SOLARIS_Analysis/Armory/ClassReactionConfig.h

278 lines
8.7 KiB
C++

#ifndef ClassReactionConfig_H
#define ClassReactionConfig_H
#include <stdio.h> /// for FILE
#include <cstdlib>
#include <string>
#include <vector>
#include <unistd.h>
#include "TMath.h"
#include "TString.h"
#include "TMacro.h"
#include "AnalysisLib.h"
struct Recoil {
unsigned short lightA, lightZ;
unsigned short heavyA, heavyZ;
std::string lightStoppingPowerFile = ""; ///stopping_power_for_light_recoil
std::string heavyStoppingPowerFile = ""; ///stopping_power_for_heavy_recoil
bool isDecay = false; ///isDacay
unsigned short decayA = 0; ///decayNucleus_A
unsigned short decayZ = 0; ///decayNucleus_Z
void Print() const {
printf(" light : A = %3d, Z = %2d \n", lightA, lightZ);
printf(" heavy : A = %3d, Z = %2d \n", heavyA, heavyZ);
printf(" light stopping file : %s \n", lightStoppingPowerFile.c_str());
printf(" heavy stopping file : %s \n", heavyStoppingPowerFile.c_str());
printf(" is simulate decay : %s \n", isDecay ? "Yes" : "No");
if( isDecay ){
printf(" heavy decay : A = %d, Z = %d \n", decayA, decayZ);
}
}
};
struct EnergyLevel{
float Ex, xsec, SF, sigma;
EnergyLevel(float Ex, float xsec, float SF, float sigma) {
this->Ex = Ex;
this->xsec = xsec;
this->SF = SF;
this->sigma = sigma;
}
void Print(std::string str) const {
printf("%11.3f %8.1f %5.1f %5.3f%s", Ex, xsec, SF, sigma, str.c_str() );
}
};
struct ExcitedEnergies {
std::vector<EnergyLevel> ExList;
void Clear(){
ExList.clear();
}
void Add(float Ex, float xsec, float SF, float sigma){
ExList.push_back( EnergyLevel(Ex, xsec, SF, sigma));
}
void Print() const {
printf("Energy[MeV] Rel.Xsec SF sigma\n");
for( size_t i = 0; i < ExList.size(); i++){
ExList[i].Print("\n");
}
}
};
class ReactionConfig {
public:
ReactionConfig(){}
ReactionConfig(TString configTxt){ LoadReactionConfig(configTxt);}
ReactionConfig(TMacro * macro){ LoadReactionConfig(macro);}
~ReactionConfig(){}
unsigned short beamA, beamZ;
float beamEx; ///excitation_energy_of_A[MeV]
float beamEnergy; ///MeV/u
float beamEnergySigma; ///beam-energy_sigma_in_MeV/u
float beamTheta; ///beam-angle_in_mrad
float beamThetaSigma; ///beam-emittance_in_mrad
float beamX; ///x_offset_of_Beam_in_mm
float beamY; ///y_offset_of_Beam_in_mm
unsigned short targetA, targetZ;
bool isTargetScattering; ///isTargetScattering
float targetDensity; ///target_density_in_g/cm3
float targetThickness; ///targetThickness_in_cm
std::string beamStoppingPowerFile; ///stopping_power_for_beam
std::vector<Recoil> recoil;
std::vector<ExcitedEnergies> exList;
int numEvents; ///number_of_Event_being_generated
bool isRedo; ///isReDo
void SetReactionSimple(int beamA, int beamZ,
int targetA, int targetZ,
int recoilA, int recoilZ,
float beamEnergy_AMeV);
bool LoadReactionConfig(TString fileName);
bool LoadReactionConfig(TMacro * macro);
void Print(int ID = -1, bool withEx = true) const;
private:
};
inline void ReactionConfig::SetReactionSimple(int beamA, int beamZ,
int targetA, int targetZ,
int recoilA, int recoilZ,
float beamEnergy_AMeV){
this->beamA = beamA;
this->beamZ = beamZ;
this->targetA = targetA;
this->targetZ = targetZ;
this->recoil.push_back(Recoil());
this->recoil.back().lightA = recoilA;
this->recoil.back().lightZ = recoilZ;
recoil.back().heavyA = this->beamA + this->targetA - recoil.back().lightA;
recoil.back().heavyZ = this->beamZ + this->targetZ - recoil.back().lightZ;
beamEnergy = beamEnergy_AMeV;
beamEnergySigma = 0;
beamTheta = 0;
beamThetaSigma = 0;
beamX = 0;
beamY = 0;
}
inline bool ReactionConfig::LoadReactionConfig(TString fileName){
TMacro * haha = new TMacro();
if( haha->ReadFile(fileName) > 0 ) {
if( LoadReactionConfig(haha) ){
delete haha;
return true;
}else{
delete haha;
return false;
}
}else{
delete haha;
return false;
}
}
inline bool ReactionConfig::LoadReactionConfig(TMacro * macro){
if( macro == NULL ) return false;
int recoilFlag = 0;
int recoilLine = 0;
