two trees, cleaned up

This commit is contained in:
James Szalkie 2026-04-02 12:50:48 -04:00
parent 6e969434da
commit 4bbb1399cc
7 changed files with 135 additions and 350 deletions

1
.gitignore vendored
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@ -8,6 +8,7 @@ EventBuilder*
*.err *.err
*.seq *.seq
*.png *.png
*.pdf
Mapper Mapper
AnasenMS AnasenMS
Armory/anasenMS Armory/anasenMS

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@ -1,5 +1,18 @@
{ {
"configurations": [ "configurations": [
{
"name": "Linux",
"includePath": [
"${workspaceFolder}/**",
"/opt/root-6.36.06/include",
"/home/jamesszalkie/anasen/Armory"
],
"defines": [],
"compilerPath": "/usr/bin/g++",
"cStandard": "c11",
"cppStandard": "c++17",
"intelliSenseMode": "gcc-x64"
},
{ {
"name": "Hades", "name": "Hades",
"includePath": [ "includePath": [

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@ -25,16 +25,16 @@ clean :
Mapper : Mapper.cpp ../mapping.h ClassDet.h Mapper : Mapper.cpp ../mapping.h ClassDet.h
@echo "--------- making Mapper" @echo "--------- making Mapper"
$(CC) $(COPTS) -o Mapper Mapper.cpp $(ROOTLIBS) $(CC) $(COPTS) $(ROOTCFLAGS) -o Mapper Mapper.cpp $(ROOTLIBS)
AnasenMS : constant.h Isotope.h ClassTransfer.h ClassSX3.h ClassPW.h ClassAnasen.h anasenMS.cpp AnasenMS : constant.h Isotope.h ClassTransfer.h ClassSX3.h ClassPW.h ClassAnasen.h anasenMS.cpp
@echo "--------- making ANASEN Monte Carlo" @echo "--------- making ANASEN Monte Carlo"
$(CC) $(COPTS) -o AnasenMS anasenMS.cpp $(ROOTLIBS) $(CC) $(COPTS) $(ROOTCFLAGS) -o AnasenMS anasenMS.cpp $(ROOTLIBS) -lEve -lGui -lGeom
EventBuilder : EventBuilder.cpp ClassData.h fsuReader.h Hit.h EventBuilder : EventBuilder.cpp ClassData.h fsuReader.h Hit.h
@echo "--------- making EventBuilder" @echo "--------- making EventBuilder"
$(CC) $(COPTS) -o EventBuilder EventBuilder.cpp $(ROOTLIBS) $(CC) $(COPTS) -o EventBuilder EventBuilder.cpp $(ROOTLIBS)
anasenMS: anasenMS.cpp #anasenMS: anasenMS.cpp
$(CXX) $(CXXFLAGS) anasenMS.cpp -o anasenMS $(ROOTLIBS) # $(CXX) $(CXXFLAGS) anasenMS.cpp -o anasenMS $(ROOTLIBS)

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@ -1,13 +1,19 @@
#include "TRandom.h" // ROOT random number generators, gRandom #include "TRandom.h" // ROOT random number generators, gRandom
#include "TFile.h" // ROOT file I/O #include "TFile.h" // ROOT file I/O
#include "TTree.h" // ROOT tree storage #include "TTree.h" // ROOT tree storage
#include "TH1.h" // 1D histograms (not directly used here but common in analyzers) #include "TH1.h" // 1D histograms
#include "TH2.h" // 2D histograms #include "TH2.h" // 2D histograms
#include "TStyle.h" // ROOT plotting style controls #include "TStyle.h" // ROOT plotting style controls
#include "TCanvas.h" // ROOT canvas drawing #include "TCanvas.h" // ROOT canvas drawing
#include "TBenchmark.h" // timing measurement#include "TGraph.h" // for energy loss interpolation #include "TBenchmark.h" // timing measurement
#include "TGraph.h" // for energy loss interpolation
#include <cstring>
#include "TApplication.h" // ROOT app loop for TEve
#include "TEveManager.h"
#include "TEvePointSet.h"
#include "ClassTransfer.h" // Reaction kinematics and MC event generation #include "ClassTransfer.h" // Reaction kinematics and MC event generation
#include "ClassAnasen.h" // ANASEN detector model classes (SX3, PW, etc.) #include "ClassAnasen.h" // ANASEN detector model classes (SX3, PW, etc.)
