bug fix on test.html
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@ -42,6 +42,7 @@
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float: none;
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padding: 0px;
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margin-left: var(--navWidth);
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height: 1000px;
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height : 100vh;
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/* background: #1363A7; */
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background: #6DB33E;
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@ -123,10 +124,10 @@
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<td style="text-align:right"><a href="instruction.html" target="uploaded">Intructions & Credits</a></td>
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</tr>
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<tr>
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<td style="text-align:right"><a href="WoodsSaxon.html" target="uploaded">Woods-Saxon (const.)</a></td>
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<td style="text-align:right"><a href="test.html" target="_blank">Woods-Saxon (const.)</a></td>
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</tr>
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<tr>
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<td style="text-align:right"><a href="nuclearChart.html" target="uploaded">Nuclides Chart (const.)</a></td>
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<td style="text-align:right"><a href="nuclearChart.html" target="_blank">Nuclides Chart (const.)</a></td>
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</tr>
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<table>
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@ -156,7 +157,7 @@
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</nav>
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<!-- ////////////////////////////////////////// -->
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<article id="article">
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<article id="article" >
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<iframe id="main" name="uploaded" style="border:none;width:100%;" src="heliosmatics.html"></iframe>
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</article>
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</section>
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56
test.cpp
56
test.cpp
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@ -20,9 +20,6 @@
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#include <iostream>
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#include <vector>
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//======= Woods-Saxon Library
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#include "RK4.h"
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#include "WS.h"
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const int nPt = 300;
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@ -45,7 +42,6 @@ GLFWwindow* g_window;
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ImVec4 clear_color = ImVec4(0.427, 0.702f, 0.243f, 1.00f);
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int g_width;
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int g_height;
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// Function used by c++ to get the size of the html canvas
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EM_JS(int, canvas_get_width, (), {
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return Module.canvas.width;
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@ -99,6 +95,7 @@ void loop(){
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// Woods-Saxon window
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{
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ImGui::SetNextWindowSize(ImVec2(600, 1000), ImGuiCond_FirstUseEver);
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ImGui::SetNextWindowPos(ImVec2(50, 50), ImGuiCond_FirstUseEver);
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static float V0 = -45, r0 = 1.25, R0 = 3.5, a0 = 0.6;
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static float VSO = 28, rSO = 1.25, RSO = 3.5, aSO = 0.6;
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static int Z = 0, nStep = 300;
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@ -109,8 +106,27 @@ void loop(){
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ImGui::Begin("Woods-Saxon Calculation");
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static int e = 0;
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ImGui::RadioButton("Arbitary", &e, 0); ImGui::SameLine();
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ImGui::RadioButton("Isotope", &e, 1);
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if( ImGui::RadioButton("Arbitary", &e, 0) ){
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A = 1;
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}
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ImGui::SameLine();
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if( ImGui::RadioButton("Isotope", &e, 1) ){
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rc = 1.25;
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r0 = 1.25;
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rSO = 1.25;
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}
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if( e == 0){
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rc = Rc / pow(A, 1./3);
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r0 = R0 / pow(A, 1./3);
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rSO = RSO / pow(A, 1./3);
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}
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if( e == 1){
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Rc = rc * pow(A, 1./3);
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R0 = r0 * pow(A, 1./3);
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RSO = rSO * pow(A, 1./3);
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}
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ImGui::Separator();
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ImGui::PushItemWidth(100);
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@ -128,14 +144,6 @@ void loop(){
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ImGui::DragFloat("rc [fm] ", &rc, 0.01, 1, 10);
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ImGui::EndDisabled();
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if( e == 0 ) {A = 1; rc = Rc / pow(A, 1./3);}
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if( e == 1 ) {
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rc = 1.25;
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r0 = 1.25;
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rSO = 1.25;
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Rc = rc * pow(A, 1./3);
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}
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ImGui::Text("Eff. mass : %.3f ", mass);
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ImGui::Separator();
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@ -145,16 +153,12 @@ void loop(){
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ImGui::BeginDisabled(e==1); ImGui::DragFloat("R0 [fm] ", &R0, 0.01, 1, 10); ImGui::EndDisabled();
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ImGui::SameLine();
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ImGui::BeginDisabled(e==0); ImGui::DragFloat("r0 [fm] ", &r0, 0.01, 1, 10); ImGui::EndDisabled();
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if( e == 0 ) {A = 1; r0 = R0 / pow(A, 1./3);}
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if( e == 1 ) R0 = r0 * pow(A, 1./3);
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ImGui::DragFloat("a0 [fm]", &a0, 0.01, 0.1, 2);
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ImGui::DragFloat("VSO [MeV]", &VSO, 0.1, 0, 40);
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ImGui::BeginDisabled(e==1); ImGui::DragFloat("RSO [fm] ", &RSO, 0.01, 1, 10); ImGui::EndDisabled();
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ImGui::SameLine();
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ImGui::BeginDisabled(e==0); ImGui::DragFloat("rSO [fm] ", &rSO, 0.01, 1, 10); ImGui::EndDisabled();
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if( e == 0 ) {A = 1; rSO = RSO / pow(A, 1./3);}
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if( e == 1 ) RSO = rSO * pow(A, 1./3);
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ImGui::DragFloat("aSO [fm]", &aSO, 0.01, 0.1, 2);
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ImGui::Separator();
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@ -258,7 +262,7 @@ void loop(){
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//*============= WS Trend
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{
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ImGui::SetNextWindowSize(ImVec2(600, 800), ImGuiCond_FirstUseEver);
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ImGui::SetNextWindowPos(ImVec2(100, 200), ImGuiCond_FirstUseEver);
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ImGui::SetNextWindowPos(ImVec2(680, 50), ImGuiCond_FirstUseEver);
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static float V0 = -45, r0 = 1.25, a0 = 0.6;
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static float VSO = 28, rSO = 1.25, aSO = 0.6;
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static int Z = 0, N = 1, nStep = 300;
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@ -479,8 +483,20 @@ void loop(){
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ImPlot::EndPlot();
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}
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static bool saveDataClicked = false;
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if( ImGui::Button("Download data") ){
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// FILE * file_out;
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// file_out = fopen("", "w+");
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saveDataClicked = true;
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}
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if( saveDataClicked ) {
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ImGui::Text("to be impletmented....");
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}
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}
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ImGui::End();
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}
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@ -509,7 +525,7 @@ int init_gl(){
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// Open a window and create its OpenGL context
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int canvasWidth = g_width;
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int canvasHeight = g_height;
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g_window = glfwCreateWindow(canvasWidth, canvasHeight, "WebGui Demo", NULL, NULL);
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g_window = glfwCreateWindow(canvasWidth, canvasHeight, "Woods-Saxon Calculation Demo", NULL, NULL);
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if( g_window == NULL ){
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fprintf( stderr, "Failed to open GLFW window.\n" );
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glfwTerminate();
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