SOLARIS_Analysis/Armory/ClassReactionConfig.h

190 lines
6.2 KiB
C++

#ifndef ClassReactionConfig_H
#define ClassReactionConfig_H
#include <stdio.h> /// for FILE
#include <cstdlib>
#include <string>
#include <vector>
#include <unistd.h>
#include "TMath.h"
#include "TString.h"
#include "TMacro.h"
#include "AnalysisLib.h"
class ReactionConfig {
public:
ReactionConfig(){}
~ReactionConfig(){}
int beamA, beamZ;
int targetA, targetZ;
int recoilLightA, recoilLightZ;
int recoilHeavyA, recoilHeavyZ;
float beamEnergy; ///MeV/u
float beamEnergySigma; ///beam-energy_sigma_in_MeV/u
float beamAngle; ///beam-angle_in_mrad
float beamAngleSigma; ///beam-emittance_in_mrad
float beamX; ///x_offset_of_Beam_in_mm
float beamY; ///y_offset_of_Beam_in_mm
int numEvents; ///number_of_Event_being_generated
bool isTargetScattering; ///isTargetScattering
float targetDensity; ///target_density_in_g/cm3
float targetThickness; ///targetThickness_in_cm
std::string beamStoppingPowerFile; ///stopping_power_for_beam
std::string recoilLightStoppingPowerFile; ///stopping_power_for_light_recoil
std::string recoilHeavyStoppingPowerFile; ///stopping_power_for_heavy_recoil
bool isDecay; ///isDacay
int heavyDecayA; ///decayNucleus_A
int heavyDecayZ; ///decayNucleus_Z
bool isRedo; ///isReDo
std::vector<float> beamEx; ///excitation_energy_of_A[MeV]
void SetReactionSimple(int beamA, int beamZ,
int targetA, int targetZ,
int recoilA, int recoilZ, float beamEnergy_AMeV);
bool LoadReactionConfig(TString fileName);
bool LoadReactionConfig(TMacro * macro);
void PrintReactionConfig() const;
private:
};
inline void ReactionConfig::SetReactionSimple(int beamA, int beamZ,
int targetA, int targetZ,
int recoilA, int recoilZ, float beamEnergy_AMeV){
this->beamA = beamA;
this->beamZ = beamZ;
this->targetA = targetA;
this->targetZ = targetZ;
this->recoilLightA = recoilA;
this->recoilLightZ = recoilZ;
recoilHeavyA = this->beamA + this->targetA - recoilLightA;
recoilHeavyZ = this->beamZ + this->targetZ - recoilLightZ;
beamEnergy = beamEnergy_AMeV;
beamEnergySigma = 0;
beamAngle = 0;
beamAngleSigma = 0;
beamX = 0;
beamY = 0;
}
inline bool ReactionConfig::LoadReactionConfig(TString fileName){
TMacro * haha = new TMacro();
if( haha->ReadFile(fileName) > 0 ) {
if( LoadReactionConfig(haha) ){
return true;
}else{
return false;
}
}else{
return false;
}
}
inline bool ReactionConfig::LoadReactionConfig(TMacro * macro){
if( macro == NULL ) return false;
int numLine = macro->GetListOfLines()->GetSize();
for( int i = 0; i < numLine; i ++){
std::vector<std::string> str =AnalysisLib::SplitStr(macro->GetListOfLines()->At(i)->GetName(), " ");
///printf("%d | %s\n", i, str[0].c_str());
if( str[0].find_first_of("#") == 0 ) break;
if( i == 0 ) beamA = atoi(str[0].c_str());
if( i == 1 ) beamZ = atoi(str[0].c_str());
if( i == 2 ) targetA = atoi(str[0].c_str());
if( i == 3 ) targetZ = atoi(str[0].c_str());
if( i == 4 ) recoilLightA = atoi(str[0].c_str());
if( i == 5 ) recoilLightZ = atoi(str[0].c_str());
if( i == 6 ) beamEnergy = atof(str[0].c_str());
if( i == 7 ) beamEnergySigma = atof(str[0].c_str());
if( i == 8 ) beamAngle = atof(str[0].c_str());
if( i == 9 ) beamAngleSigma = atof(str[0].c_str());
if( i == 10 ) beamX = atof(str[0].c_str());
if( i == 11 ) beamY = atof(str[0].c_str());
if( i == 12 ) numEvents = atoi(str[0].c_str());
if( i == 13 ) {
if( str[0].compare("false") == 0 ) isTargetScattering = false;
if( str[0].compare("true") == 0 ) isTargetScattering = true;
}
if( i == 14 ) targetDensity = atof(str[0].c_str());
if( i == 15 ) targetThickness = atof(str[0].c_str());
if( i == 16 ) beamStoppingPowerFile = str[0];
if( i == 17 ) recoilLightStoppingPowerFile = str[0];
if( i == 18 ) recoilHeavyStoppingPowerFile = str[0];
if( i == 19 ) {
if( str[0].compare("false") == 0 ) isDecay = false;
if( str[0].compare("true") == 0 ) isDecay = true;
}
if( i == 20 ) heavyDecayA = atoi(str[0].c_str());
if( i == 21 ) heavyDecayZ = atoi(str[0].c_str());
if( i == 22 ) {
if( str[0].compare("false") == 0 ) isRedo = false;
if( str[0].compare("true" ) == 0 ) isRedo = true;
}
if( i >= 23) {
beamEx.push_back( atof(str[0].c_str()) );
}
}
recoilHeavyA = beamA + targetA - recoilLightA;
recoilHeavyZ = beamZ + targetZ - recoilLightZ;
return true;
}
inline void ReactionConfig::PrintReactionConfig() const{
printf("=====================================================\n");
printf(" beam : A = %3d, Z = %2d \n", beamA, beamZ);
printf(" target : A = %3d, Z = %2d \n", targetA, targetZ);
printf(" light : A = %3d, Z = %2d \n", recoilLightA, recoilLightZ);
printf(" beam Energy : %.2f +- %.2f MeV/u, dE/E = %5.2f %%\n", beamEnergy, beamEnergySigma, beamEnergySigma/beamEnergy);
printf(" Angle : %.2f +- %.2f mrad\n", beamAngle, beamAngleSigma);
printf(" offset : (x,y) = (%.2f, %.2f) mmm \n", beamX, beamY);
printf("##### number of Simulation Events : %d \n", numEvents);
printf(" is target scattering : %s \n", isTargetScattering ? "Yes" : "No");
if(isTargetScattering){
printf(" target density : %.f g/cm3\n", targetDensity);
printf(" thickness : %.f cm\n", targetThickness);
printf(" beam stopping file : %s \n", beamStoppingPowerFile.c_str());
printf(" recoil light stopping file : %s \n", recoilLightStoppingPowerFile.c_str());
printf(" recoil heavy stopping file : %s \n", recoilHeavyStoppingPowerFile.c_str());
}
printf(" is simulate decay : %s \n", isDecay ? "Yes" : "No");
if( isDecay ){
printf(" heavy decay : A = %d, Z = %d \n", heavyDecayA, heavyDecayZ);
}
printf(" is Redo until hit array : %s \n", isRedo ? "Yes" : "No");
printf(" beam Ex : %.2f MeV \n", beamEx[0]);
for( int i = 1; i < (int) beamEx.size(); i++){
printf(" %.2f MeV \n", beamEx[i]);
}
printf("=====================================================\n");
}
#endif