#include "vis_helpers.h" // Visualization utilities for TEve
//======== Generate light particle based on reaction //======== Generate light particle based on reaction
// calculate real and reconstructed tracks and Q-value uncertainty // calculate real and reconstructed tracks and Q-value uncertainty
@ -76,6 +82,20 @@ int main(int argc, char **argv){
int nExA = ExAList.size(); int nExA = ExAList.size();
int nEx = ExList.size(); int nEx = ExList.size();
// optional visualization control: pass "vis" as 3rd arg
bool enableVis = (argc >= 3 && strcmp(argv[2], "vis") == 0);
TApplication *app = nullptr;
if(enableVis){
app = new TApplication("anasenVis", &argc, argv);
TEveManager::Create();
TEvePointSet* pts = new TEvePointSet("hits");
pts->SetMarkerStyle(20);
pts->SetMarkerSize(1.4);
pts->SetMarkerColor(kRed);
gEve->AddElement(pts);
SetVisPointSet(pts);
}
// create detector representation in memory // create detector representation in memory
ANASEN * anasen = new ANASEN(); // top-level detector object ANASEN * anasen = new ANASEN(); // top-level detector object
SX3 * sx3 = anasen->GetSX3(); // silicon array part SX3 * sx3 = anasen->GetSX3(); // silicon array part
@ -86,6 +106,15 @@ int main(int argc, char **argv){
printf("\e[32m#################################### building Tree in %s\e[0m\n", saveFileName.Data()); printf("\e[32m#################################### building Tree in %s\e[0m\n", saveFileName.Data());
TFile * saveFile = new TFile(saveFileName, "recreate"); TFile * saveFile = new TFile(saveFileName, "recreate");
TTree * tree = new TTree("tree", "tree"); TTree * tree = new TTree("tree", "tree");
TTree* tree2 = tree->CloneTree(0); // for 2D histograms or alternative data structure if needed
TTree* visTree = nullptr;
std::vector<double> visX, visY, visZ;
if(enableVis){
visTree = new TTree("visTree", "vis points");
visTree->Branch("x", &visX);
visTree->Branch("y", &visY);
visTree->Branch("z", &visZ);
}
// beam and CM variables saved in tree // beam and CM variables saved in tree
double KEA; double KEA;
@ -246,20 +275,32 @@ int main(int argc, char **argv){
sx3Y = hitPos.Y(); sx3Y = hitPos.Y();
sx3Z = hitPos.Z(); sx3Z = hitPos.Z();
// visualization point list
if(enableVis) {
visX.clear(); visY.clear(); visZ.clear();
visX.push_back(sx3X);
visY.push_back(sx3Y);
visZ.push_back(sx3Z);
PushEventAndRecord(visX, visY, visZ, visTree);
}
// fill tree with original data before energy loss
tree->Fill();
// apply energy loss from vertex to SX3 hit position (for light particle) // apply energy loss from vertex to SX3 hit position (for light particle)
//double dl = (hitPos - vertex).Mag() / 10.0; // path length in cm (positions in mm) double dl = (hitPos - vertex).Mag() / 10.0; // path length in cm (positions in mm)
//double EkinLight = Pb.E() - Pb.M(); double EkinLight = Pb.E() - Pb.M();
//double dedxLight = elossLight->Eval(EkinLight); // interpolate dE/dx double dedxLight = elossLight->Eval(EkinLight); // interpolate dE/dx
//double dE_light = dedxLight * dl * density / 1000.0; // adjust for units (example scaling) double dE_light = dedxLight * dl * density / 1000.0; // adjust for units (example scaling)
//if (dE_light < EkinLight) { if (dE_light < EkinLight) {
// Pb.SetE(Pb.E() - dE_light); Pb.SetE(Pb.E() - dE_light);
// // update momentum to conserve direction // update momentum to conserve direction
// double p_new = TMath::Sqrt(Pb.E()*Pb.E() - Pb.M()*Pb.M()); double p_new = TMath::Sqrt(Pb.E()*Pb.E() - Pb.M()*Pb.M());
// TVector3 dir_new = Pb.Vect().Unit() * p_new; TVector3 dir_new = Pb.Vect().Unit() * p_new;
// Pb.SetPxPyPzE(dir_new.X(), dir_new.Y(), dir_new.Z(), Pb.E()); Pb.SetPxPyPzE(dir_new.X(), dir_new.Y(), dir_new.Z(), Pb.E());
