#ifndef ClassTransfer_h #define ClassTransfer_h #include "TBenchmark.h" #include "TLorentzVector.h" #include "TVector3.h" #include "TMath.h" #include "TFile.h" #include "TTree.h" #include "TRandom.h" #include "TMacro.h" #include "TGraph.h" #include #include #include "Isotope.h" class ReactionConfig{ public: ReactionConfig(){} ~ReactionConfig(){} int beamA, beamZ; int targetA, targetZ; int recoilLightA, recoilLightZ; int recoilHeavyA, recoilHeavyZ; float beamEnergy; ///MeV/u float beamEnergySigma; ///beam-energy_sigma_in_MeV/u float beamAngle; ///beam-angle_in_mrad float beamAngleSigma; ///beam-emittance_in_mrad float beamX; ///x_offset_of_Beam_in_mm float beamY; ///y_offset_of_Beam_in_mm int numEvents; ///number_of_Event_being_generated bool isTargetScattering; ///isTargetScattering float targetDensity; ///target_density_in_g/cm3 float targetThickness; ///targetThickness_in_cm std::string beamStoppingPowerFile; ///stopping_power_for_beam std::string recoilLightStoppingPowerFile; ///stopping_power_for_light_recoil std::string recoilHeavyStoppingPowerFile; ///stopping_power_for_heavy_recoil bool isDecay; ///isDacay int heavyDecayA; ///decayNucleus_A int heavyDecayZ; ///decayNucleus_Z bool isRedo; ///isReDo std::vector beamEx; ///excitation_energy_of_A[MeV] void SetReaction(int beamA, int beamZ, int targetA, int targetZ, int recoilA, int recoilZ, float beamEnergy_AMeV){ this->beamA = beamA; this->beamZ = beamZ; this->targetA = targetA; this->targetZ = targetZ; this->recoilLightA = recoilA; this->recoilLightZ = recoilZ; recoilHeavyA = this->beamA + this->targetA - recoilLightA; recoilHeavyZ = this->beamZ + this->targetZ - recoilLightZ; } void LoadReactionConfig(TMacro * macro){ if( macro == NULL ) return ; int numLine = macro->GetListOfLines()->GetSize(); for( int i = 0; i < numLine; i ++){ std::vector str = SplitStr(macro->GetListOfLines()->At(i)->GetName(), " "); ///printf("%d | %s\n", i, str[0].c_str()); if( str[0].find_first_of("#") == 0 ) break; if( i == 0 ) beamA = atoi(str[0].c_str()); if( i == 1 ) beamZ = atoi(str[0].c_str()); if( i == 2 ) targetA = atoi(str[0].c_str()); if( i == 3 ) targetZ = atoi(str[0].c_str()); if( i == 4 ) recoilLightA = atoi(str[0].c_str()); if( i == 5 ) recoilLightZ = atoi(str[0].c_str()); if( i == 6 ) beamEnergy = atof(str[0].c_str()); if( i == 7 ) beamEnergySigma = atof(str[0].c_str()); if( i == 8 ) beamAngle = atof(str[0].c_str()); if( i == 9 ) beamAngleSigma = atof(str[0].c_str()); if( i == 10 ) beamX = atof(str[0].c_str()); if( i == 11 ) beamY = atof(str[0].c_str()); if( i == 12 ) numEvents = atoi(str[0].c_str()); if( i == 13 ) { if( str[0].compare("false") == 0 ) isTargetScattering = false; if( str[0].compare("true") == 0 ) isTargetScattering = true; } if( i == 14 ) targetDensity = atof(str[0].c_str()); if( i == 15 ) targetThickness = atof(str[0].c_str()); if( i == 16 ) beamStoppingPowerFile = str[0]; if( i == 17 ) recoilLightStoppingPowerFile = str[0]; if( i == 18 ) recoilHeavyStoppingPowerFile = str[0]; if( i == 19 ) { if( str[0].compare("false") == 0 ) isDecay = false; if( str[0].compare("true") == 0 ) isDecay = true; } if( i == 20 ) heavyDecayA = atoi(str[0].c_str()); if( i == 21 ) heavyDecayZ = atoi(str[0].c_str()); if( i == 22 ) { if( str[0].compare("false") == 0 ) isRedo = false; if( str[0].compare("true" ) == 0 ) isRedo = true; } if( i >= 23) { beamEx.push_back( atof(str[0].c_str()) ); } } recoilHeavyA = beamA + targetA - recoilLightA; recoilHeavyZ = beamZ + targetZ - recoilLightZ; } void PrintReactionConfig(){ printf("=====================================================\n"); printf(" beam : A = %3d, Z = %2d \n", beamA, beamZ); printf(" target : A = %3d, Z = %2d \n", targetA, targetZ); printf(" light : A = %3d, Z = %2d \n", recoilLightA, recoilLightZ); printf(" beam Energy : %.2f +- %.2f MeV/u, dE/E = %5.2f %%\n", beamEnergy, beamEnergySigma, beamEnergySigma/beamEnergy); printf(" Angle : %.2f +- %.2f mrad\n", beamAngle, beamAngleSigma); printf(" offset : (x,y) = (%.2f, %.2f) mmm \n", beamX, beamY); printf("##### number of Simulation Events : %d \n", numEvents); printf(" is target scattering : %s \n", isTargetScattering ? "Yes" : "No"); if(isTargetScattering){ printf(" target density : %.f g/cm3\n", targetDensity); printf(" thickness : %.f cm\n", targetThickness); printf(" beam stopping file : %s \n", beamStoppingPowerFile.c_str()); printf(" recoil light stopping file : %s \n", recoilLightStoppingPowerFile.c_str()); printf(" recoil heavy stopping file : %s \n", recoilHeavyStoppingPowerFile.c_str()); } printf(" is simulate decay : %s \n", isDecay ? "Yes" : "No"); if( isDecay ){ printf(" heavy decay : A = %d, Z = %d \n", heavyDecayA, heavyDecayZ); } printf(" is Redo until hit array : %s \n", isRedo ? "Yes" : "No"); printf(" beam Ex : %.2f MeV \n", beamEx[0]); for( int i = 1; i < (int) beamEx.size(); i++){ printf(" %.2f MeV \n", beamEx[i]); } printf("=====================================================\n"); } }; //======================================================= //####################################################### // Class for Transfer Reaction // reaction notation A(a,b)B // A = incident particle // a = target // b = light scattered particle // B = heavy scattered particle //======================================================= class TransferReaction { public: TransferReaction(); ~TransferReaction(); void SetA(int A, int Z, double Ex); void Seta(int A, int Z); void Setb(int A, int Z); void SetB(int A, int Z); void SetIncidentEnergyAngle(double KEA, double theta, double phi); void SetExA(double Ex); void SetExB(double Ex); void SetReactionFromFile(string settingFile); TString GetReactionName(); TString GetReactionName_Latex(); ReactionConfig GetRectionConfig() { return reaction;} double GetMass_A(){return mA + ExA;} double GetMass_a(){return ma;} double GetMass_b(){return mb;} double GetMass_B(){return mB + ExB;} double GetCMTotalKE() {return Etot - mA - ma;} double GetQValue() {return mA + ExA + ma - mb - mB - ExB;} double GetMaxExB() {return Etot - mb - mB;} TLorentzVector GetPA(){return PA;} TLorentzVector GetPa(){return Pa;} TLorentzVector GetPb(){return Pb;} TLorentzVector GetPB(){return PB;} void CalReactionConstant(); TLorentzVector * Event(double thetaCM, double phiCM); double GetEx(){return Ex;} double GetThetaCM(){return thetaCM;} double GetMomentumbCM() {return p;} double GetReactionBeta() {return beta;} double GetReactionGamma() {return gamma;} double GetCMTotalEnergy() {return Etot;} private: ReactionConfig reaction; string nameA, namea, nameb, nameB; double thetaIN, phiIN; double mA, ma, mb, mB; double TA, T; // TA = KE of A pre u, T = total energy double ExA, ExB; double Ex, thetaCM; //calculated Ex using inverse mapping from e and z to thetaCM bool isReady; bool isBSet; double k; // CM Boost momentum double beta, gamma; //CM boost beta double Etot; double p; // CM frame momentum of b, B TLorentzVector PA, Pa, Pb, PB; TString format(TString name); }; TransferReaction::TransferReaction(){ thetaIN = 0.; phiIN = 0.; SetA(12, 6, 0); Seta(2,1); Setb(1,1); SetB(13,6); TA = 6; T = TA * reaction.beamA; ExA = 0; ExB = 0; Ex = TMath::QuietNaN(); thetaCM = TMath::QuietNaN(); CalReactionConstant(); TLorentzVector temp (0,0,0,0); PA = temp; Pa = temp; Pb = temp; PB = temp; } TransferReaction::~TransferReaction(){ } void TransferReaction::SetA(int A, int Z, double Ex = 0){ Isotope temp (A, Z); mA = temp.Mass; reaction.beamA = A; reaction.beamZ = Z; ExA = Ex; nameA = temp.Name; isReady = false; isBSet = true; } void TransferReaction::Seta(int A, int Z){ Isotope temp (A, Z); ma = temp.Mass; reaction.targetA = A; reaction.targetZ = Z; namea = temp.Name; isReady = false; isBSet = false; } void TransferReaction::Setb(int A, int Z){ Isotope temp (A, Z); mb = temp.Mass; reaction.recoilLightA = A; reaction.recoilLightZ = Z; nameb = temp.Name; isReady = false; isBSet = false; } void TransferReaction::SetB(int A, int Z){ Isotope temp (A, Z); mB = temp.Mass; reaction.recoilHeavyA = A; reaction.recoilHeavyZ = Z; nameB = temp.Name; isReady = false; isBSet = true; } void TransferReaction::SetIncidentEnergyAngle(double KEA, double theta, double phi){ this->TA = KEA; this->T = TA * reaction.beamA; this->thetaIN = theta; this->phiIN = phi; isReady = false; } void TransferReaction::SetExA(double Ex){ this->ExA = Ex; isReady = false; } void TransferReaction::SetExB(double Ex){ this->ExB = Ex; isReady = false; } void TransferReaction::SetReactionFromFile(string settingFile){ TMacro * haha = new TMacro(); if( haha->ReadFile(settingFile.c_str()) > 0 ) { reaction.LoadReactionConfig(haha); SetA(reaction.beamA, reaction.beamZ); Seta(reaction.targetA, reaction.targetZ); Setb(reaction.recoilLightA, reaction.recoilLightZ); SetB(reaction.recoilHeavyA, reaction.recoilHeavyZ); SetIncidentEnergyAngle(reaction.beamEnergy, 0, 0); CalReactionConstant(); }else{ printf("cannot read file %s.\n", settingFile.c_str()); isReady = false; } } TString TransferReaction::GetReactionName(){ TString rName; rName.Form("%s(%s,%s)%s", nameA.c_str(), namea.c_str(), nameb.c_str(), nameB.c_str()); return rName; } TString TransferReaction::format(TString name){ if( name.IsAlpha() ) return name; int len = name.Length(); TString temp = name; TString temp2 = name; if( temp.Remove(0, len-2).IsAlpha()){ temp2.Remove(len-2); }else{ temp = name; temp.Remove(0, len-1); temp2.Remove(len-1); } return "^{"+temp2+"}"+temp; } TString TransferReaction::GetReactionName_Latex(){ TString rName; rName.Form("%s(%s,%s)%s", format(nameA).Data(), format(namea).Data(), format(nameb).Data(), format(nameB).Data()); return rName; } void TransferReaction::CalReactionConstant(){ if( !isBSet){ reaction.recoilHeavyA = reaction.beamA + reaction.targetA - reaction.recoilLightA; reaction.recoilHeavyZ = reaction.beamZ + reaction.targetZ - reaction.recoilLightZ; Isotope temp (reaction.recoilHeavyA, reaction.recoilHeavyZ); mB = temp.Mass; isBSet = true; } k = TMath::Sqrt(TMath::Power(mA + ExA + T, 2) - (mA + ExA) * (mA + ExA)); beta = k / (mA + ExA + ma + T); gamma = 1 / TMath::Sqrt(1- beta * beta); Etot = TMath::Sqrt(TMath::Power(mA + ExA + ma + T,2) - k * k); p = TMath::Sqrt( (Etot*Etot - TMath::Power(mb + mB + ExB,2)) * (Etot*Etot - TMath::Power(mb - mB - ExB,2)) ) / 2 / Etot; PA.SetXYZM(0, 0, k, mA + ExA); PA.RotateY(thetaIN); PA.RotateZ(phiIN); Pa.SetXYZM(0,0,0,ma); isReady = true; } TLorentzVector * TransferReaction::Event(double thetaCM, double phiCM) { if( isReady == false ){ CalReactionConstant(); } //TLorentzVector Pa(0, 0, 0, ma); //---- to CM frame TLorentzVector Pc = PA + Pa; TVector3 b = Pc.BoostVector(); TVector3 vb(0,0,0); if( b.Mag() > 0 ){ TVector3 v0 (0,0,0); TVector3 nb = v0 - b; TLorentzVector PAc = PA; PAc.Boost(nb); TVector3 vA = PAc.Vect(); TLorentzVector Pac = Pa; Pac.Boost(nb); TVector3 va = Pac.Vect(); //--- construct vb vb = va; vb.SetMag(p); TVector3 ub = vb.Orthogonal(); vb.Rotate(thetaCM, ub); vb.Rotate(phiCM + TMath::PiOver2(), va); // somehow, the calculation turn the vector 90 degree. //vb.Rotate(phiCM , va); // somehow, the calculation turn the vector 90 degree. } //--- from Pb TLorentzVector Pbc; Pbc.SetVectM(vb, mb); //--- from PB TLorentzVector PBc; //PBc.SetVectM(vB, mB + ExB); PBc.SetVectM(-vb, mB + ExB); //---- to Lab Frame TLorentzVector Pb = Pbc; Pb.Boost(b); TLorentzVector PB = PBc; PB.Boost(b); TLorentzVector * output = new TLorentzVector[4]; output[0] = PA; output[1] = Pa; output[2] = Pb; output[3] = PB; this->Pb = Pb; this->PB = PB; return output; } #endif