#ifndef HELIOS_Library_h #define HELIOS_Library_h #include "TBenchmark.h" #include "TLorentzVector.h" #include "TVector3.h" #include "TMath.h" #include "TFile.h" #include "TTree.h" #include "TRandom.h" #include "TMacro.h" #include "TGraph.h" #include #include #include "../Armory/AnalysisLib.h" #include "../Armory/ClassDetGeo.h" #include "../Armory/ClassReactionConfig.h" //======================================================= //####################################################### //Class for HELIOS //input Lorentz vector, detector configuration //output e, z, Ex, thetaCM, etc //======================================================= struct trajectory{ double theta, phi; double vt, vp; // tranvser and perpendicular velocity double rho; // orbit radius double z0, t0; // position cycle double x, y, z; // hit position double t; //actual orbit time; double R; //hit radius = sqrt(x^2+y^2); int detID, detRowID; int loop; double effLoop; }; void PrintTrajectory(trajectory a){ printf("=====================\n"); printf(" theta : %f deg\n", a.theta*TMath::RadToDeg()); printf(" phi : %f deg\n", a.phi*TMath::RadToDeg()); printf(" vt : %f mm/ns\n", a.vt); printf(" vp : %f mm/ns\n", a.vp); printf(" rho : %f mm\n", a.rho); printf(" z0 : %f mm\n", a.z0); printf(" t0 : %f ns\n", a.t0); printf("(x, y, z) : (%f, %f. %f) mm\n", a.x, a.y, a.z); printf(" R : %f mm\n", a.R); printf(" t : %f ns\n", a.t); printf(" effLoop : %f cycle\n", a.effLoop); printf(" Loop : %d cycle\n", a.loop); printf(" detRowID : %d \n", a.detRowID); printf(" detID : %d \n", a.detID); } class HELIOS{ public: HELIOS(); ~HELIOS(); void SetCoincidentWithRecoil(bool TorF){ this->isCoincidentWithRecoil = TorF;} bool GetCoincidentWithRecoil(){return this->isCoincidentWithRecoil;} bool SetDetectorGeometry(std::string filename); void SetBeamPosition(double x, double y) { xOff = x; yOff = y;} void OverrideMagneticField(double BField){ this->detGeo.Bfield = BField; this->detGeo.BfieldSign = BField > 0 ? 1: -1;} void OverrideMagneticFieldDirection(double BfieldThetaInDeg){ this->detGeo.BfieldTheta = BfieldThetaInDeg;} void OverrideFirstPos(double firstPos){ overrideFirstPos = true; printf("------ Overriding FirstPosition to : %8.2f mm \n", firstPos); this->array.firstPos = firstPos; } void OverrideDetectorDistance(double perpDist){ overrideDetDistance = true; printf("------ Overriding Detector Distance to : %8.2f mm \n", perpDist); this->array.detPerpDist = perpDist; } void SetDetectorOutside(bool isOutside){ this->array.detFaceOut = isOutside; printf(" Detectors are facing %s\n", array.detFaceOut ? "outside": "inside" ); } int DetAcceptance(); int CalArrayHit(TLorentzVector Pb, int Zb); int CalRecoilHit(TLorentzVector PB, int ZB); //int CalHit(TLorentzVector Pb, int Zb, TLorentzVector PB, int ZB, double xOff = 0, double yOff = 0 ); // return 0 for no hit, 1 for hit void CalTrajectoryPara(TLorentzVector P, int Z, int id); // id = 0 for Pb, id = 1 for PB. int GetNumberOfDetectorsInSamePos(){return array.mDet;} double GetEnergy(){return e;} double GetDetX(){return detX;} // position in each detector, range from -1, 1 /// clockwise rotation for B-field along the z-axis, sign = 1. double XPos(double Zpos, double theta, double phi, double rho, int sign){ return rho * ( TMath::Sin( TMath::Tan(theta) * Zpos / rho - sign * phi ) + sign * TMath::Sin(phi) ) + xOff; } double YPos(double Zpos, double theta, double phi, double rho, int sign){ return rho * sign * (TMath::Cos( TMath::Tan(theta) * Zpos / rho - sign * phi ) - TMath::Cos(phi)) + yOff; } double RPos(double Zpos, double theta, double phi, double