//} }
// update kinetic energy after loss // update kinetic energy after loss
//Tb = Pb.E() - Pb.M(); Tb = Pb.E() - Pb.M();
// reconstruct track from PW readings + SX3 hit // reconstruct track from PW readings + SX3 hit
pw->CalTrack(hitPos, anodeID[0], cathodeID[0], false); pw->CalTrack(hitPos, anodeID[0], cathodeID[0], false);
@ -273,6 +314,9 @@ int main(int argc, char **argv){
z0 = pw->GetZ0(); z0 = pw->GetZ0();
// fill tree2 with energy loss adjusted data
tree2->Fill();
}else{ }else{
// no valid SX3 hit: mark clearly invalid // no valid SX3 hit: mark clearly invalid
sx3Up = -1; sx3Up = -1;
@ -289,9 +333,10 @@ int main(int argc, char **argv){
reTheta1 = TMath::QuietNaN(); reTheta1 = TMath::QuietNaN();
rePhi1 = TMath::QuietNaN(); rePhi1 = TMath::QuietNaN();
z0 = TMath::QuietNaN(); z0 = TMath::QuietNaN();
}
// fill tree with original data (no energy loss for these events)
tree->Fill(); tree->Fill();
}
//#################################################################### Timer //#################################################################### Timer
// measure elapsed real time and print progress roughly every 10 sec // measure elapsed real time and print progress roughly every 10 sec
@ -314,15 +359,23 @@ int main(int argc, char **argv){
// write results to ROOT file and close // write results to ROOT file and close
tree->Write(); tree->Write();
tree2->Write();
if(visTree) visTree->Write();
int count = tree->GetEntries(); int count = tree->GetEntries();
int count2 = tree2->GetEntries();
saveFile->Close(); saveFile->Close();
printf("=============== done. saved as %s. count(hit==1) : %d\n", saveFileName.Data(), count); printf("=============== done. saved as %s. tree entries: %d, tree2 entries: %d\n", saveFileName.Data(), count, count2);
delete anasen; delete anasen;
delete elossLight; delete elossLight;
delete elossHeavy; delete elossHeavy;
if(enableVis && app){
printf("Entering TEve GUI event loop (close window to finish)\n");
app->Run();
}
return 0; return 0;
} }

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@ -1,309 +0,0 @@
// add includes at top
#include <TApplication.h>
#include <TSystem.h>
#include <TFile.h>
#include <TTree.h>
#include <TEveManager.h>
#include <TEvePointSet.h>
#include <TEveGeoNode.h>
#include <TGeoManager.h>
#include <vector>
#include <mutex>
#include "TRandom.h"
#include "TFile.h"
#include "TTree.h"
#include "TH1.h"
#include "TH2.h"
#include "TStyle.h"
#include "TCanvas.h"
#include "TBenchmark.h"
#include "ClassTransfer.h"
#include "ClassAnasen.h"
// expose to ROOT
int Run(int nEvents=1000, const char* outFile=nullptr){
// Ensure TEve exists (create after geometry has been built if possible)
if(!gEve) TEveManager::Create();
// if a geometry has already been loaded by ANASEN_model.C, make sure it
// shows up in the TEve scene. TEveManager::Create() normally pulls in
// gGeoManager, but we do it explicitly to be safe. We must wrap the
// top node/volume in a TEveGeoTopNode (not pass a raw TGeoVolume).
if(gGeoManager){
// create a TEve wrapper around the top node
TEveGeoTopNode *top = new TEveGeoTopNode(gGeoManager, gGeoManager->GetTopNode());
gEve->AddElement(top);
}
// Reaction
TransferReaction transfer;
transfer.SetA(24,12, 0);
transfer.SetIncidentEnergyAngle(10, 0, 0);
transfer.Seta( 4, 2);
transfer.Setb( 1, 1);
//TODO add alpha source
std::vector<float> ExAList = {0};
std::vector<float> ExList = {0, 1, 2};
double vertexXRange[2] = { -5, 5}; // mm
double vertexYRange[2] = { -5, 5};
double vertexZRange[2] = { -100, 100};
double sigmaSX3_W = -1; // mm, < 0 use mid-point
double sigmaSX3_L = 3; // mm, < 0 use mid-point
double sigmaPW_A = 0; // from 0 to 1.
double sigmaPW_C = 0; // from 0 to 1.
