ANASEN_analysis/Armory/ClassPW.h
2024-02-02 19:13:28 -05:00

270 lines
10 KiB
C++

#ifndef ClassPW_h
#define ClassPW_h
#include <cstdio>
#include <TMath.h>
#include <TVector3.h>
struct PWHitInfo{
std::pair<short, short> nearestWire; // anode, cathode
std::pair<double, double> nearestDist; // anode, cathode
std::pair<short, short> nextNearestWire; // anode, cathode
std::pair<double, double> nextNearestDist; // anode, cathode
void Clear(){
nearestWire.first = -1;
nearestWire.second = -1;
nearestDist.first = 999999999;
nearestDist.second = 999999999;
nextNearestWire.first = -1;
nextNearestWire.second = -1;
nextNearestDist.first = 999999999;
nextNearestDist.second = 999999999;
}
};
//!########################################################
class PW{ // proportional wire
public:
PW(){ ClearHitInfo();};
~PW(){};
PWHitInfo GetHitInfo() const {return hitInfo;}
std::pair<short, short> GetNearestID() const {return hitInfo.nearestWire;}
std::pair<double, double> GetNearestDistance() const {return hitInfo.nearestDist;}
std::pair<short, short> Get2ndNearestID() const {return hitInfo.nextNearestWire;}
std::pair<double, double> Get2ndNearestDistance() const {return hitInfo.nextNearestDist;}
TVector3 GetTrackPos() const {return trackPos;}
TVector3 GetTrackVec() const {return trackVec;}
double GetTrackTheta() const {return trackVec.Theta();}
double GetTrackPhi() const {return trackVec.Phi();}
int GetNumWire() const {return nWire;}
double GetDeltaAngle() const {return dAngle;}
double GetAnodeLength() const {return anodeLength;}
double GetCathodeLength() const {return cathodeLength;}
TVector3 GetAnodeDn(short id) const {return An[id].first;}
TVector3 GetAnodeUp(short id) const {return An[id].second;}
TVector3 GetCathodeDn(short id) const {return Ca[id].first;}
TVector3 GetCathodeUp(short id) const {return Ca[id].second;}
TVector3 GetAnodneMid(short id) const {return (An[id].first + An[id].second) * 0.5; }
double GetAnodeTheta(short id) const {return (An[id].first - An[id].second).Theta();}
double GetAnodePhi(short id) const {return (An[id].first - An[id].second).Phi();}
TVector3 GetCathodneMid(short id) const {return (Ca[id].first + Ca[id].second) * 0.5; }
double GetCathodeTheta(short id) const {return (Ca[id].first - Ca[id].second).Theta();}
double GetCathodePhi(short id) const {return (Ca[id].first - Ca[id].second).Phi();}
void ClearHitInfo();
void ConstructGeo();
void FindWireID(TVector3 pos, TVector3 direction, bool verbose = false);
void CalTrack(TVector3 sx3Pos, int anodeID, int cathodeID, bool verbose = false);
void CalTrack2(TVector3 sx3Pos, PWHitInfo hitInfo, double sigmaA = 0, double sigmaC = 0, bool verbose = false);
void Print(){
printf(" The nearest | Anode: %2d(%5.2f) Cathode: %2d(%5.2f)\n", hitInfo.nearestWire.first,
hitInfo.nearestDist.first,
hitInfo.nearestWire.second,
hitInfo.nearestDist.second);
printf(" The 2nd nearest | Anode: %2d(%5.2f) Cathode: %2d(%5.2f)\n", hitInfo.nextNearestWire.first,
hitInfo.nextNearestDist.first,
hitInfo.nextNearestWire.second,
hitInfo.nextNearestDist.second);
}
private:
PWHitInfo hitInfo;
TVector3 trackPos;
TVector3 trackVec;
const int nWire = 24;
const int wireShift = 3;
const float zLen = 380; //mm
const float radiusA = 37;
const float radiusC = 43;
double dAngle;
double anodeLength;
double cathodeLength;
std::vector<std::pair<TVector3,TVector3>> An; // the anode wire position vector in space
std::vector<std::pair<TVector3,TVector3>> Ca; // the cathode wire position vector in space
double Distance(TVector3 a1, TVector3 a2, TVector3 b1, TVector3 b2){
TVector3 na = a1 - a2;
TVector3 nb = b1 - b2;
TVector3 nd = (na.Cross(nb)).Unit();
return TMath::Abs(nd.Dot(a1-b2));
}
};
inline void PW::ClearHitInfo(){
hitInfo.Clear();
}
inline void PW::ConstructGeo(){
An.clear();
Ca.clear();
std::pair<TVector3, TVector3> p1; // anode
std::pair<TVector3, TVector3> q1; // cathode
//anode and cathode start at pos-Y axis and count in left-Hand
//anode wire shift is right-hand.
