bug fix on NonPileUprate
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386e632198
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@ -446,8 +446,8 @@ inline void Data::DecodeBuffer(bool fastDecode, int verbose){
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// printf("%s | ch %d | %d %d \n", __func__, ch, LoopIndex[ch], DataIndex[ch]);
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IsNotRollOverFakeAgg = true;
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}else{
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// TriggerRate[ch] = 0;
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// NonPileUpRate[ch] = 0;
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TriggerRate[ch] = 0;
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NonPileUpRate[ch] = 0;
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continue;
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}
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@ -468,8 +468,8 @@ inline void Data::DecodeBuffer(bool fastDecode, int verbose){
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double sec = dTime * tick2ns / 1e9;
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TriggerRate[ch] = (NumEventsDecoded[ch]-1)/sec;
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//printf("%d %d| %d | %llu, %.3e | %.2f\n", indexStart, DataIndex[ch], NumEventsDecoded[ch], dTime, sec , TriggerRate[ch]);
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NonPileUpRate[ch] = (NumNonPileUpDecoded[ch])/sec;
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NonPileUpRate[ch] = (NumNonPileUpDecoded[ch]-1)/sec;
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//printf("%d %d| %d %d | %llu, %.3e | %.2f, %.2f\n", indexStart, DataIndex[ch], NumEventsDecoded[ch], NumNonPileUpDecoded[ch], dTime, sec , TriggerRate[ch], NonPileUpRate[ch]);
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}else{ // look in to the data in the memory, not just this agg.
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