//###################################################
printf("------------ Vertex :\n");
printf("X : %7.2f - %7.2f mm\n", vertexXRange[0], vertexXRange[1]);
printf("Y : %7.2f - %7.2f mm\n", vertexYRange[0], vertexYRange[1]);
printf("Z : %7.2f - %7.2f mm\n", vertexZRange[0], vertexZRange[1]);
printf("------------ Uncertainty :\n");
printf(" SX3 horizontal : %.1f\n", sigmaSX3_W);
printf(" SX3 vertical : %.1f\n", sigmaSX3_L);
printf(" Anode : %.1f mm\n", sigmaPW_A);
printf(" Cathode : %.1f mm\n", sigmaPW_C);
printf(" num_eve : %d \n",nEvents);
transfer.CalReactionConstant();
int nExA = ExAList.size();
int nEx = ExList.size();
ANASEN * anasen = new ANASEN();
SX3 * sx3 = anasen->GetSX3();
PW * pw = anasen->GetPW();
TString saveFileName = "SimAnasen1.root";
printf("\e[32m#################################### building Tree in %s\e[0m\n", saveFileName.Data());
TFile * saveFile = new TFile(saveFileName, "recreate");
TTree * tree = new TTree("tree", "tree");
double KEA;
tree->Branch("beamKEA", &KEA, "beamKEA/D");
double thetaCM, phiCM;
tree->Branch("thetaCM", &thetaCM, "thetaCM/D");
tree->Branch("phiCM", &phiCM, "phiCM/D");
double thetab, phib, Tb;
double thetaB, phiB, TB;
tree->Branch("thetab", &thetab, "thetab/D");
tree->Branch("phib", &phib, "phib/D");
tree->Branch("Tb", &Tb, "Tb/D");
tree->Branch("thetaB", &thetaB, "thetaB/D");
tree->Branch("phiB", &phiB, "phiB/D");
tree->Branch("TB", &TB, "TB/D");
int ExAID;
double ExA;
tree->Branch("ExAID", &ExAID, "ExAID/I");
tree->Branch("ExA", &ExA, "ExA/D");
int ExID;
double Ex;
tree->Branch("ExID", &ExID, "ExID/I");
tree->Branch("Ex", &Ex, "Ex/D");
double vertexX, vertexY, vertexZ;
tree->Branch("vX", &vertexX, "VertexX/D");
tree->Branch("vY", &vertexY, "VertexY/D");
tree->Branch("vZ", &vertexZ, "VertexZ/D");
double sx3X, sx3Y, sx3Z;
tree->Branch("sx3X", &sx3X, "sx3X/D");
tree->Branch("sx3Y", &sx3Y, "sx3Y/D");
tree->Branch("sx3Z", &sx3Z, "sx3Z/D");
int anodeID[2], cathodeID[2];
tree->Branch("aID", anodeID, "anodeID/I");
tree->Branch("cID", cathodeID, "cathodeID/I");
double anodeDist[2], cathodeDist[2];
tree->Branch("aDist", anodeDist, "anodeDist/D");
tree->Branch("cDist", cathodeDist, "cathodeDist/D");
int sx3ID, sx3Up, sx3Dn, sx3Bk;
double sx3ZFrac;
tree->Branch("sx3ID", &sx3ID, "sx3ID/I");
tree->Branch("sx3Up", &sx3Up, "sx3Up/I");
tree->Branch("sx3Dn", &sx3Dn, "sx3Dn/I");
tree->Branch("sx3Bk", &sx3Bk, "sx3Bk/I");
tree->Branch("sx3ZFrac", &sx3ZFrac, "sx3ZFrac/D");
double reTheta, rePhi;
tree->Branch("reTheta", &reTheta, "reconstucted_theta/D");
tree->Branch("rePhi", &rePhi, "reconstucted_phi/D");
double reTheta1, rePhi1;
tree->Branch("reTheta1", &reTheta1, "reconstucted_theta1/D");
tree->Branch("rePhi1", &rePhi1, "reconstucted_phi1/D");
double z0;
tree->Branch("z0", &z0, "reconstucted_Z/D");
//========timer
TBenchmark clock;
bool shown ;
clock.Reset();
clock.Start("timer");
shown = false;
// Create a point set to show hits
TEvePointSet *pts = new TEvePointSet("hits");
pts->SetMarkerStyle(20);
pts->SetMarkerColor(kRed);
gEve->AddElement(pts);
// Optionally open output file/tree
