
if (std::getline(iss, key, '=')) {
|
||||||
|
// Extract the key
|
||||||
|
std::string valueStr;
|
||||||
|
if (std::getline(iss, valueStr)) {
|
||||||
|
// Convert the value string to double
|
||||||
|
try {
|
||||||
|
value = std::stod(valueStr);
|
||||||
|
//std::cout << "Key: " << key << ", Value: " << value << std::endl;
|
||||||
|
// Use 'value' as needed
|
||||||
|
|
||||||
|
if( key == "State value" ) statusReading = value;
|
||||||
|
if( key == "Tritium value" ) tritiumReading = value;
|
||||||
|
if( key == "Vaccum value" ) vaccumReading = value;
|
||||||
|
if( key == "SubPump value" ) subPumpReading = value;
|
||||||
|
|
||||||
|
} catch (const std::invalid_argument& e) {
|
||||||
|
std::cout << "Invalid value format for key: " << key << std::endl;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
file.close();
|
||||||
|
|
||||||
|
if( statusReading == 0 || statusReading == 1 ){ // startup or normal
|
||||||
|
preAccel = true;
|
||||||
|
valve1 = true;
|
||||||
|
valve2 = true;
|
||||||
|
hv = true;
|
||||||
|
boiler = true;
|
||||||
|
ionizer = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
if( statusReading == 2 ){ // toruble1
|
||||||
|
preAccel = false;
|
||||||
|
hv = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if( statusReading == 3 ){ // toruble2
|
||||||
|
preAccel = false;
|
||||||
|
valve1 = false;
|
||||||
|
valve2 = false;
|
||||||
|
hv = false;
|
||||||
|
ionizer = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if( statusReading == 4 ){ // toruble3
|
||||||
|
preAccel = false;
|
||||||
|
valve1 = false;
|
||||||
|
valve2 = false;
|
||||||
|
hv = false;
|
||||||
|
boiler = false;
|
||||||
|
ionizer = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
int main() {
|
int main() {
|
||||||
SDL_Init(SDL_INIT_VIDEO);
|
SDL_Init(SDL_INIT_VIDEO);
|
||||||
|
|
||||||
// Create a window
|
// Create a window
|
||||||
SDL_Window* window = SDL_CreateWindow("Image with Text Overlay",
|
window = SDL_CreateWindow("Tritium Source Status",
|
||||||
SDL_WINDOWPOS_UNDEFINED,
|
SDL_WINDOWPOS_UNDEFINED,
|
||||||
SDL_WINDOWPOS_UNDEFINED,
|
SDL_WINDOWPOS_UNDEFINED,
|
||||||
1577, 695, 0);
|
1577, 695, 0);
|
||||||
|
|
||||||
// Create a renderer
|
// Create a renderer
|
||||||
SDL_Renderer* renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED);
|
renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED);
|
||||||
|
|
||||||
// Load an image
|
|
||||||
SDL_Surface* imageSurface = IMG_Load("image.png");
|
|
||||||
SDL_Texture* texture = SDL_CreateTextureFromSurface(renderer, imageSurface);
|
|
||||||
SDL_FreeSurface(imageSurface);
|
|
||||||
|
|
||||||
// Font initialization for rendering text
|
// Font initialization for rendering text
|
||||||
TTF_Init();
|
TTF_Init();
|
||||||
TTF_Font* font = TTF_OpenFont("/usr/share/fonts/truetype/freefont/FreeMono.ttf", 24);
|
font = TTF_OpenFont("/usr/share/fonts/truetype/freefont/FreeSerifBold.ttf", 24);
|
||||||
SDL_Color textColor = { 255, 255, 255 }; // White color
|
|
||||||
|
|
||||||
|
// Load an image
|
||||||
|
SDL_Surface* imageSurface = IMG_Load("BG.png");
|
||||||
|
SDL_Texture* texture = SDL_CreateTextureFromSurface(renderer, imageSurface);
|
||||||
|
SDL_FreeSurface(imageSurface);
|
||||||
SDL_Rect imageRect = { 0, 0, 1577, 695 }; // Image position and size
|
SDL_Rect imageRect = { 0, 0, 1577, 695 }; // Image position and size
|
||||||
|
|
||||||
SDL_Event event;
|
SDL_Event event;
|
||||||
bool running = true;
|
bool running = true;
|
||||||
|
|
||||||
|
int count = 0;
|
||||||
|
|
||||||
while (running) {
|
while (running) {
|
||||||
while (SDL_PollEvent(&event)) {
|
while (SDL_PollEvent(&event)) {
|
||||||