//cathode wire shift is left-hand.
for(int i = 0; i < nWire; i++ ){
// Anode rotate right-hand
p1.first.SetXYZ( radiusA * TMath::Cos( TMath::TwoPi() / nWire * (-i) + TMath::PiOver2()),
radiusA * TMath::Sin( TMath::TwoPi() / nWire * (-i) + TMath::PiOver2()),
zLen/2);
p1.second.SetXYZ( radiusA * TMath::Cos( TMath::TwoPi() / nWire * (-i + wireShift) + TMath::PiOver2()),
radiusA * TMath::Sin( TMath::TwoPi() / nWire * (-i + wireShift) + TMath::PiOver2()),
-zLen/2);
An.push_back(p1);
// Cathod rotate left-hand
q1.first.SetXYZ( radiusC * TMath::Cos( TMath::TwoPi() / nWire * (-i) + TMath::PiOver2()),
radiusC * TMath::Sin( TMath::TwoPi() / nWire * (-i) + TMath::PiOver2()),
zLen/2);
q1.second.SetXYZ( radiusC * TMath::Cos( TMath::TwoPi() / nWire * (- i - wireShift) + TMath::PiOver2()),
radiusC * TMath::Sin( TMath::TwoPi() / nWire * (- i - wireShift) + TMath::PiOver2()),
-zLen/2);
Ca.push_back(q1);
}
dAngle = wireShift * TMath::TwoPi() / nWire;
anodeLength = TMath::Sqrt( zLen*zLen + TMath::Power(2* radiusA * TMath::Sin(dAngle/2),2) );
cathodeLength = TMath::Sqrt( zLen*zLen + TMath::Power(2* radiusC * TMath::Sin(dAngle/2),2) );
}
inline void PW::FindWireID(TVector3 pos, TVector3 direction, bool verbose ){
hitInfo.Clear();
double phi = direction.Phi();
for( int i = 0; i < nWire; i++){
double disA = 99999999;
double phiS = An[i].first.Phi() - TMath::PiOver4();
double phiL = An[i].second.Phi() + TMath::PiOver4();
// printf("A%2d: %f %f | %f\n", i, phiS * TMath::RadToDeg(), phiL * TMath::RadToDeg(), phi * TMath::RadToDeg());
if( phi > 0 && phiS > phiL ) phiL = phiL + TMath::TwoPi();
if( phi < 0 && phiS > phiL ) phiS = phiS - TMath::TwoPi();
if( phiS < phi && phi < phiL) {
disA = Distance( pos, pos + direction, An[i].first, An[i].second);
if( disA < hitInfo.nearestDist.first ){
hitInfo.nearestDist.first = disA;
hitInfo.nearestWire.first = i;
}
}
double disC = 99999999;
phiS = Ca[i].second.Phi()- TMath::PiOver4();
phiL = Ca[i].first.Phi() + TMath::PiOver4();
// printf("C%2d: %f %f\n", i, phiS * TMath::RadToDeg(), phiL * TMath::RadToDeg());
if( phi > 0 && phiS > phiL ) phiL = phiL + TMath::TwoPi();
if( phi < 0 && phiS > phiL ) phiS = phiS - TMath::TwoPi();
if(phiS < phi && phi < phiL) {
disC = Distance( pos, pos + direction, Ca[i].first, Ca[i].second);
if( disC < hitInfo.nearestDist.second ){
hitInfo.nearestDist.second = disC;
hitInfo.nearestWire.second = i;
}
}
if(verbose) printf(" %2d | %8.2f, %8.2f\n", i, disA, disC);
}
//==== find the 2nd nearest wire
short anode1 = hitInfo.nearestWire.first;
short aaa1 = anode1 - 1; if( aaa1 < 0 ) aaa1 += nWire;
short aaa2 = (anode1 + 1) % nWire;
double haha1 = Distance( pos, pos + direction, An[aaa1].first, An[aaa1].second);
double haha2 = Distance( pos, pos + direction, An[aaa2].first, An[aaa2].second);