TFile *fout = nullptr;
TTree *tout = nullptr;
std::vector<double> vx, vy, vz;
if(outFile){
fout = TFile::Open(outFile,"RECREATE");
tout = new TTree("evt","events");
tout->Branch("x",&vx);
tout->Branch("y",&vy);
tout->Branch("z",&vz);
}
// Simulation loop (replace with your sim code that fills vx,vy,vz per event)
for( int i = 0; i < nEvents ; i++){
ExAID = gRandom->Integer(nExA);
ExA = ExAList[ExAID];
transfer.SetExA(ExA);
ExID = gRandom->Integer(nEx);
Ex = ExList[ExID];
transfer.SetExB(Ex);
transfer.CalReactionConstant();
thetaCM = TMath::ACos(2 * gRandom->Rndm() - 1) ;
phiCM = (gRandom->Rndm() - 0.5) * TMath::TwoPi();
//==== Calculate reaction
TLorentzVector * output = transfer.Event(thetaCM, phiCM);
TLorentzVector Pb = output[2];
TLorentzVector PB = output[3];
thetab = Pb.Theta() * TMath::RadToDeg();
thetaB = PB.Theta() * TMath::RadToDeg();
Tb = Pb.E() - Pb.M();
TB = PB.E() - PB.M();
phib = Pb.Phi() * TMath::RadToDeg();
phiB = PB.Phi() * TMath::RadToDeg();
vertexX = (vertexXRange[1]- vertexXRange[0])*gRandom->Rndm() + vertexXRange[0];
vertexY = (vertexYRange[1]- vertexYRange[0])*gRandom->Rndm() + vertexYRange[0];
vertexZ = (vertexZRange[1]- vertexZRange[0])*gRandom->Rndm() + vertexZRange[0];
TVector3 vertex(vertexX, vertexY, vertexZ);
TVector3 dir(1, 0, 0);
dir.SetTheta(thetab * TMath::DegToRad());
dir.SetPhi(phib * TMath::DegToRad());
pw->FindWireID(vertex, dir, false);
sx3->FindSX3Pos(vertex, dir, false);
PWHitInfo hitInfo = pw->GetHitInfo();
anodeID[0] = hitInfo.nearestWire.first;
cathodeID[0] = hitInfo.nearestWire.second;
anodeID[1] = hitInfo.nextNearestWire.first;
cathodeID[1] = hitInfo.nextNearestWire.second;
anodeDist[0] = hitInfo.nearestDist.first;
cathodeDist[0] = hitInfo.nearestDist.second;
anodeDist[1] = hitInfo.nextNearestDist.first;
cathodeDist[1] = hitInfo.nextNearestDist.second;
sx3ID = sx3->GetID();
if( sx3ID >= 0 ){
sx3Up = sx3->GetChUp();
sx3Dn = sx3->GetChDn();
sx3Bk = sx3->GetChBk();
sx3ZFrac = sx3->GetZFrac();
//Introduce uncertaity
// TVector3 hitPos = sx3->GetHitPos();
TVector3 hitPos = sx3->GetHitPosWithSigma(sigmaSX3_W, sigmaSX3_L);
sx3X = hitPos.X();
sx3Y = hitPos.Y();
sx3Z = hitPos.Z();
pw->CalTrack(hitPos, anodeID[0], cathodeID[0], false);
reTheta = pw->GetTrackTheta() * TMath::RadToDeg();
rePhi = pw->GetTrackPhi() * TMath::RadToDeg();
pw->CalTrack2(hitPos, hitInfo, sigmaPW_A, sigmaPW_C, false);
reTheta1 = pw->GetTrackTheta() * TMath::RadToDeg();
rePhi1 = pw->GetTrackPhi() * TMath::RadToDeg();
z0 = pw->GetZ0();
}else{
sx3Up = -1;
sx3Dn = -1;
sx3Bk = -1;
sx3ZFrac = TMath::QuietNaN();
sx3X = TMath::QuietNaN();
sx3Y = TMath::QuietNaN();
sx3Z = TMath::QuietNaN();
// for( int i = 0; i < 12; i++){
// sx3Index[i] = -1;
// }
reTheta = TMath::QuietNaN();
rePhi = TMath::QuietNaN();
reTheta1 = TMath::QuietNaN();
rePhi1 = TMath::QuietNaN();
z0 = TMath::QuietNaN();
}
// -----------------------------------------------------------------------
}
// update TEve
pts->Reset();
for(size_t i=0;i<vx.size(); ++i) pts->SetNextPoint(vx[i], vy[i], vz[i]);
gEve->Redraw3D();