if (event.type == SDL_QUIT) {
|
if (event.type == SDL_QUIT) {
|
||||||
|
@ -38,27 +153,61 @@ int main() {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if( count == 0 ) readStatus();
|
||||||
|
|
||||||
|
count ++;
|
||||||
|
if( count >= 5 ) count = 0;
|
||||||
|
|
||||||
// Clear the renderer
|
// Clear the renderer
|
||||||
SDL_RenderClear(renderer);
|
SDL_RenderClear(renderer);
|
||||||
|
|
||||||
// Render the image
|
// Render the image
|
||||||
SDL_RenderCopy(renderer, texture, NULL, &imageRect);
|
SDL_RenderCopy(renderer, texture, NULL, &imageRect);
|
||||||
|
|
||||||
// Render text
|
{// Get current time
|
||||||
std::string textToRender = "Dynamic Number: 123"; // Replace with your dynamic number
|
std::chrono::system_clock::time_point now = std::chrono::system_clock::now();
|
||||||
SDL_Surface* textSurface = TTF_RenderText_Solid(font, textToRender.c_str(), textColor);
|
std::time_t now_c = std::chrono::system_clock::to_time_t(now);
|
||||||
|
|
||||||
|
// Convert time to a string
|
||||||
|
std::string timeString = std::ctime(&now_c);
|
||||||
|
timeString.erase(timeString.length() - 1); //remove the '\n'
|
||||||
|
|
||||||
SDL_Texture* textTexture = SDL_CreateTextureFromSurface(renderer, textSurface);
|
textDisplay(timeString, 10, 10, blackColor);
|
||||||
|
}
|
||||||
|
|
||||||
SDL_Rect textRect = { 50, 50, textSurface->w, textSurface->h }; // Position of text
|
textDisplay( valve1 ? "Open" : "Close", 570, 455, valve1 ? greenColor : redColor); // GateValve-1
|
||||||
SDL_RenderCopy(renderer, textTexture, NULL, &textRect);
|
textDisplay( valve2 ? "Open" : "Close", 1270, 455, valve2 ? greenColor : redColor); // GateValve-2
|
||||||
|
textDisplay( "Pre-Accel. supply : ", 750, 455, blackColor); // pre-accel. supply text
|
||||||
|
textDisplay( preAccel ? "On" : "Off", 950, 455, preAccel ? greenColor : redColor); // pre-accel. supply text
|
||||||
|
|
||||||
SDL_FreeSurface(textSurface);
|
textDisplay( "HV Supply : ", 30, 200, blackColor);
|
||||||
SDL_DestroyTexture(textTexture);
|
textDisplay( hv ? "On" : "Off", 230, 200, hv ? greenColor : redColor);
|
||||||
|
|
||||||
|
textDisplay( "Boiler Supply : ", 30, 240, blackColor);
|
||||||
|
textDisplay( boiler ? "On" : "Off", 230, 240, boiler ? greenColor : redColor);
|
||||||
|
|
||||||
|
textDisplay( "Ionizer Supply : ", 30, 280, blackColor);
|
||||||
|
textDisplay( ionizer ? "On" : "Off", 230, 280, ionizer ? greenColor : redColor);
|
||||||
|
|
||||||
|
switch (statusReading){
|
||||||
|
case 0: textDisplay( "Start-Up", 10, 40, blueColor); break;
|
||||||
|
case 1: textDisplay( "Normal", 10, 40, greenColor); break;
|
||||||
|
case 2: textDisplay( "Trouble-1", 10, 40, redColor); break;
|
||||||
|
case 3: textDisplay( "Trouble-2", 10, 40, redColor); break;
|
||||||
|
case 4: textDisplay( "Trouble-3", 10, 40, redColor); break;
|
||||||
|
}
|
||||||
|
|
||||||
|
textDisplay( "Tritium Sensor : " + std::to_string(tritiumReading) + " mCr", 720, 200, blueColor);
|
||||||
|
textDisplay( "Vaccum : " + std::to_string(vaccumReading) + " Torr", 630, 20, blueColor);
|
||||||
|
textDisplay( "SubPump : " + std::to_string(subPumpReading) + " Amp", 1020, 70, blueColor);
|
||||||
|
|
||||||
|
textDisplay("update every 5 sec.", 1200, 670, blackColor);
|
||||||
|
|
||||||
// Update the screen
|
// Update the screen
|
||||||
SDL_RenderPresent(renderer);
|
SDL_RenderPresent(renderer);
|
||||||
|
|
||||||
|
std::this_thread::sleep_for(std::chrono::seconds(1));
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Clean up
|
// Clean up
|
||||||
|
|
Binary file not shown.
Before Width: | Height: | Size: 194 KiB |
Loading…
Reference in New Issue
Block a user