if( haha1 < haha2){
hitInfo.nextNearestWire.first = aaa1;
hitInfo.nextNearestDist.first = haha1;
}else{
hitInfo.nextNearestWire.first = aaa2;
hitInfo.nextNearestDist.first = haha2;
}
short cathode1 = hitInfo.nearestWire.second;
short ccc1 = cathode1 - 1; if( ccc1 < 0 ) ccc1 += nWire;
short ccc2 = (cathode1 + 1) % nWire;
haha1 = Distance( pos, pos + direction, Ca[ccc1].first, Ca[ccc1].second);
haha2 = Distance( pos, pos + direction, Ca[ccc2].first, Ca[ccc2].second);
if( haha1 < haha2){
hitInfo.nextNearestWire.second = ccc1;
hitInfo.nextNearestDist.second = haha1;
}else{
hitInfo.nextNearestWire.second = ccc2;
hitInfo.nextNearestDist.second = haha2;
}
if( verbose ) Print();
}
inline void PW::CalTrack(TVector3 sx3Pos, int anodeID, int cathodeID, bool verbose){
trackPos = sx3Pos;
TVector3 n1 = (An[anodeID].first - An[anodeID].second).Cross((sx3Pos - An[anodeID].second)).Unit();
TVector3 n2 = (Ca[cathodeID].first - Ca[cathodeID].second).Cross((sx3Pos - Ca[cathodeID].second)).Unit();
// if the handiness of anode and cathode revered, it should be n2 cross n1
trackVec = (n2.Cross(n1)).Unit();
if( verbose ) printf("Theta, Phi = %f, %f \n", trackVec.Theta() *TMath::RadToDeg(), trackVec.Phi()*TMath::RadToDeg());
}
inline void PW::CalTrack2(TVector3 sx3Pos, PWHitInfo hitInfo, double sigmaA, double sigmaC, bool verbose){
trackPos = sx3Pos;
double p1 = TMath::Abs(hitInfo.nearestDist.first + gRandom->Gaus(0, sigmaA));
double p2 = TMath::Abs(hitInfo.nextNearestDist.first + gRandom->Gaus(0, sigmaA));
double fracA = p1 / (p1 + p2);
short anodeID1 = hitInfo.nearestWire.first;
short anodeID2 = hitInfo.nextNearestWire.first;
TVector3 shiftA1 = (An[anodeID2].first - An[anodeID1].first) * fracA;
TVector3 shiftA2 = (An[anodeID2].second - An[anodeID1].second) * fracA;
double q1 = TMath::Abs(hitInfo.nearestDist.second + gRandom->Gaus(0, sigmaC));
double q2 = TMath::Abs(hitInfo.nextNearestDist.second + gRandom->Gaus(0, sigmaC));
double fracC = q1 / (q1 + q2);
short cathodeID1 = hitInfo.nearestWire.second;
short cathodeID2 = hitInfo.nextNearestWire.second;
TVector3 shiftC1 = (Ca[cathodeID2].first - Ca[cathodeID1].first) * fracC;
TVector3 shiftC2 = (Ca[cathodeID2].second - Ca[cathodeID1].second) * fracC;
TVector3 a1 = An[anodeID1].first + shiftA1;
TVector3 a2 = An[anodeID1].second + shiftA2;
TVector3 c1 = Ca[cathodeID1].first + shiftC1;
TVector3 c2 = Ca[cathodeID1].second + shiftC2;
TVector3 n1 = (a1 - a2).Cross((sx3Pos - a2)).Unit();
TVector3 n2 = (c1 - c2).Cross((sx3Pos - c2)).Unit();
// if the handiness of anode and cathode revered, it should be n2 cross n1
trackVec = (n2.Cross(n1)).Unit();
if( verbose ) printf("Theta, Phi = %f, %f \n", trackVec.Theta() *TMath::RadToDeg(), trackVec.Phi()*TMath::RadToDeg());
}
#endif