rho, int sign){ double x = XPos(Zpos, theta, phi, rho, sign) ; double y = YPos(Zpos, theta, phi, rho, sign) ; return sqrt(x*x+y*y); } double GetXPos(double ZPos){ return XPos( ZPos, orbitb.theta, orbitb.phi, orbitb.rho, detGeo.BfieldSign); } double GetYPos(double ZPos){ return YPos( ZPos, orbitb.theta, orbitb.phi, orbitb.rho, detGeo.BfieldSign); } double GetR(double ZPos) { return RPos( ZPos, orbitb.theta, orbitb.phi, orbitb.rho, detGeo.BfieldSign); } double GetRecoilEnergy(){return eB;} double GetRecoilXPos(double ZPos){ return XPos( ZPos, orbitB.theta, orbitB.phi, orbitB.rho, detGeo.BfieldSign); } double GetRecoilYPos(double ZPos){ return YPos( ZPos, orbitB.theta, orbitB.phi, orbitB.rho, detGeo.BfieldSign); } double GetRecoilR(double ZPos) { return RPos( ZPos, orbitB.theta, orbitB.phi, orbitB.rho, detGeo.BfieldSign); } double GetBField() {return detGeo.Bfield;} double GetDetRadius() {return array.detPerpDist;} trajectory GetTrajectory_b() {return orbitb;} trajectory GetTrajectory_B() {return orbitB;} DetGeo GetDetectorGeometry() {return detGeo;} private: void ClearTrajectory(trajectory t){ t.theta = TMath::QuietNaN(); t.phi = TMath::QuietNaN(); t.vt = TMath::QuietNaN(); t.vp = TMath::QuietNaN(); t.rho = TMath::QuietNaN(); t.z0 = TMath::QuietNaN(); t.t0 = TMath::QuietNaN(); t.x = TMath::QuietNaN(); t.y = TMath::QuietNaN(); t.z = TMath::QuietNaN(); t.effLoop = TMath::QuietNaN(); t.detID = -1; t.detRowID = -1; t.loop = -1; } DetGeo detGeo; Array array; trajectory orbitb, orbitB; double e,detX ; ///energy of light recoil, position X double rhoHit; /// radius of particle-b hit on recoil detector double eB; ///energy of heavy recoil bool isDetReady; double xOff, yOff; // beam position bool overrideDetDistance; bool overrideFirstPos; bool isCoincidentWithRecoil; const double c = 299.792458; //mm/ns }; HELIOS::HELIOS(){ ClearTrajectory(orbitb); ClearTrajectory(orbitB); e = TMath::QuietNaN(); eB = TMath::QuietNaN(); detX = TMath::QuietNaN(); rhoHit = TMath::QuietNaN(); xOff = 0.0; yOff = 0.0; isDetReady = false; overrideDetDistance = false; overrideFirstPos = false; isCoincidentWithRecoil = false; } HELIOS::~HELIOS(){ } bool HELIOS::SetDetectorGeometry(std::string filename){ if( detGeo.LoadDetectorGeo(filename)) { if( detGeo.use2ndArray ){ array = detGeo.array2; }else{ array = detGeo.array1; } isCoincidentWithRecoil = detGeo.isCoincidentWithRecoil; isDetReady = true; }else{ printf("cannot read file %s.\n", filename.c_str()); isDetReady = false; } return isDetReady; } int HELIOS::DetAcceptance(){ //CalArrayHit and CalRecoilHit must be done before. if( isDetReady == false ) return 0; // -1 ========= when recoil direction is not same side of array if( array.firstPos < 0 && orbitb.z > 0 ) return -1; if( array.firstPos > 0 && orbitb.z < 0 ) return -1; // -11 ======== rho is too small if( 2 * orbitb.rho < array.detPerpDist ) return -11; // -15 ========= if detRowID == -1, should be (2 * orbitb.rho < perpDist) if( orbitb.detRowID == -1 ) return -15; // -10 =========== when rho is too big . if( detGeo.bore < 2 * orbitb.rho) return -10; // -14 ========== check particle-B hit radius on recoil dectector if( isCoincidentWithRecoil && orbitB.R > detGeo.recoilOuterRadius ) return -14; //if( isCoincidentWithRecoil && (orbitB.R > rhoRecoilout || orbitB.R < rhoRecoilin) ) return -14; // -12 ========= check is particle-b was blocked by recoil detector rhoHit = GetR(detGeo.recoilPos); if( orbitb.z > 0 && detGeo.recoilPos > 0 && orbitb.z > detGeo.recoilPos && rhoHit < detGeo.recoilOuterRadius ) return -12; if( orbitb.z < 0 && detGeo.recoilPos < 0 && orbitb.z < detGeo.recoilPos && rhoHit < detGeo.recoilOuterRadius ) return -12; // -13 ========= not more than 3 loops if( orbitb.loop > 3 ) return -13; // -2 ========= calculate the "y"-distance from detector center if( sqrt(orbitb.R*orbitb.R - array.detPerpDist * array.detPerpDist)> array.detWidth/2 ) return -2; // -3 ==== when zPos further the range of whole array, more loop would not save if( array.firstPos < 0 && orbitb.z < array.detPos[0] - array.detLength ) return -3; if( array.firstPos > 0 && orbitb.z > array.detPos[array.nDet-1] + array.detLength ) return -3; // -4 ======== Hit on blacker if( array.blocker != 0 && array.firstPos > 0 && array.detPos[0] - array.blocker < orbitb.z && orbitb.z < array.detPos[0] ) return -4; if( array.blocker != 0 && array.firstPos < 0 && array.detPos[array.nDet-1] < orbitb.z && orbitb.z < array.detPos[array.nDet-1] + array.blocker ) return -4; // 2 ====== when zPos less then the nearest position, more loop may hit int increaseLoopFlag = 0; if( array.firstPos < 0 && array.detPos[array.nDet-1] < orbitb.z ) increaseLoopFlag = 2; if( array.firstPos > 0 && array.detPos[0] > orbitb.z ) increaseLoopFlag = 2; if (increaseLoopFlag == 2 ) { orbitb.z += orbitb.z0; orbitb.effLoop += 1.0; orbitb.loop += 1; orbitb.t = orbitb.t0 * orbitb.effLoop; return 2; } // 1 ======= check hit array z- position if( array.firstPos < 0 ){ for( int i = 0; i < array.nDet; i++){ if( array.detPos[i] - array.detLength <= orbitb.z && orbitb.z <= array.detPos[i]) { orbitb.detID = i; detX = ( orbitb.z - (array.detPos[i] + array.detLength/2 ))/ array.detLength * 2 ;// range from -1 , 1 return 1; } } }else{ for( int i = 0; i < array.nDet ; i++){ if( array.detPos[i] <= orbitb.z && orbitb.z <= array.detPos[i] + array.detLength) { ///printf(" %d | %f < z = %f < %f \n", i, array.detPos[i], orbitb.z, array.detPos[i]+length); orbitb.detID = i; detX = ( orbitb.z - (array.detPos[i] - array.detLength/2 ))/ array.detLength*2 ;// range from -1 , 1 return 1; } } } // -5 ======== check hit array gap if( array.firstPos < 0 ){ for( int i = 0; i < array.nDet-1 ; i++){ if( array.detPos[i] < orbitb.z && orbitb.z < array.detPos[i+1] - array.detLength ) return -5; //increaseLoopFlag = 3; } }else{ for( int i = 0; i < array.nDet-1 ; i++){ if( array.detPos[i] + array.detLength < orbitb.z && orbitb.z < array.detPos[i+1] ) return -5; //increaseLoopFlag = 3; } } if (increaseLoopFlag == 3 ) { orbitb.z += orbitb.z0; orbitb.effLoop += 1.0; orbitb.loop += 1; orbitb.t = orbitb.t0 * orbitb.effLoop; return 3; } return -20; // for unknown reason } void HELIOS::CalTrajectoryPara(TLorentzVector P, int Z, int id){ if( id == 0 ){ orbitb.theta = P.Theta(); orbitb.phi = P.Phi(); orbitb.rho = P.Pt() / abs(detGeo.Bfield) / Z / c * 1000; //mm orbitb.vt = P.Beta() * TMath::Sin(P.Theta()) * c ; // mm / nano-second orbitb.vp = P.Beta() * TMath::Cos(P.Theta()) * c ; // mm / nano-second orbitb.t0 = TMath::TwoPi() * orbitb.rho / orbitb.vt; // nano-second orbitb.z0 = orbitb.vp * orbitb.t0; orbitb.detID = -1; orbitb.detRowID = -1; } if( id == 1 ){ orbitB.theta = P.Theta(); orbitB.phi = P.Phi(); orbitB.rho = P.Pt() / abs(detGeo.Bfield) / Z / c * 1000; //mm orbitB.vt = P.Beta() * TMath::Sin(P.Theta()) * c ; // mm / nano-second orbitB.vp = P.Beta() * TMath::Cos(P.Theta()) * c ; // mm / nano-second orbitB.t0 = TMath::TwoPi() * orbitB.rho / orbitB.vt; // nano-second orbitB.z0 = orbitB.vp * orbitB.t0; orbitB.detID = -1; orbitB.detRowID = -1; } } int HELIOS::CalArrayHit(TLorentzVector Pb, int Zb){ e = Pb.E() - Pb.M(); detX = TMath::QuietNaN(); rhoHit = TMath::QuietNaN(); CalTrajectoryPara(Pb, Zb, 0); int targetLoop = 1; int inOut = array.detFaceOut == true ? 