Clover Addback Ready
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.CloverDetectorConstruction.cc.swp
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.CloverDetectorConstruction.cc.swp
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@ -11,12 +11,13 @@
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const int Crystal_Num = 64; // has to be divisible by 4.
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const int Crystal_Num = 64; // has to be divisible by 4.
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const double Radius = 200.; //Z POSITION -- radius away from target, in milimeters.
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const double Radius = 200.; //Z POSITION-- radius away from target, in milimeters.
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//location data array for each clover needs to be set here;
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//location data array for each clover needs to be set here;
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// clover number , theta, phi, relative z-distance to the Radius
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// clover number , theta, phi, relative z-distance to the Radius
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//
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//
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const double Clover_Location[Crystal_Num/4][4] = {{0,131.75,326.96,0.},
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const double Clover_Location[Crystal_Num/4][4] = {{0,131.75,326.96,0.},
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{1,150.,243.57,0.},
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{1,150.,243.57,0.},
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{2,90.0,257.14,0.},
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{2,90.0,257.14,0.},
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{3,90.0,205.71,0.},
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{3,90.0,205.71,0.},
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@ -32,7 +33,7 @@ const double Clover_Location[Crystal_Num/4][4] = {{0,131.75,326.96,0.},
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{13,48.25,180.,0.},
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{13,48.25,180.,0.},
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{14,129.,180.,0.},
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{14,129.,180.,0.},
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{15,48.25,107.35,0.}
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{15,48.25,107.35,0.}
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};//,
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};//,
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