gSystem->ProcessEvents();
// write to tree
if(tout){ tout->Fill(); fout->Flush(); }
if(fout) fout->Close();
return 0;
}
// optional main to keep standalone build working
#ifndef __CLING__
int main(int argc, char** argv){
TApplication app("app",&argc,argv);
// if you want to import geometry here when running standalone:
// TGeoManager::Import("yourGeom.root");
Run(500, "sim_out.root");
return 0;
}
#endif

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@ -1,6 +1,8 @@
// vis_helpers.h (or paste into anasenMS.cpp) #ifndef VIS_HELPERS_H
#define VIS_HELPERS_H
#include <TSystem.h>
#include <TEvePointSet.h> #include <TEvePointSet.h>
#include <TFile.h>
#include <TTree.h> #include <TTree.h>
#include <vector> #include <vector>
#include <mutex> #include <mutex>
@ -8,27 +10,52 @@
static TEvePointSet* gVisPts = nullptr; static TEvePointSet* gVisPts = nullptr;
static std::mutex gVisMutex; static std::mutex gVisMutex;
// Call from your ROOT session after creating TEve objects: // Recommended: call once after opening TEve and adding a point set to gEve
void SetVisPointSet(TEvePointSet* pts){ gVisPts = pts; } inline void SetVisPointSet(TEvePointSet* pts) { gVisPts = pts; }
// Call this from your sim loop to update visualization and optionally write data: inline void UpdateVisPointSet(const std::vector<double>& x,
void PushEventAndRecord(const std::vector<double>& x, const std::vector<double>& y,
const std::vector<double>& z)
{
if(!gVisPts) return;
std::lock_guard<std::mutex> lk(gVisMutex);
gVisPts->Reset();
size_t n = std::min({x.size(), y.size(), z.size()});
for(size_t i=0; i<n; ++i) gVisPts->SetNextPoint(x[i], y[i], z[i]);
if(gEve) {
gEve->Redraw3D();
gSystem->ProcessEvents();
}
}
// Fill a tree with pointlists (one entry per event); must have branches defined once by caller
inline void RecordTreeXYZ(TTree* outTree,
const std::vector<double>& x,
const std::vector<double>& y,
const std::vector<double>& z)
{
if(!outTree) return;
static std::vector<double> tx, ty, tz;
tx = x;
ty = y;
tz = z;
if(outTree->GetBranch("x") == nullptr) outTree->Branch("x", &tx);
if(outTree->GetBranch("y") == nullptr) outTree->Branch("y", &ty);
if(outTree->GetBranch("z") == nullptr) outTree->Branch("z", &tz);
// Do NOT call SetBranchAddress() for the branch we are filling.
outTree->Fill();
outTree->GetCurrentFile()->Flush();
}
inline void PushEventAndRecord(const std::vector<double>& x,
const std::vector<double>& y, const std::vector<double>& y,
const std::vector<double>& z, const std::vector<double>& z,
TTree* outTree = nullptr) TTree* outTree = nullptr)
{ {
if(outTree){ if(outTree) RecordTreeXYZ(outTree, x, y, z);
outTree->SetBranchAddress("x",(void*)&x); UpdateVisPointSet(x,y,z);
outTree->SetBranchAddress("y",(void*)&y);
outTree->SetBranchAddress("z",(void*)&z);
outTree->Fill();
outTree->GetCurrentFile()->Flush();
}
if(!gVisPts) return;
std::lock_guard<std::mutex> lk(gVisMutex);
gVisPts->Reset();
for(size_t i=0;i<x.size(); ++i) gVisPts->SetNextPoint(x[i], y[i], z[i]);
gEve->Redraw3D();
gSystem->ProcessEvents();
} }
#endif // VIS_HELPERS_H