1: 0; //1 = from Outside, 0 = from inside bool debug = false; if( debug ) { printf("===================================\n"); printf("theta : %f deg, phi : %f deg \n", orbitb.theta * TMath::RadToDeg(), orbitb.phi * TMath::RadToDeg()); printf("z0: %f mm, rho : %f mm \n", orbitb.z0, orbitb.rho); printf(" inOut : %d = %s \n", inOut, inOut == 1 ? "Out" : "in"); printf(" z range : %.2f - %.2f \n", detGeo.zMin, detGeo.zMax); printf("-----------------------------------\n"); } std::vector zPossible; std::vector dID; //detRowID int iStart = ( detGeo.BfieldSign == 1 ? 0 : -array.mDet ); int iEnd = ( detGeo.BfieldSign == 1 ? 2 * array.mDet : array.mDet ); for( int i = iStart; i < iEnd ; i++){ double phiD = TMath::TwoPi()/array.mDet * i ; double dphi = orbitb.phi - phiD; double aEff = array.detPerpDist - (xOff * TMath::Cos(phiD) + yOff * TMath::Sin(phiD)); double hahaha = asin( aEff/ orbitb.rho - detGeo.BfieldTheta * sin(dphi)); int n = 2*targetLoop + inOut; double zP = orbitb.z0 /TMath::TwoPi() * ( detGeo.BfieldSign * dphi + n * TMath::Pi() + pow(-1, n) * hahaha ); if( debug ) { double xP = GetXPos(zP) ; double yP = GetYPos(zP) ; printf("phiD: %4.0f, dphi: %6.1f, mod(pi): %6.1f, Loop : %9.5f, zHit : %8.3f mm, (x,y) = (%7.2f, %7.2f) \n", phiD * TMath::RadToDeg(), (orbitb.phi-phiD) * TMath::RadToDeg(), fmod(orbitb.phi-phiD, TMath::Pi())*TMath::RadToDeg(), zP/orbitb.z0, zP, xP, yP ); } ///Selection if( !TMath::IsNaN(zP) && 0< zP/orbitb.z0 && TMath::Max(0, targetLoop-1) < zP/orbitb.z0 && zP/orbitb.z0 < targetLoop ) { zPossible.push_back(zP); dID.push_back(i); } } /* if( zPossible.size() == 0 ){ // will not happen zHit = TMath::QuietNaN(); xPos = TMath::QuietNaN(); yPos = TMath::QuietNaN(); loop = -1; detID = -1; detRowID = -1; return -1 ; }*/ if( debug ) printf("-----------------------------------\n"); double dMin = 1; for( int i = 0; i < (int) zPossible.size(); i++){ double dd = abs(zPossible[i]/orbitb.z0 - (targetLoop - (1-inOut))); if( debug ) printf(" %d | zP : %8.3f mm; loop : %9.5f ", i, zPossible[i], zPossible[i]/orbitb.z0); if( dd < dMin) { orbitb.z = zPossible[i]; dMin = dd; orbitb.effLoop = zPossible[i]/orbitb.z0; orbitb.loop = TMath::Ceil(orbitb.effLoop); orbitb.detRowID = (12+dID[i])%4; orbitb.t = orbitb.t0 * orbitb.effLoop; double phiD = TMath::TwoPi()/array.mDet * dID[i] ; double dphi = orbitb.phi - phiD ; if( debug ) { // Check is in or out double hitDir = cos( orbitb.z/orbitb.z0 * TMath::TwoPi() - detGeo.BfieldSign * dphi ); printf(" hitDir : %4.1f ", hitDir); if( ( inOut == 1 && hitDir > 0 ) || (inOut == 0 && hitDir < 0 ) ) { printf(" != %f ", array.detPerpDist); orbitb.z = TMath::QuietNaN(); orbitb.loop = -1; orbitb.detRowID = -1; return - 2; } // this must be false, otherwise, calculation error double xPos = GetXPos(orbitb.z ) ; double yPos = GetYPos(orbitb.z ) ; double a = xPos * cos(phiD) + yPos * sin(phiD); printf(" a : %f ", a); if( abs(a - array.detPerpDist) > 0.01) { printf(" != %f ", array.detPerpDist); orbitb.z = TMath::QuietNaN(); orbitb.loop = -1; orbitb.detRowID = -1; return -3; } } } if(debug) printf("\n"); } // calculate x, y, R orbitb.x = GetXPos(orbitb.z) ; orbitb.y = GetYPos(orbitb.z) ; orbitb.R = GetR(orbitb.z); return 1; // return 1 when OK } int HELIOS::CalRecoilHit(TLorentzVector PB, int ZB){ CalTrajectoryPara(PB, ZB, 1); orbitB.z = detGeo.recoilPos; orbitB.x = GetRecoilXPos(detGeo.recoilPos) ; orbitB.y = GetRecoilYPos(detGeo.recoilPos) ; orbitB.R = GetRecoilR(detGeo.recoilPos); orbitB.effLoop = orbitB.z/orbitB.z0; orbitB.t = orbitB.t0 * orbitB.effLoop ; return 1; } #endif