int numLine = macro->GetListOfLines()->GetSize();
for( int i = 0; i < numLine; i ++){
std::string line = macro->GetListOfLines()->At(i)->GetName();
if( AnalysisLib::isEmptyOrSpaces(line) ) continue;
std::vector<std::string> str =AnalysisLib::SplitStr(line, " ");
// printf("%d |%s|%d|%d\n", i, str[0].c_str(), recoilFlag, recoilLine);
if( str[0].find("####") != std::string::npos ) break;
if( str[0].find("#---") != std::string::npos ) continue;
if( str[0].find("#===") != std::string::npos ) {
recoilFlag ++;
recoilLine = 0;
recoil.push_back(Recoil());
exList.push_back(ExcitedEnergies());
continue;
}
if( recoilFlag == 0 ){
if( recoilLine == 0 ) beamA = atoi(str[0].c_str());
if( recoilLine == 1 ) beamZ = atoi(str[0].c_str());
if( recoilLine == 2 ) beamEx = atoi(str[0].c_str());
if( recoilLine == 3 ) beamEnergy = atof(str[0].c_str());
if( recoilLine == 4 ) beamEnergySigma = atof(str[0].c_str());
if( recoilLine == 5 ) beamTheta = atof(str[0].c_str());
if( recoilLine == 6 ) beamThetaSigma = atof(str[0].c_str());
if( recoilLine == 7 ) beamX = atof(str[0].c_str());
if( recoilLine == 8 ) beamY = atof(str[0].c_str());
if( recoilLine == 9 ) targetA = atoi(str[0].c_str());
if( recoilLine == 10 ) targetZ = atoi(str[0].c_str());
if( recoilLine == 11 ) isTargetScattering = str[0].compare("true") == 0 ? true: false;
if( recoilLine == 12 ) targetDensity = atof(str[0].c_str());
if( recoilLine == 13 ) targetThickness = atof(str[0].c_str());
if( recoilLine == 14 ) beamStoppingPowerFile = str[0];
if( recoilLine == 15 ) numEvents = atoi(str[0].c_str());
if( recoilLine == 16 ) isRedo = str[0].compare("true" ) == 0 ? true : false;
}
if( recoilFlag > 0 ){
unsigned ID = recoilFlag - 1;
if( recoilLine == 0 ) recoil[ID].lightA = atoi(str[0].c_str());
if( recoilLine == 1 ) recoil[ID].lightZ = atoi(str[0].c_str());
if( recoilLine == 2 ) recoil[ID].lightStoppingPowerFile = str[0];
if( recoilLine == 3 ) recoil[ID].heavyStoppingPowerFile = str[0];
if( recoilLine == 4 ) recoil[ID].isDecay = str[0].compare("true") == 0 ? true : false;
if( recoilLine == 5 ) recoil[ID].decayA = atoi(str[0].c_str());
if( recoilLine == 6 ) recoil[ID].decayZ = atoi(str[0].c_str());
if( recoilLine > 6 && str.size() == 4) exList[ID].Add( atoi(str[0].c_str()), atoi(str[1].c_str()), atoi(str[2].c_str()), atoi(str[3].c_str()));
}
recoilLine ++;
}
for( size_t i = 0; i < recoil.size(); i++){
recoil[i].heavyA = beamA + targetA - recoil[i].lightA;
recoil[i].heavyZ = beamZ + targetZ - recoil[i].lightZ;
}
return true;
}
inline void ReactionConfig::Print(int ID, bool withEx) const{
printf("#####################################################\n");
printf("number of Simulation Events : %d \n", numEvents);
printf(" is Redo until hit array : %s \n", isRedo ? "Yes" : "No");
printf("================================= Beam\n");
printf(" beam : A = %3d, Z = %2d, Ex = %.2f MeV\n", beamA, beamZ, beamEx);
printf(" beam Energy : %.2f +- %.2f MeV/u, dE/E = %5.2f %%\n", beamEnergy, beamEnergySigma, beamEnergySigma/beamEnergy);
printf(" Angle : %.2f +- %.2f mrad\n", beamTheta, beamThetaSigma);
printf(" offset : (x,y) = (%.2f, %.2f) mmm \n", beamX, beamY);
printf("================================= Target\n");
printf(" target : A = %3d, Z = %2d \n", targetA, targetZ);
printf(" enable scattering : %s \n", isTargetScattering ? "Yes" : "No");
if(isTargetScattering){
printf(" target density : %.f g/cm3\n", targetDensity);
printf(" thickness : %.f cm\n", targetThickness);
printf(" beam stopping file : %s \n", beamStoppingPowerFile.c_str());
}
printf("================================= Number of recoil reactions : %zu\n", recoil.size());
for( size_t i = 0; i < recoil.size(); i ++ ){
if( ID == i || ID < 0 ){
printf("------------------------------------------ Recoil-%zu\n", i);
recoil[i].Print();
if( withEx ) exList[i].Print();
}
}
printf("#####################################################\n");
}
#endif