#include #include #include #include #include #include #include #include "mainSettings.h" MainSettings::MainSettings(const TGWindow *p, UInt_t w, UInt_t h){ /// Create a main frame fMain = new TGMainFrame(p,w,h); /// Set a name to the main frame fMain->SetWindowName("Pixie16 Main Settings"); /// Map main frame fMain->MapWindow(); } MainSettings::~MainSettings(){ fMain->Cleanup(); delete fMain; }