concatation fix
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258306d442
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151e649fe9
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@ -96,15 +96,15 @@ int main(int argc, char **argv){
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if( argc >= 2 ) numEvent = atoi(argv[1]);
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if( argc >= 2 ) numEvent = atoi(argv[1]);
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TransferReaction transfer;
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TransferReaction transfer;
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transfer.SetA(18, 10, 0); // 18Ne projectile
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transfer.SetA(27, 13, 0); // 18Ne projectile
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//transfer.SetIncidentEnergyAngle(0, 0, 0); // KEA in MeV/u, theta and phi in rad
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//transfer.SetIncidentEnergyAngle(0, 0, 0); // KEA in MeV/u, theta and phi in rad
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TGraph* elossBeam = LoadELoss("../ELoss/E_vs_x_Ne-18.dat");
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TGraph* elossBeam = LoadELoss("../ELoss/E_vs_x_Ne-18.dat");
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transfer.Seta(4, 2); // 4He target
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transfer.Seta(4, 2); // 4He target
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transfer.Setb(1, 1); // outgoing proton from the primary transfer
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transfer.Setb(1, 1); // outgoing proton from the primary transfer
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transfer.SetB(21, 11); // 21Na* heavy product
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transfer.SetB(30, 14); // 21Na* heavy product
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const double beamA = 18.0; // mass number of 18Ne beam
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const double beamA = 27.0; // mass number of 27Al beam
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bool enableSequentialDecay = true; // turning to false to disable sequential decay for now, can be set to true to enable
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bool enableSequentialDecay = false; // turning to false to disable sequential decay for now, can be set to true to enable
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const int decayDaughterA = 20;
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const int decayDaughterA = 20;
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const int decayDaughterZ = 10;
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const int decayDaughterZ = 10;
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const int decayEjectA = 1;
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const int decayEjectA = 1;
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@ -112,7 +112,7 @@ int main(int argc, char **argv){
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// Excited state lists (projectile and heavy-product excitation states)
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// Excited state lists (projectile and heavy-product excitation states)
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std::vector<float> ExAList = {0}; // 18Ne projectile excitations in MeV
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std::vector<float> ExAList = {0}; // 18Ne projectile excitations in MeV
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std::vector<float> ExList = {2.797, 2.829, 3.544, 3.862, 4.294}; // 21Na* excitation in MeV
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std::vector<float> ExList = {0}; // 21Na* excitation in MeV
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// define vertex position uniform distribution ranges (mm)
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// define vertex position uniform distribution ranges (mm)
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double vertexXRange[2] = { -5, 5}; // mm - 5, 5
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double vertexXRange[2] = { -5, 5}; // mm - 5, 5
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